mirror of
https://github.com/HarbourMasters/Starship.git
synced 2025-01-23 21:45:00 +03:00
0fb8d58334
* names * format 1 * more names
862 lines
20 KiB
C
862 lines
20 KiB
C
#ifndef VARIABLES_H
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#define VARIABLES_H
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#include "libc/stdbool.h"
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#include "sf64math.h"
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#include "structs.h"
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#include "gfx.h"
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#include "sf64level.h"
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#include "sf64thread.h"
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#include "sf64object.h"
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#include "sf64player.h"
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extern u64 __rspboot_start[];
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extern u64 __rspboot_end[];
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extern u64 __aspmain_start[];
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extern u64 __aspmain_end[];
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extern u64 __f3dex_start[];
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extern u64 __f3dex_end[];
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extern u8 gF3dexData[SP_UCODE_DATA_SIZE];
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extern u8 gAspMainData[];
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extern Mtx gIdentityMtx; // 800C4620
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extern Matrix gIdentityMatrix; //800C4660
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extern Vec3f D_800C5D28;
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extern f32 D_800C5D34;
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extern s8 D_800C5D3C;
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extern s8 D_800C7C50;
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extern s8 D_800C7C54;
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extern OSMesgQueue* D_800C7C58;
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extern OSMesgQueue* D_800C7C5C;
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extern OSMesgQueue* D_800C7C60;
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extern OSMesgQueue* D_800C7C64;
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extern OSContPad gControllerHold[4];
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extern OSContPad gControllerPress[4];
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extern u8 gControllerPlugged[4];
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extern u32 gControllerLock;
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extern u8 gControllerRumble[4];
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extern OSContPad sNextController[4]; //
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extern OSContPad sPrevController[4]; //
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extern OSContStatus sControllerStatus[4]; //
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extern OSPfs sControllerMotor[4]; //
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extern u8 gAudioThreadStack[0x1000]; // 800DDAA0
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extern OSThread gGraphicsThread; // 800DEAA0
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extern u8 gGraphicsThreadStack[0x1000]; // 800DEC50
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extern OSThread gTimerThread; // 800DFC50
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extern u8 gTimerThreadStack[0x1000]; // 800DFE00
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extern OSThread gSerialThread; // 800E0E00
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extern u8 gSerialThreadStack[0x1000]; // 800E0FB0
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extern SPTask* gCurrentTask;
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extern SPTask* sAudioTasks[1];
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extern SPTask* sGfxTasks[2];
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extern SPTask* sNewAudioTasks[1];
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extern SPTask* sNewGfxTasks[2];
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extern u32 gSegments[16]; // 800E1FD0
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extern OSMesgQueue gPiMgrCmdQueue; // 800E2010
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extern OSMesg sPiMgrCmdBuff[50]; // 800E2028
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extern OSMesgQueue gDmaMsgQueue;
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extern void *sDmaMsgBuff[1];
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extern OSIoMesg gDmaIOMsg;
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extern OSMesgQueue gSerialEventQueue;
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extern void *sSerialEventBuff[1];
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extern OSMesgQueue gMainThreadMsgQueue;
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extern void *sMainThreadMsgBuff[32];
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extern OSMesgQueue gTaskMsgQueue;
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extern void *sTaskMsgBuff[16];
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extern OSMesgQueue gAudioVImsgQueue;
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extern void *sAudioVImsgBuff[1];
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extern OSMesgQueue gAudioTaskMsgQueue;
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extern void *sAudioTaskMsgBuff[1];
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extern OSMesgQueue gGfxVImsgQueue;
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extern void *sGfxVImsgBuff[4];
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extern OSMesgQueue gGfxTaskMsgQueue;
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extern void *sGfxTaskMsgBuff[2];
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extern OSMesgQueue gSerialThreadMsgQueue;
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extern void *sSerialThreadMsgBuff[8];
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extern OSMesgQueue gControllerMsgQueue;
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extern void *sControllerMsgBuff[1];
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extern OSMesgQueue gSaveMsgQueue;
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extern void *sSaveMsgBuff[1];
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extern OSMesgQueue gTimerTaskMsgQueue;
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extern void *sTimerTaskMsgBuff[16];
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extern OSMesgQueue gTimerWaitMsgQueue;
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extern void *sTimerWaitMsgBuff[1];
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extern GfxPool gGfxPools[2]; // 800E23B0
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extern GfxPool* gGfxPool;
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extern SPTask* gGfxTask;
