Sonic Dreamcaster 9106bb7ba3
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D-Pad control for path change in Map
2025-03-12 15:18:02 -03:00

6953 lines
232 KiB
C

/*
* File: fox_map.c
* System: Map
* Description: Starfox Map Handler
*/
#include "mods.h"
#include "global.h"
#include "fox_map.h"
#include "fox_option.h"
#include "sf64save.h"
#include "prevent_bss_reordering.h"
#include "prevent_bss_reordering2.h"
// #include "prevent_bss_reordering3.h"
#include "assets/ast_map.h"
#include "assets/ast_text.h"
#include "assets/ast_font_3d.h"
#include "port/interpolation/FrameInterpolation.h"
#include "port/mods/PortEnhancements.h"
extern bool gBackToMap;
// BSS STARTS HERE
u8 gMapVenomCloudTex[96 * 96];
u8 gMapCorneriaTex[96 * 96];
u8 gMapFortunaTex[96 * 96];
u8 gMapAquasTex[96 * 96];
u8 gMapVenomTex[96 * 96];
u8 gMapTitaniaTex[96 * 96];
u8 gMapKatinaTex[96 * 96];
u8 gMapMacbethTex[96 * 96];
u8 gMapZonessTex[96 * 96];
s32 D_menu_801CD810;
f32 D_menu_801CD818[9];
s32 D_menu_801CD83C;
s32 sUnusedPathIdx[24]; // Path index, set but not used
s32 D_menu_801CD8A0[15];
s32 D_menu_801CD8E0[7];
s32 D_menu_801CD900[15]; // planet alpha used for something?
MissionStatus sPrevMissionStatus;
s32 D_menu_801CD940;
s32 sMapState;
s32 sMapSubState; // Another type of map state? Investigate
s32 D_menu_801CD94C;
PlanetId sPrevPlanetId;
PlanetId sCurrentPlanetId; // sCurrentPlanetId
PlanetId sNextPlanetId;
s32 D_menu_801CD95C;
s32 D_menu_801CD960;
s32 D_menu_801CD964;
s32 D_menu_801CD968;
bool D_menu_801CD96C;
s32 D_menu_801CD970;
bool D_menu_801CD974;
s32 D_menu_801CD978;
s32 D_menu_801CD97C;
bool D_menu_801CD980;
s32 D_menu_801CD984;
s32 D_menu_801CD988;
s32 D_menu_801CD98C;
s32 D_menu_801CD990;
s32 D_menu_801CD994;
s32 D_menu_801CD998;
f32 D_menu_801CD99C;
bool D_menu_801CD9A0;
s32 D_menu_801CD9A4;
s32 sLevelPlayed;
s32 D_menu_801CD9AC;
f32 D_menu_801CD9B0;
f32 D_menu_801CD9B4;
s32 sMapTimer1;
s32 sMapTimer2;
s32 sMapTimer3;
s32 D_menu_801CD9C4;
s32 D_menu_801CD9C8;
s32 sRestartLevelStates;
s32 sExplosionAnimIdx;
s32 D_menu_801CD9D4;
s32 D_menu_801CD9D8;
f32 sPrologueTextXpos;
f32 sPrologueTextYpos;
f32 sPrologueNextTexAlpha;
f32 sPrologueCurrentTexAlpha;
f32 D_menu_801CD9EC;
s32 sPrologueTexIdx;
f32 sMapCamEyeX; // x
f32 sMapCamEyeY; // y
f32 sMapCamEyeZ; // z
f32 sMapCamAtX; // x
f32 sMapCamAtY; // y
f32 sMapCamAtZ; // z
f32 D_menu_801CDA0C; // camera x
f32 D_menu_801CDA10; // camera y
f32 D_menu_801CDA14;
f32 D_menu_801CDA18;
f32 D_menu_801CDA1C;
f32 sMapCamUpX;
f32 sMapCamUpY;
f32 sMapCamUpZ;
f32 sPathFollowCamAtX;
f32 sPathFollowCamAtY;
f32 sPathFollowCamEyeX;
f32 sPathFollowCamEyeY;
Vec3f sZoomPlanetCamAt;
Vec3f sZoomPlanetCamEye;
Matrix D_menu_801CDA60[15];
Matrix D_menu_801CDE20[15]; // planet related
Matrix D_menu_801CE1E0[15];
Matrix D_menu_801CE5A0[15];
Vec3f sPlanetPositions[15];
f32 D_menu_801CEA18[15];
f32 sCurrentPlanetCamZDist;
f32 D_menu_801CEA58;
f32 D_menu_801CEA5C;
f32 D_menu_801CEA60;
f32 D_menu_801CEA64;
f32 D_menu_801CEA68;
f32 sMapPlanetCardAlpha;
f32 sMapPlanetCardAlphaScale;
s32 sTeamStatusAlpha;
f32 D_menu_801CEA78;
f32 D_menu_801CEA7C;
f32 D_menu_801CEA80;
f32 D_menu_801CEA84;
f32 D_menu_801CEA88;
f32 D_menu_801CEA8C;
f32 D_menu_801CEA90;
f32 D_menu_801CEA94;
s32 D_menu_801CEA98;
f32 D_menu_801CEA9C;
f32 D_menu_801CEAA0;
f32 D_menu_801CEAA4;
f32 sCursorYpos;
f32 D_menu_801CEAAC;
f32 D_menu_801CEAB0;
s32 D_menu_801CEAB4;
f32 D_menu_801CEAB8[15];
f32 D_menu_801CEAF8[15];
s32 D_menu_801CEB34;
s32 D_menu_801CEB38;
f32 sMapCorneriaExplosionScale;
f32 D_menu_801CEB40;
bool sPlanetExplosions[EXPLOSIONS_MAX];
s32 D_menu_801CEB58[3][10];
s32 D_menu_801CEBD0[3][10];
f32 D_menu_801CEC48[3][10];
f32 D_menu_801CECC0[3][10];
f32 D_menu_801CED38[3][10];
f32 D_menu_801CEDB0[3][10];
f32 D_menu_801CEE28[3][10];
s32 D_menu_801CEEA0;
s32 D_menu_801CEEA4;
s32 D_menu_801CEEA8;
s32 D_menu_801CEEAC;
Vec3f D_menu_801CEEB0;
f32 D_menu_801CEEBC;
f32 D_menu_801CEEC0;
s32 D_menu_801CEEC4;
s32 D_menu_801CEEC8;
s32 D_menu_801CEECC;
s32 D_menu_801CEED0;
s32 D_menu_801CEED4;
s32 D_menu_801CEED8;
f32 D_menu_801CEEDC;
f32 D_menu_801CEEE0;
Vec3f D_menu_801CEEE8[9];
Vec3f D_menu_801CEF58[9];
s32 D_menu_801CEFC4;
s32 D_menu_801CEFC8;
s32 D_menu_801CEFCC;
s32 D_menu_801CEFD0;
s32 D_menu_801CEFD4;
bool D_menu_801CEFD8;
s32 D_menu_801CEFDC;
f32 D_menu_801CEFE0;
f32 D_menu_801CEFE8[3];
f32 D_menu_801CEFF4;
f32 D_menu_801CEFF8;
s32 D_menu_801CF000[3];
s32 D_menu_801CF00C;
s32 D_menu_801CF010;
s32 D_menu_801CF014;
s32 D_menu_801CF018;
f32 s3DFontXpos[8];
f32 s3DFontYpos[8];
f32 s3DFontZpos[8];
f32 s3DFontScale;
f32 s3DFontXrot[8];
f32 s3DFontYrot[8];
f32* D_menu_801CF0C8;
f32* D_menu_801CF0CC;
f32* D_menu_801CF0D0;
s32 D_menu_801CF0D8[8];
s32 D_menu_801CF0F8[8];
s32 D_menu_801CF118;
s32 D_menu_801CF11C;
bool D_menu_801CF120;
f32 D_menu_801CF124;
s32 D_menu_801AF420[2] = { 10, 20 };
u16* sBriefingMsg[15][2] = {
{ gMsg_ID_1220, gMsg_ID_1230 }, { gMsg_ID_1320, gMsg_ID_1330 },
{ gMsg_ID_1300, gMsg_ID_1310 }, { gMsg_ID_1420, gMsg_ID_1430 },
{ gMsg_ID_1260, gMsg_ID_1270 }, { gMsg_ID_1440, gMsg_ID_1450 },
{ gMsg_ID_1360, gMsg_ID_1370 }, { gMsg_ID_1340, gMsg_ID_1350 },
{ gMsg_ID_1400, gMsg_ID_1410 }, { gMsg_ID_1200, gMsg_ID_1210 },
{ gMsg_ID_1240, gMsg_ID_1250 }, { gMsg_ID_1380, gMsg_ID_1390 },
{ gMsg_ID_1280, gMsg_ID_1290 }, { NULL, NULL },
{ gMsg_ID_1460, gMsg_ID_1470 },
};
Planet sPlanets[PLANET_MAX] = {
{
PLANET_METEO,
{ 1150.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f },
-130.0f,
1.0f,
0,
PL_ANIM_STATIC,
PLANET_FORTUNA,
PLANET_NONE,
PLANET_KATINA,
},
{
PLANET_AREA_6,
{ 1400.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f },
-315.0f,
0.15f,
0,
PL_ANIM_ROTATE_Y,
PLANET_NONE,
PLANET_NONE,
PLANET_NONE,
},
{
PLANET_BOLSE,
{ 1400.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f },
-345.0f,
0.15f,
0,
PL_ANIM_ROTATE_Y,
PLANET_NONE,
PLANET_NONE,
PLANET_NONE,
},
{
PLANET_SECTOR_Z,
{ 1125.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f },
-285.0f,
2.5f * 2.0f,
0,
PL_ANIM_BILLBOARD,
PLANET_BOLSE,
PLANET_AREA_6,
PLANET_NONE,
},
{
PLANET_SECTOR_X,
{ 750.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f },
-60.0f,
2.5f * 2.0f,
0,
PL_ANIM_BILLBOARD,
PLANET_TITANIA,
PLANET_MACBETH,
PLANET_SECTOR_Z,
},
{
PLANET_SECTOR_Y,
{ 1125.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f },
-190.0f,
2.5f * 2.0f,
0,
PL_ANIM_BILLBOARD,
PLANET_KATINA,
PLANET_AQUAS,
PLANET_NONE,
},
{
PLANET_KATINA,
{ 750.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f },
-150.0f,
2.5f,
0,
PL_ANIM_SPIN,
PLANET_SECTOR_X,
PLANET_SOLAR,
PLANET_NONE,
},
{
PLANET_MACBETH,
{ 825.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f },
-330.0f,
2.5f,
0,
PL_ANIM_SPIN,
PLANET_BOLSE,
PLANET_AREA_6,
PLANET_NONE,
},
{
PLANET_ZONESS,
{ 900.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f },
-260.0f,
2.5f,
0,
PL_ANIM_SPIN,
PLANET_MACBETH,
PLANET_SECTOR_Z,
PLANET_NONE,
},
{
PLANET_CORNERIA,
{ 1500.0f, 0.0f, 10.0f },
{ 0.0f, 0.0f, 0.0f },
-150.0f,
5.0f,
0,
PL_ANIM_SPIN,
PLANET_METEO,
PLANET_SECTOR_Y,
PLANET_NONE,
},
{
PLANET_TITANIA,
{ 975.0f, 0.0f, -10.0f },
{ 0.0f, 0.0f, 0.0f },
-375.0f,
2.5f,
0,
PL_ANIM_SPIN,
PLANET_BOLSE,
PLANET_NONE,
PLANET_NONE,
},
{
PLANET_AQUAS,
{ 900.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f },
-220.0f,
2.5f,
0,
PL_ANIM_SPIN,
PLANET_ZONESS,
PLANET_NONE,
PLANET_NONE,
},
{
PLANET_FORTUNA,
{ 975.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f },
-105.0f,
2.5f,
0,
