mirror of
https://github.com/HarbourMasters/Starship.git
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1272524325
* progress * working * move to Play_Draw * remove mods.h include from fox_hud * fix name * __floatundisf needed by GCC * Improve level select * __floatundisf in yaml for GCC * jump directly to level loading in Map_LevelSelect * comments * fix level select * AVOID_UB in audio * stable flags * fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911 * fox_map fix * move frame counter a few pixels to the right * format * add measurement correction for overclocked N64s
35 lines
581 B
C
35 lines
581 B
C
#ifndef MODS_H
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#define MODS_H
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/**
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* Level Select:
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* Press left or right on the D-PAD to choose which level to play,
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* useful for debugging and speedrunning training.
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*/
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#define MODS_LEVEL_SELECT 0
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/**
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* Sound Effects Jukebox:
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* Ability to play sound effects inside the expert sound menu
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*/
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#define MODS_SFX_JUKEBOX 0
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/**
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* FPS Counter:
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* Press L to toggle FPS Display
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*/
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#define MODS_FPS_COUNTER 0
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/* ************************* */
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#if MODS_LEVEL_SELECT == 1
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void Map_LevelSelect(void);
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#endif
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#if MODS_FPS_COUNTER == 1
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static void Play_RenderFps(void);
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#endif
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#endif
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