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extern Vp* gViewport;
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extern Mtx* gGfxMtx;
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extern Gfx* gUnkDisp1;
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extern Gfx* gMasterDisp;
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extern Gfx* gUnkDisp2;
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extern Lightsn* gLight;
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extern FrameBuffer *gFrameBuffer;
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extern u16* gTextureRender;
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extern u8 D_80137E78;
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extern u32 gSysFrameCount;
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extern u8 gStartNMI;
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extern u8 gStopTasks;
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extern u8 D_80137E84[4];
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extern u16 gFillScreenColor;
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extern u16 gFillScreen;
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extern u8 gUnusedStack[0x1000];
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extern OSThread sIdleThread; // 80138E90
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extern u8 sIdleThreadStack[0x1000]; // 801390A0
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extern OSThread gMainThread; // 8013A040
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extern u8 sMainThreadStack[0x1000]; // 8013A1F0
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extern OSThread gAudioThread; //8013B1F0
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extern Matrix* gGfxMatrix;
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extern Matrix sGfxMatrixStack[0x20];
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extern Matrix* gCalcMatrix;
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extern Matrix sCalcMatrixStack[0x20];
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extern SaveFile gSaveIOBuffer;
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extern SaveFile sPrevSaveData;
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extern FaultMgr gFaultMgr;
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extern OSMesg D_80156600[1];
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extern OSMesg D_80156608[4];
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extern OSMesg D_80156618[1];
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extern OSMesg D_8015661C[1];
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// fox_360
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extern s32 D_800C9B4C;
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// fox_bg
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extern u16 D_800C9C3C[16];
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// fox_tank
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extern Vec3f D_800C9F2C;
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// fox_display
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extern s32 D_800CA220;
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extern f32 D_800CA230;
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extern Actor* D_800CA234;
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extern s32 D_Timer_800CA238;
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// fox_edata
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extern f32 D_800CBE70[];
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extern f32 D_800CBE8C[];
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extern f32 D_800CBEA8[];
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extern f32 D_800CBEC4[];
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extern f32 D_800CBEE0[];
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extern f32 D_800CBEFC[];
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extern f32 D_800CBF18[];
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extern f32 D_800CBF34[];
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extern f32 D_800CBF38[];
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extern f32 D_800CBF54[];
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extern f32 D_800CBF70[];
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extern f32 D_800CBF8C[];
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extern f32 D_800CBFA8[];
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extern f32 D_800CBFC8[];
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extern f32 D_800CBFE4[];
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extern f32 D_800CC000[];
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extern f32 D_800CC01C[];
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extern f32 D_800CC038[];
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extern f32 D_800CC054[];
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extern f32 D_800CC070[];
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extern f32 D_800CC0D4[];
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extern f32 D_800CC0F0[];
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extern ObjectInfo D_800CC124[];
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// fox_edisplay
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extern f32 D_800CF9B0[];
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extern Gfx* D_800CFA54[];
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extern Gfx* D_800CFAC4[];
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extern Gfx* D_800CFADC[];
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extern Gfx* D_800CFB08[];
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extern Gfx* D_800CFB14[];
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extern Gfx* D_800CFB28[];
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extern Gfx* D_800CFB40[];
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extern Gfx* D_800CFB64[];
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extern Gfx* D_800CFB88[];
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extern Gfx* D_800CFBA8[];
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extern Gfx* D_800CFBE4[];
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extern Gfx* D_800CFC0C[];
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extern Gfx* D_800CFC40[];
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extern Gfx* D_800CFC50[];
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extern Gfx* D_800CFC64[];
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extern Gfx* D_800CFC7C[];
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extern f32* D_800CF964[];
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extern f32 D_800CFCA0[];
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extern f32 D_800CFCCC[];
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extern Gfx D_800CFD80[];
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// fox_enmy
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extern ObjectInit* D_800CFDA0[];
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extern s32 D_800CFDF4[];