PL_ANIM_SPIN,
PLANET_SECTOR_X,
PLANET_SOLAR,
PLANET_NONE,
},
{
PLANET_VENOM,
{ 1800.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f },
-330.0f,
9.0f,
0,
PL_ANIM_SPIN,
PLANET_NONE,
PLANET_NONE,
PLANET_NONE,
},
{
PLANET_SOLAR,
{ 0.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f },
0.0f,
10.0f,
0,
PL_ANIM_ROTATE_Z,
PLANET_MACBETH,
PLANET_NONE,
PLANET_NONE,
},
};
// unused
PlanetId sPlanetList[] = {
PLANET_CORNERIA, PLANET_METEO, PLANET_TITANIA, PLANET_SECTOR_X, PLANET_AQUAS,
PLANET_BOLSE, PLANET_VENOM, PLANET_FORTUNA, PLANET_AREA_6, PLANET_MACBETH,
PLANET_SECTOR_Z, PLANET_ZONESS, PLANET_KATINA, PLANET_SECTOR_Y, PLANET_SOLAR,
};
Gfx* sExplosionAnimDLs[4] = { aMapExplosion1DL, aMapExplosion2DL, aMapExplosion3DL, aMapExplosion4DL };
TitleCard sPlanetNameCards[14] = {
{ D_MAP_6007B90, 128, 28, 95.0f }, { D_MAP_60030D0, 96, 28, 110.0f }, { D_MAP_60131A0, 176, 12, 73.0f },
{ D_MAP_6009AD0, 168, 28, 77.0f }, { D_MAP_600B9B0, 168, 28, 74.0f }, { D_MAP_6001C80, 96, 13, 106.0f },
{ D_MAP_6011660, 176, 12, 75.0f }, { D_MAP_6010010, 112, 13, 109.0f }, { D_MAP_6017640, 112, 28, 101.0f },
{ D_MAP_6015CE0, 96, 28, 108.0f }, { D_MAP_600E210, 160, 28, 78.0f }, { D_MAP_6014360, 176, 12, 73.0f },
{ D_MAP_6004AC0, 168, 19, 72.0f }, { D_MAP_6006320, 104, 28, 105.0f },
};
TitleCard sPlanetTitleCards[] = {
{ D_MAP_6008990, 232, 19, 46.0f }, { D_MAP_6003B50, 208, 19, 56.0f }, { D_MAP_60139E0, 128, 19, 98.0f },
{ D_MAP_600AD30, 168, 19, 77.0f }, { D_MAP_600CC10, 128, 19, 95.0f }, { D_MAP_6002160, 208, 19, 57.0f },
{ D_MAP_6011EA0, 256, 19, 40.0f }, { D_MAP_60105C0, 224, 19, 49.0f }, { D_MAP_6018280, 184, 19, 70.0f },
{ D_MAP_6016760, 200, 18, 61.0f }, { D_MAP_600F390, 168, 19, 75.0f }, { D_MAP_6014BA0, 232, 19, 43.0f },
{ D_MAP_6005740, 160, 19, 81.0f }, { D_MAP_6006E80, 176, 19, 70.0f },
};
char* sPlanetNames[] = {
"ME", "A6", "BO", "SZ", "SX", "SY", "KA", "MA", "ZO", "CO", "TI", "AQ", "FO", "VE", "SO",
};
Gfx* sMapGralPepperFaceDLs[2] = {
aMapGralPepperFace1DL,
aMapGralPepperFace2DL,
};
ObjPosition sMapMeteors[] = {
{ -491.0f, 1170.0f, 20.0f, 0.71f }, { -488.0f, 1135.0f, 15.0f, 0.6f }, { -496.0f, 1090.0f, 0.0f, 0.50f },
{ -489.0f, 1200.0f, 0.0f, 0.6f }, { -489.0f, 1150.0f, -15.0f, 0.80f }, { -487.0f, 1143.0f, -15.0f, 0.8f },
{ -493.0f, 1182.0f, -20.0f, 0.90f }, { -491.0f, 1080.0f, -25.0f, 0.8f }, { -497.0f, 1114.0f, -25.0f, 0.70f },
{ -497.0f, 1164.0f, -20.0f, 0.9f }, { -485.0f, 1206.0f, 15.0f, 1.10f }, { -488.0f, 1213.0f, -20.0f, 1.1f },
{ -485.0f, 1257.0f, 0.0f, 1.10f }, { -491.0f, 1213.0f, -20.0f, 0.9f }, { -484.0f, 1295.0f, 0.0f, 0.80f },
{ -487.0f, 1277.0f, 20.0f, 0.8f }, { -485.0f, 1310.0f, 25.0f, 0.70f }, { -485.0f, 1331.0f, 0.0f, 0.8f },
{ -493.0f, 1118.0f, 15.0f, 0.80f }, { -494.0f, 1068.0f, 30.0f, 0.6f }, { -504.0f, 1018.0f, -30.0f, 0.50f },
{ -492.0f, 1071.0f, -10.0f, 0.6f }, { -494.0f, 1164.0f, -10.0f, 0.50f }, { -498.0f, 1091.0f, 0.0f, 0.5f },
{ -493.0f, 1082.0f, 0.0f, 0.60f }, { -498.0f, 1141.0f, 15.0f, 0.7f }, { -498.0f, 1034.0f, 15.0f, 0.70f },
{ -504.0f, 1041.0f, 20.0f, 0.8f }, { -507.0f, 1076.0f, 25.0f, 0.70f }, { -504.0f, 1092.0f, 0.0f, 0.8f },
{ -499.0f, 1076.0f, 20.0f, 1.00f }, { -519.0f, 1084.0f, -15.0f, 1.0f }, { -506.0f, 1133.0f, 20.0f, 1.10f },
{ -502.0f, 1144.0f, 0.0f, 1.0f }, { -514.0f, 1109.0f, -10.0f, 0.90f }, { -521.0f, 1136.0f, -20.0f, 0.8f },
{ -511.0f, 1052.0f, 20.0f, 0.80f }, { -515.0f, 1142.0f, -25.0f, 0.6f }, { -518.0f, 1138.0f, -20.0f, 0.80f },
{ -512.0f, 1099.0f, -15.0f, 0.5f }, { -523.0f, 1179.0f, -30.0f, 0.70f }, { -519.0f, 1176.0f, -30.0f, 0.5f },
};
ObjPosition sMapArea6Ships[4] = {
{ 50.0f, 1410.0f, 40.0f, 0.10f },
{ 35.0f, 1235.0f, 40.0f, 0.03f },
{ 42.0f, 1270.0f, 60.0f, 0.05f },
{ 35.0f, 1280.0f, 20.0f, 0.05f },
};
PlanetPath sPaths[24] = {
{ PL_PATH_BLU, PLANET_CORNERIA, PLANET_METEO, 5, 0, 0, 0 },
{ PL_PATH_BLU, PLANET_METEO, PLANET_FORTUNA, 5, 0, 0, 0 },
{ PL_PATH_BLU, PLANET_FORTUNA, PLANET_SECTOR_X, 5, 0, 0, 0 },
{ PL_PATH_BLU, PLANET_SECTOR_X, PLANET_TITANIA, 5, 0, 0, 0 },
{ PL_PATH_BLU, PLANET_TITANIA, PLANET_BOLSE, 5, 0, 0, 0 },
{ PL_PATH_BLU, PLANET_KATINA, PLANET_SECTOR_X, 5, 0, 0, 0 },
{ PL_PATH_BLU, PLANET_MACBETH, PLANET_BOLSE, 5, 0, 0, 0 },
{ PL_PATH_BLU, PLANET_SECTOR_Z, PLANET_BOLSE, 5, 0, 0, 0 },
{ PL_PATH_BLU, PLANET_BOLSE, PLANET_VENOM, 5, 0, 0, 0 },
{ PL_PATH_YLW, PLANET_SECTOR_Y, PLANET_KATINA, 5, 0, 0, 0 },
{ PL_PATH_YLW, PLANET_KATINA, PLANET_SOLAR, 5, 0, 0, 0 },
{ PL_PATH_YLW, PLANET_SOLAR, PLANET_MACBETH, 5, 0, 0, 0 },
{ PL_PATH_YLW, PLANET_SECTOR_X, PLANET_MACBETH, 5, 0, 0, 0 },
{ PL_PATH_YLW, PLANET_FORTUNA, PLANET_SOLAR, 5, 0, 0, 0 },
{ PL_PATH_YLW, PLANET_ZONESS, PLANET_MACBETH, 5, 0, 0, 0 },
{ PL_PATH_RED, PLANET_CORNERIA, PLANET_SECTOR_Y, 5, 0, 0, 0 },
{ PL_PATH_RED, PLANET_SECTOR_Y, PLANET_AQUAS, 5, 0, 0, 0 },
{ PL_PATH_RED, PLANET_AQUAS, PLANET_ZONESS, 5, 0, 0, 0 },
{ PL_PATH_RED, PLANET_ZONESS, PLANET_SECTOR_Z, 5, 0, 0, 0 },
{ PL_PATH_RED, PLANET_SECTOR_Z, PLANET_AREA_6, 5, 0, 0, 0 },
{ PL_PATH_RED, PLANET_MACBETH, PLANET_AREA_6, 5, 0, 0, 0 },
{ PL_PATH_RED, PLANET_AREA_6, PLANET_VENOM, 5, 0, 0, 0 },
{ PL_WARP_YLW, PLANET_METEO, PLANET_KATINA, 5, 0, 0, 0 },
{ PL_WARP_RED, PLANET_SECTOR_X, PLANET_SECTOR_Z, 10, 0, 0, 0 },
};
f32 D_menu_801AFFB8[] = {
90.0f, 170.0f, 130.0f, 100.0f, 100.0f, 100.0f, 80.0f, 80.0f, 80.0f, 150.0f, 80.0f, 80.0f, 80.0f, 270.0f, 250.0f,
};
f32 D_menu_801AFFF4 = 0.0f; // yRot of something
f32 D_menu_801AFFF8 = 0.0f; // xRot of something
f32 D_menu_801AFFFC = 0.0f; // yRot of something
f32 D_menu_801B0000 = 0.0f; // xRot of something
s32 D_menu_801B0004[47] = {
39, 35, 32, 30, 27, 26, 24, 22, 21, 20, 18, 17, 16, 15, 14, 13, 12, 12, 11, 10, 9, 9, 8, 8,
7, 6, 6, 6, 5, 5, 4, 4, 4, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1,
};
// Looks like a quarter of a circle
s32
sMapQuarterCircleTex[47][96] = {
{ 0, 2, 2, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 11 },
{ 0, 2, 3, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 15, 16, 17 },
{ 0, 2, 3, 4, 5, 6, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11,
12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 19, 20, 21 },
{ 0, 2, 4, 5, 5, 6, 7, 7, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13,
13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19, 20, 21, 22, 23, 24 },
{ 0, 3, 4, 5, 6, 7, 7, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15,
15, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 23, 23, 24, 25, 26, 27, 28 },
{ 0, 3, 4, 5, 6, 7, 7, 8, 9, 9, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16,
16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 25, 25, 26, 27, 28, 29 },
{ 0, 3, 4, 5, 6, 7, 8, 9, 9, 10, 10, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17,
18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 27, 27, 28, 29, 30, 31, 32 },
{ 0, 3, 4, 6, 7, 7, 8, 9, 10, 10, 11, 11, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19,
19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 29, 29, 30, 31, 32, 33, 34, 35 },
{ 0, 3, 5, 6, 7, 8, 8, 9, 10, 10, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19,
20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 29, 29, 30, 31, 31, 32, 33, 34, 35, 37 },
{ 0, 3, 5, 6, 7, 8, 8, 9, 10, 11, 11, 12, 12, 13, 14, 14, 15, 15, 16,
16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25,
26, 26, 27, 27, 28, 28, 29, 29, 30, 31, 31, 32, 33, 34, 34, 35, 37, 38 },
{ 0, 3, 5, 6, 7, 8, 9, 10, 10, 11, 12, 12, 13, 13, 14, 15, 15, 16, 16, 17,
