Starship/assets/yaml/jp/rev0/ast_training.yaml
Alejandro Asenjo Nitti 0251769d16
General docs (#269)
* fox_display.c DOCS

* PRINTF

* actor->destroy boolean

* corneria docs

* Boss->unk_04C to Boss->animFrame

* aCoGrangaWalkingAnim

* more corneria docs

* Spawner

* Spawner code refined

* Spawner description

* Actor Spawn guard

* Molar Rock (name by @inspectredc)

* more docs

* actor docs

* initial disassembly config for lodgenet

* correct vram addresses for lodgenet

* Actor Docs

* More actor docs

* more actor docs

* correction

* correction

* more actor docs

* Preliminary work for Effect documentation

* Change Init for Setup

* fox_play cleanup and defake

* fox_zo function names

* fox_so function renaming

* more object docs

* venom 1 actors

* actor docs

* some fox_bo docs

* some fox_fo corrections

* fox_ma obj->this

* fox_ma renamings

* fox_ma docs

* fox_ti Actors

* revert permuter settings to ido

* some renames on fox_andross.c

* fox_sy actors

* object names

* corrections

* some effect comments

* fix AudioTable struct and data to avoid UB

* uintptr_t in audio

* audio load changes

* event id enum usage in fox_sy

* clear padding in sPlaylists

* HUD_FoBase_ExplodeCs

* HUD
2024-08-12 11:58:54 -03:00

88 lines
2.8 KiB
YAML

:config:
segments:
- [0x6, 0xD9FDD0]
header:
code:
- '#include "assets/ast_training.h"'
header:
- '#include "gfx.h"'
- '#include "sf64object.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
D_TR_6000000:
{ type: TEXTURE, format: IA8, offset: 0x6000000, width: 96, height: 12, ctype: u8, symbol: D_TR_6000000 }
D_TR_6000480:
{ type: TEXTURE, format: IA8, offset: 0x6000480, width: 96, height: 12, ctype: u8, symbol: D_TR_6000480 }
D_TR_6000900:
{ type: TEXTURE, format: RGBA16, offset: 0x6000900, width: 44, height: 44, ctype: u16, symbol: D_TR_6000900 }
D_TR_6001820:
{ type: TEXTURE, format: RGBA16, offset: 0x6001820, width: 44, height: 44, ctype: u16, symbol: D_TR_6001820 }
D_TR_6002740:
{ type: GFX, offset: 0x6002740, symbol: D_TR_6002740 }
D_TR_60028F0:
{ type: TEXTURE, format: RGBA16, offset: 0x060028F0, width: 32, height: 32, ctype: u16, symbol: D_TR_60028F0 }
aTrBuildingDL:
{ type: GFX, offset: 0x60030F0, symbol: aTrBuildingDL }
D_TR_6003360:
{ type: TEXTURE, format: RGBA16, offset: 0x06003360, width: 16, height: 16, ctype: u16, symbol: D_TR_6003360 }
D_TR_6003560:
{ type: TEXTURE, format: RGBA16, offset: 0x06003560, width: 16, height: 16, ctype: u16, symbol: D_TR_6003560 }
D_TR_6003760:
{ type: GFX, offset: 0x6003760, symbol: D_TR_6003760 }
D_TR_6003878:
{ type: TEXTURE, format: RGBA16, offset: 0x06003878, width: 64, height: 32, ctype: u16, symbol: D_TR_6003878 }
D_TR_6004878:
{ type: TEXTURE, format: RGBA16, offset: 0x06004878, width: 64, height: 32, ctype: u16, symbol: D_TR_6004878 }
D_TR_6005880:
{ type: GFX, offset: 0x6005880, symbol: D_TR_6005880 }
D_TR_6005938:
{ type: TEXTURE, format: RGBA16, offset: 0x06005938, width: 32, height: 32, ctype: u16, symbol: D_TR_6005938 }
gItemTrainingRingDL:
{ type: GFX, offset: 0x6006140, symbol: gItemTrainingRingDL }
D_TR_6006958:
{ type: TEXTURE, format: RGBA16, offset: 0x06006958, width: 8, height: 8, ctype: u16, symbol: D_TR_6006958 }
D_TR_60069D8:
{ type: TEXTURE, format: RGBA16, offset: 0x060069D8, width: 8, height: 8, ctype: u16, symbol: D_TR_60069D8 }
D_TR_6006A60:
{ type: SF64:ENVIRONMENT, offset: 0x6006A60, symbol: D_TR_6006A60 }
D_TR_6006AA4:
{ type: SF64:OBJECT_INIT, offset: 0x6006AA4, symbol: D_TR_6006AA4 }
D_TR_6008EF8:
{ type: SF64:OBJECT_INIT, offset: 0x6008EF8, symbol: D_TR_6008EF8 }
D_TR_6009B34:
{ type: SF64:SCRIPT, offset: 0x6009B34, symbol: D_TR_6009B34 }
aTrBuildingHitbox:
{ type: SF64:HITBOX, offset: 0x6009CC4, symbol: aTrBuildingHitbox }
D_TR_6009CFC:
{ type: SF64:HITBOX, offset: 0x6009CFC, symbol: D_TR_6009CFC }
D_TR_6009D18:
{ type: SF64:HITBOX, offset: 0x6009D18, symbol: D_TR_6009D18 }
# size = 0x9D40