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extern f32 D_800CFE5C[];
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extern Vec3f D_800CFEC4[6];
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extern Vec3f D_800CFF0C[6];
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extern u32 D_800CFF54[9];
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// fox_6B3B0
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extern s32 D_800CFF80[4];
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extern s32 D_800CFF90;
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extern s16 D_800CFF94[];
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extern u8 D_800CFFB4[];
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extern f32 D_800CFFC4[];
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// fox_effect
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// sf_hud
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extern s16 D_800D1970;
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extern f32 D_800D19AC[];
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extern f32 D_800D19E0[];
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extern Gfx D_800D1A40[];
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extern s32 D_800D1EB4;
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extern s32 D_800D1EB8;
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extern s32 D_800D1EBC;
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extern s32 D_800D20D8;
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extern s32 D_800D2180[];
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extern s32 D_800D2190[];
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extern f32 D_800D21A0;
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extern f32 D_800D21A4;
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// fox_game
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extern s32 D_800D2860[];
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extern s32 D_800D2870;
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extern s32 D_800D2874[];
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extern s32 D_800D2884[];
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extern s32 D_800D2894[];
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extern s32 D_800D28A4[];
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extern s32 sOverlaySetups[];
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// fox_A4290
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extern CollisionHeader D_800D2B38[];
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extern CollisionHeader2 D_800D2CA0[];
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// fox_play
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extern u8 D_800D2F68;
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extern u8 D_800D3180[30];
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// unknown, could be fox_rcp, fox_play, or a data-only file.
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extern UNK_TYPE D_800D31A0[4];
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// fox_radio
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extern s32 gCurrentMsgPri;
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// fox_save
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extern Save gDefaultSave;
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// fox_360
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extern s32 D_8015F900;
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extern s32 D_8015F904;
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extern s16 D_8015F908;
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extern s32 D_8015F90C;
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extern s32 D_8015F910;
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extern f32 D_8015F914;
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extern f32 D_8015F918;
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extern f32 D_8015F91C;
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extern u8 D_8015F920;
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extern u8 D_8015F921;
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extern s32 D_8015F924;
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extern s32 D_8015F928;
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extern s32 D_8015F930[3];
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extern s32 D_8015F93C;
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extern s32 D_8015F940;
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extern f32 D_8015F944;
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// fox_beam
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// extern Vec3f D_8015F950;
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// fox_bg
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extern f32 D_8015F960;
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extern u8 D_8015F964;
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extern f32 D_8015F968;
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extern f32 D_8015F96C;
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extern f32 D_8015F970;
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extern s32 D_8015F974;
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extern s32 D_8015F978;
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extern s32 D_8015F97C;
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extern s32 D_8015F980;
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extern f32 D_8015F984;
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// extern f32 D_80161394;
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// fox_boss
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extern s32 gBossFrameCount;
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// fox_display
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extern Vec3f D_801613B0[];
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extern Vec3f D_801613E0[];
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extern s16 D_80161410;
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extern Matrix D_80161418[4];
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extern Vec3f D_80161518[4];
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extern Vec3f D_80161548[4];
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extern Vec3f D_80161578[4];
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extern f32 D_801615A8[4];
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extern f32 D_801615B8[4];
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// fox_edisplay
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extern Vec3f D_801615D0;
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// fox_enmy
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extern s32 D_Timer_80161670[4];
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extern s32 D_80161680;
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extern u8 D_80161684;
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// fox_6B3B0
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extern s32 D_80161690;
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// sf_hud?
