:config:
  segments:
    - [0x6, 0xAB4000]
  header:
    code:
      - '#include "assets/ast_venom_1.h"'
    header:
      - '#include "gfx.h"'
      - '#include "sf64object.h"'
      - '#include "sf64level.h"'
      - '#include "sf64event.h"'
      - '#include "sf64player.h"'
      - '#include "sf64audio_external.h"'
      - '#include "sf64mesg.h"'

D_VE1_6000000:
  { type: TEXTURE, format: IA8, width: 96, height: 28, offset: 0x6000000, ctype: u8, symbol: D_VE1_6000000 }

D_VE1_6000A80:
  { type: TEXTURE, format: IA8, width: 40, height: 19, offset: 0x6000A80, ctype: u8, symbol: D_VE1_6000A80 }

aVe1TitleCardTex:
  { type: TEXTURE, format: IA8, width: 128, height: 28, offset: 0x6000D80, ctype: u8, symbol: aVe1TitleCardTex }

D_VE1_6001B80:
  { type: TEXTURE, format: IA8, width: 128, height: 19, offset: 0x6001B80, ctype: u8, symbol: D_VE1_6001B80 }

aVe1EnemyGateDL:
  { type: GFX, offset: 0x6002500, symbol: aVe1EnemyGateDL }

D_VE1_60029F8:
  { type: TEXTURE, format: CI8, width: 8, height: 16, offset: 0x60029F8, tlut: 0x6002A78, ctype: u8, symbol: D_VE1_60029F8 }

D_VE1_6002A78:
  { type: TEXTURE, format: TLUT, colors: 24, offset: 0x6002A78, ctype: u16, symbol: D_VE1_6002A78 }

D_VE1_6002AA8:
  { type: TEXTURE, format: CI8, width: 32, height: 32, offset: 0x6002AA8, tlut: 0x6002EA8, ctype: u8, symbol: D_VE1_6002AA8 }

D_VE1_6002EA8:
  { type: TEXTURE, format: TLUT, colors: 232, offset: 0x6002EA8, ctype: u16, symbol: D_VE1_6002EA8 }

D_VE1_6003078:
  { type: TEXTURE, format: CI8, width: 32, height: 32, offset: 0x6003078, tlut: 0x6003478, ctype: u8, symbol: D_VE1_6003078 }

D_VE1_6003478:
  { type: TEXTURE, format: TLUT, colors: 204, offset: 0x6003478, ctype: u16, symbol: D_VE1_6003478 }

aVe1WatchPostDL:
  { type: GFX, offset: 0x6003610, symbol: aVe1WatchPostDL }

D_VE1_6003B10:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6003B10, ctype: u16, symbol: D_VE1_6003B10 }

aVe1EnemyGateDoorLeftDL:
  { type: GFX, offset: 0x6004310, symbol: aVe1EnemyGateDoorLeftDL }

aVe1EnemyGateDoorRightDL:
  { type: GFX, offset: 0x60043F0, symbol: aVe1EnemyGateDoorRightDL }

D_VE1_60044D0:
  { type: TEXTURE, format: CI8, width: 16, height: 16, offset: 0x60044D0, tlut: 0x60045D0, ctype: u8, symbol: D_VE1_60044D0 }

D_VE1_60045D0:
  { type: TEXTURE, format: TLUT, colors: 144, offset: 0x60045D0, ctype: u16, symbol: D_VE1_60045D0 }

D_VE1_60046F0:
  { type: GFX, offset: 0x60046F0, symbol: D_VE1_60046F0 }

D_VE1_6004780:
  { type: TEXTURE, format: RGBA16, width: 64, height: 32, offset: 0x6004780, ctype: u16, symbol: D_VE1_6004780 }

aVe1GeneratorDL:
  { type: GFX, offset: 0x6005780, symbol: aVe1GeneratorDL }

D_VE1_6005E50:
  { type: TEXTURE, format: TLUT, colors: 160, offset: 0x6005E50, ctype: u16, symbol: D_VE1_6005E50 }

D_VE1_6005D50:
  { type: TEXTURE, format: CI8, width: 16, height: 16, offset: 0x6005D50, tlut: 0x6005E50, ctype: u8, symbol: D_VE1_6005D50 }

D_VE1_6005F90:
  { type: TEXTURE, format: CI8, width: 32, height: 32, offset: 0x6005F90, tlut: 0x6006390, ctype: u8, symbol: D_VE1_6005F90 }

D_VE1_6006390:
  { type: TEXTURE, format: TLUT, colors: 208, offset: 0x6006390, ctype: u16, symbol: D_VE1_6006390 }