17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27,
27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 33, 33, 34, 35, 35, 36, 37, 38, 39, 41 },
{ 0, 3, 5, 6, 7, 8, 9, 10, 10, 11, 12, 12, 13, 14, 14, 15, 15, 16, 16, 17, 17,
18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28,
28, 29, 29, 30, 30, 31, 32, 32, 33, 33, 34, 35, 35, 36, 37, 38, 39, 40, 41, 42 },
{ 0, 3, 5, 6, 7, 8, 9, 10, 11, 11, 12, 13, 13, 14, 14, 15, 16, 16, 17, 17, 18, 18,
19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29,
30, 30, 31, 31, 32, 32, 33, 33, 34, 35, 35, 36, 37, 37, 38, 39, 40, 41, 42, 44 },
{ 0, 3, 5, 6, 7, 8, 9, 10, 11, 11, 12, 13, 13, 14, 15, 15, 16, 16, 17, 17, 18, 18,
19, 20, 20, 21, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29,
30, 30, 31, 31, 32, 32, 33, 34, 34, 35, 35, 36, 37, 37, 38, 39, 40, 40, 41, 42, 44, 45 },
{ 0, 3, 5, 6, 7, 8, 9, 10, 11, 12, 12, 13, 14, 14, 15, 15, 16, 17, 17, 18, 18, 19, 19,
20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31,
31, 32, 32, 33, 33, 34, 34, 35, 35, 36, 37, 37, 38, 39, 39, 40, 41, 42, 43, 44, 45, 47 },
{ 0, 4, 5, 7, 8, 9, 9, 10, 11, 12, 13, 13, 14, 14, 15, 16, 16, 17, 17, 18, 18, 19, 19, 20,
21, 21, 22, 22, 23, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32,
32, 33, 33, 34, 34, 35, 36, 36, 37, 37, 38, 39, 39, 40, 41, 41, 42, 43, 44, 45, 47, 48 },
{ 0, 4, 5, 7, 8, 9, 10, 10, 11, 12, 13, 13, 14, 15, 15, 16, 16, 17, 18, 18, 19, 19, 20, 20,
21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32,
33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 39, 39, 40, 41, 41, 42, 43, 44, 45, 46, 47, 48, 50 },
{ 0, 4, 5, 7, 8, 9, 10, 10, 11, 12, 13, 13, 14, 15, 15, 16, 16, 17, 18, 18, 19, 19, 20, 20,
21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32,
33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 39, 39, 40, 41, 41, 42, 43, 44, 45, 46, 47, 48, 50 },
{ 0, 4, 5, 7, 8, 9, 10, 11, 11, 12, 13, 14, 14, 15, 15, 16, 17, 17, 18, 18, 19, 19, 20, 21, 21,
22, 22, 23, 23, 24, 24, 25, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33,
34, 34, 35, 35, 36, 36, 37, 38, 38, 39, 39, 40, 41, 41, 42, 43, 43, 44, 45, 46, 47, 48, 49, 51 },
{ 0, 4, 5, 7, 8, 9, 10, 11, 12, 12, 13, 14, 14, 15, 16, 16, 17, 17, 18, 19, 19, 20, 20, 21, 21, 22,
22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34, 34, 35,
35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 41, 41, 42, 43, 43, 44, 45, 46, 46, 47, 48, 50, 51, 53 },
{ 0, 4, 6, 7, 8, 9, 10, 11, 12, 12, 13, 14, 15, 15, 16, 16, 17, 18, 18, 19, 19, 20, 20, 21, 22, 22,
23, 23, 24, 24, 25, 25, 26, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34, 34, 35,
35, 36, 36, 37, 37, 38, 38, 39, 40, 40, 41, 41, 42, 43, 43, 44, 45, 45, 46, 47, 48, 49, 50, 51, 52, 54 },
{ 0, 4, 6, 7, 8, 9, 10, 11, 12, 12, 13, 14, 15, 15, 16, 16, 17, 18, 18, 19, 19, 20, 20, 21, 22, 22,
23, 23, 24, 24, 25, 25, 26, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34, 34, 35,
35, 36, 36, 37, 37, 38, 38, 39, 40, 40, 41, 41, 42, 43, 43, 44, 45, 45, 46, 47, 48, 49, 50, 51, 52, 54 },
{ 0, 4, 6, 7, 8, 9, 10, 11, 12, 13, 13, 14, 15, 15, 16, 17, 17, 18, 18, 19, 20, 20, 21, 21, 22, 22, 23,
23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34, 34, 35, 35, 36, 36,
37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 43, 43, 44, 45, 45, 46, 47, 47, 48, 49, 50, 51, 52, 54, 56 },
{ 0, 4, 6, 7, 8, 9, 10, 11, 12, 13, 13, 14, 15, 15, 16, 17, 17, 18, 18, 19, 20, 20, 21, 21, 22, 22, 23,
23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34, 34, 35, 35, 36, 36,
37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 43, 43, 44, 45, 45, 46, 47, 47, 48, 49, 50, 51, 52, 54, 56 },
{ 0, 4, 6, 7, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 16, 17, 18, 18, 19, 19, 20,
20, 21, 21, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 28, 29, 29, 30, 30,
31, 31, 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41,
42, 42, 43, 43, 44, 45, 45, 46, 47, 47, 48, 49, 50, 51, 52, 53, 54, 55, 57 },
{ 0, 4, 6, 7, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 16, 17, 18, 18, 19, 19, 20,
21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31,
31, 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41,
42, 42, 43, 43, 44, 45, 45, 46, 47, 47, 48, 49, 49, 50, 51, 52, 53, 54, 55, 57, 58 },
{ 0, 4, 6, 7, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 16, 17, 18, 18, 19, 19, 20,
21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31,
31, 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41,
42, 42, 43, 43, 44, 45, 45, 46, 47, 47, 48, 49, 49, 50, 51, 52, 53, 54, 55, 57, 58 },
{ 0, 4, 6, 7, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 16, 17, 18, 18, 19, 19, 20,
21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31,
31, 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41,
42, 42, 43, 43, 44, 45, 45, 46, 47, 47, 48, 49, 49, 50, 51, 52, 53, 54, 55, 57, 58 },
{ 0, 4, 6, 7, 8, 10, 11, 11, 12, 13, 14, 15, 15, 16, 17, 17, 18, 19, 19, 20, 20, 21,
21, 22, 22, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 30, 31, 31, 32,
32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43,
44, 44, 45, 45, 46, 47, 47, 48, 49, 49, 50, 51, 52, 52, 53, 54, 55, 57, 58, 60 },
{ 0, 4, 6, 7, 8, 10, 11, 11, 12, 13, 14, 15, 15, 16, 17, 17, 18, 19, 19, 20, 20, 21,
21, 22, 22, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 30, 31, 31, 32,
32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43,
44, 44, 45, 45, 46, 47, 47, 48, 49, 49, 50, 51, 52, 52, 53, 54, 55, 57, 58, 60 },
{ 0, 4, 6, 7, 9, 10, 11, 12, 12, 13, 14, 15, 15, 16, 17, 17, 18, 19, 19, 20, 20, 21,
22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32,
33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43,
44, 44, 45, 45, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 54, 55, 56, 57, 58, 59, 61 },
{ 0, 4, 6, 7, 9, 10, 11, 12, 12, 13, 14, 15, 15, 16, 17, 17, 18, 19, 19, 20, 20, 21,
22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32,
33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43,
44, 44, 45, 45, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 54, 55, 56, 57, 58, 59, 61 },
{ 0, 4, 6, 7, 9, 10, 11, 12, 12, 13, 14, 15, 15, 16, 17, 17, 18, 19, 19, 20, 20, 21,
22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32,
33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43,
44, 44, 45, 45, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 54, 55, 56, 57, 58, 59, 61 },
{ 0, 4, 6, 7, 9, 10, 11, 12, 13, 13, 14, 15, 16, 16, 17, 18, 18, 19, 20, 20, 21, 21, 22,
22, 23, 23, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 32, 33, 33,
34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45,
46, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 53, 54, 55, 56, 57, 58, 59, 61, 63 },
{ 0, 4, 6, 7, 9, 10, 11, 12, 13, 13, 14, 15, 16, 16, 17, 18, 18, 19, 20, 20, 21, 21, 22,
22, 23, 23, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 32, 33, 33,
34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45,
46, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 53, 54, 55, 56, 57, 58, 59, 61, 63 },
{ 0, 4, 6, 7, 9, 10, 11, 12, 13, 13, 14, 15, 16, 16, 17, 18, 18, 19, 20, 20, 21, 21, 22,
22, 23, 23, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 32, 33, 33,
34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45,
46, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 53, 54, 55, 56, 57, 58, 59, 61, 63 },
{ 0, 4, 6, 7, 9, 10, 11, 12, 13, 13, 14, 15, 16, 16, 17, 18, 18, 19, 20, 20, 21, 21, 22,
