:config: segments: - [0x6, 0xA9E570] header: code: - '#include "assets/ast_venom_2.h"' header: - '#include "gfx.h"' - '#include "sf64object.h"' - '#include "sf64level.h"' - '#include "sf64event.h"' - '#include "sf64player.h"' - '#include "sf64audio_external.h"' D_VE2_6000000: { type: TEXTURE, format: IA8, width: 96, height: 28, offset: 0x6000000, ctype: u8, symbol: D_VE2_6000000 } D_VE2_6000A80: { type: TEXTURE, format: IA8, width: 112, height: 19, offset: 0x6000A80, ctype: u8, symbol: D_VE2_6000A80 } D_VE2_60012D0: { type: TEXTURE, format: IA8, width: 128, height: 28, offset: 0x60012D0, ctype: u8, symbol: D_VE2_60012D0 } D_VE2_60020D0: { type: TEXTURE, format: IA8, width: 104, height: 19, offset: 0x60020D0, ctype: u8, symbol: D_VE2_60020D0 } D_VE2_6002890: { type: TEXTURE, format: IA8, width: 16, height: 16, offset: 0x6002890, ctype: u8, symbol: D_VE2_6002890 } aAndPathExitDL: { type: GFX, offset: 0x6002990, symbol: aAndPathExitDL } aAndPathIntersectionDL: { type: GFX, offset: 0x6003000, symbol: aAndPathIntersectionDL } D_VE2_60038E0: { type: GFX, offset: 0x60038E0, symbol: D_VE2_60038E0 } D_VE2_6003970: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6003970, ctype: u16, symbol: D_VE2_6003970 } aAndPathEntranceDL: { type: GFX, offset: 0x6004170, symbol: aAndPathEntranceDL } D_VE2_6004888: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6004888, ctype: u16, symbol: D_VE2_6004888 } D_VE2_6005088: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6005088, ctype: u16, symbol: D_VE2_6005088 } D_VE2_6005888: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6005888, ctype: u16, symbol: D_VE2_6005888 } D_VE2_6006088: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6006088, ctype: u16, symbol: D_VE2_6006088 } D_VE2_60030D8: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x60030D8, ctype: u16, symbol: D_VE2_60030D8 } aAndPathWallsDL: { type: GFX, offset: 0x6006890, symbol: aAndPathWallsDL } D_VE2_6006E20: { type: GFX, offset: 0x6006E20, symbol: D_VE2_6006E20 } D_VE2_6007650: { type: GFX, offset: 0x6007650, symbol: D_VE2_6007650 } D_VE2_6007E20: { type: GFX, offset: 0x6007E20, symbol: D_VE2_6007E20 } D_VE2_6008170: { type: TEXTURE, format: RGBA16, width: 16, height: 16, offset: 0x6008170, ctype: u16, symbol: D_VE2_6008170 } aVe2TowerDL: { type: GFX, offset: 0x6008370, symbol: aVe2TowerDL } D_VE2_6008AF8: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6008AF8, ctype: u16, symbol: D_VE2_6008AF8 } D_VE2_6009300: { type: GFX, offset: 0x6009300, symbol: D_VE2_6009300 } D_VE2_6009390: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6009390, ctype: u16, symbol: D_VE2_6009390 } D_VE2_6009B90: { type: GFX, offset: 0x6009B90, symbol: D_VE2_6009B90 } D_VE2_6009E80: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6009E80, ctype: u16, symbol: D_VE2_6009E80 } D_VE2_600A680: { type: GFX, offset: 0x600A680, symbol: D_VE2_600A680 } D_VE2_600B708: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x600B708, ctype: u16, symbol: D_VE2_600B708 } D_VE2_600C038: { type: SF64:ANIM, offset: 