#pragma once #include "gfx.h" #include "sf64object.h" static const ALIGN_ASSET(2) char sBoostGaugeArrow0[] = "__OTR__assets/textures/hud/sBoostGaugeArrow0"; static const ALIGN_ASSET(2) char sBoostGaugeArrow1[] = "__OTR__assets/textures/hud/sBoostGaugeArrow1"; static const ALIGN_ASSET(2) char sBoostGaugeArrow2[] = "__OTR__assets/textures/hud/sBoostGaugeArrow2"; static const ALIGN_ASSET(2) char sBoostGaugeArrow3[] = "__OTR__assets/textures/hud/sBoostGaugeArrow3"; static const ALIGN_ASSET(2) char sBoostGaugeArrow4[] = "__OTR__assets/textures/hud/sBoostGaugeArrow4"; static const ALIGN_ASSET(2) char sBoostGaugeArrow5[] = "__OTR__assets/textures/hud/sBoostGaugeArrow5"; static const ALIGN_ASSET(2) char sBoostGaugeArrow6[] = "__OTR__assets/textures/hud/sBoostGaugeArrow6"; static const ALIGN_ASSET(2) char sBoostGaugeArrow7[] = "__OTR__assets/textures/hud/sBoostGaugeArrow7"; static const ALIGN_ASSET(2) char sBoostGaugeArrow8[] = "__OTR__assets/textures/hud/sBoostGaugeArrow8";