#ifndef GFX_H #define GFX_H #include #include "sf64math.h" #include "libc/stdbool.h" #define SCREEN_WIDTH 320 #define SCREEN_HEIGHT 240 #define FILL_COLOR(rgba) (((rgba) << 0x10) | (rgba)) #define RGBA16_RED(color16) (((color16) >> 0xB) & 0x1F) #define RGBA16_GRN(color16) (((color16) >> 6) & 0x1F) #define RGBA16_BLU(color16) (((color16) >> 1) & 0x1F) #define gDPSetTileCustom(pkt, fmt, siz, width, height, pal, cms, cmt, masks, maskt, shifts, shiftt) \ do { \ gDPPipeSync(pkt); \ gDPTileSync(pkt); \ gDPSetTile(pkt, fmt, siz, (((width)*siz##_TILE_BYTES) + 7) >> 3, 0, G_TX_LOADTILE, 0, cmt, maskt, shiftt, cms, \ masks, shifts); \ gDPTileSync(pkt); \ gDPSetTile(pkt, fmt, siz, (((width)*siz##_TILE_BYTES) + 7) >> 3, 0, G_TX_RENDERTILE, pal, cmt, maskt, shiftt, \ cms, masks, shifts); \ gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ ((height)-1) << G_TEXTURE_IMAGE_FRAC); \ } while (0) #define gDPSetupTile(pkt, fmt, siz, width, height, dw, dh, \ cms, cmt, masks, maskt, shifts, shiftt) \ { \ gDPTileSync(pkt); \ gDPSetTile(pkt, fmt, siz, (((width) * siz##_LINE_BYTES)+7)>>3, 0,\ G_TX_RENDERTILE, 0, cmt, maskt, shiftt, cms, masks, shifts); \ gDPSetTileSize(pkt, G_TX_RENDERTILE, dw, dh, \ ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ ((height)-1) << G_TEXTURE_IMAGE_FRAC); \ } #define gsDPSetupTile(fmt, siz, width, height, dw, dh, \ cms, cmt, masks, maskt, shifts, shiftt) \ gsDPTileSync(), \ gsDPSetTile(fmt, siz, (((width) * siz##_LINE_BYTES)+7)>>3, 0, \ G_TX_RENDERTILE, 0, cmt, maskt, shiftt, cms, masks, shifts), \ gsDPSetTileSize(G_TX_RENDERTILE, dw, dh, \ ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ ((height)-1) << G_TEXTURE_IMAGE_FRAC) #define gDPLoadTileTexture(pkt, timg, fmt, siz, width, height) \ { \ gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ gDPTileSync(pkt); \ gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, \ 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, \ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); \ gDPLoadSync(pkt); \ gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ (((width)*(height) + siz##_INCR) >> siz##_SHIFT) -1, \ CALC_DXT(width, siz##_BYTES)); \ } #define gsDPLoadTileTexture(timg, fmt, siz, width, height) \ gsDPSetTextureImage(fmt, siz##_LOAD_BLOCK, 1, timg), \ gsDPTileSync(), \ gsDPSetTile(fmt, siz##_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, \ 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, \ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD), \ gsDPLoadSync(), \ gsDPLoadBlock(G_TX_LOADTILE, 0, 0, \ (((width)*(height) + siz##_INCR) >> siz##_SHIFT) -1, \ CALC_DXT(width, siz##_BYTES)) #define gSPSetOtherModeHi(pkt, settings) gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_BLENDMASK, 24, settings) #define gsSPSetOtherModeHi(settings) gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_BLENDMASK, 24, settings) #define VTX(x,y,z,s,t,crnx,cgny,cbnz,a) { { { x, y, z }, 0, { s, t }, { crnx, cgny, cbnz, a } } } #define VTX_T(x,y,z,s,t,cr,cg,cb,a) { { x, y, z }, 0, { s, t }, { cr, cg, cb, a } } typedef enum WipeMode { WIPE_CIRCULAR, WIPE_HORIZONTAL, WIPE_VERTICAL, } WipeMode; typedef struct Color_RGBA32 { u8 r, g, b, a; } Color_RGBA32; // size = 0x4 typedef union { u16 data[SCREEN_HEIGHT * SCREEN_WIDTH]; u16 array[SCREEN_HEIGHT][SCREEN_WIDTH]; } FrameBuffer; // size = 0x25800 typedef bool (*OverrideLimbDraw)(s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3f* rot, void* thisx); typedef void (*PostLimbDraw)(s32, Vec3f*, void*); typedef struct { /* 0x0 */ u16 xLen; /* 0x2 */ u16 x; /* 0x4 */ u16 yLen; /* 0x6 */ u16 y; /* 0x8 */ u16 zLen; /* 0xA */ u16 z; } JointKey; // size = 0xC typedef struct { /* 0x00 */ s16 frameCount; /* 0x02 */ s16 limbCount; /* 0x04 */ u16* frameData; /* 0x08 */ JointKey* jointKey; } Animation; // size = 0xC typedef struct Limb { /* 0x000 */ Gfx* dList; /* 0x004 */ Vec3f trans; /* 0x010 */ Vec3s rot; /* 0x018 */ struct Limb* sibling; /* 0x01C */ struct Limb* child; } Limb; // size = 0x20 void Graphics_NMIWipe(void); void Lights_SetOneLight(Gfx** dList, s32 dirX, s32 dirY, s32 dirZ, s32 colR, s32 colG, s32 colB, s32 ambR, s32 ambG, s32 ambB); void Lights_SetTwoLights(Gfx** dList, s32 dir1x, s32 dir1y, s32 dir1z, s32 dir2x, s32 dir2y, s32 dir2z, s32 col1r, s32 col1g, s32 col1b, s32 col2r, s32 col2g, s32 col2b, s32 ambR, s32 ambG, s32 ambB); char* Graphics_ClearPrintBuffer(char *buf, s32 fill, s32 len); s32 Graphics_Printf(const char *fmt, ...); void Lib_Texture_Scroll(u16 *texture, s32 width, s32 height, u8 mode); void Lib_Texture_Mottle(u16 *dst, u16 *src, u8 mode); s32 Animation_GetLimbIndex(Limb* limb, Limb** skeleton); void Animation_DrawLimb(s32 mode, Limb* limb, Limb* *skeleton, Vec3f* jointTable, OverrideLimbDraw overrideLimbDraw, PostLimbDraw postLimbDraw, void* data); void Animation_DrawSkeleton(s32 mode, Limb** skeletonSegment, Vec3f* jointTable, OverrideLimbDraw overrideLimbDraw, PostLimbDraw postLimbDraw, void* data, Matrix* transform); s16 Animation_GetFrameData(Animation *animationSegmemt, s32 frame, Vec3f *frameTable); s32 Animation_GetFrameCount(Animation *animationSegment); void Animation_FindBoundingBox(Gfx* dList, s32 len, Vec3f *min, Vec3f *max, s32 *vtxFound, s32 *vtxCount, Vtx* *vtxList); void Animation_GetDListBoundingBox(Gfx *dList, s32 len, Vec3f *min, Vec3f *max); void Animation_GetSkeletonBoundingBox(Limb** skeletonSegment, Animation *animationSegment, s32 frame, Vec3f *min, Vec3f* max); void Lib_TextureRect_CI4(Gfx **gfxPtr, u8* texture, u16* palette, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_CI4_Flip(Gfx **gfxPtr, u8* texture, u16* palette, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_CI4_MirX(Gfx **gfxPtr, u8* texture, u16* palette, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_CI4_MirY(Gfx **gfxPtr, u8* texture, u16* palette, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_CI8(Gfx **gfxPtr, u8* texture, u16* palette, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_RGBA16(Gfx **gfxPtr, u16* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_RGBA16_MirX(Gfx **gfxPtr, u16* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_IA8(Gfx **gfxPtr, u8* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_IA8_FlipMirX(Gfx **gfxPtr, u8* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_IA8_FlipMirY(Gfx **gfxPtr, u8* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_IA8_MirX(Gfx **gfxPtr, u8* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_IA8_MirY(Gfx **gfxPtr, u8* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_IA16(Gfx **gfxPtr, u16* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_IA16_MirX(Gfx **gfxPtr, u16* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_IA16_MirY(Gfx **gfxPtr, u16* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_IA16_MirXY(Gfx **gfxPtr, u16* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Lib_TextureRect_RGBA32(Gfx **gfxPtr, u32* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void Graphics_FillRectangle(Gfx **gfxPtr, s32 ulx, s32 uly, s32 lrx, s32 lry, u8 r, u8 g, u8 b, u8 a); u16* Graphics_SetupTextureRender(Gfx **gfxPtr, u8 width, u8 height); void Graphics_DisplayHUDNumber(s32 xPos, s32 yPos, s32 number); void Graphics_DisplaySmallNumber(s32 xPos, s32 yPos, s32 number); void Graphics_DisplayLargeText(s32 xPos, s32 yPos, f32 xScale, f32 yScale, char *text); s32 Graphics_GetLargeTextWidth(char *text); void Graphics_DisplayLargeNumber(s32 xPos, s32 yPos, s32 number); void Graphics_DisplaySmallText(s32 xPos, s32 yPos, f32 xScale, f32 yScale, char *text); s32 Graphics_GetSmallTextWidth(char *text); void func_800A1540(s32 arg0, s32 arg1, s32 arg2, s32 arg3); void Texture_BlendRGBA16(f32 weight, u16 size, u16 *src1, u16 *src2, u16 *dst); void RCP_SetupDL(Gfx** gfxP, s16 i); void RCP_SetFog(Gfx** gfxP, s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_0(void); void RCP_SetupDL_1(void); void RCP_SetupDL_11(void); void RCP_SetupDL_12(void); void RCP_SetupDL_2(void); void RCP_SetupDL_3(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_4(void); void RCP_SetupDL_7(void); void RCP_SetupDL_9(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_8(void); void RCP_SetupDL_13(void); void RCP_SetupDL_14(void); void RCP_SetupDL_17(void); void RCP_SetupDL_36(void); void RCP_SetupDL_52(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_62(void); void RCP_SetupDL_37(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_18(void); void RCP_SetupDL_20(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_19(void); void RCP_SetupDL_21(void); void RCP_SetupDL_33(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_34(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_40(void); void RCP_SetupDL_42(void); void RCP_SetupDL_43(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_60(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_47(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_66(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_55(void); void RCP_SetupDL_57(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_45(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_46(void); void