Starship/include/global.h
2024-09-17 20:20:26 -03:00

51 lines
1.2 KiB
C

#ifndef GLOBAL_H
#define GLOBAL_H
#include "sys.h"
typedef enum OverlayCalls {
/* 90 */ OVLCALL_FO_CS_COMPLETE = 90,
/* 91 */ OVLCALL_BO_BASE_UPDATE,
/* 92 */ OVLCALL_BO_BASE_DRAW,
/* 93 */ OVLCALL_BO_BASE_SHIELD_UPDATE,
/* 94 */ OVLCALL_BO_BASE_SHIELD_DRAW,
/* 95 */ OVLCALL_BO_SHIELD_REACTOR_UPDATE,
/* 96 */ OVLCALL_BO_SHIELD_REACTOR_DRAW,
/* 97 */ OVLCALL_BO_LASER_CANNON_UPDATE,
/* 98 */ OVLCALL_BO_LASER_CANNON_DRAW,
/* 103 */ OVLCALL_TITLE_UPDATE = 103,
/* 104 */ OVLCALL_TITLE_DRAW,
/* 105 */ OVLCALL_MAP_UPDATE,
/* 106 */ OVLCALL_MAP_DRAW,
/* 107 */ OVLCALL_OPTION_UPDATE,
/* 108 */ OVLCALL_OPTION_DRAW,
/* 109 */ OVLCALL_GAME_OVER_UPDATE,
/* 110 */ OVLCALL_UNKMAP_DRAW,
} OverlayCalls;
#include "sf64context.h"
#include "sf64audio_external.h"
#include "functions.h"
#include "variables.h"
#include "sf64context.h"
#include "sf64mesg.h"
#include "assets/ast_radio.h"
#include "sf64object.h"
#include "sf64level.h"
#include "sf64event.h"
#include "sf64player.h"
#include "i1.h"
#include "i2.h"
#include "i3.h"
#include "i4.h"
#include "i5.h"
#include "i6.h"
#include "libc/math.h"
#include "assets/ast_common.h"
#include "gfx_dimensions.h"
#include <libultraship.h>
#endif // GLOBAL_H