Starship/linker_scripts/us
inspectredc 31bfc1ecdd
fox_co decomp, Object_2F4 rename to Actor with work buffers (#79)
* first few functions

* funcs so far - messy

* only large funcs left

* func_DF4260_8018F880 and func_DF4260_80191160

* func_DF4260_8018C19C

* func_DF4260_8018F880 player

* build post merge

* first cleanup pass

* add work buffers to Object_2F4

* halfway through data import

* finish data import

* cleanup and add non_matching

* bss complete

* actor rename

* post merge cleanup

* file rename

* arg rename

* other object variables rename

* hex cleanup for func_DF4260_80189058

* format

* revert note_data

* suggestions

* format suggestions
2024-01-13 19:45:37 -03:00
..
hardware_regs.ld linker scripts 2023-10-03 04:25:46 -03:00
pif_syms.ld pif_syms.ld 2023-10-03 04:31:55 -03:00
symbol_addrs_assets.txt Sf_bb360, also major data import (#35) 2023-11-28 17:03:47 -03:00
symbol_addrs_audio.txt fox_play finished, lots of new names for things (#58) 2023-12-24 13:28:35 -06:00
symbol_addrs_EBFBE0.txt [MOD] Level Select & Sound Effects Jukebox (#76) 2024-01-12 14:11:40 -03:00
symbol_addrs_engine.txt fox_co decomp, Object_2F4 rename to Actor with work buffers (#79) 2024-01-13 19:45:37 -03:00
symbol_addrs_libultra.txt fox_52730 decomped, other cleanup (#46) 2023-12-06 21:16:49 -03:00
symbol_addrs_mesg.txt fox_play finished, lots of new names for things (#58) 2023-12-24 13:28:35 -06:00
symbol_addrs_nlib_funcs.txt Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
symbol_addrs_nlib_vars.txt fox_play finished, lots of new names for things (#58) 2023-12-24 13:28:35 -06:00
symbol_addrs_overlays.txt Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
symbol_addrs.txt fox_co decomp, Object_2F4 rename to Actor with work buffers (#79) 2024-01-13 19:45:37 -03:00
undefined_syms.ld fox_effects decompiled (#77) 2024-01-13 10:43:04 -03:00