:config: segments: - [0x6, 0xD9FDD0] header: code: - '#include "assets/ast_training.h"' header: - '#include "gfx.h"' - '#include "sf64object.h"' - '#include "sf64level.h"' - '#include "sf64event.h"' - '#include "sf64player.h"' - '#include "sf64audio_external.h"' - '#include "sf64mesg.h"' D_TR_6000000: { type: TEXTURE, format: IA8, offset: 0x6000000, width: 96, height: 12, ctype: u8, symbol: D_TR_6000000 } D_TR_6000480: { type: TEXTURE, format: IA8, offset: 0x6000480, width: 96, height: 12, ctype: u8, symbol: D_TR_6000480 } D_TR_6000900: { type: TEXTURE, format: RGBA16, offset: 0x6000900, width: 44, height: 44, ctype: u16, symbol: D_TR_6000900 } D_TR_6001820: { type: TEXTURE, format: RGBA16, offset: 0x6001820, width: 44, height: 44, ctype: u16, symbol: D_TR_6001820 } aTrBarrierDL: { type: GFX, offset: 0x6002740, symbol: aTrBarrierDL } D_TR_60028F0: { type: TEXTURE, format: RGBA16, offset: 0x060028F0, width: 32, height: 32, ctype: u16, symbol: D_TR_60028F0 } aTrBuildingDL: { type: GFX, offset: 0x60030F0, symbol: aTrBuildingDL } D_TR_6003360: { type: TEXTURE, format: RGBA16, offset: 0x06003360, width: 16, height: 16, ctype: u16, symbol: D_TR_6003360 } D_TR_6003560: { type: TEXTURE, format: RGBA16, offset: 0x06003560, width: 16, height: 16, ctype: u16, symbol: D_TR_6003560 } D_TR_6003760: { type: GFX, offset: 0x6003760, symbol: D_TR_6003760 } D_TR_6003878: { type: TEXTURE, format: RGBA16, offset: 0x06003878, width: 64, height: 32, ctype: u16, symbol: D_TR_6003878 } D_TR_6004878: { type: TEXTURE, format: RGBA16, offset: 0x06004878, width: 64, height: 32, ctype: u16, symbol: D_TR_6004878 } D_TR_6005880: { type: GFX, offset: 0x6005880, symbol: D_TR_6005880 } D_TR_6005938: { type: TEXTURE, format: RGBA16, offset: 0x06005938, width: 32, height: 32, ctype: u16, symbol: D_TR_6005938 } aItemTrainingRingDL: { type: GFX, offset: 0x6006140, symbol: aItemTrainingRingDL } D_TR_6006958: { type: TEXTURE, format: RGBA16, offset: 0x06006958, width: 8, height: 8, ctype: u16, symbol: D_TR_6006958 } D_TR_60069D8: { type: TEXTURE, format: RGBA16, offset: 0x060069D8, width: 8, height: 8, ctype: u16, symbol: D_TR_60069D8 } D_TR_6006A60: { type: SF64:ENVIRONMENT, offset: 0x6006A60, symbol: D_TR_6006A60 } D_TR_6006AA4: { type: SF64:OBJECT_INIT, offset: 0x6006AA4, symbol: D_TR_6006AA4 } D_TR_6008EF8: { type: SF64:OBJECT_INIT, offset: 0x6008EF8, symbol: D_TR_6008EF8 } D_TR_6009B34: { type: SF64:SCRIPT, offset: 0x6009B34, symbol: D_TR_6009B34 } aTrBuildingHitbox: { type: SF64:HITBOX, offset: 0x6009CC4, symbol: aTrBuildingHitbox } aItemTrainingRingHitbox: { type: SF64:HITBOX, offset: 0x6009CFC, symbol: aItemTrainingRingHitbox } aTrBarrierHitbox: { type: SF64:HITBOX, offset: 0x6009D18, symbol: aTrBarrierHitbox } # size = 0x9D40