Starship/assets/yaml/jp/rev0/ast_landmaster.yaml
Alejandro Asenjo Nitti 0251769d16
General docs (#269)
* fox_display.c DOCS

* PRINTF

* actor->destroy boolean

* corneria docs

* Boss->unk_04C to Boss->animFrame

* aCoGrangaWalkingAnim

* more corneria docs

* Spawner

* Spawner code refined

* Spawner description

* Actor Spawn guard

* Molar Rock (name by @inspectredc)

* more docs

* actor docs

* initial disassembly config for lodgenet

* correct vram addresses for lodgenet

* Actor Docs

* More actor docs

* more actor docs

* correction

* correction

* more actor docs

* Preliminary work for Effect documentation

* Change Init for Setup

* fox_play cleanup and defake

* fox_zo function names

* fox_so function renaming

* more object docs

* venom 1 actors

* actor docs

* some fox_bo docs

* some fox_fo corrections

* fox_ma obj->this

* fox_ma renamings

* fox_ma docs

* fox_ti Actors

* revert permuter settings to ido

* some renames on fox_andross.c

* fox_sy actors

* object names

* corrections

* some effect comments

* fix AudioTable struct and data to avoid UB

* uintptr_t in audio

* audio load changes

* event id enum usage in fox_sy

* clear padding in sPlaylists

* HUD_FoBase_ExplodeCs

* HUD
2024-08-12 11:58:54 -03:00

79 lines
3.0 KiB
YAML

:config:
segments:
- [0x3, 0x8A9520]
header:
code:
- '#include "assets/ast_landmaster.h"'
header:
- '#include "gfx.h"'
- '#include "sf64object.h"'
D_landmaster_3000000:
{ type: TEXTURE, format: CI4, offset: 0x3000000, width: 16, height: 16, ctype: u8, tlut: 0x3000080, symbol: D_landmaster_3000000 }
D_landmaster_3000080:
{ type: TEXTURE, format: TLUT, offset: 0x3000080, colors: 8, ctype: u16, symbol: D_landmaster_3000080 }
aLandmasterModelDL:
{ type: GFX, offset: 0x3000090, symbol: aLandmasterModelDL }
D_landmaster_3004CA8:
{ type: TEXTURE, format: RGBA16, offset: 0x3004CA8, width: 32, height: 32, ctype: u16, symbol: D_landmaster_3004CA8 }
D_landmaster_30054A8:
{ type: TEXTURE, format: RGBA16, offset: 0x30054A8, width: 32, height: 32, ctype: u16, symbol: D_landmaster_30054A8 }
D_landmaster_3005CA8:
{ type: TEXTURE, format: RGBA16, offset: 0x3005CA8, width: 16, height: 16, ctype: u16, symbol: D_landmaster_3005CA8 }
D_landmaster_3005EA8:
{ type: TEXTURE, format: RGBA16, offset: 0x3005EA8, width: 32, height: 32, ctype: u16, symbol: D_landmaster_3005EA8 }
D_landmaster_3002680:
{ type: TEXTURE, format: RGBA16, offset: 0x3002680, width: 32, height: 32, ctype: u16, symbol: D_landmaster_3002680 }
D_landmaster_3002E80:
{ type: TEXTURE, format: RGBA16, offset: 0x3002E80, width: 32, height: 32, ctype: u16, symbol: D_landmaster_3002E80 }
D_landmaster_3003680:
{ type: TEXTURE, format: RGBA16, offset: 0x3003680, width: 64, height: 32, ctype: u16, symbol: D_landmaster_3003680 }
D_landmaster_3001680:
{ type: TEXTURE, format: RGBA16, offset: 0x3001680, width: 32, height: 32, ctype: u16, symbol: D_landmaster_3001680 }
D_landmaster_3001E80:
{ type: TEXTURE, format: RGBA16, offset: 0x3001E80, width: 32, height: 32, ctype: u16, symbol: D_landmaster_3001E80 }
aLandmasterCanonDL:
{ type: GFX, offset: 0x3004680, symbol: aLandmasterCanonDL }
D_landmaster_30066B0:
{ type: GFX, offset: 0x30066B0, symbol: D_landmaster_30066B0 }
D_landmaster_3006738:
{ type: TEXTURE, format: IA8, offset: 0x3006738, width: 16, height: 32, ctype: u8, symbol: D_landmaster_3006738 }
D_landmaster_3006940:
{ type: GFX, offset: 0x3006940, symbol: D_landmaster_3006940 }
D_landmaster_30069D8:
{ type: TEXTURE, format: IA8, offset: 0x030069D8, width: 32, height: 32, ctype: u8, symbol: D_landmaster_30069D8 }
D_landmaster_3006DE0:
{ type: GFX, offset: 0x3006DE0, symbol: D_landmaster_3006DE0 }
D_landmaster_3006E68:
{ type: TEXTURE, format: RGBA32, offset: 0x3006E68, width: 32, height: 32, ctype: u32, symbol: D_landmaster_3006E68 }
D_landmaster_3007E70:
{ type: GFX, offset: 0x3007E70, symbol: D_landmaster_3007E70 }
D_landmaster_3007EF8:
{ type: TEXTURE, format: RGBA16, offset: 0x3007EF8, width: 16, height: 16, ctype: u16, symbol: D_landmaster_3007EF8 }
D_landmaster_3008100:
{ type: GFX, offset: 0x3008100, symbol: D_landmaster_3008100 }
D_landmaster_3008188:
{ type: TEXTURE, format: IA8, offset: 0x03008188, width: 32, height: 32, ctype: u8, symbol: D_landmaster_3008188 }