D_VE1_6006530:
  { type: TEXTURE, format: CI8, width: 16, height: 16, offset: 0x6006530, ctype: u8, symbol: D_VE1_6006530 }

D_VE1_6006630:
  { type: TEXTURE, format: TLUT, colors: 80, offset: 0x6006630, ctype: u16, symbol: D_VE1_6006630 }

D_VE1_60066D0:
  { type: GFX, offset: 0x60066D0, symbol: D_VE1_60066D0 }

D_VE1_6006750:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6006750, ctype: u16, symbol: D_VE1_6006750 }

aVe1HallwayObstacleDL:
  { type: GFX, offset: 0x6006F50, symbol: aVe1HallwayObstacleDL }

aVe1SceneryWall3DL:
  { type: GFX, offset: 0x6007410, symbol: aVe1SceneryWall3DL }

D_VE1_60074E8:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x60074E8, ctype: u16, symbol: D_VE1_60074E8 }

aVe1Wall2DL:
  { type: GFX, offset: 0x6007CF0, symbol: aVe1Wall2DL }

aVe1Wall1DL:
  { type: GFX, offset: 0x6007D90, symbol: aVe1Wall1DL }

D_VE1_6007E30:
  { type: SF64:ENVIRONMENT, offset: 0x6007E30, symbol: D_VE1_6007E30 }

D_VE1_6007E74:
  { type: SF64:OBJECT_INIT, offset: 0x6007E74, symbol: D_VE1_6007E74 }

D_VE1_601B1E4:
  { type: SF64:SCRIPT, offset: 0x601B1E4, symbol: D_VE1_601B1E4 }

D_VE1_6010088:
  { type: SF64:OBJECT_INIT, offset: 0x6010088, symbol: D_VE1_6010088 }

aVe1Pillar5Hitbox:
  { type: SF64:HITBOX, offset: 0x601B43C, symbol: aVe1Pillar5Hitbox }

D_VE1_601B474:
  { type: SF64:HITBOX, offset: 0x601B474, symbol: D_VE1_601B474 }

D_VE1_601B4C4:
  { type: SF64:HITBOX, offset: 0x601B4C4, symbol: D_VE1_601B4C4 }

Ve1Wall1Hitbox:
  { type: SF64:HITBOX, offset: 0x601B4E0, symbol: Ve1Wall1Hitbox }

aVe1Wall2Hitbox:
  { type: SF64:HITBOX, offset: 0x601B4FC, symbol: aVe1Wall2Hitbox }

aVe1SceneryWall3Hitbox:
  { type: SF64:HITBOX, offset: 0x601B518, symbol: aVe1SceneryWall3Hitbox }

aVe1HallwayObstacleHitbox:
  { type: SF64:HITBOX, offset: 0x601B584, symbol: aVe1HallwayObstacleHitbox }

aVe1GeneratorHitbox:
  { type: SF64:HITBOX, offset: 0x601B5F4, symbol: aVe1GeneratorHitbox }

aVe1WatchPostHitbox:
  { type: SF64:HITBOX, offset: 0x601B644, symbol: aVe1WatchPostHitbox }

aVe1TempleEntranceHitbox:
  { type: SF64:HITBOX, offset: 0x601B678, symbol: aVe1TempleEntranceHitbox }

aVe1TempleInterior1Hitbox:
  { type: SF64:HITBOX, offset: 0x601B6C4, symbol: aVe1TempleInterior1Hitbox }

aVe1TempleInterior2Hitbox:
  { type: SF64:HITBOX, offset: 0x601B710, symbol: aVe1TempleInterior2Hitbox }

aVe1TempleInterior3Hitbox:
  { type: SF64:HITBOX, offset: 0x601B75C, symbol: aVe1TempleInterior3Hitbox }

aVe1Pillar1Hitbox:
  { type: SF64:HITBOX, offset: 0x601B7F8, symbol: aVe1Pillar1Hitbox }

aVe1Pillar2Hitbox:
  { type: SF64:HITBOX, offset: 0x601B830, symbol: aVe1Pillar2Hitbox }

aVe1Pillar3Hitbox:
  { type: SF64:HITBOX, offset: 0x601B868, symbol: aVe1Pillar3Hitbox }

aVe1Pillar4Hitbox:
  { type: SF64:HITBOX, offset: 0x601B8A0, symbol: aVe1Pillar4Hitbox }

aVe1MonkeyStatueHitbox:
  { type: SF64:HITBOX, offset: 0x601B8D8, symbol: aVe1MonkeyStatueHitbox }

aVe1EnemyGateHitbox:
  { type: SF64:HITBOX, offset: 0x601B944, symbol: aVe1EnemyGateHitbox }