Starship/include/buffers.h
petrie911 e7fbb38c98
Decomp audio_load. Add names for audio context fields and audio_heap (#143)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup
2024-02-23 22:56:08 -03:00

16 lines
319 B
C

#ifndef BUFFERS_H
#define BUFFERS_H
#include "gfx.h"
extern u64 gDramStack[];
extern u8 gOSYieldData[];
extern FrameBuffer gZBuffer; // z buffer
extern u8 gTaskOutputBuffer[];
extern u8 gAudioHeap[];
extern u16 gTextureRenderBuffer[];
extern u16 gFillBuffer[];
extern FrameBuffer gFrameBuffers[]; // 8038F800
#endif