Starship/linker_scripts/us/rev1/symbol_addrs_nlib_vars.txt
Alejandro Asenjo Nitti cd3444b727
Isolate rev1 building tree (#239)
* try

* move yamls

* gitignore

* fix

* gitignore starfox64.us.rev1.yaml

* fix RM

* update readme

* readme again, forgot a few things

* okay one more...

* fix ci
2024-05-11 21:11:29 -03:00

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// rsp
rspbootTextStart = 0x80000450;//name_end:rspbootTextEnd
aspMainTextStart = 0x80000520;//name_end:aspMainTextEnd
gspF3DEX_fifoTextStart = 0x80001410;//name_end:gspF3DEX_fifoTextEnd
gspF3DEX_fifoDataStart = 0x800C3DD0; //name_end:gspF3DEX_fifoDataEnd
aspMainDataStart = 0x800C32E0; //name_end:aspMainDataEnd
altIPL3Start = 0x8001EFC0;
// sys_joybus
gControllerHold = 0x800DD880; // size:0x18
gControllerPress = 0x800DD898; // size:0x18
gControllerPlugged = 0x800DD8B0; // size:0x4
gControllerLock = 0x800DD8B4; // size:0x4
gControllerRumbleEnabled = 0x800DD8B8; // size:0x4
D_800DD8BC = 0x800DD8BC; // ignore:true
sNextController = 0x800DD8C0; // size:0x18
sPrevController = 0x800DD8D8; // size:0x18
sControllerStatus = 0x800DD8F0; // size:0x10
// main
gAudioThreadStack = 0x800DDAA0;
gGraphicsThread = 0x800DEAA0;
gGraphicsThreadStack = 0x800DEC50;
gTimerThread = 0x800DFC50;
gTimerThreadStack = 0x800DFE00;
gSerialThread = 0x800E0E00;
gSerialThreadStack = 0x800E0FB0;
gCurrentTask = 0x800E1FB0;
sAudioTasks = 0x800E1FB4;
sGfxTasks = 0x800E1FB8;
sNewAudioTasks = 0x800E1FC0;
sNewGfxTasks = 0x800E1FC8;
gSegments = 0x800E1FD0;
gPiMgrCmdQueue = 0x800E2010;
sPiMgrCmdBuff = 0x800E2028;
gDmaMesgQueue = 0x800E20F0;
sDmaMsgBuff = 0x800E2108;
gDmaIOMsg = 0x800E2110;
gSerialEventQueue = 0x800E2128;
sSerialEventBuff = 0x800E2140;
gMainThreadMesgQueue = 0x800E2148;
sMainThreadMsgBuff = 0x800E2160;
gTaskMesgQueue = 0x800E21E0;
sTaskMsgBuff = 0x800E21F8;
gAudioVImesgQueue = 0x800E2238;
gAudioTaskMesgQueue = 0x800E2258;
gGfxVImesgQueue = 0x800E2278;
gGfxTaskMesgQueue = 0x800E22A0;
sAudioVImsgBuff = 0x800E2250;
sAudioTaskMsgBuff = 0x800E2270;
sGfxVImsgBuff = 0x800E2290;
sGfxTaskMsgBuff = 0x800E22B8;
gSerialThreadMesgQueue = 0x800E22C0;
sSerialThreadMsgBuff = 0x800E22D8;
gControllerMesgQueue = 0x800E22F8;
sControllerMsgBuff = 0x800E2310;
gSaveMesgQueue = 0x800E2318;
sSaveMsgBuff = 0x800E2330;
gTimerTaskMesgQueue = 0x800E2338;
sTimerTaskMsgBuff = 0x800E2350;
gTimerWaitMesgQueue = 0x800E2390;
sTimerWaitMsgBuff = 0x800E23A8;
gGfxPools = 0x800E23B0; // size:0x55AA0
gGfxPool = 0x80137E50;
gGfxTask = 0x80137E54;
gViewport = 0x80137E58;
gGfxMtx = 0x80137E5C;
gUnkDisp1 = 0x80137E60;
gMasterDisp = 0x80137E64;
gUnkDisp2 = 0x80137E68;
gLight = 0x80137E6C;
gFrameBuffer = 0x80137E70;
gTextureRender = 0x80137E74;
gVIsPerFrame = 0x80137E78;
gSysFrameCount = 0x80137E7C;
gStartNMI = 0x80137E80;
gStopTasks = 0x80137E81;
gControllerRumbleFlags = 0x80137E84; // size:0x4
gFillScreenColor = 0x80137E88;
gFillScreen = 0x80137E8A;
gUnusedStack = 0x80137E90;
sIdleThread = 0x80138E90;
sIdleThreadStack = 0x80139040;
gMainThread = 0x8013A040;
sMainThreadStack = 0x8013A1F0;
gAudioThread = 0x8013B1F0;
// math
sSeededRandSeed3 = 0x8013B3A0;
sRandSeed1 = 0x8013B3A4;
sRandSeed2 = 0x8013B3A8;
sRandSeed3 = 0x8013B3AC;
sSeededRandSeed1 = 0x8013B3B0;
sSeededRandSeed2 = 0x8013B3B4;
// matrix
gIdentityMtx = 0x800C4620;
gIdentityMatrix = 0x800C4660;
gGfxMatrix = 0x8013B3C0;
sGfxMatrixStack = 0x8013B3C8;
gCalcMatrix = 0x8013BBC8;
sCalcMatrixStack = 0x8013BBD0;
// memory
sMemoryBuffer = 0x8013C3D0; // size:0x8800
sMemoryPtr = 0x80144BD0;
// thread 7
sTimerTasks = 0x80144BE0;
// save
gSaveIOBuffer = 0x80144F60;
sPrevSaveData = 0x80145160;
// fault
gFaultMgr = 0x80145360; // size:0x9D8
sFaultCharIndex = 0x800C46F0;
sFaultCharPixelFlags = 0x800C4770;
sFaultCauses = 0x800C4870;
sFloatExceptions = 0x800C48B8;
// audio
// dma table
gDmaTable = 0x80178A70; //size:0x5A0
D_80178A70 = 0x80178A78; //ignore:true
// buffers
gDramStack = 0x80281000; //size:0x400 segment:buffers defined:true
gOSYieldData = 0x80281400; //size:0xC00 segment:buffers defined:true
gZBuffer = 0x80282000; //size:0x25800 segment:buffers defined:true
gTaskOutputBuffer = 0x802A7800; //size:0x30000 name_end:gTaskOutputBufferEnd segment:buffers defined:true
gAudioHeap = 0x802D7800; //size:0xB0000 segment:buffers defined:true
gTextureRenderBuffer = 0x80387800; //size:0x7880 segment:buffers defined:true
gFillBuffer = 0x8038F080; //size:0x780 segment:buffers defined:true
gFrameBuffers = 0x8038F800; //size:0x70800 segment:buffers defined:true
D_8038F300 = 0x8038F300; //ignore:true