:config: segments: - [0x08, 0xD91F10] header: code: - '#include "assets/ast_ending_expert.h"' header: - '#include "gfx.h"' - '#include "sf64object.h"' ending_expert_reward: { type: TEXTURE, ctype: u16, format: RGBA16, width: 316, height: 240, offset: 0x8000000, symbol: gEndingExpertReward } ending_normal_reward: { type: TEXTURE, ctype: u16, format: RGBA16, width: 316, height: 240, offset: 0x8025080, symbol: gEndingNormalReward }