#ifndef I5_H #define I5_H #include "libc/stdbool.h" #include "structs.h" #include "sf64object.h" #include "sf64thread.h" #include "sf64player.h" #include "sf64mesg.h" extern Gfx* D_i5_801B7584[]; extern Gfx* D_i5_801B7608[]; extern Gfx* D_i5_801B769C[]; extern f32 D_i5_801B83A8[]; extern u8 D_i5_801BA1E8; void func_i5_8018769C(Player*); void func_i5_801882CC(Player*); void func_i5_801AC754(Player*); void func_i5_801AF8F4(Player*); void func_i5_801B28BC(Actor*); void func_i5_801B3D04(Player*); void func_i5_80187520(u32 mode, void* ptr); void func_i5_8018769C(Player *); void func_i5_80188F30(void); void func_i5_80189B80(Actor *); void func_i5_8018ADC4(Actor *); void func_i5_8018B720(Actor *); void func_i5_8018B96C(Actor *); void func_i5_8018BFB0(Actor *); void func_i5_8018E3B0(Actor *); void func_i5_8018E3CC(Actor *); void func_i5_8018E5E8(Actor *); void func_i5_8018EFF0(Object_4C *); void func_i5_8018F0D8(Object_80 *); void func_i5_8018FA48(Boss *); void func_i5_801990DC(Boss *); void func_i5_80199920(void); void func_i5_80199F8C(Actor *); void func_i5_801A3E70(Actor *); void func_i5_801A4660(Actor *); void func_i5_801A4AF8(Actor *); void func_i5_801A5E2C(Actor *); void func_i5_801A6134(Actor *); void func_i5_801A65E0(Object_80 *); void func_i5_801A7D98(Actor *); void func_i5_801ACFBC(void); void func_i5_801AD080(void); void func_i5_801B5110(f32, f32, f32); void func_i5_801B58AC(Gfx **, f32); bool func_i5_801B6AEC(f32, f32, f32); s32 func_i5_801B6E20(f32, f32, f32 *, f32 *, f32 *); void func_i5_801AD144(PlayerShot*); void func_i5_80189120(f32, f32, f32, f32, f32); bool func_i5_801A3C20(f32); s32 func_i5_801A3300(Player*, f32, f32); s32 func_i5_801A3790(Player*, f32, f32); void func_i5_80188F60(Effect*); void func_i5_80188FA8(Effect*); void func_i5_80189194(Actor*); void func_i5_801895B8(Actor*); void func_i5_80189AFC(Actor*); void func_i5_80189CC8(Actor*); void func_i5_8018A1C0(Actor*); void func_i5_8018A544(Actor*); void func_i5_8018AABC(Actor*); void func_i5_8018AB44(Actor*); void func_i5_8018B268(Actor*); void func_i5_8018B6AC(Actor*); void func_i5_8018B9D0(Actor*); void func_i5_8018BE84(Actor*); void func_i5_8018C8A8(Actor*); void func_i5_8018E2D8(Actor*); void func_i5_8018E54C(Actor*); void func_i5_8018E5B4(Actor*); void func_i5_8018E5F8(Actor*); void func_i5_8018EF14(Actor*); void func_i5_8018F038(Object_4C*); void func_i5_8018F4D8(Object_80*); void func_i5_8018F8B8(Object_80*); void func_i5_80197A94(Boss*); void func_i5_801982A8(Boss*); void func_i5_8019C778(Actor*); void func_i5_8019CE88(Actor*); void func_i5_8019D700(Actor*); void func_i5_8019E410(Actor*); void func_i5_8019EA60(Actor*); void func_i5_8019EE68(Actor*); void func_i5_8019FF9C(Actor*); void func_i5_801A0BD8(Object_80*); void func_i5_801A12C4(Actor*); void func_i5_801A23AC(Object_80*); void func_i5_801A2A78(Object_80*); void func_i5_801A2B24(Object_80*); void func_i5_801A2DD8(Object_80*); void func_i5_801A3240(Object_80*); void func_i5_801A3E98(Actor*); void func_i5_801A43BC(Actor*); void func_i5_801A46A0(Actor*); void func_i5_801A4A64(Actor*); void func_i5_801A4B24(Actor*); void func_i5_801A54E8(Actor*); void func_i5_801A57D0(Effect*); void func_i5_801A5AF0(Effect*); void func_i5_801A5B4C(Effect*); void func_i5_801A5D68(Effect*); void func_i5_801A5E54(Actor*); void func_i5_801A5F90(Actor*); void func_i5_801A5FD0(Actor*); void func_i5_801A6100(Actor*); void func_i5_801A6144(Actor*); void func_i5_801A6540(Actor*); void func_i5_801A6608(Object_80*); void func_i5_801A67C8(Actor*); void func_i5_801A68EC(Actor*); void func_i5_801A7E7C(Actor*); void func_i5_801AC294(Actor*); void func_i5_801AC438(Actor*); void func_i5_801AD6F0(Actor*); void func_i5_801ADAC8(Actor*); void func_i5_801ADD68(Actor*); void func_i5_801AE2C0(Actor*); void func_i5_801AE87C(Effect*); void func_i5_801AEAA0(Effect*); void func_i5_801AEC04(Actor*); void func_i5_801AEEFC(Actor*); s32 func_i5_801A55D4(s32 , Vec3f* , Vec3f* , s32 ); typedef struct { /* 0x00 */ PosRot unk_00; /* 0x18 */ u16 unk_18; } UnkStruct_i5_801BD738; // size = 0x1C typedef struct { /* 0x00 */ PosRot unk_00; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ s16 unk_24; /* 0x26 */ u16 unk_26; } UnkStruct_i5_801BBF00; // size = 0x28 typedef struct { s32 unk_00; s32 unk_04; Actor* actor; s32 unk_0C; } UnkStruct_i5_801B8198; // size = 0x10 #endif