:config:
  segments:
    - [0x04, 0x922730]
  header:
    code:
      - '#include "assets/ast_enmy_space.h"'
    header:
      - '#include "gfx.h"'
      - '#include "sf64object.h"'

aKillerBeeAnim:
  { type: SF64:ANIM, offset: 0x4000080, symbol: aKillerBeeAnim }

aKillerBeeSkel: 
  { type: SF64:SKELETON, offset: 0x400014C, symbol: aKillerBeeSkel }

aEnmySpMeMora1DL:
  { type: GFX, offset: 0x4000170, symbol: aEnmySpMeMora1DL }

aSpiderDL:
  { type: GFX, offset: 0x4000650, symbol: aSpiderDL }

aGammaOnDL:
  { type: GFX, offset: 0x4000EC0, symbol: aGammaOnDL }

D_ENMY_SPACE_4001108:
  { type: TEXTURE, format: RGBA16, offset: 0x4001108, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4001108 }

aAttacker2DL:
  { type: GFX, offset: 0x4001310, symbol: aAttacker2DL }

aCommanderTex1:
  { type: TEXTURE, format: RGBA16, offset: 0x4001A30, width: 16, height: 16, ctype: u16, symbol: aCommanderTex1 }

aCommanderTex2:
  { type: TEXTURE, format: RGBA16, offset: 0x04001C30, width: 16, height: 16, ctype: u16, symbol: aCommanderTex2 }

aCommanderTex3:
  { type: TEXTURE, format: RGBA16, offset: 0x04001E30, width: 16, height: 16, ctype: u16, symbol: aCommanderTex3 }

aCommanderTex4:
  { type: TEXTURE, format: RGBA16, offset: 0x04002030, width: 16, height: 16, ctype: u16, symbol: aCommanderTex4 }

D_ENMY_SPACE_4002230:
  { type: GFX, offset: 0x4002230, symbol: D_ENMY_SPACE_4002230 }

D_ENMY_SPACE_4002C50:
  { type: TEXTURE, format: RGBA16, offset: 0x04002C50, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4002C50 }

D_ENMY_SPACE_4002E50:
  { type: TEXTURE, format: RGBA16, offset: 0x04002E50, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4002E50 }

aCommanderTex6:
  { type: TEXTURE, format: RGBA16, offset: 0x04003050, width: 16, height: 16, ctype: u16, symbol: aCommanderTex6 }

D_ENMY_SPACE_4003250:
  { type: TEXTURE, format: RGBA16, offset: 0x04003250, width: 4, height: 4, ctype: u16, symbol: D_ENMY_SPACE_4003250 }

D_ENMY_SPACE_4003270:
  { type: TEXTURE, format: RGBA16, offset: 0x04003270, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4003270 }

aCommanderTex5:
  { type: TEXTURE, format: RGBA16, offset: 0x04003470, width: 16, height: 16, ctype: u16, symbol: aCommanderTex5 }

D_ENMY_SPACE_4003670:
  { type: TEXTURE, format: RGBA16, offset: 0x04003670, width: 8, height: 8, ctype: u16, symbol: D_ENMY_SPACE_4003670 }

D_ENMY_SPACE_4003BD0:
  { type: GFX, offset: 0x4003BD0, symbol: D_ENMY_SPACE_4003BD0 }

D_ENMY_SPACE_40047E8:
  { type: TEXTURE, format: RGBA16, offset: 0x40047E8, width: 32, height: 32, ctype: u16, symbol: D_ENMY_SPACE_40047E8 }

D_ENMY_SPACE_4004FE8:
  { type: TEXTURE, format: RGBA16, offset: 0x4004FE8, width: 64, height: 32, ctype: u16, symbol: D_ENMY_SPACE_4004FE8 }

D_ENMY_SPACE_4005FE8:
  { type: TEXTURE, format: RGBA16, offset: 0x4005FE8, width: 32, height: 32, ctype: u16, symbol: D_ENMY_SPACE_4005FE8 }

D_ENMY_SPACE_40067E8:
  { type: TEXTURE, format: RGBA16, offset: 0x40067E8, width: 32, height: 32, ctype: u16, symbol: D_ENMY_SPACE_40067E8 }

D_ENMY_SPACE_40077E8:
  { type: TEXTURE, format: RGBA16, offset: 0x40077E8, width: 8, height: 8, ctype: u16, symbol: D_ENMY_SPACE_40077E8 }

D_ENMY_SPACE_4007870:
  { type: GFX, offset: 0x4007870, symbol: D_ENMY_SPACE_4007870 }

D_ENMY_SPACE_4006FE8:
  { type: TEXTURE, format: RGBA16, offset: 0x4006FE8, width: 32, height: 32, ctype: u16, symbol: D_ENMY_SPACE_4006FE8 }

aEnmySpMeMora2DL:
  { type: GFX, offset: 0x40084D0, symbol: aEnmySpMeMora2DL }

D_ENMY_SPACE_4008550:
  { type: TEXTURE, format: RGBA16, offset: 0x04008550, width: 32, height: 32, ctype: u16, symbol: D_ENMY_SPACE_4008550 }

aGammaOffDL:
  { type: GFX, offset: 0x4008D50, symbol: aGammaOffDL }

aVenomFighter3DL:
  { type: GFX, offset: 0x4008FA0, symbol: aVenomFighter3DL }

D_ENMY_SPACE_40096B8:
  { type: TEXTURE, format: RGBA16, offset: 0x040096B8, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_40096B8 }

D_ENMY_SPACE_40098B8:
  { type: TEXTURE, format: RGBA16, offset: 0x040098B8, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_40098B8 }

D_ENMY_SPACE_4009AB8:
  { type: TEXTURE, format: RGBA16, offset: 0x04009AB8, width: 32, height: 32, ctype: u16, symbol: D_ENMY_SPACE_4009AB8 }

aCruiserGunAnim:
  { type: SF64:ANIM, offset: 0x400A30C, symbol: aCruiserGunAnim }

aCruiserGunSkel:
  { type: SF64:SKELETON, offset: 0x400A398, symbol: aCruiserGunSkel }

aEnmySpMeMora3DL:
  { type: GFX, offset: 0x400A630, symbol: aEnmySpMeMora3DL }

  
aCommanderDL:
  { type: GFX, offset: 0x400AAE0, symbol: aCommanderDL }

  
aAttacker3DL:
  { type: GFX, offset: 0x400B390, symbol: aAttacker3DL }
  
  
aAttacker1DL:
  { type: GFX, offset: 0x400BD20, symbol: aAttacker1DL }

# size = 0xC510