#pragma once #include "gfx.h" #include "sf64object.h" #include "sf64level.h" #include "sf64event.h" #include "sf64player.h" #include "sf64audio_external.h" #include "sf64mesg.h" static const ALIGN_ASSET(2) char D_VE1_6000000[] = "__OTR__ast_venom_1/D_VE1_6000000"; static const ALIGN_ASSET(2) char D_VE1_6000A80[] = "__OTR__ast_venom_1/D_VE1_6000A80"; static const ALIGN_ASSET(2) char aVe1TitleCardTex[] = "__OTR__ast_venom_1/aVe1TitleCardTex"; static const ALIGN_ASSET(2) char D_VE1_6001B80[] = "__OTR__ast_venom_1/D_VE1_6001B80"; static const ALIGN_ASSET(2) char aVe1EnemyGateDL[] = "__OTR__ast_venom_1/aVe1EnemyGateDL"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_26D8[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_26D8"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_27F8[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_27F8"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_28F8[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_28F8"; static const ALIGN_ASSET(2) char D_VE1_60029F8[] = "__OTR__ast_venom_1/D_VE1_60029F8"; static const ALIGN_ASSET(2) char D_VE1_6002A78[] = "__OTR__ast_venom_1/D_VE1_6002A78"; static const ALIGN_ASSET(2) char D_VE1_6002AA8[] = "__OTR__ast_venom_1/D_VE1_6002AA8"; static const ALIGN_ASSET(2) char D_VE1_6002EA8[] = "__OTR__ast_venom_1/D_VE1_6002EA8"; static const ALIGN_ASSET(2) char D_VE1_6003078[] = "__OTR__ast_venom_1/D_VE1_6003078"; static const ALIGN_ASSET(2) char D_VE1_6003478[] = "__OTR__ast_venom_1/D_VE1_6003478"; static const ALIGN_ASSET(2) char aVe1WatchPostDL[] = "__OTR__ast_venom_1/aVe1WatchPostDL"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_37E0[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_37E0"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_3910[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_3910"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_3970[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_3970"; static const ALIGN_ASSET(2) char D_VE1_6003B10[] = "__OTR__ast_venom_1/D_VE1_6003B10"; static const ALIGN_ASSET(2) char aVe1EnemyGateDoorLeftDL[] = "__OTR__ast_venom_1/aVe1EnemyGateDoorLeftDL"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_43A8[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_43A8"; static const ALIGN_ASSET(2) char aVe1EnemyGateDoorRightDL[] = "__OTR__ast_venom_1/aVe1EnemyGateDoorRightDL"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_4490[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_4490"; static const ALIGN_ASSET(2) char D_VE1_60044D0[] = "__OTR__ast_venom_1/D_VE1_60044D0"; static const ALIGN_ASSET(2) char D_VE1_60045D0[] = "__OTR__ast_venom_1/D_VE1_60045D0"; static const ALIGN_ASSET(2) char D_VE1_60046F0[] = "__OTR__ast_venom_1/D_VE1_60046F0"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_4740[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_4740"; static const ALIGN_ASSET(2) char D_VE1_6004780[] = "__OTR__ast_venom_1/D_VE1_6004780"; static const ALIGN_ASSET(2) char aVe1GeneratorDL[] = "__OTR__ast_venom_1/aVe1GeneratorDL"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_5990[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_5990"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_5AD0[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_5AD0"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_5CB0[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_5CB0"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_5CF0[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_5CF0"; static const ALIGN_ASSET(2) char D_VE1_6005D50[] = "__OTR__ast_venom_1/D_VE1_6005D50"; static const ALIGN_ASSET(2) char D_VE1_6005E50[] = "__OTR__ast_venom_1/D_VE1_6005E50"; static const ALIGN_ASSET(2) char D_VE1_6005F90[] = "__OTR__ast_venom_1/D_VE1_6005F90"; static const