22, 23, 23, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 32, 33, 33,
34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45,
46, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 53, 54, 55, 56, 57, 58, 59, 61, 63 },
{ 0, 4, 6, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 17, 17, 18, 18, 19, 20, 20, 21, 21, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34,
34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45,
46, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 53, 54, 55, 56, 57, 57, 58, 60, 61, 62, 64 },
{ 0, 4, 6, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 17, 17, 18, 18, 19, 20, 20, 21, 21, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34,
34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45,
46, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 53, 54, 55, 56, 57, 57, 58, 60, 61, 62, 64 },
{ 0, 4, 6, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 17, 17, 18, 18, 19, 20, 20, 21, 21, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34,
34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45,
46, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 53, 54, 55, 56, 57, 57, 58, 60, 61, 62, 64 },
{ 0, 4, 6, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 17, 17, 18, 18, 19, 20, 20, 21, 21, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34,
34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45,
46, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 53, 54, 55, 56, 57, 57, 58, 60, 61, 62, 64 },
{ 0, 4, 6, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 17, 17, 18, 18, 19, 20, 20, 21, 21, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34,
34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45,
46, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 53, 54, 55, 56, 57, 57, 58, 60, 61, 62, 64 },
{ 0, 4, 6, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 17, 17, 18, 18, 19, 20, 20, 21, 21, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34,
34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45,
46, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 53, 54, 55, 56, 57, 57, 58, 60, 61, 62, 64 },
{ 0, 4, 6, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 17, 17, 18, 18, 19, 20, 20, 21, 21, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34,
34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45,
46, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 53, 54, 55, 56, 57, 57, 58, 60, 61, 62, 64 },
{ 0, 4, 6, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 17, 17, 18, 18, 19, 20, 20, 21, 21, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34,
34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45,
46, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 53, 54, 55, 56, 57, 57, 58, 60, 61, 62, 64 },
{ 0, 4, 6, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 17, 17, 18, 18, 19, 20, 20, 21, 21, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34,
34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45,
46, 46, 47, 47, 48, 49, 49, 50, 51, 51, 52, 53, 53, 54, 55, 56, 57, 57, 58, 60, 61, 62, 64 },
{ 0, 4, 6, 8, 9, 10, 11, 12, 13, 14, 14, 15, 16, 17, 17, 18, 19, 19, 20, 21, 21, 22, 22, 23,
23, 24, 24, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 33, 34, 34, 35,
35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47,
48, 48, 49, 49, 50, 51, 51, 52, 52, 53, 54, 55, 55, 56, 57, 58, 59, 60, 61, 62, 64, 66 },
};
Vtx gMapPlanetVTX[] = {
VTX(30, 30, 0, 3072, 0, 255, 255, 255, 255), VTX(-30, 30, 0, 0, 0, 255, 255, 255, 255),
VTX(-30, 25, 0, 0, 256, 255, 255, 255, 255), VTX(30, 25, 0, 3072, 256, 255, 255, 255, 255),
VTX(30, 25, 0, 3072, 0, 255, 255, 255, 255), VTX(-30, 25, 0, 0, 0, 255, 255, 255, 255),
VTX(-30, 20, 0, 0, 256, 255, 255, 255, 255), VTX(30, 20, 0, 3072, 256, 255, 255, 255, 255),
VTX(30, 20, 0, 3072, 0, 255, 255, 255, 255), VTX(-30, 20, 0, 0, 0, 255, 255, 255, 255),
VTX(-30, 15, 0, 0, 256, 255, 255, 255, 255), VTX(30, 15, 0, 3072, 256, 255, 255, 255, 255),
VTX(30, 15, 0, 3072, 0, 255, 255, 255, 255), VTX(-30, 15, 0, 0, 0, 255, 255, 255, 255),
VTX(-30, 10, 0, 0, 256, 255, 255, 255, 255), VTX(30, 10, 0, 3072, 256, 255, 255, 255, 255),
VTX(30, 10, 0, 3072, 0, 255, 255, 255, 255), VTX(-30, 10, 0, 0, 0, 255, 255, 255, 255),
VTX(-30, 5, 0, 0, 256, 255, 255, 255, 255), VTX(30, 5, 0, 3072, 256, 255, 255, 255, 255),
VTX(30, 5, 0, 3072, 0, 255, 255, 255, 255), VTX(-30, 5, 0, 0, 0, 255, 255, 255, 255),
VTX(-30, 0, 0, 0, 256, 255, 255, 255, 255), VTX(30, 0, 0, 3072, 256, 255, 255, 255, 255),
VTX(30, 0, 0, 3072, 0, 255, 255, 255, 255), VTX(-30, 0, 0, 0, 0, 255, 255, 255, 255),
VTX(-30, -5, 0, 0, 256, 255, 255, 255, 255), VTX(30, -5, 0, 3072, 256, 255, 255, 255, 255),
VTX(30, -5, 0, 3072, 0, 255, 255, 255, 255), VTX(-30, -5, 0, 0, 0, 255, 255, 255, 255),
VTX(-30, -10, 0, 0, 256, 255, 255, 255, 255), VTX(30, -10, 0, 3072, 256, 255, 255, 255, 255),
VTX(30, -10, 0, 3072, 0, 255, 255, 255, 255), VTX(-30, -10, 0, 0, 0, 255, 255, 255, 255),
VTX(-30, -15, 0, 0, 256, 255, 255, 255, 255), VTX(30, -15, 0, 3072, 256, 255, 255, 255, 255),
VTX(30, -15, 0, 3072, 0, 255, 255, 255, 255), VTX(-30, -15, 0, 0, 0, 255, 255, 255, 255),
VTX(-30, -20, 0, 0, 256, 255, 255, 255, 255), VTX(30, -20, 0, 3072, 256, 255, 255, 255, 255),
VTX(30, -20, 0, 3072, 0, 255, 255, 255, 255), VTX(-30, -20, 0, 0, 0, 255, 255, 255, 255),
VTX(-30, -25, 0, 0, 256, 255, 255, 255, 255), VTX(30, -25, 0, 3072, 256, 255, 255, 255, 255),
VTX(30, -25, 0, 3072, 0, 255, 255, 255, 255), VTX(-30, -25, 0, 0, 0, 255, 255, 255, 255),
VTX(-30, -30, 0, 0, 256, 255, 255, 255, 255), VTX(30, -30, 0, 3072, 256, 255, 255, 255, 255),
};
Gfx gMapVenomCloudDL[] = {
gsSPVertex(gMapPlanetVTX, 16, 0),
gsDPLoadTextureBlock(gMapVenomCloudTex, G_IM_FMT_IA, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapVenomCloudTex[96 * 8 * 1], G_IM_FMT_IA, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapVenomCloudTex[96 * 8 * 2], G_IM_FMT_IA, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapVenomCloudTex[96 * 8 * 3], G_IM_FMT_IA, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[16], 16, 0),
gsDPLoadTextureBlock(&gMapVenomCloudTex[96 * 8 * 4], G_IM_FMT_IA, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapVenomCloudTex[96 * 8 * 5], G_IM_FMT_IA, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapVenomCloudTex[96 * 8 * 6], G_IM_FMT_IA, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapVenomCloudTex[96 * 8 * 7], G_IM_FMT_IA, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[32], 16, 0),
gsDPLoadTextureBlock(&gMapVenomCloudTex[96 * 8 * 8], G_IM_FMT_IA, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapVenomCloudTex[96 * 8 * 9], G_IM_FMT_IA, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapVenomCloudTex[96 * 8 * 10], G_IM_FMT_IA, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapVenomCloudTex[96 * 8 * 11], G_IM_FMT_IA, G_IM_SIZ_8b, 96, 8, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsDPPipeSync(),
gsDPSetTextureLUT(G_TT_NONE),
gsSPEndDisplayList(),
};
Gfx gMapCorneriaDL[] = {
gsDPLoadTLUT_pal256(gMapCorneriaTLUT),
gsSPVertex(gMapPlanetVTX, 16, 0),
gsDPLoadTextureBlock(gMapCorneriaTex, G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTextureLUT(G_TT_RGBA16),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapCorneriaTex[96 * 8 * 1], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapCorneriaTex[96 * 8 * 2], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapCorneriaTex[96 * 8 * 3], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[16], 16, 0),