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extern f32 D_801616A0;
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extern f32 D_801616BC;
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extern f32 D_801616C0;
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extern f32 D_801616C4;
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extern f32 D_801616C8;
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extern s32 D_80161704;
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extern s32 D_80161708;
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extern s32 D_8016170C;
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extern s32 gTotalHits; // gTotalGameScore
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extern f32 D_80161720;
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extern f32 D_80161724;
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extern f32 D_80161728;
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extern s32 D_8016172C;
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extern s32 D_80161730;
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extern s32 gShowBossHealth;
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extern s32 D_80161788;
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extern s32 D_8016178C;
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extern s32 D_80161790;
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extern s32 D_80161794;
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extern s32 D_80161798;
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extern f32 D_8016179C;
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extern f32 D_801617A0;
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extern f32 D_801617A4;
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extern f32 D_801617A8;
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extern f32 D_801617AC;
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extern s32 D_801617B0;
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extern s32 gMedalStatus;
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extern s32 gMedalFlashTimer;
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extern s32 D_80161810[];
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extern s32 D_80161900[];
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extern s32 D_80161910[0x10]; // could be in fox_97F80
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// fox_game
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extern f32 D_80161A10;
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extern f32 D_80161A14;
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extern s32 gPlayerInactive[4];
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extern s32 D_80161A28;
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extern u8 D_80161A2C;
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extern u16 D_80161A2E;
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extern u16 gNextLevel;
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extern u16 gNextGameState;
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extern u16 D_80161A34;
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extern u16 gBgColor;
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extern u8 gBlurAlpha;
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extern u8 D_80161A39;
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extern f32 D_80161A3C;
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extern f32 D_80161A40;
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extern f32 D_80161A44;
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// fox_play
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extern u8 D_80161A50;
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extern f32 D_80161A54;
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//
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extern s32 D_80161A5C;
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extern u16 D_Timer_80161A60;
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extern u16 D_80161A62;
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extern s32 D_80161A64;
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extern EnvSettings* sEnvSettings;
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//
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extern s32 D_80161A70; // Color32?
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extern s32 D_80161A74;
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extern s32 D_80161A78;
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extern s32 D_80161A7C;
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extern s32 D_80161A80;
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extern s32 D_80161A84;
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extern s32 D_80161A88;
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extern s32 D_80161A8C;
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extern u8 gGoldRingCount[4];
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extern u8 D_80161A94[4];
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extern s32 gHitCount;
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extern s32 gSavedHitCount;
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extern s16 gLifeCount[4];
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extern LaserStrength gLaserStrength[4];
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//
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extern s32 D_80161AB8;
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// 0x44
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extern Object_80 gObjects80[50];
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extern Object_4C gObjects4C[40];
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extern Actor gActors[60];
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extern Boss gBosses[4];
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extern Effect gEffects[100];
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extern Item gItems[20];
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extern PlayerShot gPlayerShots[16];
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extern UnkEntity30 gUnkEntities30[100];
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extern UnkEntity28 gUnkEntities28[65];