RCP_SetupDL_41(void); void RCP_SetupDL_64(void); void RCP_SetupDL_64_2(void); void RCP_SetupDL_23(void); void RCP_SetupDL_29(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_30(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); void RCP_SetupDL_27(void); void RCP_SetupDL_32(void); void RCP_SetupDL_73(void); void RCP_SetupDL_76(void); void RCP_SetupDL_74(void); void RCP_SetupDL_78(void); void RCP_SetupDL_81(void); void RCP_SetupDL_48(void); void RCP_SetupDL_68(void); void RCP_SetupDL_49(void); void RCP_SetupDL_44(void); void RCP_SetupDL_50(void); void RCP_SetupDL_61(s32 r, s32 g, s32 b, s32 a, s32 near, s32 far); typedef enum SetupDL { /* 0x00 */ SETUPDL_0, /* 0x01 */ SETUPDL_1, /* 0x02 */ SETUPDL_2, /* 0x03 */ SETUPDL_3, /* 0x04 */ SETUPDL_4, /* 0x05 */ SETUPDL_5, /* 0x06 */ SETUPDL_6, /* 0x07 */ SETUPDL_7, /* 0x08 */ SETUPDL_8, /* 0x09 */ SETUPDL_9, /* 0x0A */ SETUPDL_10, /* 0x0B */ SETUPDL_11, /* 0x0C */ SETUPDL_12, /* 0x0D */ SETUPDL_13, /* 0x0E */ SETUPDL_14, /* 0x0F */ SETUPDL_15, /* 0x10 */ SETUPDL_16, /* 0x11 */ SETUPDL_17, /* 0x12 */ SETUPDL_18, /* 0x13 */ SETUPDL_19, /* 0x14 */ SETUPDL_20, /* 0x15 */ SETUPDL_21, /* 0x16 */ SETUPDL_22, /* 0x17 */ SETUPDL_23, /* 0x18 */ SETUPDL_24, /* 0x19 */ SETUPDL_25, /* 0x1A */ SETUPDL_26, /* 0x1B */ SETUPDL_27, /* 0x1C */ SETUPDL_28, /* 0x1D */ SETUPDL_29, /* 0x1E */ SETUPDL_30, /* 0x1F */ SETUPDL_31, /* 0x20 */ SETUPDL_32, /* 0x21 */ SETUPDL_33, /* 0x22 */ SETUPDL_34, /* 0x23 */ SETUPDL_35, /* 0x24 */ SETUPDL_36, /* 0x25 */ SETUPDL_37, /* 0x26 */ SETUPDL_38, /* 0x27 */ SETUPDL_39, /* 0x28 */ SETUPDL_40, /* 0x29 */ SETUPDL_41, /* 0x2A */ SETUPDL_42, /* 0x2B */ SETUPDL_43, /* 0x2C */ SETUPDL_44, /* 0x2D */ SETUPDL_45, /* 0x2E */ SETUPDL_46, /* 0x2F */ SETUPDL_47, /* 0x30 */ SETUPDL_48, /* 0x31 */ SETUPDL_49, /* 0x32 */ SETUPDL_50, /* 0x33 */ SETUPDL_51, /* 0x34 */ SETUPDL_52, /* 0x35 */ SETUPDL_53, /* 0x36 */ SETUPDL_54, /* 0x37 */ SETUPDL_55, /* 0x38 */ SETUPDL_56, /* 0x39 */ SETUPDL_57, /* 0x3A */ SETUPDL_58, /* 0x3B */ SETUPDL_59, /* 0x3C */ SETUPDL_60, /* 0x3D */ SETUPDL_61, /* 0x3E */ SETUPDL_62, /* 0x3F */ SETUPDL_63, /* 0x40 */ SETUPDL_64, /* 0x41 */ SETUPDL_65, /* 0x42 */ SETUPDL_66, /* 0x43 */ SETUPDL_67, /* 0x44 */ SETUPDL_68, /* 0x45 */ SETUPDL_69, /* 0x46 */ SETUPDL_70, /* 0x47 */ SETUPDL_71, /* 0x48 */ SETUPDL_72, /* 0x49 */ SETUPDL_73, /* 0x4A */ SETUPDL_74, /* 0x4B */ SETUPDL_75, /* 0x4C */ SETUPDL_76, /* 0x4D */ SETUPDL_77, /* 0x4E */ SETUPDL_78, /* 0x4F */ SETUPDL_79, /* 0x50 */ SETUPDL_80, /* 0x51 */ SETUPDL_81, /* 0x52 */ SETUPDL_82, /* 0x53 */ SETUPDL_83, /* 0x54 */ SETUPDL_84, /* 0x55 */ SETUPDL_85, /* 0x56 */ SETUPDL_86, /* 0x57 */ SETUPDL_87, SETUPDL_29_POINT, SETUPDL_36_POINT, SETUPDL_62_POINT, SETUPDL_63_POINT, SETUPDL_67_POINT, SETUPDL_75_POINT, SETUPDL_76_POINT, SETUPDL_77_POINT, SETUPDL_78_POINT, SETUPDL_81_POINT, SETUPDL_83_POINT, SETUPDL_85_POINT } SetupDL; extern Gfx gRcpSetupDLs[][9]; // 0x800D31B0 extern u8 D_80178580[]; extern void* D_80178710; #endif