#ifndef VARIABLES_H #define VARIABLES_H #include "sys.h" #include "sf64level.h" #include "sf64object.h" #include "sf64player.h" // fox_360 extern s32 gAllRangeSpawnEvent; // fox_bg extern u16 gStarColors[16]; // fox_boss extern s32 gBossBgms[]; // fox_tank extern Vec3f D_tank_800C9F2C; // fox_display extern s32 D_display_800CA220; extern f32 gCamDistortion; extern Actor* gTeamHelpActor; extern s32 gTeamHelpTimer; // fox_edata extern f32 gZoEnergyBallHitbox[]; extern f32 gCubeHitbox100[]; extern f32 gCubeHitbox150[]; extern f32 gCubeHitbox200[]; extern f32 gCubeHitbox300[]; extern f32 gCubeHitbox400[]; extern f32 gItemRingCheckHitbox[]; extern f32 gNoHitbox[]; extern f32 gItemCheckpointHitbox[]; extern f32 gItemSupplyRingHitbox[]; extern f32 gMeteoWarpHitbox[]; extern f32 gItemPathChangeHitbox[]; extern f32 gItemLasersHitbox[]; extern f32 gItemBombHitbox[]; extern f32 gActorMissileSeekHitbox[]; extern f32 gMeMoraHitbox[]; extern f32 gTeamHitbox[]; extern f32 gActorAllRangeHItbox[]; extern f32 aWzMeteor1Hitbox[]; extern f32 aWzGateHitbox[]; extern f32 aWzPillar1Hitbox[]; extern f32 aWzPillar2Hitbox[]; extern ObjectInfo gObjectInfo[]; extern f32* D_edata_800CF964[]; // fox_edisplay extern f32 D_edisplay_800CF9B0[]; extern Gfx* D_edisplay_800CFA54[]; extern Gfx* D_edisplay_800CFAC4[]; extern Gfx* D_edisplay_800CFADC[]; extern Gfx* D_edisplay_800CFB08[]; extern Gfx* D_edisplay_800CFB14[]; extern Gfx* D_edisplay_800CFB28[]; extern Gfx* D_edisplay_800CFB40[]; extern Gfx* D_edisplay_800CFB64[]; extern Gfx* D_edisplay_800CFB88[]; extern Gfx* D_edisplay_800CFBA8[]; extern Gfx* D_edisplay_800CFBE4[]; extern Gfx* D_edisplay_800CFC0C[]; extern Gfx* D_edisplay_800CFC40[]; extern Gfx* D_edisplay_800CFC50[]; extern Gfx* D_edisplay_800CFC64[]; extern Gfx* D_edisplay_800CFC7C[]; extern f32 D_edisplay_800CFCA0[]; extern f32 D_edisplay_800CFCCC[]; extern Gfx D_edisplay_800CFD80[]; // fox_enmy extern ObjectInit* gLevelObjectInits[]; extern u32 gWarpRingSfx[9]; // fox_enmy2 extern s32 gTeamEventActorIndex[4]; extern s32 gCallVoiceParam; // fox_hud extern s16 D_hud_800D1970; // fox_col2 extern CollisionHeader D_800D2B38[]; extern CollisionHeader2 D_800D2CA0[]; // fox_play extern u8 gVenomHardClear; extern u8 gLeveLClearStatus[30]; // fox_radio extern s32 gRadioMsgPri; // fox_360 extern s32 gAllRangeSupplyTimer; extern s32 sStarWolfKillTimer; extern s16 gStarWolfMsgTimer; extern s32 gAllRangeWingRepairTimer; extern s32 gAllRangeSuppliesSent; extern f32 gSzMissileR; extern f32 gSzMissileG; extern f32 gSzMissileB; extern u8 gKaKilledAlly; extern u8 gKaAllyKillCount; extern s32 gAllRangeCheckpoint; extern s32 gAllRangeEventTimer; extern s32 gAllRangeCountdown[3]; extern bool gShowAllRangeCountdown; extern s32 gAllRangeFrameCount; extern f32 gAllRangeCountdownScale; // fox_bg extern f32 gAndrossUnkAlpha; extern u16 gBolseDynamicGround; extern f32 gWarpZoneBgAlpha; extern u8 D_bg_8015F964; extern f32 D_bg_8015F968; extern f32 D_bg_8015F96C; extern f32 D_bg_8015F970; extern s32 D_bg_8015F974; extern s32 D_bg_8015F978; extern s32 D_bg_8015F97C; extern s32 D_bg_8015F980; extern f32 D_bg_8015F984; // fox_boss extern s32 gBossFrameCount; // fox_display extern Vec3f D_display_801613B0[]; // static, here for reordering extern Vec3f D_display_801613E0[]; // static, here for reordering extern s16 gReflectY; extern Matrix D_display_80161418[]; // static, here for reordering extern Vec3f D_display_80161518[]; // static, here for reordering extern Vec3f D_display_80161548[]; // static, here for reordering extern Vec3f gLockOnTargetViewPos[]; extern f32 D_display_801615A8[]; extern f32 D_display_801615B8[]; // fox_edisplay extern Vec3f D_edisplay_801615D0; // fox_enmy extern s32 D_enmy_Timer_80161670[4]; extern s32 gLastPathChange; extern u8 gMissedZoSearchlight; // fox_enmy2 extern s32 gCallTimer; // fox_hud extern s32 D_hud_80161704; extern s32 D_hud_80161708; extern s32 D_hud_8016170C; extern s32 D_hud_80161710; extern s32 gTotalHits; // 0x80161714 gTotalGameScore extern f32 D_hud_80161720[3]; extern s32 gDisplayedHitCount; extern s32 D_hud_80161730; extern s32 gShowBossHealth; // 0x80161734 // fox_std_lib extern char D_801619A0[]; // fox_play extern u8 gSavedZoSearchlightStatus; extern f32 gArwingSpeed; extern s32 D_play_80161A58; extern s32 D_play_80161A5C; extern u16 gScreenFlashTimer; extern u16 gDropHitCountItem; //fox_radio extern u16** gRadioMsgList; extern s32 gRadioMsgListIndex; extern s32 gRadioPrintPosX; extern s32 gRadioPrintPosY; extern f32 gRadioTextBoxPosX; extern f32 gRadioTextBoxPosY; extern f32 gRadioTextBoxScaleX; extern f32 gRadioPortraitPosX; extern f32 gRadioPortraitPosY; // fox_versus extern bool gVsMatchOver; extern s32 gVsMatchState; extern s32 D_versus_80178758; extern s32 sUnlockLandmaster; // sUnlockLandmaster extern s32 sUnlockOnFoot; // sUnlockOnFoot extern s32 gVsCountdown[]; // gfx_data extern u16 D_Tex_800DACB8[]; extern u16 D_Tex_800D99F8[]; extern u16 gTextCharPalettes[]; extern Gfx gRcpInitDL[]; extern Gfx aCoHighwayShadowDL[]; extern Gfx D_Gfx_800D9688[]; extern u8 D_Tex_800DB4B8[]; extern Gfx D_Gfx_800D94D0[]; extern OSTime osClockRate; #define osViClock 0x02E6D354; #endif // VARIABLES_H