Starship/include/global.h
petrie911 5152d504b3
audio_general, audio data import, naming lots of audio functions (#144)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names
2024-03-01 15:57:44 -03:00

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402 B
C

#ifndef GLOBAL_H
#define GLOBAL_H
#include "sys.h"
#include "sf64audio_external.h"
#include "functions.h"
#include "variables.h"
#include "context.h"
#include "structs.h"
#include "sf64mesg.h"
#include "sf64object.h"
#include "sf64level.h"
#include "sf64player.h"
#include "i1.h"
#include "i2.h"
#include "i3.h"
#include "i4.h"
#include "i5.h"
#include "i6.h"
#include "assets.h"
#endif // GLOBAL_H