gsDPLoadTextureBlock(&gMapCorneriaTex[96 * 8 * 4], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapCorneriaTex[96 * 8 * 5], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapCorneriaTex[96 * 8 * 6], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapCorneriaTex[96 * 8 * 7], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[32], 16, 0),
gsDPLoadTextureBlock(&gMapCorneriaTex[96 * 8 * 8], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapCorneriaTex[96 * 8 * 9], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapCorneriaTex[96 * 8 * 10], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapCorneriaTex[96 * 8 * 11], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 8, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsDPPipeSync(),
gsDPSetTextureLUT(G_TT_NONE),
gsSPEndDisplayList(),
};
Gfx gMapFortunaDL[] = {
gsDPLoadTLUT_pal256(gMapFortunaTLUT),
gsSPVertex(gMapPlanetVTX, 16, 0),
gsDPLoadTextureBlock(&gMapFortunaTex, G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTextureLUT(G_TT_RGBA16),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapFortunaTex[96 * 8 * 1], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapFortunaTex[96 * 8 * 2], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapFortunaTex[96 * 8 * 3], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[16], 16, 0),
gsDPLoadTextureBlock(&gMapFortunaTex[96 * 8 * 4], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapFortunaTex[96 * 8 * 5], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapFortunaTex[96 * 8 * 6], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapFortunaTex[96 * 8 * 7], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[32], 16, 0),
gsDPLoadTextureBlock(&gMapFortunaTex[96 * 8 * 8], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapFortunaTex[96 * 8 * 9], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapFortunaTex[96 * 8 * 10], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapFortunaTex[96 * 8 * 11], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 8, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsDPPipeSync(),
gsDPSetTextureLUT(G_TT_NONE),
gsSPEndDisplayList(),
};
Gfx gMapAquasDL[] = {
gsDPLoadTLUT_pal256(gMapAquasTLUT),
gsSPVertex(gMapPlanetVTX, 16, 0),
gsDPLoadTextureBlock(gMapAquasTex, G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTextureLUT(G_TT_RGBA16),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapAquasTex[96 * 8 * 1], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapAquasTex[96 * 8 * 2], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapAquasTex[96 * 8 * 3], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[16], 16, 0),
gsDPLoadTextureBlock(&gMapAquasTex[96 * 8 * 4], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapAquasTex[96 * 8 * 5], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapAquasTex[96 * 8 * 6], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapAquasTex[96 * 8 * 7], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[32], 16, 0),
gsDPLoadTextureBlock(&gMapAquasTex[96 * 8 * 8], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapAquasTex[96 * 8 * 9], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapAquasTex[96 * 8 * 10], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapAquasTex[96 * 8 * 11], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 8, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsDPPipeSync(),
gsDPSetTextureLUT(G_TT_NONE),
gsSPEndDisplayList(),
};
Gfx gMapVenomDL[] = {
gsDPLoadTLUT_pal256(gMapVenomTLUT),
gsSPVertex(gMapPlanetVTX, 16, 0),
gsDPLoadTextureBlock(gMapVenomTex, G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTextureLUT(G_TT_RGBA16),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapVenomTex[96 * 8 * 1], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapVenomTex[96 * 8 * 2], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapVenomTex[96 * 8 * 3], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[16], 16, 0),
gsDPLoadTextureBlock(&gMapVenomTex[96 * 8 * 4], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapVenomTex[96 * 8 * 5], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapVenomTex[96 * 8 * 6], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapVenomTex[96 * 8 * 7], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[32], 16, 0),
gsDPLoadTextureBlock(&gMapVenomTex[96 * 8 * 8], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapVenomTex[96 * 8 * 9], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapVenomTex[96 * 8 * 10], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapVenomTex[96 * 8 * 11], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 8, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsDPPipeSync(),
gsDPSetTextureLUT(G_TT_NONE),
gsSPEndDisplayList(),
};
Gfx gMapTitaniaDL[] = {
gsDPLoadTLUT_pal256(gMapTitaniaTLUT),
gsSPVertex(gMapPlanetVTX, 16, 0),
gsDPLoadTextureBlock(gMapTitaniaTex, G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTextureLUT(G_TT_RGBA16),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapTitaniaTex[96 * 8 * 1], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapTitaniaTex[96 * 8 * 2], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapTitaniaTex[96 * 8 * 3], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[16], 16, 0),
gsDPLoadTextureBlock(&gMapTitaniaTex[96 * 8 * 4], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapTitaniaTex[96 * 8 * 5], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapTitaniaTex[96 * 8 * 6], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapTitaniaTex[96 * 8 * 7], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[32], 16, 0),
gsDPLoadTextureBlock(&gMapTitaniaTex[96 * 8 * 8], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapTitaniaTex[96 * 8 * 9], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapTitaniaTex[96 * 8 * 10], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapTitaniaTex[96 * 8 * 11], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 8, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsDPPipeSync(),
gsDPSetTextureLUT(G_TT_NONE),
gsSPEndDisplayList(),
};
Gfx gMapKatinaDL[] = {
gsDPLoadTLUT_pal256(gMapKatinaTLUT),
gsSPVertex(gMapPlanetVTX, 16, 0),
gsDPLoadTextureBlock(gMapKatinaTex, G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTextureLUT(G_TT_RGBA16),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapKatinaTex[96 * 8 * 1], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapKatinaTex[96 * 8 * 2], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapKatinaTex[96 * 8 * 3], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[16], 16, 0),
gsDPLoadTextureBlock(&gMapKatinaTex[96 * 8 * 4], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapKatinaTex[96 * 8 * 5], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapKatinaTex[96 * 8 * 6], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapKatinaTex[96 * 8 * 7], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[32], 16, 0),
gsDPLoadTextureBlock(&gMapKatinaTex[96 * 8 * 8], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapKatinaTex[96 * 8 * 9], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapKatinaTex[96 * 8 * 10], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapKatinaTex[96 * 8 * 11], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 8, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsDPPipeSync(),