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extern UnkEntity1C gUnkEntities1C[10];
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// 0x100
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extern s32 D_80176550[2];
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extern f32 D_80176558[2][100];
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extern f32 D_80176878[2][100];
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extern f32 D_80176B98[2][100];
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extern f32 D_80176EB8[2][100];
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extern f32 D_801771D8[2][100];
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extern s32 gOverlaySetup;
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//
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extern f32 D_80177500[2][100];
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extern s32 gOverlayStage;
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extern s32 D_80177824;
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extern u16 D_80177828;
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extern s32 D_8017782C;
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extern u8 D_80177830;
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extern GameState gGameState;
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extern s32 D_80177838;
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extern s32 D_Timer_8017783C;
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extern s32 D_80177840; // Stage clear time
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extern s32 gBossHealthBar;
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extern s32 D_80177844;
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extern OptionState gOptionMenuStatus;
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extern s32 D_80177850;
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extern s32 D_80177854;
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extern s32 D_80177858[4];
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extern s32 D_80177868;
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//
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extern s32 D_80177870[4];
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extern LevelMode gLevelMode;
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//
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extern s32 gHandicap[4];
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extern DrawMode gDrawMode;
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extern VsStage gVersusStage;
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extern s32 gPlayerNum;
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extern s32 D_801778A4;
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extern s32 gCamCount;
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extern s32 D_801778AC;
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extern s32 gTeamShields[6];
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extern s32 D_801778C8;
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//
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extern s32 gSavedTeamShields[6];
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extern bool gVersusMode;
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//
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extern UNK_TYPE D_801778F0[6];
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extern u16 gBoostButton[4];
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extern s32 gTeamDamage[6];
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extern u16 gBrakeButton[4];
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extern u8 D_80177930;
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//
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extern u16 gShootButton[4];
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extern f32 gGroundLevel;
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//
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extern u16 gBombButton[4];
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extern f32 D_80177950;
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//
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extern f32 D_80177958[4];
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extern f32 D_80177968;
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extern s32 D_8017796C;
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extern f32 D_80177970;
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extern OSContPad *gInputHold;
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extern f32 D_80177978;
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extern OSContPad* gInputPress;
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extern f32 D_80177980;
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extern u8 *D_80177984;
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extern f32 D_80177988;
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//
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extern s32 D_80177990[4];
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extern f32 D_801779A0;
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//
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extern f32 D_801779A8[4];
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extern f32 D_801779B8;
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extern u8 D_801779BC;
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extern f32 D_801779C0;
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//
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extern s32 gChargeTimers[4];
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extern Vec3f D_801779D8;
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|
extern f32 D_801779E4;
|
|
extern Vec3f D_801779E8;
|
|
extern f32 D_801779F4;
|
|
extern bool gExpertMode;
|
|
//
|
|
extern s32 D_Timer_80177A00[4];
|
|
extern s32 D_80177A10[10];
|
|
extern s32 D_Timer_80177A38[4];
|
|
extern f32 D_80177A48[10];
|
|
extern s32 D_Timer_80177A70[4];
|
|
extern s32 D_80177A80;
|
|
//
|
|
extern s32 D_Timer_80177A88[4];
|
|
extern u8 D_80177A98;
|
|
//
|
|
extern f32 D_80177AA0[4];
|
|
extern u8 D_80177AB0;
|
|
