:config:
  segments:
    - [0x08, 0xD91F10]
  header:
    code:
      - '#include "assets/ast_ending_expert.h"'
    header:
      - '#include "gfx.h"'
      - '#include "sf64object.h"'

ending_expert_reward:
  { type: TEXTURE, ctype: u16, format: RGBA16, width: 316, height: 240, offset: 0x8000000, symbol: gEndingExpertReward }

ending_normal_reward:
  { type: TEXTURE, ctype: u16, format: RGBA16, width: 316, height: 240, offset: 0x8025080, symbol: gEndingNormalReward }