- name: makerom type: code start: 0x0 subsegments: - {start: 0x0, type: header, name: header} - {start: 0x40, type: textbin, name: ipl3} - {start: 0x1000, type: asm, vram: 0x80000400, name: entry} - name: main type: code start: 0x1050 vram: 0x800004D0 bss_size: 0x9B1F0 subsegments: # Microcode - [0x01050, textbin, rspboot] - [0x01120, textbin, aspmain] - [0x02010, textbin, f3dex] # Nintendo libraries - [0x03440, c, sys/sys_joybus] - [0x03A80, c, sys/sys_lib] - [0x04220, c, sys/sys_lights] - [0x046A0, c, sys/sys_main] - [0x05A10, c, sys/sys_math] - [0x06270, c, sys/sys_matrix] - [0x07B10, c, sys/sys_memory] - [0x07B50, c, sys/sys_timer] - [0x07D20, c, sys/sys_save] - [0x07FB0, c, sys/sys_fault] - [0x08CB0, c, audio/audio_synthesis] - [0x0C860, c, audio/audio_heap] - [0x0F070, c, audio/audio_load] - [0x123F0, c, audio/audio_playback] - [0x13F60, c, audio/audio_effects] - [0x14A00, c, audio/audio_seqplayer] - [0x175B0, c, audio/audio_general] - [0x1EBA0, c, audio/audio_thread] - [0x1FAB0, c, driverominit] - [0x1FAC0, hasm, mio0] - [0x1FB60, hasm, rdramcheck] - [0x1FC10, textbin, alt_ipl3] - [0x20630, c, libc_sprintf] - [0x20700, c, libc_math64] - [0x20AB0, hasm, libc_math64_fp] # Libultra - [0x20C10, asm] - [0x20FD0, asm] - [0x21230, asm] - [0x21370, asm] - [0x214C0, asm] - [0x21570, asm] - [0x21B90, asm] - [0x21E20, asm] - [0x22310, asm] - [0x22390, asm] - [0x22440, asm] - [0x22550, asm] - [0x225F0, asm] - [0x22770, asm] - [0x227E0, asm] - [0x229A0, asm] - [0x229D0, asm] - [0x22A40, asm] - [0x22AB0, asm] - [0x22E40, asm] - [0x22E50, asm] - [0x22FA0, asm] - [0x23450, asm] - [0x23730, asm] - [0x23CB0, asm] - [0x23D40, asm] - [0x24070, asm] - [0x24080, asm] - [0x24160, asm] - [0x24460, asm] - [0x24C70, asm] - [0x24D10, asm] - [0x259D0, asm] - [0x25A00, asm] - [0x25A10, asm] - [0x25C60, asm] - [0x25D40, asm] - [0x25D50, asm] - [0x25E00, asm] - [0x25E10, asm] - [0x25EC0, asm] - [0x25FC0, asm] - [0x26000, asm] # exceptasm - [0x26D80, asm] - [0x270F0, asm] - [0x27980, asm] - [0x27BF0, asm] - [0x27D70, asm] - [0x27EB0, asm] - [0x27EC0, asm] - [0x27ED0, asm] - [0x281E0, asm] - [0x28260, asm] - [0x282E0, asm] - [0x28320, asm] - [0x283B0, asm] - [0x283E0, asm] - [0x288B0, asm] - [0x288D0, asm] - [0x288E0, asm] - [0x28C40, asm] - [0x28D40, asm] - [0x29110, asm] - [0x29860, asm] - [0x29880, asm] - [0x29930, asm] - [0x29990, asm] - [0x299F0, asm] - [0x29A90, asm] - [0x29D30, asm] - [0x2A7F0, asm] - [0x2A850, asm] - [0x2AB60, asm] - [0x2AE30, asm] - [0x2AEC0, asm] - [0x2B740, asm] - [0x2B8E0, asm] - [0x2B9F0, asm] - [0x2BAB0, asm] - [0x2BAC0, asm] - [0x2BB20, asm] - [0x2BB70, asm] - [0x2BC10, asm] - [0x2BC60, asm] - [0x2BDF0, asm] - [0x2BE00, asm] - [0x2BEA0, asm] - [0x2C7B0, asm] - [0x2D3B0, asm] - [0x2DFB0, asm] - [0x2EA90, asm] - [0x2EE90, asm] - [0x2EEE0, asm] # Game engine - [0x2F090, c, engine/fox_360] - [0x36870, c, engine/fox_beam] - [0x3E640, c, engine/fox_bg] - [0x43A10, c, engine/fox_boss] - [0x43DD0, c, engine/fox_tank] - [0x49610, c, engine/fox_demo] - [0x52630, c, engine/fox_display] - [0x59690, c, engine/fox_load] - [0x5A0B0, c, engine/fox_edata] - [0x5A280, c, engine/fox_edisplay] - [0x61AF0, c, engine/fox_enmy] - [0x6B360, c, engine/fox_enmy2] - [0x77DD0, c, engine/fox_effect] - [0x84F00, c, engine/fox_fade] - [0x85280, c, engine/fox_blur] - [0x854C0, c, engine/fox_hud] - [0x988D0, c, engine/fox_col1] - [0x9AED0, c, engine/fox_std_lib] - [0xA2A40, c, engine/fox_game] - [0xA48D0, c, engine/fox_col2] - [0xA4EE0, c, engine/fox_pause] - [0xA5190, c, engine/fox_play] - [0xBA080, c, engine/fox_rcp] - [0xBBA10, c, engine/fox_radio] - [0xBD3B0, c, engine/fox_reset] - [0xBD680, c, engine/fox_versus] - [0xC3ED0, c, engine/fox_message] - [0xC46C0, c, engine/fox_save] # DATA - Microcode - [0xC49F0, data, aspmain] - [0xC4D20, data, audio/audio_tables] - [0xC5500, data, f3dex] # DATA - Nintendo Libraries - [0xC5D00, data, sys/sys_main] - [0xC5D60, data, sys/sys_math] - [0xC5DA0, data, sys/sys_matrix] - [0xC5E70, data, sys/sys_fault] - [0xC6050, data, audio/audio_synthesis] - [0xC6130, data, audio/audio_heap] - [0xC66D0, data, audio/audio_load] - [0xC6CA0, data, audio/audio_playback] - [0xC7080, data, audio/audio_effects] - [0xC70A0, data, audio/audio_seqplayer] - [0xC7460, data, audio/audio_general] - [0xC8C60, data, audio/audio_context] - [0xC93E0, data, audio/audio_thread] - [0xC9410, data, libc_sprintf] # DATA - Libultra - [0xC9450, data, libultra] # RODATA - Nintendo Libraries - [0xC9860, .rodata, sys/sys_math] - [0xC98B0, .rodata, sys/sys_matrix] - [0xC98C0, .rodata, sys/sys_save] - [0xC99E0, .rodata, sys/sys_fault] - [0xC9DC0, .rodata, audio/audio_synthesis] - [0xC9E00, .rodata, audio/audio_heap] - [0xC9E20, .rodata, audio/audio_load] - [0xC9E50, .rodata, audio/audio_playback] - [0xC9E80, .rodata, audio/audio_effects] - [0xC9EB0, .rodata, audio/audio_seqplayer] - [0xCA560, .rodata, audio/audio_general] - [0xCA880, .rodata, audio/audio_thread] - [0xCAAA0, .rodata, libc_math64] # RODATA - Libultra - [0xCAAC0, rodata] - [0xCAAD0, rodata] - [0xCAB20, rodata] - [0xCAB70, rodata] - [0xCAC70, rodata] - [0xCACE0, rodata] - [0xCAD00, rodata] - [0xCAD10, rodata] - [0xCAD70, rodata] - [0xCB1E0, rodata] # DATA - Game engine - [0xCB220, data, engine/fox_360] - [0xCB350, data, engine/fox_beam] - [0xCB3C0, data, engine/fox_bg] - [0xCB620, data, engine/fox_boss] - [0xCB690, data, engine/fox_tank] - [0xCB6F0, data, engine/fox_demo] - [0xCB9B0, data, engine/fox_display] - [0xCBB40, .data, engine/fox_load] - [0xCD860, data, engine/fox_edata] - [0xD1360, data, engine/fox_edisplay] - [0xD1790, data, engine/fox_enmy] - [0xD1970, data, engine/fox_enmy2] - [0xD2ED0, data, engine/fox_effect] - [0xD3360, data, engine/fox_hud] - [0xD4440, data, engine/fox_std_lib] - [0xD46E0, data, engine/fox_game] - [0xD47A0, data, engine/fox_col2] - [0xD4DD0, data, engine/fox_play] - [0xD5000, data, engine/fox_context] - [0xD5030, data, engine/fox_rcp] - [0xD68F0, data, engine/fox_radio] - [0xD6900, data, engine/fox_reset] - [0xD6910, data, engine/fox_versus] - [0xD6C50, data, engine/fox_save] # RODATA - Game engine - [0xD6D40, .rodata, engine/fox_360] - [0xD7020, .rodata, engine/fox_beam] - [0xD72C0, .rodata, engine/fox_bg] - [0xD7500, .rodata, engine/fox_boss] - [0xD7520, .rodata, engine/fox_tank] - [0xD7680, .rodata, engine/fox_demo] - [0xD7CD0, .rodata, engine/fox_display] - [0xD7ED0, .rodata, engine/fox_load] - [0xD7F50, .rodata, engine/fox_edisplay] - [0xD8300, .rodata, engine/fox_enmy] - [0xD8980, .rodata, engine/fox_enmy2] - [0xD9160, .rodata, engine/fox_effect] - [0xD9620, .rodata, engine/fox_fade] - [0xD9650, .rodata, engine/fox_hud] - [0xDA120, .rodata, engine/fox_col1] - [0xDA130, .rodata, engine/fox_std_lib] - [0xDA240, .rodata, engine/fox_game] - [0xDA2C0, .rodata, engine/fox_col2] - [0xDA2D0, .rodata, engine/fox_pause] - [0xDA2E0, .rodata, engine/fox_play] - [0xDABF0, .rodata, engine/fox_radio] - [0xDB210, .rodata, engine/fox_versus] - [0xDB350, .rodata, engine/fox_message] - [0xDB420, .rodata, engine/fox_save] # Common assets - [0xDB490, .data, engine/fox_shapes] - [0xDCC70, .data, engine/fox_wheels] - [0xDDA10, .data, engine/fox_msg_palette] - [0xDDA90, data, engine/fox_msg_textures] - [0xDE790, .data, engine/fox_rcp_init] - [0xDE800, .data, audio/wave_samples] - [0xDF420, .data, audio/note_data] # Nintendo Library bss - { type: bss, vram: 0x800DF9F0, name: sys/sys_joybus } - { type: bss, vram: 0x800DFA70, name: sys/sys_main } - { type: bss, vram: 0x8013D510, name: sys/sys_math } - { type: bss, vram: 0x8013D530, name: sys/sys_matrix } - { type: bss, vram: 0x8013E540, name: sys/sys_memory } - { type: bss, vram: 0x80146D50, name: sys/sys_timer } - { type: bss, vram: 0x801470D0, name: sys/sys_save } - { type: bss, vram: 0x801474D0, name: sys/sys_fault } - { type: bss, vram: 0x80147EB0, name: audio/audio_synthesis } - { type: bss, vram: 0x80148EF0, name: audio/audio_load } - { type: bss, vram: 0x80148FD0, name: audio/audio_general } - { type: bss, vram: 0x8014DBB0, name: audio/audio_context } - { type: bss, vram: 0x80157F10, name: audio/audio_thread } # Libultra bss - { type: bss, vram: 0x80158790, name: libultra } # Game engine bss - { type: bss, vram: 0x80161A70, name: engine/fox_360 } - { type: bss, vram: 0x80161AC0, name: engine/fox_beam } - { type: bss, vram: 0x80161AD0, name: engine/fox_bg } - { type: bss, vram: 0x80163510, name: engine/fox_boss } - { type: bss, vram: 0x80163520, name: engine/fox_display } - { type: bss, vram: 0x80163740, name: engine/fox_edisplay } - { type: bss, vram: 0x801637E0, name: engine/fox_enmy } - { type: bss, vram: 0x80163800, name: engine/fox_enmy2 } - { type: bss, vram: 0x80163810, name: engine/fox_hud } - { type: bss, vram: 0x80163AC0, name: engine/fox_col1 } - { type: bss, vram: 0x80163B10, name: engine/fox_std_lib } - { type: bss, vram: 0x80163B80, name: engine/fox_game } - { type: bss, vram: 0x80163BC0, name: engine/fox_play } - { type: bss, vram: 0x80163BE0, name: engine/fox_context} - { type: bss, vram: 0x8017A6F0, name: engine/fox_rcp } - { type: bss, vram: 0x8017A890, name: engine/fox_radio } - { type: bss, vram: 0x8017A8C0, name: engine/fox_versus } - { type: bss, vram: 0x8017A9E0, name: engine/fox_save } - name: dma_table type: code start: 0xE0570 vram: 0x8017ABE0 follows_vram: main subsegments: - [0xE0570, .data, dmatable] - name: buffers exclusive_ram_id: buffer type: code vram: 0x80289000 bss_size: 0x177000 subsegments: - { type: .bss, vram: 0x80289000, name: buffers }