//
|
|
extern f32 D_80177AB8[4];
|
|
extern u8 D_80177AC8;
|
|
//
|
|
extern s32 D_80177AD0[4];
|
|
extern s32 D_80177AE0;
|
|
//
|
|
extern s32 D_80177AE8[4];
|
|
extern s32 gMainController;
|
|
//
|
|
extern s32 D_80177B00[4][4];
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|
extern s32 D_80177B40;
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|
extern u8 D_Timer_80177B44;
|
|
extern s32 gCurrentPlanet; // D_80177B48 // Arrow pointer?
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|
extern u8 D_80177B4C;
|
|
extern s32 D_80177B50[7];
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|
extern u8 D_80177B6C;
|
|
extern s32 D_80177B70[7];
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|
extern u8 D_80177B8C;
|
|
extern s32 D_80177B90[7];
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|
extern u8 D_80177BAC;
|
|
extern s32 D_80177BB0[7];
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|
//
|
|
extern u16 D_Timer_80177BD0[4];
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|
extern s32 D_80177BD8[22]; // overruns D_80177C30?
|
|
// -0x8??
|
|
extern u16 D_80177C30[4];
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|
extern s32 D_80177C38[6];
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|
extern s32 D_80177C50;
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|
extern s32 D_80177C58[6];
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// 0x1C
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|
extern s32 D_80177C70;
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|
extern u8 gSoundMode;
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|
extern s32 D_80177C78;
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|
//
|
|
extern s32 gVolumeSettings[3];
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|
extern s32 D_80177C8C;
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|
extern u16 D_80177C90;
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|
extern s32 D_80177C94;
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|
extern u8 gLevelType;
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|
extern s32 D_80177C9C;
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|
extern s32 D_80177CA0;
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|
extern s32 D_80177CA4;
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|
//
|
|
extern s32 D_80177CAC;
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|
extern f32 D_80177CB0;
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|
extern s32 D_80177CB4;
|
|
//
|
|
extern s32 D_80177CBC;
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|
extern f32 D_80177CC0;
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|
extern s32 D_80177CC4;
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|
extern f32 D_80177CC8;
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|
//
|
|
extern s32 D_80177CD0[6];
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|
extern f32 D_80177CE8;
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|
//
|
|
extern s32 D_80177CF0[6];
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|
extern f32 D_80177D08;
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|
//
|
|
extern s32 gRightWingHealth[4];
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|
extern f32 D_80177D20;
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|
//
|
|
extern s32 gLeftWingHealth[4];
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|
extern f32 D_80177D38;
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|
//
|
|
extern s32 D_80177D40[4];
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|
extern f32 D_80177D50;
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|
//
|
|
extern s32 D_80177D58[4];
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|
extern f32 D_80177D68;
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|
//
|
|
extern s32 D_80177D70[4];
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|
// 0x8
|
|
extern s32 D_80177D88[4];
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|
// 0x8
|
|
extern s32 gBombCount[4];
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|
extern s32 gGameFrameCount;
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|
//
|
|
extern s32 D_80177DB8[4];
|
|
extern s32 D_80177DC8;
|
|
//
|
|
extern s32 D_80177DD0[4][10];
|
|
extern s32 D_80177E70;
|
|
extern s32 D_80177E74;
|
|
extern s32 D_80177E78;
|
|
extern s32 D_80177E7C;
|
|
extern s32 D_80177E80;
|
|
extern s32 D_80177E84;
|
|
extern Vec3f D_80177E88;
|
|
//
|
|
extern Vec3f D_80177E98[10];
|
|
extern Vec3f D_80177F10;
|
|
// 0xC
|
|
extern f32 D_80177F24[60];
|
|
// 0x18
|
|
extern f32 D_8017802C[60];
|
|
// 0x10
|
|
extern s32 D_8017812C;
|
|
//
|
|
extern f32 D_80178134[60];
|
|
// 0x10
|
|
extern LevelId gCurrentLevel;
|
|
extern u8 D_80178238[60];
|
|
// 0x8
|
|
extern s32 D_8017827C;
|
|
extern Player* gPlayer;
|
|
extern s32 D_80178284;
|
|
extern f32* D_80178288;
|
|
extern s32 D_8017828C;
|
|
extern f32* D_80178290;
|
|
extern s32 D_80178294;
|
|
extern u32* D_80178298;
|
|
extern s32 gRadioState;
|
|
//
|
|
extern s32 D_801782A4;
|
|
extern Object_58 *gObjects58;
|
|
extern s32 D_Timer_801782AC;
|
|
//
|
|
extern s32 D_Timer_801782B4;
|
|
extern s32 D_801782B8;
|
|
extern s32 D_801782BC;
|
|
extern s32 D_801782C0;
|
|
extern PosRot *D_801782C4;
|
|
extern s32 D_801782C8;
|
|
extern f32 *D_801782CC;
|
|
extern s32 D_801782D0;
|
|
extern f32* D_801782D4;
|
|
extern s32 D_801782D8;
|
|
extern f32 *D_801782DC;
|
|
//
|
|
extern f32 *D_801782E4;
|
|
extern s32 D_801782E8;
|
|
extern f32 *D_801782EC;
|
|
// 0x8
|
|
extern s32 D_801782F8;
|
|
extern s32 D_801782FC;
|
|
extern s32 D_80178300;
|
|
//
|
|
extern u16* D_80178308;
|
|
//
|
|
extern ObjectInit* D_80178310;
|
|
// 0xC
|
|
extern s32 gFogRed;
|
|
//
|
|
extern s32 gFogGreen;
|
|
//
|
|
extern s32 gFogBlue;
|
|
//
|
|
extern s32 gFogAlpha;
|
|
//
|
|
extern s32 D_80178340; // alpha something
|
|
//
|
|
extern s32 D_80178348; // red something
|
|
//
|
|
extern s32 D_80178350; // green something
|
|
extern s32 D_80178354; // blue something
|
|
extern s32 D_80178358; // alpha target
|
|
extern s32 D_8017835C; // alpha step
|
|
extern s32 D_80178360; // 2 lights second color
|
|
extern s32 D_80178364;
|
|
extern s32 D_80178368;
|
|
extern f32 D_8017836C; // 2 lights second color brightness
|
|
extern f32 D_80178370; // Vec3f?
