#ifndef I3_H #define I3_H #include "libc/stdbool.h" #include "structs.h" #include "sf64object.h" #include "sf64thread.h" #include "sf64player.h" #include "sf64mesg.h" // extern f32 D_i3_801C4188; Currently externed in relevant files for bss ordering void func_i3_801BE034(Actor*); void func_i3_8018DA58(Actor*); void func_i3_8019E5F0(Actor*); void func_i3_801A8BE8(Actor*); void func_i3_801AB9B0(Player*); void func_i3_801BE0F0(Actor*); void func_i3_80187520(s32, void*); void func_i3_80187754(Boss *); void func_i3_80187944(Boss*); void func_i3_8018C54C(Boss*); void func_i3_8018DF74(Player *player); void func_i3_8018ED78(Player*); void func_i3_801900FC(Vec3f*, Vec3f*, f32, f32, f32, s32, f32, s32, s32); void func_i3_80190430(Actor* actor); void func_i3_801904CC(Actor* actor); void func_i3_80190A00(Actor* actor); void func_i3_80190F08(Actor* actor); void func_i3_80191010(Actor* actor); void func_i3_801914C4(Actor* actor); void func_i3_801915A4(Actor* actor); void func_i3_80191680(Actor* actor); void func_i3_80191B4C(Actor* actor); void func_i3_80191BB8(Actor* actor); void func_i3_80191BC4(Actor* actor); void func_i3_80191DB0(Actor* actor); void func_i3_80191DB0(Actor* actor); void func_i3_80191FFC(Actor* actor); void func_i3_80192094(Actor* actor); void func_i3_80192834(Actor* actor); void func_i3_80192C18(Actor* actor); void func_i3_80192E64(Actor* actor); void func_i3_80193240(Actor* actor); void func_i3_801932AC(Boss* bossZO); void func_i3_801949DC(Boss* bossZO); void func_i3_80194A84(Boss* bossZO); void func_i3_8019969C(Actor* actor); void func_i3_8019983C(Actor* actor); void func_i3_80199A28(Actor* actor); void func_i3_80199E24(Actor* actor); void func_i3_80199F10(Actor* actor); void func_i3_8019A1FC(Actor* actor); void func_i3_8019A5D4(Actor* actor); void func_i3_8019ACCC(Actor* actor); void func_i3_8019B1F0(Actor* actor); void func_i3_8019B548(Actor* actor); void func_i3_8019B7DC(Actor* actor); void func_i3_8019B810(Actor* actor); void func_i3_8019B854(Actor* actor); void func_i3_8019BDE0(Actor* actor); void func_i3_8019BE48(Actor* actor); void func_i3_8019C1CC(Actor* actor); void func_i3_8019C200(Actor* actor); void func_i3_8019C454(Actor* actor); void func_i3_8019C83C(Actor* actor); void func_i3_8019CBEC(Actor* actor); void func_i3_8019CE58(Actor* actor); void func_i3_8019D060(Actor* actor); void func_i3_8019D15C(Actor* actor); void func_i3_8019D3C4(Actor* actor); void func_i3_8019D428(Player* player); void func_i3_8019D76C(Player* player); void func_i3_8019E8B8(f32, f32, f32, f32); void func_i3_8019E9F4(f32, f32, f32, f32, f32, f32, f32, s32); void func_i3_8019EA7C(Actor*); void func_i3_8019F20C(Actor*); void func_i3_8019F7AC(Actor*); void func_i3_801A003C(Actor*); void func_i3_801A0120(Effect*); void func_i3_801A0AF0(Effect*); void func_i3_801A10F4(Player* player); void func_i3_801A5B3C(Boss*); void func_i3_801A71B8(Boss*); void func_i3_801A8BE8(Actor*); void func_i3_801A7930(Player* player); void func_i3_801A9824(void); void func_i3_801AA20C(void); void func_i3_801AA8E8(Player*); void func_i3_801AACF8(Player*); void func_i3_801ABA40(PlayerShot*); void func_i3_801AC274(Player*); void func_i3_801AC8A8(f32, f32, f32, f32, s32); void func_i3_801AC918(Effect*); void func_i3_801ACBB4(Player*); void func_i3_801ACE50(Player*); void func_i3_801AD328(Player*); void func_i3_801AD688(Actor *); void func_i3_801AD6C0(Actor*); void func_i3_801AE168(Actor*); void func_i3_801AE3AC(Actor *); void func_i3_801AE3D8(Actor*); void func_i3_801AEB44(Actor*); void func_i3_801AF9FC(Actor *); void func_i3_801AFA5C(Actor*); void func_i3_801B099C(Actor*); void func_i3_801B0B60(Actor*); void func_i3_801B0EC0(Actor*); void func_i3_801B10F8(Boss*); void func_i3_801B134C(Boss*); void func_i3_801B4D84(Boss*); void func_i3_801B504C(Actor*); void func_i3_801B50E8(Actor*); void func_i3_801B619C(Actor*); void func_i3_801B6344(Actor *); void func_i3_801B638C(Actor*); void func_i3_801B6E54(Actor *); void func_i3_801B6FF8(Actor*); void func_i3_801B7A24(Actor*); void func_i3_801B7AF0(Actor *); void func_i3_801B7C78(Actor*); void func_i3_801B90DC(Actor*); void func_i3_801B91A4(Actor*); void func_i3_801BA108(Actor*); void func_i3_801BA26C(Actor*); void func_i3_801BA4E4(Actor*); void func_i3_801BA57C(Actor *); void func_i3_801BA6A4(Actor*); void func_i3_801BAD7C(Actor*); void func_i3_801BADF8(Actor*); void func_i3_801BB204(Actor*); void func_i3_801BB26C(Actor *); void func_i3_801BB79C(Actor*); void func_i3_801BC930(Actor*); void func_i3_801BC9A0(Actor*); void func_i3_801BD264(Actor*); void func_i3_801BD54C(Actor*); void func_i3_801BDE6C(Actor*); void func_i3_801BDF14(void); void func_i3_801BE1FC(Object_80*); void func_i3_801BE3F8(Actor*); void func_i3_801BEB1C(Actor*); void func_i3_801BEC50(Boss*); void func_i3_801BEC5C(Boss*); void func_i3_801BEC68(Actor*); void func_i3_801BEC74(Actor*); void func_i3_801BEC80(Player*); #endif