:config: segments: - [0x6, 0xA84390] header: code: - '#include "assets/ast_venom_1.h"' header: - '#include "gfx.h"' - '#include "sf64object.h"' - '#include "sf64level.h"' - '#include "sf64event.h"' - '#include "sf64player.h"' - '#include "sf64audio_external.h"' - '#include "sf64mesg.h"' D_VE1_6000000: { type: TEXTURE, format: IA8, width: 96, height: 28, offset: 0x6000000, ctype: u8, symbol: D_VE1_6000000 } D_VE1_6000A80: { type: TEXTURE, format: IA8, width: 40, height: 19, offset: 0x6000A80, ctype: u8, symbol: D_VE1_6000A80 } aVe1TitleCardTex: { type: TEXTURE, format: IA8, width: 128, height: 28, offset: 0x6000D80, ctype: u8, symbol: aVe1TitleCardTex } D_VE1_6001B80: { type: TEXTURE, format: IA8, width: 128, height: 19, offset: 0x6001B80, ctype: u8, symbol: D_VE1_6001B80 } aVe1EnemyGateDL: { type: GFX, offset: 0x6002500, symbol: aVe1EnemyGateDL } D_VE1_60029F8: { type: TEXTURE, format: CI8, width: 8, height: 16, offset: 0x60029F8, tlut: 0x6002A78, ctype: u8, symbol: D_VE1_60029F8 } D_VE1_6002A78: { type: TEXTURE, format: TLUT, colors: 24, offset: 0x6002A78, ctype: u16, symbol: D_VE1_6002A78 } D_VE1_6002AA8: { type: TEXTURE, format: CI8, width: 32, height: 32, offset: 0x6002AA8, tlut: 0x6002EA8, ctype: u8, symbol: D_VE1_6002AA8 } D_VE1_6002EA8: { type: TEXTURE, format: TLUT, colors: 232, offset: 0x6002EA8, ctype: u16, symbol: D_VE1_6002EA8 } D_VE1_6003078: { type: TEXTURE, format: CI8, width: 32, height: 32, offset: 0x6003078, tlut: 0x6003478, ctype: u8, symbol: D_VE1_6003078 } D_VE1_6003478: { type: TEXTURE, format: TLUT, colors: 204, offset: 0x6003478, ctype: u16, symbol: D_VE1_6003478 } aVe1WatchPostDL: { type: GFX, offset: 0x6003610, symbol: aVe1WatchPostDL } D_VE1_6003B10: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6003B10, ctype: u16, symbol: D_VE1_6003B10 } aVe1EnemyGateDoorLeftDL: { type: GFX, offset: 0x6004310, symbol: aVe1EnemyGateDoorLeftDL } aVe1EnemyGateDoorRightDL: { type: GFX, offset: 0x60043F0, symbol: aVe1EnemyGateDoorRightDL } D_VE1_60044D0: { type: TEXTURE, format: CI8, width: 16, height: 16, offset: 0x60044D0, tlut: 0x60045D0, ctype: u8, symbol: D_VE1_60044D0 } D_VE1_60045D0: { type: TEXTURE, format: TLUT, colors: 144, offset: 0x60045D0, ctype: u16, symbol: D_VE1_60045D0 } D_VE1_60046F0: { type: GFX, offset: 0x60046F0, symbol: D_VE1_60046F0 } D_VE1_6004780: { type: TEXTURE, format: RGBA16, width: 64, height: 32, offset: 0x6004780, ctype: u16, symbol: D_VE1_6004780 } aVe1GeneratorDL: { type: GFX, offset: 0x6005780, symbol: aVe1GeneratorDL } D_VE1_6005E50: { type: TEXTURE, format: TLUT, colors: 160, offset: 0x6005E50, ctype: u16, symbol: D_VE1_6005E50 } D_VE1_6005D50: { type: TEXTURE, format: CI8, width: 16, height: 16, offset: 0x6005D50, tlut: 0x6005E50, ctype: u8, symbol: D_VE1_6005D50 } D_VE1_6005F90: { type: TEXTURE, format: CI8, width: 32, height: 32, offset: 0x6005F90, tlut: 0x6006390, ctype: u8, symbol: D_VE1_6005F90 } D_VE1_6006390: { type: TEXTURE, format: TLUT, colors: 