:config: segments: - [0x04, 0x8F2DE0] header: code: - '#include "assets/ast_enmy_space.h"' header: - '#include "gfx.h"' - '#include "sf64object.h"' aKillerBeeAnim: { type: SF64:ANIM, offset: 0x4000080, symbol: aKillerBeeAnim } aKillerBeeSkel: { type: SF64:SKELETON, offset: 0x400014C, symbol: aKillerBeeSkel } aEnmySpMeMora1DL: { type: GFX, offset: 0x4000170, symbol: aEnmySpMeMora1DL } aSpiderDL: { type: GFX, offset: 0x4000650, symbol: aSpiderDL } aGammaOnDL: { type: GFX, offset: 0x4000EC0, symbol: aGammaOnDL } D_ENMY_SPACE_4001108: { type: TEXTURE, format: RGBA16, offset: 0x4001108, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4001108 } aAttacker2DL: { type: GFX, offset: 0x4001310, symbol: aAttacker2DL } D_ENMY_SPACE_4001A30: { type: TEXTURE, format: RGBA16, offset: 0x4001A30, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4001A30 } D_ENMY_SPACE_4001C30: { type: TEXTURE, format: RGBA16, offset: 0x04001C30, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4001C30 } D_ENMY_SPACE_4001E30: { type: TEXTURE, format: RGBA16, offset: 0x04001E30, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4001E30 } D_ENMY_SPACE_4002030: { type: TEXTURE, format: RGBA16, offset: 0x04002030, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4002030 } D_ENMY_SPACE_4002230: { type: GFX, offset: 0x4002230, symbol: D_ENMY_SPACE_4002230 } D_ENMY_SPACE_4002C50: { type: TEXTURE, format: RGBA16, offset: 0x04002C50, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4002C50 } D_ENMY_SPACE_4002E50: { type: TEXTURE, format: RGBA16, offset: 0x04002E50, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4002E50 } D_ENMY_SPACE_4003050: { type: TEXTURE, format: RGBA16, offset: 0x04003050, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4003050 } D_ENMY_SPACE_4003250: { type: TEXTURE, format: RGBA16, offset: 0x04003250, width: 4, height: 4, ctype: u16, symbol: D_ENMY_SPACE_4003250 } D_ENMY_SPACE_4003270: { type: TEXTURE, format: RGBA16, offset: 0x04003270, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4003270 } D_ENMY_SPACE_4003470: { type: TEXTURE, format: RGBA16, offset: 0x04003470, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_4003470 } D_ENMY_SPACE_4003670: { type: TEXTURE, format: RGBA16, offset: 0x04003670, width: 8, height: 8, ctype: u16, symbol: D_ENMY_SPACE_4003670 } D_ENMY_SPACE_4003BD0: { type: GFX, offset: 0x4003BD0, symbol: D_ENMY_SPACE_4003BD0 } D_ENMY_SPACE_40047E8: { type: TEXTURE, format: RGBA16, offset: 0x40047E8, width: 32, height: 32, ctype: u16, symbol: D_ENMY_SPACE_40047E8 } D_ENMY_SPACE_4004FE8: { type: TEXTURE, format: RGBA16, offset: 0x4004FE8, width: 64, height: 32, ctype: u16, symbol: D_ENMY_SPACE_4004FE8 } D_ENMY_SPACE_4005FE8: { type: TEXTURE, format: RGBA16, offset: 0x4005FE8, width: 32, height: 32, ctype: u16, symbol: D_ENMY_SPACE_4005FE8 } D_ENMY_SPACE_40067E8: { type: TEXTURE, format: RGBA16, offset: 0x40067E8, width: 32, height: 32, ctype: u16, symbol: D_ENMY_SPACE_40067E8 } D_ENMY_SPACE_40077E8: { type: TEXTURE, format: RGBA16, offset: 0x40077E8, width: 8, height: 8, ctype: u16, symbol: D_ENMY_SPACE_40077E8 } D_ENMY_SPACE_4007870: { type: GFX, offset: 0x4007870, symbol: D_ENMY_SPACE_4007870 } D_ENMY_SPACE_4006FE8: { type: TEXTURE, format: RGBA16, offset: 0x4006FE8, width: 32, height: 32, ctype: u16, symbol: D_ENMY_SPACE_4006FE8 } aEnmySpMeMora2DL: { type: GFX, offset: 0x40084D0, symbol: aEnmySpMeMora2DL } D_ENMY_SPACE_4008550: { type: TEXTURE, format: RGBA16, offset: 0x04008550, width: 32, height: 32, ctype: u16, symbol: D_ENMY_SPACE_4008550 } aGammaOffDL: { type: GFX, offset: 0x4008D50, symbol: aGammaOffDL } aVenomFighter3DL: { type: GFX, offset: 0x4008FA0, symbol: aVenomFighter3DL } D_ENMY_SPACE_40096B8: { type: TEXTURE, format: RGBA16, offset: 0x040096B8, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_40096B8 } D_ENMY_SPACE_40098B8: { type: TEXTURE, format: RGBA16, offset: 0x040098B8, width: 16, height: 16, ctype: u16, symbol: D_ENMY_SPACE_40098B8 } D_ENMY_SPACE_4009AB8: { type: TEXTURE, format: RGBA16, offset: 0x04009AB8, width: 32, height: 32, ctype: u16, symbol: D_ENMY_SPACE_4009AB8 } aCruiserGunAnim: { type: SF64:ANIM, offset: 0x400A30C, symbol: aCruiserGunAnim } aCruiserGunSkel: { type: SF64:SKELETON, offset: 0x400A398, symbol: aCruiserGunSkel } aEnmySpMeMora3DL: { type: GFX, offset: 0x400A630, symbol: aEnmySpMeMora3DL } aCommanderDL: { type: GFX, offset: 0x400AAE0, symbol: aCommanderDL } aAttacker3DL: { type: GFX, offset: 0x400B390, symbol: aAttacker3DL } aAttacker1DL: { type: GFX, offset: 0x400BD20, symbol: aAttacker1DL } # size = 0xC510