|
|
extern f32 D_80178374;
|
|
extern f32 D_80178378;
|
|
extern s32 D_8017837C;
|
|
extern u32 D_80178380[4]; // player alphas
|
|
extern s32 D_80178390[4]; // player reds
|
|
extern s32 D_801783A0[4]; // player greens
|
|
extern s32 D_801783B0[4]; // player alphas
|
|
extern UNK_TYPE D_801783C0[4];
|
|
extern f32 D_801783D0; // something x translate
|
|
extern f32 D_801783D4; // something y translate
|
|
extern s32 gFogNear; //near
|
|
extern s32 gFogFar; //far
|
|
// 0x30
|
|
extern s32 D_80178410;
|
|
extern f32 D_80178414;
|
|
extern f32 D_80178418;
|
|
//
|
|
extern f32 D_80178420;
|
|
extern f32 D_80178424;
|
|
extern f32 D_80178428;
|
|
extern f32 D_8017842C;
|
|
extern f32 D_80178430;
|
|
// 0xC
|
|
extern f32 D_80178440;
|
|
extern f32 D_80178444;
|
|
extern f32 D_80178448;
|
|
//
|
|
extern f32 D_80178450[3];
|
|
//
|
|
extern f32 D_80178460[3];
|
|
//
|
|
extern f32 D_80178470[3];
|
|
extern f32 D_8017847C;
|
|
extern s32 D_80178480;
|
|
extern s32 D_80178484;
|
|
extern bool D_80178488;
|
|
// 0x8
|
|
extern s32 D_80178494;
|
|
extern f32 D_80178498;
|
|
extern f32 D_8017849C;
|
|
extern f32 D_801784A0;
|
|
extern s32 D_801784A4;
|
|
//
|
|
extern s32 D_801784AC;
|
|
// 0x8
|
|
extern f32 D_801784B8; // effective Vec3f
|
|
extern f32 D_801784BC;
|
|
extern f32 D_801784C0;
|
|
extern f32 D_801784C4; // effective Vec3f
|
|
extern f32 D_801784C8;
|
|
extern f32 D_801784CC;
|
|
extern f32 D_801784D0; // effective Vec3f
|
|
extern f32 D_801784D4;
|
|
extern f32 D_801784D8;
|
|
extern s32 gLight1x; // Vec3i light direction
|
|
extern s32 gLight1y;
|
|
extern s32 gLight1z;
|
|
extern f32 D_801784E8;
|
|
extern f32 D_801784EC; // effective Vec3f?
|
|
extern f32 D_801784F0;
|
|
extern f32 D_801784F4;
|
|
extern f32 D_801784F8; // effective Vec3f
|
|
extern f32 D_801784FC;
|
|
extern f32 D_80178500;
|
|
extern s32 gLight2x; // Vec3i light direction alternate
|
|
extern s32 gLight2y;
|
|
extern s32 gLight2z;
|
|
extern f32 D_80178510;
|
|
// 0xC
|
|
extern f32 D_80178520; // effective Vec3f
|
|
extern f32 D_80178524;
|
|
extern f32 D_80178528;
|
|
// 0xC
|
|
extern f32 D_80178538;
|
|
extern f32 D_8017853C;
|
|
extern s32 D_80178540;
|
|
extern s32 D_80178544;
|
|
extern s32 gLight1R; // Color32 light color 1
|
|
extern s32 gLight1G;
|
|
extern s32 gLight1B;
|
|
extern s32 gAmbientR; // Color32 ambient color
|
|
extern s32 gAmbientG;
|
|
extern s32 gAmbientB;
|
|
//
|
|
extern s32 gLight2R; // Color32 light color 2
|
|
extern s32 gLight2G;
|
|
extern s32 gLight2B;
|
|
extern s32 D_80178570; // Color32 light color 2 modifier?
|
|
extern s32 D_80178574;
|
|
extern s32 D_80178578;
|
|
|
|
// fox_rcp?