ALIGN_ASSET(2) char D_VE1_6006390[] = "__OTR__ast_venom_1/D_VE1_6006390"; static const ALIGN_ASSET(2) char D_VE1_6006530[] = "__OTR__ast_venom_1/D_VE1_6006530"; static const ALIGN_ASSET(2) char D_VE1_6006630[] = "__OTR__ast_venom_1/D_VE1_6006630"; static const ALIGN_ASSET(2) char D_VE1_60066D0[] = "__OTR__ast_venom_1/D_VE1_60066D0"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_66F0[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_66F0"; static const ALIGN_ASSET(2) char D_VE1_6006750[] = "__OTR__ast_venom_1/D_VE1_6006750"; static const ALIGN_ASSET(2) char aVe1HallwayObstacleDL[] = "__OTR__ast_venom_1/aVe1HallwayObstacleDL"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_7028[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_7028"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_7218[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_7218"; static const ALIGN_ASSET(2) char aVe1SceneryWall3DL[] = "__OTR__ast_venom_1/aVe1SceneryWall3DL"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_7468[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_7468"; static const ALIGN_ASSET(2) char D_VE1_60074E8[] = "__OTR__ast_venom_1/D_VE1_60074E8"; static const ALIGN_ASSET(2) char aVe1Wall2DL[] = "__OTR__ast_venom_1/aVe1Wall2DL"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_7D48[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_7D48"; static const ALIGN_ASSET(2) char aVe1Wall1DL[] = "__OTR__ast_venom_1/aVe1Wall1DL"; static const ALIGN_ASSET(2) char ast_venom_1_seg6_vtx_7DE8[] = "__OTR__ast_venom_1/ast_venom_1_seg6_vtx_7DE8"; static const ALIGN_ASSET(2) char D_VE1_6007E30[] = "__OTR__ast_venom_1/D_VE1_6007E30"; static const ALIGN_ASSET(2) char D_VE1_6007E74[] = "__OTR__ast_venom_1/D_VE1_6007E74"; static const ALIGN_ASSET(2) char D_VE1_6010088[] = "__OTR__ast_venom_1/D_VE1_6010088"; static const char aVe1EventScript[] = "__OTR__ast_venom_1/aVe1EventScript"; static const ALIGN_ASSET(2) char aVe1Pillar5Hitbox[] = "__OTR__ast_venom_1/aVe1Pillar5Hitbox"; static const ALIGN_ASSET(2) char D_VE1_601B474[] = "__OTR__ast_venom_1/D_VE1_601B474"; static const ALIGN_ASSET(2) char D_VE1_601B4C4[] = "__OTR__ast_venom_1/D_VE1_601B4C4"; static const ALIGN_ASSET(2) char Ve1Wall1Hitbox[] = "__OTR__ast_venom_1/Ve1Wall1Hitbox"; static const ALIGN_ASSET(2) char aVe1Wall2Hitbox[] = "__OTR__ast_venom_1/aVe1Wall2Hitbox"; static const ALIGN_ASSET(2) char aVe1SceneryWall3Hitbox[] = "__OTR__ast_venom_1/aVe1SceneryWall3Hitbox"; static const ALIGN_ASSET(2) char aVe1HallwayObstacleHitbox[] = "__OTR__ast_venom_1/aVe1HallwayObstacleHitbox"; static const ALIGN_ASSET(2) char aVe1GeneratorHitbox[] = "__OTR__ast_venom_1/aVe1GeneratorHitbox"; static const ALIGN_ASSET(2) char aVe1WatchPostHitbox[] = "__OTR__ast_venom_1/aVe1WatchPostHitbox"; static const ALIGN_ASSET(2) char aVe1TempleEntranceHitbox[] = "__OTR__ast_venom_1/aVe1TempleEntranceHitbox"; static const ALIGN_ASSET(2) char aVe1TempleInterior1Hitbox[] = "__OTR__ast_venom_1/aVe1TempleInterior1Hitbox"; static const ALIGN_ASSET(2) char aVe1TempleInterior2Hitbox[] = "__OTR__ast_venom_1/aVe1TempleInterior2Hitbox"; static const ALIGN_ASSET(2) char aVe1TempleInterior3Hitbox[] = "__OTR__ast_venom_1/aVe1TempleInterior3Hitbox"; static const ALIGN_ASSET(2) char aVe1Pillar1Hitbox[] = "__OTR__ast_venom_1/aVe1Pillar1Hitbox"; static const ALIGN_ASSET(2) char aVe1Pillar2Hitbox[] = "__OTR__ast_venom_1/aVe1Pillar2Hitbox"; static const ALIGN_ASSET(2) char aVe1Pillar3Hitbox[] = "__OTR__ast_venom_1/aVe1Pillar3Hitbox"; static const ALIGN_ASSET(2) char aVe1Pillar4Hitbox[] = "__OTR__ast_venom_1/aVe1Pillar4Hitbox"; static const ALIGN_ASSET(2) char aVe1MonkeyStatueHitbox[] = "__OTR__ast_venom_1/aVe1MonkeyStatueHitbox"; static const ALIGN_ASSET(2) char aVe1EnemyGateHitbox[] = "__OTR__ast_venom_1/aVe1EnemyGateHitbox";