Starship/tools
Ryan Myers 065b566eb6
Makefile Changes (#40)
* Remove existing recomp

* Compile ido-static-recomp instead of relying on precompiled version. Also introduce makefile changes to allow aarch64 devices to compile.

* Get mio0 from the source, and build it in the init.

* Workaround for sm64tools not ignoring it's build files.

* Fix cflags

* Fancy colours for build system

* Remove sm64tools submodule and just take the minimum required files instead.

* Remove ido-static-recomp submodule and just fetch latest from GH instead.

* Add support for using a venv in python.

* remove mio0-decompressor temp

* Fix the mio0-decompress files being somehow missing.

* Fix stray message about "fix_checksum"

* Update logo to be a VAR, and have a failed build say FAILED

* Add checksum fix back in.
2023-12-04 18:36:31 -03:00
..
asm-differ@e8bddb0257 add asm-differ submodule 2023-10-14 05:10:23 -03:00
asm-processor@fed1e3ddb9 add asm-processor 2023-09-21 19:26:26 -03:00
mio0-decompressor Makefile Changes (#40) 2023-12-04 18:36:31 -03:00
splat@0b0bfa6c99 Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
.gitignore git ignore settings 2023-09-21 19:26:35 -03:00
check_format.sh check_format correction 2023-10-16 16:02:23 -03:00
comptool.py should work (#37) 2023-11-29 08:40:43 -03:00
find_duplicates.py find duplicates script 2023-10-06 10:57:24 -03:00
format.py Add formatter 2023-10-07 04:38:28 -03:00
gfxdis.f3dex correct version of gfxdis (#6) 2023-10-19 13:40:37 -05:00
m2ctx.py Libultra headers and some decomp (#14) 2023-10-29 18:19:30 -03:00
Makefile Makefile Changes (#40) 2023-12-04 18:36:31 -03:00
permuter_settings.toml sf_hud functions + code organization (#8) 2023-10-23 11:01:29 -05:00
requirements-python.txt python requirements 2023-10-12 14:00:52 -03:00
set_o32abi_bit.py set o32abi bit patch 2023-10-17 18:50:51 -03:00
textconv.py Names and such (#38) 2023-11-29 23:44:42 -03:00