gsDPSetTextureLUT(G_TT_NONE),
gsSPEndDisplayList(),
};
Gfx gMapMacbethDL[] = {
gsDPLoadTLUT_pal256(gMapMacbethTLUT),
gsSPVertex(gMapPlanetVTX, 16, 0),
gsDPLoadTextureBlock(gMapMacbethTex, G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTextureLUT(G_TT_RGBA16),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapMacbethTex[96 * 8 * 1], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapMacbethTex[96 * 8 * 2], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapMacbethTex[96 * 8 * 3], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[16], 16, 0),
gsDPLoadTextureBlock(&gMapMacbethTex[96 * 8 * 4], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapMacbethTex[96 * 8 * 5], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapMacbethTex[96 * 8 * 6], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapMacbethTex[96 * 8 * 7], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[32], 16, 0),
gsDPLoadTextureBlock(&gMapMacbethTex[96 * 8 * 8], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(&gMapMacbethTex[96 * 8 * 9], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(&gMapMacbethTex[96 * 8 * 10], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(&gMapMacbethTex[96 * 8 * 11], G_IM_FMT_CI, G_IM_SIZ_8b, 96, 8, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsDPPipeSync(),
gsDPSetTextureLUT(G_TT_NONE),
gsSPEndDisplayList(),
};
Gfx gMapZonessDL[] = {
gsDPLoadTLUT_pal256(gMapZonessTLUT),
gsSPVertex(gMapPlanetVTX, 16, 0),
gsDPLoadTextureBlock(gMapZonessTex, G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTextureLUT(G_TT_RGBA16),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(gMapZonessTex + (96 * 8 * 1), G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(gMapZonessTex + (96 * 8 * 2), G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(gMapZonessTex + (96 * 8 * 3), G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[16], 16, 0),
gsDPLoadTextureBlock(gMapZonessTex + (96 * 8 * 4), G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(gMapZonessTex + (96 * 8 * 5), G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(gMapZonessTex + (96 * 8 * 6), G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(gMapZonessTex + (96 * 8 * 7), G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsSPVertex(&gMapPlanetVTX[32], 16, 0),
gsDPLoadTextureBlock(gMapZonessTex + (96 * 8 * 8), G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(1, 2, 3, 0, 0),
gsDPLoadTextureBlock(gMapZonessTex + (96 * 8 * 9), G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(5, 6, 7, 4, 0),
gsDPLoadTextureBlock(gMapZonessTex + (96 * 8 * 10), G_IM_FMT_CI, G_IM_SIZ_8b, 96, 9, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(9, 10, 11, 8, 0),
gsDPLoadTextureBlock(gMapZonessTex + (96 * 8 * 11), G_IM_FMT_CI, G_IM_SIZ_8b, 96, 8, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
gsSP1Quadrangle(13, 14, 15, 12, 0),
gsDPPipeSync(),
gsDPSetTextureLUT(G_TT_NONE),
gsSPEndDisplayList(),
};
// BSS
u8* gBSSMapPlanetTextures[9] = {
gMapKatinaTex, gMapMacbethTex, gMapZonessTex, gMapCorneriaTex, gMapTitaniaTex,
gMapAquasTex, gMapFortunaTex, gMapVenomTex, gMapVenomCloudTex,
};
// AST_MAP
u8* gAssetMapPlanetTextures[9] = {
aMapKatinaTex, aMapMacbethTex, aMapZonessTex, aMapCorneriaTex, aMapTitaniaTex,
aMapAquasTex, aMapFortunaTex, aMapVenomTex, aMapVenomCloudTex,
};
Gfx* sMapPlanets[PLANET_MAX] = {
aMapMeteorDL, aMapArea6DL, aMapBolseDL, aMapSectorZDL, aMapSectorXDL,
aMapSectorYDL, gMapKatinaDL, gMapMacbethDL, gMapZonessDL, gMapCorneriaDL,
gMapTitaniaDL, gMapAquasDL, gMapFortunaDL, gMapVenomDL, aMapSolarDL,
};
void Map_8019E800(void);
void Map_Setup(void);
void Map_Setup_Play(void);
void Map_Setup_GameOver(void);
void Map_Setup_Menu(void);
void Map_TeamStatus_Refill(void);
void Map_Level_CamSetup(void);
void Map_PathStatus_Setup(void);
void Map_CurrentPlanet_SetAlpha(void);
void Map_PlanetExplosions_Setup(void);
bool Map_PlanetSaveSlot_Setup(LevelId, PlanetSaveSlotTypes);
void Map_Update(void);
s32 Map_801A05B4(void);
void Map_Starfield_Setup(void);
void Map_Prologue_Update(void);
void Map_Prologue_Draw(void);
void Map_LylatCard_Update(void);
void Map_PrologueArwing_Draw(void);
void Map_LylatCard_Draw(void);
void Map_ZoomPlanet_Update(void);
bool Map_GralPepper_Talk(void);
f32 Map_GetPlanetCamZDist(PlanetId);
void Map_801A2674(void);
void Map_801A281C(void);
void Map_ZoomPlanetPath_Update(void);
void Map_801A2EB8(void);
void Map_801A3440(f32);
void Map_801A3550(Vec3f*, Vec3f*, Vec3f*, f32);
void Map_GameOver_Update(void);
void Map_GameOver_3DFont(void);
void Map_801A4394(void);
void Map_GameOver_Draw(void);
void Map_801A48C0(f32 speed);
void Map_801A4A38(f32 arg0);
void Map_PathChange_Update(void);
void Map_PathChange_UpdateEntry(u32);
void Map_PathChange_Input(void);
void Map_GoToGameOver(void);
void Map_RetryCourse(void);
void Map_ChangePath(void);
void Map_PathChange_DrawOptions(void);
void Map_RestartLevelLifeDown_Draw(void);
bool Map_Input_CursorY(void);
void Map_LevelStart_Update(void);
void Map_CurrentLevel_Setup(void);
void Map_LevelStart_AudioSpecSetup(LevelId level);
bool Map_LevelPlayedStatus_Check(PlanetId planet);
s32 Map_GetPathId(PlanetId start, PlanetId end);
void Map_PlayLevel(void);
void Map_PositionPlanets(void);
void Map_PlanetOrderZpos(void);
void Map_Fade_Update(void);
void Map_Planet_Draw(PlanetId);
s32 Map_CheckPlanetMedal(PlanetId planetId);
void Map_PlanetAnim2(PlanetId planetId);
void Map_PlanetAnim(PlanetId planetId);
void Map_SolarRays_Draw(PlanetId);
void Map_VenomCloud2_Draw(PlanetId planetId);
void Map_PlanetShadow_Draw(PlanetId planetId);
void Map_Titania_DrawRings1(PlanetId planetId);
void Map_Titania_DrawRings2(PlanetId planetId);
void Map_VenomCloud_Draw(f32* zAngle, f32 next, f32 scale);
void Map_PlanetCleared2_Draw(PlanetId planetId);
void Map_PlanetCleared_Draw(PlanetId planetId);
void Map_PositionCursor(void);
void Map_TotalHits_Draw(void);
void Map_Idle_Update(void);
void Map_SetCamRot(f32, f32, f32, f32*, f32*, f32*, f32, f32, f32);
PlanetId Map_GetPlanetId(LevelId level);
void Map_PlanetMedal_Draw(PlanetId planetId);
void Map_CorneriaExplosion_Draw(void);
void Map_PlanetExplosions_Draw(PlanetId, PlanetExplosions);
void Map_Cursor_draw(void);
void Map_MeteoMeteors_Draw(void);
void Map_Area6Ships_Draw(void);
void Map_Wipe_Draw(void);
void Map_TitleCards_Draw(void);
void Map_801A9A8C(void);
void Map_801A9DE8(void);
void Map_PathLineBox_Draw(s32);
void Map_PathInfo_Draw(s32, f32, f32, s32);
void Map_PathPlanet_Draw(s32, f32, f32, PlanetId);
void Map_PathPlanetMedal_Draw(f32 x, f32 y, f32 z);
void Map_BriefingRadio_Setup(void);
void Map_BriefingRadio_Update(void);
void Map_BriefingRadio_Draw(s32);
void Map_TeamDownWrench_Draw(s32 teamIdx, s32 alpha);
void Map_GralPepperFace_Draw(void);
void Map_Path_Draw(s32);
void Map_Arwing_Draw(s32 index);
void Map_PathLine_Draw(PathType);
void Map_PathLines_Draw(s32);
void Map_PathLinePos(s32 index, Vec3f* src, Vec3f* dest);
void Map_CamMatrixRot(void);
void Map_8019E800(void) {
Memory_FreeAll();
Play_GenerateStarfield();
gStarCount = 0;
gNextGameState = GSTATE_MAP;
gLastGameState = GSTATE_GAME_OVER;
D_ctx_80177868 = 2;
gDrawMode = DRAW_NONE;
}
void Map_GameOver(void) {
switch (D_ctx_80177868) {
case 0:
if (gNextGameStateTimer == 0) {
D_ctx_80177868 = 1;
}
break;
case 2:
break;
case 1:
Map_8019E800();
break;
}
}
void Map_8019E8C8(void) {
}
void Map_Main(void) {