208, offset: 0x6006390, ctype: u16, symbol: D_VE1_6006390 } D_VE1_6006530: { type: TEXTURE, format: CI8, width: 16, height: 16, offset: 0x6006530, ctype: u8, symbol: D_VE1_6006530 } D_VE1_6006630: { type: TEXTURE, format: TLUT, colors: 80, offset: 0x6006630, ctype: u16, symbol: D_VE1_6006630 } D_VE1_60066D0: { type: GFX, offset: 0x60066D0, symbol: D_VE1_60066D0 } D_VE1_6006750: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6006750, ctype: u16, symbol: D_VE1_6006750 } aVe1HallwayObstacleDL: { type: GFX, offset: 0x6006F50, symbol: aVe1HallwayObstacleDL } aVe1SceneryWall3DL: { type: GFX, offset: 0x6007410, symbol: aVe1SceneryWall3DL } D_VE1_60074E8: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x60074E8, ctype: u16, symbol: D_VE1_60074E8 } aVe1Wall2DL: { type: GFX, offset: 0x6007CF0, symbol: aVe1Wall2DL } aVe1Wall1DL: { type: GFX, offset: 0x6007D90, symbol: aVe1Wall1DL } D_VE1_6007E30: { type: SF64:ENVIRONMENT, offset: 0x6007E30, symbol: D_VE1_6007E30 } D_VE1_6007E74: { type: SF64:OBJECT_INIT, offset: 0x6007E74, symbol: D_VE1_6007E74 } D_VE1_601B1E4: { type: SF64:SCRIPT, offset: 0x601B1E4, symbol: D_VE1_601B1E4 } D_VE1_6010088: { type: SF64:OBJECT_INIT, offset: 0x6010088, symbol: D_VE1_6010088 } aVe1Pillar5Hitbox: { type: SF64:HITBOX, offset: 0x601B43C, symbol: aVe1Pillar5Hitbox } D_VE1_601B474: { type: SF64:HITBOX, offset: 0x601B474, symbol: D_VE1_601B474 } D_VE1_601B4C4: { type: SF64:HITBOX, offset: 0x601B4C4, symbol: D_VE1_601B4C4 } Ve1Wall1Hitbox: { type: SF64:HITBOX, offset: 0x601B4E0, symbol: Ve1Wall1Hitbox } aVe1Wall2Hitbox: { type: SF64:HITBOX, offset: 0x601B4FC, symbol: aVe1Wall2Hitbox } aVe1SceneryWall3Hitbox: { type: SF64:HITBOX, offset: 0x601B518, symbol: aVe1SceneryWall3Hitbox } aVe1HallwayObstacleHitbox: { type: SF64:HITBOX, offset: 0x601B584, symbol: aVe1HallwayObstacleHitbox } aVe1GeneratorHitbox: { type: SF64:HITBOX, offset: 0x601B5F4, symbol: aVe1GeneratorHitbox } aVe1WatchPostHitbox: { type: SF64:HITBOX, offset: 0x601B644, symbol: aVe1WatchPostHitbox } aVe1TempleEntranceHitbox: { type: SF64:HITBOX, offset: 0x601B678, symbol: aVe1TempleEntranceHitbox } aVe1TempleInterior1Hitbox: { type: SF64:HITBOX, offset: 0x601B6C4, symbol: aVe1TempleInterior1Hitbox } aVe1TempleInterior2Hitbox: { type: SF64:HITBOX, offset: 0x601B710, symbol: aVe1TempleInterior2Hitbox } aVe1TempleInterior3Hitbox: { type: SF64:HITBOX, offset: 0x601B75C, symbol: aVe1TempleInterior3Hitbox } aVe1Pillar1Hitbox: { type: SF64:HITBOX, offset: 0x601B7F8, symbol: aVe1Pillar1Hitbox } aVe1Pillar2Hitbox: { type: SF64:HITBOX, offset: 0x601B830, symbol: aVe1Pillar2Hitbox } aVe1Pillar3Hitbox: { type: SF64:HITBOX, offset: 0x601B868, symbol: aVe1Pillar3Hitbox } aVe1Pillar4Hitbox: { type: SF64:HITBOX, offset: 0x601B8A0, symbol: aVe1Pillar4Hitbox } aVe1MonkeyStatueHitbox: { type: SF64:HITBOX, offset: 0x601B8D8, symbol: aVe1MonkeyStatueHitbox } aVe1EnemyGateHitbox: { type: SF64:HITBOX, offset: 0x601B944, symbol: aVe1EnemyGateHitbox }