0x600C038, symbol: D_VE2_600C038 } D_VE2_600C0A4: { type: SF64:SKELETON, offset: 0x600C0A4, symbol: D_VE2_600C0A4 } D_VE2_600C200: { type: SF64:ANIM, offset: 0x600C200, symbol: D_VE2_600C200 } D_VE2_600C2AC: { type: SF64:SKELETON, offset: 0x600C2AC, symbol: D_VE2_600C2AC } D_VE2_600C2D0: { type: GFX, offset: 0x600C2D0, symbol: D_VE2_600C2D0 } D_VE2_600C360: { type: TEXTURE, format: RGBA16, width: 16, height: 16, offset: 0x600C360, ctype: u16, symbol: D_VE2_600C360 } D_VE2_600C560: { type: GFX, offset: 0x600C560, symbol: D_VE2_600C560 } D_VE2_600C5F0: { type: TEXTURE, format: RGBA16, width: 16, height: 16, offset: 0x600C5F0, ctype: u16, symbol: D_VE2_600C5F0 } D_VE2_600C7F0: { type: GFX, offset: 0x600C7F0, symbol: D_VE2_600C7F0 } D_VE2_600C8F0: { type: GFX, offset: 0x600C8F0, symbol: D_VE2_600C8F0 } D_VE2_600CA50: { type: GFX, offset: 0x600CA50, symbol: D_VE2_600CA50 } D_VE2_600CBB0: { type: GFX, offset: 0x600CBB0, symbol: D_VE2_600CBB0 } D_VE2_600D7F0: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x600D7F0, ctype: u16, symbol: D_VE2_600D7F0 } D_VE2_600DFF0: { type: GFX, offset: 0x600DFF0, symbol: D_VE2_600DFF0 } D_VE2_600E3E0: { type: GFX, offset: 0x600E3E0, symbol: D_VE2_600E3E0 } D_VE2_600E780: { type: GFX, offset: 0x600E780, symbol: D_VE2_600E780 } D_VE2_600EB40: { type: GFX, offset: 0x600EB40, symbol: D_VE2_600EB40 } D_VE2_600EEF0: { type: GFX, offset: 0x600EEF0, symbol: D_VE2_600EEF0 } D_VE2_600F290: { type: GFX, offset: 0x600F290, symbol: D_VE2_600F290 } D_VE2_600F670: { type: GFX, offset: 0x600F670, symbol: D_VE2_600F670 } D_VE2_600F700: { type: TEXTURE, format: RGBA16, width: 64, height: 32, offset: 0x600F700, ctype: u16, symbol: D_VE2_600F700 } D_VE2_6010700: { type: GFX, offset: 0x6010700, symbol: D_VE2_6010700 } aVe2MountainDL: { type: GFX, offset: 0x6010960, symbol: aVe2MountainDL } D_VE2_6010CA0: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6010CA0, ctype: u16, symbol: D_VE2_6010CA0 } D_VE2_60114A0: { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x60114A0, ctype: u16, symbol: D_VE2_60114A0 } D_VE2_6013AF8: { type: TEXTURE, format: RGBA16, width: 16, height: 16, offset: 0x6013AF8, ctype: u16, symbol: D_VE2_6013AF8 } D_VE2_6014658: { type: SF64:ANIM, offset: 0x6014658, symbol: D_VE2_6014658 } D_VE2_6014844: { type: SF64:SKELETON, offset: 0x6014844, symbol: D_VE2_6014844 } D_VE2_6014904: { type: SF64:ANIM, offset: 0x6014904, symbol: D_VE2_6014904 } D_VE2_60149D0: { type: SF64:SKELETON, offset: 0x60149D0, symbol: D_VE2_60149D0 } D_VE2_6014D50: { type: SF64:ENVIRONMENT, offset: 0x6014D50, symbol: D_VE2_6014D50 } D_VE2_6014D94: { type: SF64:OBJECT_INIT, offset: 0x6014D94, symbol: D_VE2_6014D94 } D_VE2_6014FEC: { type: SF64:COLPOLY, count: 250, offset: 0x6014FEC, symbol: D_VE2_6014FEC, mesh_symbol: D_VE2_OFFSET } aVe2TowerHitbox: { type: SF64:HITBOX, offset: 0x601668C, symbol: aVe2TowerHitbox } aVe2BaseHitbox: { type: SF64:HITBOX, offset: 0x60166F4, symbol: aVe2BaseHitbox } aVe2MountainHitbox: { type: SF64:HITBOX, offset: 0x6016714, symbol: aVe2MountainHitbox }