if (sMapTimer1 > 0) {
sMapTimer1--;
}
if (sMapTimer2 > 0) {
sMapTimer2--;
}
if (sMapTimer3 > 0) {
sMapTimer3--;
}
switch (gMapState) {
case 0:
if (gNextGameStateTimer == 0) {
gMapState = 1;
}
break;
case 1:
gDrawMode = DRAW_NONE;
Map_Setup();
break;
case 2:
gDrawMode = DRAW_MAP;
Map_Update();
break;
}
}
void Map_Setup(void) {
s32 i;
s32 j;
AUDIO_SET_SPEC(SFXCHAN_1, AUDIOSPEC_24);
gVIsPerFrame = 2;
gGameFrameCount = 0;
Title_GetRankTotalHits();
D_menu_801CD83C = Map_801A05B4();
D_menu_801CD980 = false;
D_menu_801CD984 = 0;
D_menu_801CD98C = 0;
D_menu_801CD990 = 0;
D_menu_801CD994 = 0;
sRestartLevelStates = 0;
sPlanetExplosions[EXPLOSIONS_CORNERIA] = false;
sPlanetExplosions[EXPLOSIONS_KATINA] = false;
sPlanetExplosions[EXPLOSIONS_SECTOR_Y] = false;
for (i = 0; i < 10; i++) {
D_menu_801CEB58[1][i] = 0;
D_menu_801CEB58[2][i] = 0;
D_menu_801CEBD0[1][i] = 255;
D_menu_801CEBD0[2][i] = 255;
D_menu_801CEC48[1][i] = 0.0f;
D_menu_801CEC48[2][i] = 0.0f;
D_menu_801CECC0[1][i] = 0.5f + RAND_FLOAT(0.3f);
D_menu_801CECC0[2][i] = 0.5f + RAND_FLOAT(0.3f);
D_menu_801CEE28[1][i] = 1 + RAND_INT(5.0f);
D_menu_801CEE28[2][i] = 1 + RAND_INT(5.0f);
D_menu_801CED38[1][i] = 50.0f + RAND_INT(30.0f);
D_menu_801CED38[2][i] = 110.0f + RAND_INT(30.0f);
D_menu_801CEDB0[1][i] = -10.0f + RAND_FLOAT(-60.0f);
D_menu_801CEDB0[2][i] = -10.0f + RAND_FLOAT(-60.0f);
}
D_menu_801CD978 = 0;
D_menu_801CD97C = 0;
D_menu_801CF010 = 0;
D_menu_801CF014 = 0;
for (j = 0; j < 15; j++) {
D_menu_801CD900[j] = 0;
D_menu_801CEAB8[j] = 0.0f;
D_menu_801CEAF8[j] = -90.0f;
}
sMapCamUpX = 0.0f;
sMapCamUpY = 1.0f;
sMapCamUpZ = 0.0f;
sMapCamAtX = -150.55215f;
sMapCamAtY = -489.68f;
sMapCamAtZ = 0.0f;
D_menu_801CDA0C = -42.750008f;
D_menu_801CDA10 = -9.849999f;
D_menu_801CDA14 = 3375.0f; // 15^3
D_menu_801CDA18 = 0.0f;
D_menu_801CDA1C = 0.0f;
Map_SetCamRot(sMapCamAtX, sMapCamAtY, sMapCamAtZ, &sMapCamEyeX, &sMapCamEyeY, &sMapCamEyeZ, D_menu_801CDA14,
D_menu_801CDA0C + D_menu_801CDA18, D_menu_801CDA10 + D_menu_801CDA1C);
for (i = 0; i < 15; i++) {
D_menu_801CD8A0[i] = i;
}
D_menu_801CD960 = 0;
gFillScreenAlpha = 255;
gFillScreenRed = 0;
gFillScreenGreen = 0;
gFillScreenBlue = 0;
gPathProgress = 0.0f;
D_menu_801CF018 = 0;
gBgColor = 0;
D_menu_801CEA58 = 0.0f;
D_menu_801CEA5C = 0.0f;
D_menu_801CEA60 = 0.0f;
Map_Starfield_Setup();
sLevelStartState = 0;
sWipeHeight = 0;
sMapTimer1 = 0;
sMapTimer2 = 0;
sMapTimer3 = 0;
D_menu_801CD964 = 0;
D_menu_801CD968 = 0;
D_menu_801CD96C = false;
sMapPlanetCardAlpha = 0.0f;
sMapPlanetCardAlphaScale = 0.002f;
AUDIO_PLAY_BGM(NA_BGM_MAP);
D_menu_801CEFC4 = 0;
D_menu_801CEFC8 = 0;
D_menu_801CEFD0 = false;
D_menu_801CD974 = 0;
for (i = 0; i < ARRAY_COUNT(sPaths); i++) {
sUnusedPathIdx[i] = i;
sPaths[i].unk_14 = 0;
}
Map_PositionPlanets();
switch (gLastGameState) {
default:
case GSTATE_NONE:
Map_Setup_Menu();
break;
case GSTATE_PLAY:
Map_Setup_Play();
break;
case GSTATE_GAME_OVER:
Map_Setup_GameOver();
break;
}
Map_PositionCursor();
for (i = 0; i < 96 * 96; i++) {
gMapCorneriaTex[i] = 106;
gMapFortunaTex[i] = 84;
gMapAquasTex[i] = 75;
gMapVenomTex[i] = 81;
gMapTitaniaTex[i] = 55;
gMapKatinaTex[i] = 82;
gMapMacbethTex[i] = 68;
gMapZonessTex[i] = 52;
gMapVenomCloudTex[i] = 0;
}
for (i = 0; i < ARRAY_COUNT(gBSSMapPlanetTextures); i++) {
D_menu_801CD818[i] = 0.0f;
Map_Texture_Sphere(gBSSMapPlanetTextures[i], SEGMENTED_TO_VIRTUAL(gAssetMapPlanetTextures[i]),
&D_menu_801CD818[i]);
}
D_menu_801CD810 = 0;
gMapState = 2;
sMapSubState = 0;
D_menu_801CEEC4 = 0;
D_menu_801CEEC8 = 5;
D_menu_801CEFF4 = 255.0f;
D_menu_801CEFF8 = 255.0f;
D_menu_801CEEBC = 0.0f;
D_menu_801CEEC0 = 0.0f;
D_menu_801CEEA0 = 0;
D_menu_801CEEA4 = 0;
D_menu_801CEEA8 = 255;
D_menu_801CEEAC = 255;
D_menu_801CEB34 = -1;
}
void Map_Setup_Play(void) {
s32 i;
D_menu_801CD974 = 1;
if (gLifeCount[gPlayerNum] > 99) {
gLifeCount[gPlayerNum] = 99;
}
for (i = 0; i < TEAM_ID_MAX; i++) {
gPrevPlanetTeamShields[i] = gTeamShields[i];
gPrevPlanetSavedTeamShields[i] = gSavedTeamShields[i];
gSavedTeamShields[i] = gTeamShields[i];
}
for (i = TEAM_ID_FALCO; i <= TEAM_ID_PEPPY; i++) {
if (gPrevPlanetTeamShields[i] == 0) {
gPrevPlanetTeamShields[i] = 255;
}
}
sPrevMissionStatus = gMissionStatus;
sCurrentPlanetId = Map_GetPlanetId(gCurrentLevel);
sPrevPlanetId = sCurrentPlanetId;
D_menu_801CD980 = Map_PlanetSaveSlot_Setup(gCurrentLevel, SAVETYPE_PLAYED);
Map_PlanetSaveSlot_Setup(gCurrentLevel, SAVETYPE_CLEAR);
if (gLeveLClearStatus[gCurrentLevel] == 2) {
D_menu_801CD98C = 1;
gMissionMedal[gMissionNumber] = 1;
Map_PlanetSaveSlot_Setup(gCurrentLevel, SAVETYPE_MEDAL);
}
Save_Write();
Map_Level_CamSetup();
Map_PathStatus_Setup();
Map_CurrentPlanet_SetAlpha();
switch (sPrevMissionStatus) {
case MISSION_COMPLETE:
sNextPlanetId = sPlanets[sCurrentPlanetId].dest1;
break;
case MISSION_ACCOMPLISHED:
sNextPlanetId = sPlanets[sCurrentPlanetId].dest2;
break;
case MISSION_WARP:
sNextPlanetId = sPlanets[sCurrentPlanetId].warp;
break;
}
gMissionNumber++;
Map_PlanetExplosions_Setup();
D_menu_801CEFC4 = 0;
D_menu_801CEFD0 = false;
D_menu_801CEFE0 = 32.0f;
D_menu_801CEFE8[0] = 255.0f;
D_menu_801CEFE8[1] = 255.0f;
D_menu_801CEFE8[2] = 255.0f;
D_menu_801CEFD8 = 0;
if (sPrevMissionStatus != MISSION_COMPLETE) {
D_menu_801CEFD8 = 1;
}
gHitCount = 0;
D_menu_801CD94C = 0;
sMapState = MAP_ZOOM_PLANET_PATH;
}
void Map_Setup_GameOver(void) {
s32 i;
gTotalHits += gHitCount;
gLifeCount[gPlayerNum] = 0;
D_menu_801CD974 = 1;
sCurrentPlanetId = Map_GetPlanetId(gCurrentLevel);
gMissionHitCount[gMissionNumber] = gHitCount;
Map_TeamStatus_Refill();
Map_PlanetSaveSlot_Setup(gCurrentLevel, SAVETYPE_PLAYED);
Save_Write();
Map_PathStatus_Setup();
for (i = 0; i < 7; i++) {
D_menu_801CD8E0[i] = 0;
}
if (gMissionNumber != 0) {
for (i = 0; i < gMissionNumber; i++) {
D_menu_801CD8E0[i] = Map_GetPathId(gMissionPlanet[i], gMissionPlanet[i + 1]);
}
}
for (i = 0; i < 24; i++) {
gPlanetPathStatus[i] = 0;
}
for (i = 0; i < 15; i++) {
sPlanets[i].alpha = 0;
}
Map_PlanetExplosions_Setup();
D_menu_801CD9AC = 0;
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_25);
sMapSubState = 0;
D_menu_801CD94C = 0;
sMapState = MAP_GAME_OVER;
}
void Map_Setup_Menu(void) {
s32 i;
s32 path1;
s32 path2;
gTotalHits = 0;
gHitCount = 0;
gTeamShields[TEAM_ID_FALCO] = 255;
gTeamShields[TEAM_ID_SLIPPY] = 255;
gTeamShields[TEAM_ID_PEPPY] = 255;
gSavedTeamShields[TEAM_ID_FALCO] = 255;
gSavedTeamShields[TEAM_ID_SLIPPY] = 255;
gSavedTeamShields[TEAM_ID_PEPPY] = 255;
gPrevPlanetTeamShields[TEAM_ID_FALCO] = 255;
gPrevPlanetTeamShields[TEAM_ID_SLIPPY] = 255;
gPrevPlanetTeamShields[TEAM_ID_PEPPY] = 255;
D_ctx_80177C58[TEAM_ID_FALCO] = 255;
D_ctx_80177C58[TEAM_ID_SLIPPY] = 255;
D_ctx_80177C58[TEAM_ID_PEPPY] = 255;
sPrevPlanetId = PLANET_NONE;
for (i = 0; i < PLANET_MAX; i++) {
sPlanets[i].alpha = 0;
}
D_menu_801CD970 = 0;
//! @bug gPlanetPathStatus is 2 shorter than sPaths
for (i = 0; i < ARRAY_COUNT(sPaths); i++) {
gPlanetPathStatus[i] = 0;
gTexturedLines[i].zScale = 0.0f;
}
for (i = 0; i < ARRAY_COUNT(gMissionMedal); i++) {
gMissionMedal[i] = 0;
gMissionHitCount[i] = 0;
gMissionTeamStatus[i] = 0x00FFFFFF;
}
gMissionPlanet[0] = PLANET_CORNERIA;
gMissionPlanet[1] = PLANET_NONE;
gMissionPlanet[2] = PLANET_NONE;
gMissionPlanet[3] = PLANET_NONE;
gMissionPlanet[4] = PLANET_NONE;
gMissionPlanet[5] = PLANET_NONE;
gMissionPlanet[6] = PLANET_VENOM;
for (i = 0; i < ARRAY_COUNT(sPaths); i++) {
sPaths[i].alpha = 255;
}
gMissionNumber = 0;
gCurrentLevel = LEVEL_CORNERIA;
