..
libc
fox_title functions ( #32 )
2023-11-27 06:39:12 -06:00
libultra
Header fix ( #9 )
2023-10-23 17:02:01 -03:00
PR
Match Matrix_Scale, change some file names ( #52 )
2023-12-15 17:09:49 -03:00
common.h
func_80189208_EC18C8 matching
2023-10-18 19:54:19 -03:00
dbgdefs.h
Fully split and name libultra, and also decomp 3404 ( #16 )
2023-11-04 19:45:03 -03:00
dbgproto.h
Fully split and name libultra, and also decomp 3404 ( #16 )
2023-11-04 19:45:03 -03:00
fox_map.h
File splits and names ( #82 )
2024-01-14 01:30:21 -03:00
fox_option.h
File splits and names ( #82 )
2024-01-14 01:30:21 -03:00
functions.h
File splits and names ( #82 )
2024-01-14 01:30:21 -03:00
gfx.h
Area 6 decomp, Object_408 -> boss, more overlay symbols in main ( #70 )
2024-01-06 19:39:23 -03:00
global.h
Making the name changes discussed ( #54 )
2023-12-20 16:32:50 -03:00
hud.h
fox_co decomp, Object_2F4 rename to Actor with work buffers ( #79 )
2024-01-13 19:45:37 -03:00
macro.inc
macro.inc
2023-10-03 04:20:11 -03:00
macros.h
fox_effects decompiled ( #77 )
2024-01-13 10:43:04 -03:00
mods.h
[MOD] Level Select & Sound Effects Jukebox ( #76 )
2024-01-12 14:11:40 -03:00
osint.h
Non-audio threads. Some data importation. ( #17 )
2023-11-07 19:32:09 -03:00
piint.h
Libultra headers and some decomp ( #14 )
2023-10-29 18:19:30 -03:00
prevent_bss_reordering2.h
fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build ( #71 )
2024-01-10 11:55:08 -06:00
prevent_bss_reordering.h
Area 6 decomp, Object_408 -> boss, more overlay symbols in main ( #70 )
2024-01-06 19:39:23 -03:00
rmonint.h
Fully split and name libultra, and also decomp 3404 ( #16 )
2023-11-04 19:45:03 -03:00
sf64dma.h
File splits and names ( #82 )
2024-01-14 01:30:21 -03:00
sf64level.h
fox_zo decomped, work buffer enums for bosses implemented, changed overlay name to i3, various docs ( #78 )
2024-01-13 22:09:13 -03:00
sf64math.h
fox_effects decompiled ( #77 )
2024-01-13 10:43:04 -03:00
sf64mesg.h
fox_360 and fox_bg decompiled, two more matches, some names. ( #62 )
2023-12-27 17:14:13 -03:00
sf64object.h
fox_zo decomped, work buffer enums for bosses implemented, changed overlay name to i3, various docs ( #78 )
2024-01-13 22:09:13 -03:00
sf64player.h
Area 6 decomp, Object_408 -> boss, more overlay symbols in main ( #70 )
2024-01-06 19:39:23 -03:00
sf64thread.h
fox_beam, more use of enum types, some cleanup ( #67 )
2024-01-02 18:33:26 -03:00
siint.h
Libultra headers and some decomp ( #14 )
2023-10-29 18:19:30 -03:00
structs.h
File splits and names ( #82 )
2024-01-14 01:30:21 -03:00
variables.h
File splits and names ( #82 )
2024-01-14 01:30:21 -03:00