Starship/include/assets/ast_andross.h
petrie911 9346a22c63
Asset names and headers (#131)
* assets and such

* here goes

* here goes again

* once more

* once more

* type fixing

* type fixing

* type fixing

* here goes

* here goes

* format
2024-02-16 21:58:59 -03:00

66 lines
1.5 KiB
C

#ifndef AST_ANDROSS_H
#define AST_ANDROSS_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
extern Gfx D_C001880[];
extern Animation D_C00208C;
extern Animation D_C002654;
extern Animation D_C002B08;
extern Gfx D_C002B20[];
extern Gfx D_C002F00[];
extern Gfx D_C0043D0[];
extern Gfx D_C004860[];
extern Animation D_C006F08;
extern Animation D_C00DE48;
extern Animation D_C00E598;
extern Gfx D_C015740[];
extern Animation D_C017050;
extern Animation D_C017430;
extern Gfx D_C017440[];
extern Vtx D_C017598[];
extern Animation D_C018BC4;
extern Limb* D_C01CC3C[];
extern Gfx D_C022520[];
extern Animation D_C023B54;
extern Animation D_C0240D0;
extern Animation D_C025C00;
extern Animation D_C029F74;
extern Animation D_C02E494;
extern Animation D_C02EDA0;
extern Animation D_C030244;
extern Animation D_C033780;
extern Animation D_C033D98;
extern ObjectInit D_C0356A4[];
extern ObjectInit D_C036310[];
extern ObjectInit D_C036B6C[];
extern ObjectInit D_C03733C[];
extern u16* D_C037E3C[];
extern f32 D_C037FCC[];
extern f32 D_C0380C0[];
extern f32 D_C0381B4[];
extern f32 D_C0382A8[];
extern f32 D_C03839C[];
extern f32 D_C038490[];
extern f32 D_C038584[];
extern f32 D_C038678[];
extern f32 D_C03876C[];
extern f32 D_C038860[];
extern f32 D_C038954[];
extern f32 D_C038A48[];
extern Gfx D_C038AC4[];
extern f32 D_C038B40[];
extern f32 D_C038B40[];
extern f32 D_C038BA4[];
extern f32 D_C038BD8[];
extern f32 D_C038DC0[];
extern f32 D_C038F24[];
extern Vtx D_C038FE8[];
extern Gfx D_C039208[];
extern u32 D_C039290[];
extern u32 D_C03A290[];
#endif