|
|
extern u8 D_80178580[];
|
|
extern void *D_80178710;
|
|
|
|
//fox_radio
|
|
|
|
extern u16** D_80178720;
|
|
extern s32 D_80178724;
|
|
extern s32 D_80178728;
|
|
extern s32 D_8017872C;
|
|
extern f32 D_80178730;
|
|
extern f32 D_80178734;
|
|
extern f32 D_80178738;
|
|
extern f32 D_8017873C;
|
|
extern f32 D_80178740;
|
|
extern s32 D_80178744;
|
|
extern s32 D_80178748;
|
|
extern s32 D_8017874C;
|
|
|
|
// sf_versus
|
|
extern s32 D_80178750;
|
|
extern s32 D_80178754;
|
|
extern s32 D_80178758;
|
|
extern s32 sUnlockLandmaster; // sUnlockLandmaster
|
|
extern s32 sUnlockOnFoot; // sUnlockOnFoot
|
|
extern s32 D_80178768[];
|
|
extern s32 D_80178768[];
|
|
extern s32 D_80178778;
|
|
extern s32 D_80178780[4];
|
|
extern s32 D_80178790;
|
|
extern s32 D_80178794;
|
|
extern s32 D_80178798;
|
|
extern s32 D_8017879C;
|
|
extern s32 D_801787A0;
|
|
extern s32 D_801787A4;
|
|
extern s32 D_801787A8;
|
|
extern f32 D_801787AC;
|
|
extern f32 D_801787B0;
|
|
extern s32 D_801787B4;
|
|
extern s32 D_801787B8;
|
|
extern s32 D_801787BC;
|
|
extern f32 D_801787C0;
|
|
extern f32 D_801787C4;
|
|
extern f32 D_801787C8;
|
|
extern f32 D_801787CC;
|
|
extern f32 D_801787D0;
|
|
extern f32 D_801787D8[4];
|
|
extern f32 D_801787E8[4];
|
|
extern s32 D_801787F8[4];
|
|
extern u16 D_80178808[4];
|
|
extern s32 D_80178810[4];
|
|
extern s32 D_80178820[4];
|
|
extern s32 D_80178830;
|
|
extern s32 D_80178838[5];
|
|
extern s32 D_80178850[4];
|
|
extern OSTime D_80178860;
|
|
extern OSTime D_80178868;
|
|
|
|
// fox_save
|
|
extern SaveFile gSaveFile;
|
|
|
|
// gfx_data
|
|
extern u16 D_Unk_800DACB8[][32];
|
|
extern u16 D_Tex_800D99F8[];
|
|
extern u16 D_Tex_800DBA20[];
|
|
extern Gfx D_Gfx_800DBAA0[];
|
|
extern Gfx D_Gfx_800DAC20[];
|
|
extern Gfx D_Gfx_800D9688[];
|
|
|
|
// wave_samples
|
|
extern s16 gSawtoothWaveSample[];
|
|
extern s16 gTriangleWaveSample[];
|
|
extern s16 gSineWaveSample[];
|
|
extern s16 gSquareWaveSample[];
|
|
extern s16 gWhiteNoiseSample[];
|
|
extern s16 gUnkSample[];
|
|
extern s16* gWaveSamples[];
|
|
|
|
// note_data
|
|
extern f32 gBendPitchOneOctaveFrequencies[];
|
|
extern f32 gBendPitchTwoSemitonesFrequencies[];
|
|
extern f32 gPitchFrequencies[];
|
|
extern u8 gDefaultShortNoteVelocityTable[];
|
|
extern u8 gDefaultShortNoteGateTimeTable[];
|
|
extern u16 gHaasEffectDelaySizes[64];
|
|
// extern EnvelopePoint gDefaultEnvelope[];
|
|
// extern NoteUnkStruct gZeroNoteSub;
|
|
// extern NoteUnkStruct gDefaultNoteSub;
|
|
extern s32 D_800D4A90;
|
|
extern s32 D_800D4A94;
|
|
extern s32 D_800D4A98; // versus frame counter?
|
|
extern s32 D_800D4A9C;
|
|
extern s32 D_800D4AA0;
|
|
extern s16 D_800DD200[];
|
|
extern f32 gHeadsetPanVolume[];
|
|
extern f32 gStereoPanVolume[];
|
|
extern f32 gDefaultPanVolume[];
|
|
|
|
// ovl_menu
|
|
extern s32 D_menu_801B8220[]; // total hits ranking? see func_menu_80197DE4
|
|
extern s32 D_menu_801B8280;
|
|
extern s32 D_menu_801B8284;
|
|
extern s32 D_menu_801B827C;
|
|
extern s32 D_menu_801B8288;
|
|
|
|
// buffers
|
|
extern u64 gDramStack[SP_DRAM_STACK_SIZE64];
|
|
extern u8 gOSYieldData[OS_YIELD_DATA_SIZE];
|
|
extern FrameBuffer gZBuffer; // z buffer
|
|
extern u8 gTaskOutputBuffer[0x30000];
|
|
extern u8 gTaskOutputBufferEnd;
|
|
extern u8 gAudioDataBuffer[0xB0000];
|
|
extern u16 gTextureRenderBuffer[0x3C40];
|
|
extern u16 gFillBuffer[3 * SCREEN_WIDTH];
|
|
extern FrameBuffer gFrameBuffers[3]; // 8038F800
|
|
|
|
#endif // VARIABLES_H
|