#ifndef I6_H #define I6_H #include "libc/stdbool.h" #include "sf64object.h" #include "sf64thread.h" #include "sf64player.h" #include "sf64mesg.h" extern f32 D_Andross_801A7F58; extern f32 D_Andross_801A7F60; extern f32 D_Andross_801A7F68; extern f32 D_Andross_801A7F70; extern f32 D_Andross_801A7F78; void Andross_80187530(Actor*); void Andross_80193C4C(Player*); void Andross_80195E44(Actor*); void Venom2_LevelStart(Player*); void Venom2_LevelComplete(Player*); void SectorY_LevelComplete(Player*); void SectorY_8019FF00(Actor*); void SectorY_801A0AC0(Player*); void Andross_8018769C(Actor*); void OvlI6_CallFunction(u32 mode, void* ptr); void Andross_801878A8(void); void Andross_801888F4(Actor *); void Andross_80189214(void); void Andross_8018BDD8(void); void Andross_8018C390(Player*); void Andross_Boss320_Init(Boss *); void Andross_801961AC(void); void Venom2_UpdateEvents(Actor*); void Venom2_80196968(void); void SectorY_Boss314_Init(Boss *); void SectorY_Actor204_Update(Actor*); void SectorY_Actor204_Draw(Actor*); void Turret_Update(Player*); void Turret_UpdateCamera(Player*); void Turret_Draw(Player *); void Andross_801880E4(Actor*); void Andross_80188448(Actor*); void Andross_80188528(Actor*); void Andross_80188660(Actor*); void Andross_8018933C(Actor*); void Andross_801893B8(Actor*); void Andross_80189470(Actor*); void Andross_80189724(Actor*); void Andross_80189B70(Boss*); void Andross_8018B8C0(Boss*); void Andross_8018CAD4(Effect*); void Andross_8018CF98(Effect*); void Andross_8018DBF0(Boss*); void Andross_801928C8(Boss*); void Andross_80192E94(Actor*); void Andross_80193244(Actor*); void Andross_80193380(Scenery*); void Andross_8019350C(Scenery*); void Andross_8019356C(Scenery*); void Andross_801935D4(Scenery*); void Venom2_Boss_Update(Boss*); void Venom2_Boss_Draw(Boss*); void SectorY_80197C64(Effect*); void SectorY_80197CB8(Scenery*); void SectorY_Boss_Update(Boss*); void SectorY_Boss_Draw(Boss*); void SectorY_801A4E44(Scenery*); void SectorY_801A52B8(Scenery*); #endif