#ifndef SF64_LEVEL #define SF64_LEVEL #include "structs.h" #define SAVE_SLOT_SOLAR 13 #define SAVE_SLOT_VENOM_1 14 #define SAVE_SLOT_VENOM_2 15 typedef enum { /* 0 */ LEVELTYPE_PLANET, /* 1 */ LEVELTYPE_SPACE, /* 2 */ LEVELTYPE_UNK2, /* 3 */ LEVELTYPE_UNK3, } LevelType; typedef struct { /* 0x00 */ s32 type; /* 0x04 */ s32 unk_04; /* 0x08 */ u16 bgColor; /* 0x0A */ u16 seqId; /* 0x0C */ s32 fogR; /* 0x10 */ s32 fogG; /* 0x14 */ s32 fogB; /* 0x18 */ s32 fogN; /* 0x1C */ s32 fogF; /* 0x20 */ Vec3f unk_20; /* 0x2C */ s32 lightR; /* 0x30 */ s32 lightG; /* 0x34 */ s32 lightB; /* 0x38 */ s32 ambR; /* 0x3C */ s32 ambG; /* 0x40 */ s32 ambB; } EnvSettings; // size = 0x44 typedef enum { /* 0 */ OVL_SETUP_TITLE, /* 1 */ OVL_SETUP_MENU, /* 2 */ OVL_SETUP_MAP, /* 3 */ OVL_SETUP_STATE_5, /* 4 */ OVL_SETUP_CREDITS, /* 5 */ OVL_SETUP_CORNERIA, /* 6 */ OVL_SETUP_METEO, /* 7 */ OVL_SETUP_TITANIA, /* 8 */ OVL_SETUP_SECTOR_X, /* 9 */ OVL_SETUP_AQUAS, /* 10 */ OVL_SETUP_AREA_6, /* 11 */ OVL_SETUP_FORTUNA, /* 12 */ OVL_SETUP_UNK_4, /* 13 */ OVL_SETUP_SECTOR_Y, /* 14 */ OVL_SETUP_SOLAR, /* 15 */ OVL_SETUP_ZONESS, /* 16 */ OVL_SETUP_VENOM_ANDROSS, /* 17 */ OVL_SETUP_TRAINING, /* 18 */ OVL_SETUP_VENOM_1, /* 19 */ OVL_SETUP_KATINA, /* 10 */ OVL_SETUP_20, /* 11 */ OVL_SETUP_MACBETH, /* 12 */ OVL_SETUP_BOLSE, /* 13 */ OVL_SETUP_SECTOR_Z, /* 14 */ OVL_SETUP_VENOM_2, /* 50 */ OVL_SETUP_VERSUS = 50, /* 99 */ OVL_SETUP_LOGO = 99, } OverlaySetups; typedef enum LevelId { /* 0 */ LEVEL_CORNERIA, /* 1 */ LEVEL_METEO, /* 2 */ LEVEL_SECTOR_X, /* 3 */ LEVEL_AREA_6, /* 4 */ LEVEL_UNK_4, /* 5 */ LEVEL_SECTOR_Y, /* 6 */ LEVEL_VENOM_1, /* 7 */ LEVEL_SOLAR, /* 8 */ LEVEL_ZONESS, /* 9 */ LEVEL_VENOM_ANDROSS, /* 10 */ LEVEL_TRAINING, /* 11 */ LEVEL_MACBETH, /* 12 */ LEVEL_TITANIA, /* 13 */ LEVEL_AQUAS, /* 14 */ LEVEL_FORTUNA, /* 15 */ LEVEL_UNK_15, /* 16 */ LEVEL_KATINA, /* 17 */ LEVEL_BOLSE, /* 18 */ LEVEL_SECTOR_Z, /* 19 */ LEVEL_VENOM_2, /* 20 */ LEVEL_VERSUS, /* 77 */ LEVEL_WARP_ZONE = 77, } LevelId; typedef enum PlanetId { /* 0 */ PLANET_METEO, /* 1 */ PLANET_AREA_6, /* 2 */ PLANET_BOLSE, /* 3 */ PLANET_SECTOR_Z, /* 4 */ PLANET_SECTOR_X, /* 5 */ PLANET_SECTOR_Y, /* 6 */ PLANET_KATINA, /* 7 */ PLANET_MACBETH, /* 8 */ PLANET_ZONESS, /* 9 */ PLANET_CORNERIA, /* 10 */ PLANET_TITANIA, /* 11 */ PLANET_AQUAS, /* 12 */ PLANET_FORTUNA, /* 13 */ PLANET_VENOM, /* 14 */ PLANET_SOLAR, /* 15 */ PLANET_MAX, } PlanetId; typedef enum VsStage { /* 0 */ VS_STAGE_CORNERIA, /* 1 */ VS_STAGE_KATINA, /* 2 */ VS_STAGE_SECTOR_Z, } VsStage; #endif