sCurrentPlanetId = PLANET_CORNERIA;
D_menu_801CEA9C = 0.0f;
D_menu_801CD9B0 = 0.002f;
D_menu_801CD9B4 = 0.01f;
sMapState = MAP_PROLOGUE;
path1 = Map_GetPathId(sCurrentPlanetId, sPlanets[sCurrentPlanetId].dest1);
path2 = Map_GetPathId(sCurrentPlanetId, sPlanets[sCurrentPlanetId].dest2);
gPlanetPathStatus[path1] = 1;
gPlanetPathStatus[path2] = 1;
}
void Map_PathStatus_Setup(void) {
s32 i;
D_menu_801CD970 = 0;
//! @bug gPlanetPathStatus is 2 shorter than sPaths
for (i = 0; i < ARRAY_COUNT(sPaths); i++) {
if ((gPlanetPathStatus[i] == 4) || (gPlanetPathStatus[i] == 5) || (gPlanetPathStatus[i] == 1) ||
(gPlanetPathStatus[i] == 11)) {
gPlanetPathStatus[i] = 0;
}
if (gPlanetPathStatus[i] == 6) {
sPaths[i].unk_14 = 5;
}
sPaths[i].alpha = 0;
gTexturedLines[i].zScale = 0.0f;
}
}
void Map_TeamStatus_Refill(void) {
s32 i;
s32 mask = 0x00FF0000;
for (i = 0; i < 3; i++) {
if (gTeamShields[3 - i] <= 0) {
gMissionTeamStatus[gMissionNumber] ^= mask;
} else {
gMissionTeamStatus[gMissionNumber] |= mask;
}
mask >>= 8;
}
}
void Map_Level_CamSetup(void) {
sCurrentPlanetCamZDist = Map_GetPlanetCamZDist(sCurrentPlanetId);
sMapCamEyeX = sMapCamAtX = sPlanets[sCurrentPlanetId].pos.x;
sMapCamEyeY = sMapCamAtY = sPlanets[sCurrentPlanetId].pos.y;
sMapCamAtZ = sPlanets[sCurrentPlanetId].pos.z;
sMapCamEyeZ = sPlanets[sCurrentPlanetId].pos.z + sCurrentPlanetCamZDist;
}
void Map_CurrentPlanet_SetAlpha(void) {
PlanetId planetId;
for (planetId = 0; planetId < PLANET_MAX; planetId++) {
if (planetId == sCurrentPlanetId) {
if ((planetId == PLANET_SECTOR_Z) || (planetId == PLANET_SECTOR_X) || (planetId == PLANET_SECTOR_Y)) {
sPlanets[planetId].alpha = 144;
} else {
sPlanets[planetId].alpha = 255;
}
} else {
sPlanets[planetId].alpha = 0;
}
}
}
// For Katina and Sector Y
void Map_PlanetExplosions_Setup(void) {
s32 i;
if (gMissionNumber != PLANET_METEO) {
sPlanetExplosions[EXPLOSIONS_KATINA] = true;
sPlanetExplosions[EXPLOSIONS_SECTOR_Y] = true;
}
for (i = 0; i < ARRAY_COUNT(gMissionPlanet); i++) {
if (gMissionPlanet[i] == PLANET_KATINA) {
sPlanetExplosions[EXPLOSIONS_KATINA] = false;
}
if (gMissionPlanet[i] == PLANET_SECTOR_Y) {
sPlanetExplosions[EXPLOSIONS_SECTOR_Y] = false;
}
}
}
bool Map_PlanetSaveSlot_Setup(LevelId levelId, PlanetSaveSlotTypes type) {
s32 ret;
s32 planetSaveSlot;
#ifdef AVOID_UB
planetSaveSlot = PLANET_CORNERIA;
#endif
switch (levelId) {
case LEVEL_METEO:
planetSaveSlot = PLANET_METEO;
break;
case LEVEL_AREA_6:
planetSaveSlot = PLANET_AREA_6;
break;
case LEVEL_BOLSE:
planetSaveSlot = PLANET_BOLSE;
break;
case LEVEL_SECTOR_Z:
planetSaveSlot = PLANET_SECTOR_Z;
break;
case LEVEL_SECTOR_X:
planetSaveSlot = PLANET_SECTOR_X;
break;
case LEVEL_SECTOR_Y:
planetSaveSlot = PLANET_SECTOR_Y;
break;
case LEVEL_KATINA:
planetSaveSlot = PLANET_KATINA;
break;
case LEVEL_MACBETH:
planetSaveSlot = PLANET_MACBETH;
break;
case LEVEL_ZONESS:
planetSaveSlot = PLANET_ZONESS;
break;
case LEVEL_CORNERIA:
planetSaveSlot = PLANET_CORNERIA;
break;
case LEVEL_TITANIA:
planetSaveSlot = PLANET_TITANIA;
break;
case LEVEL_AQUAS:
planetSaveSlot = PLANET_AQUAS;
break;
case LEVEL_FORTUNA:
planetSaveSlot = PLANET_FORTUNA;
break;
case LEVEL_SOLAR:
planetSaveSlot = SAVE_SLOT_SOLAR;
break;
case LEVEL_VENOM_1:
planetSaveSlot = SAVE_SLOT_VENOM_1;
break;
case LEVEL_VENOM_2:
planetSaveSlot = SAVE_SLOT_VENOM_2;
break;
case LEVEL_VENOM_ANDROSS:
if (gLevelPhase == 0) {
planetSaveSlot = SAVE_SLOT_VENOM_1;
} else {
planetSaveSlot = SAVE_SLOT_VENOM_2;
}
break;
}
ret = false;
switch (type) {
case SAVETYPE_PLAYED:
if (!(gSaveFile.save.data.planet[planetSaveSlot].played & 1)) {
gSaveFile.save.data.planet[planetSaveSlot].played = 1;
ret = true;
}
break;
case SAVETYPE_MEDAL:
if (gExpertMode) {
if (!(gSaveFile.save.data.planet[planetSaveSlot].expertMedal & 1)) {
gSaveFile.save.data.planet[planetSaveSlot].expertMedal = 1;
ret = true;
}
} else {
if (!(gSaveFile.save.data.planet[planetSaveSlot].normalMedal & 1)) {
gSaveFile.save.data.planet[planetSaveSlot].normalMedal = 1;
ret = true;
}
}
break;
case SAVETYPE_CLEAR:
if (gExpertMode) {
if (!(gSaveFile.save.data.planet[planetSaveSlot].expertClear & 1)) {
gSaveFile.save.data.planet[planetSaveSlot].expertClear = 1;
ret = true;
}
} else {
if (!(gSaveFile.save.data.planet[planetSaveSlot].normalClear & 1)) {
gSaveFile.save.data.planet[planetSaveSlot].normalClear = 1;
ret = true;
}
}
break;
}
return ret;
}
void Map_Update(void) {
Map_PositionPlanets();
Map_PlanetOrderZpos();
Map_Fade_Update();
switch (sMapState) {
case MAP_PROLOGUE:
Map_Prologue_Update();
gStarfieldScrollX += 0.09f;
break;
case MAP_LYLAT_CARD:
Map_LylatCard_Update();
D_menu_801CDA1C += 0.03f;
break;
case MAP_IDLE:
Map_Idle_Update();
D_menu_801CDA1C += 0.03f;
break;
case MAP_ZOOM_PLANET:
Map_ZoomPlanet_Update();
break;
case MAP_LEVEL_START:
Map_LevelStart_Update();
break;
case MAP_ZOOM_PLANET_PATH:
Map_ZoomPlanetPath_Update();
break;
case MAP_PATH_CHANGE:
Map_PathChange_Update();
break;
case MAP_GAME_OVER:
Map_GameOver_Update();
break;
default:
break;
}
if ((sMapState == MAP_PROLOGUE) || (sMapState == MAP_LYLAT_CARD) || (sMapState == MAP_GAME_OVER) ||
(sMapState == MAP_IDLE)) {
Map_SetCamRot(sMapCamAtX, sMapCamAtY, sMapCamAtZ, &sMapCamEyeX, &sMapCamEyeY, &sMapCamEyeZ, D_menu_801CDA14,
D_menu_801CDA0C + D_menu_801CDA18, D_menu_801CDA10 + D_menu_801CDA1C);
Camera_SetStarfieldPos(sMapCamEyeX, sMapCamEyeY, sMapCamEyeZ, sMapCamAtX, sMapCamAtY, sMapCamAtZ);
}
gGameFrameCount++;
if (CVarGetInteger("gLevelSelector", 0)) {
Map_LevelSelect();
}
}
void Map_Draw(void) {
s32 i;
s32* ptr;
Matrix_Push(&gGfxMatrix);
Matrix_LookAt(gGfxMatrix, sMapCamEyeX, sMapCamEyeY, sMapCamEyeZ, sMapCamAtX, sMapCamAtY, sMapCamAtZ, sMapCamUpX,
sMapCamUpY, sMapCamUpZ, MTXF_APPLY);
Matrix_Translate(gGfxMatrix, D_menu_801CEA58, D_menu_801CEA5C, D_menu_801CEA60, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
if (D_menu_801CD974 && (sMapState != MAP_PROLOGUE)) {
for (i = 0; i < 24; i++) {
if (gPlanetPathStatus[i] == 0) {
continue;
}
if (sPaths[i].alpha == 0) {
continue;
}
Map_PathLines_Draw(i);
if (sPaths[i].unk_14 != 0) {
Map_Path_Draw(i);
}
TexturedLine_DrawPath(i);
}
}
Map_Cursor_draw();
Map_MeteoMeteors_Draw();
Map_Area6Ships_Draw();
for (ptr = D_menu_801CD8A0, i = 0; i < 15; i++, ptr++) {
Map_Planet_Draw(*ptr);
}
Map_CorneriaExplosion_Draw();
Matrix_Pop(&gGfxMatrix);
if (D_menu_801CD96C) {
Map_GralPepperFace_Draw();
}
Map_BriefingRadio_Update();
if (D_menu_801CEFC4) {
Map_PathChange_DrawOptions();
}
if (D_menu_801CD964) {
Map_TitleCards_Draw();
}
Map_Wipe_Draw();
if (D_menu_801CD968) {
Map_801A9A8C();
}
Map_801A9DE8();
Map_RestartLevelLifeDown_Draw();
if ((sMapState == MAP_GAME_OVER) && (sMapSubState == 1)) {
Map_GameOver_Draw();
}
if (sMapState == MAP_PROLOGUE) {
Map_Prologue_Draw();
}
if (sMapState == MAP_LYLAT_CARD) {
Map_LylatCard_Draw();
}
if (D_menu_801CEEC8 == 0) {
Map_Texture_Sphere(gBSSMapPlanetTextures[8], SEGMENTED_TO_VIRTUAL(gAssetMapPlanetTextures[8]),
&D_menu_801CD818[8]);
D_menu_801CEEC8 = 5;
} else {
D_menu_801CEEC8--;
}
Map_Texture_Sphere(gBSSMapPlanetTextures[D_menu_801CEEC4 * 2],
SEGMENTED_TO_VIRTUAL(gAssetMapPlanetTextures[D_menu_801CEEC4 * 2]),
&D_menu_801CD818[D_menu_801CEEC4 * 2]);
Map_Texture_Sphere(gBSSMapPlanetTextures[(D_menu_801CEEC4 * 2) + 1],
SEGMENTED_TO_VIRTUAL(gAssetMapPlanetTextures[(D_menu_801CEEC4 * 2) + 1]),
&D_menu_801CD818[(D_menu_801CEEC4 * 2) + 1]);
D_menu_801CEEC4++;
if (D_menu_801CEEC4 > 3) {
D_menu_801CEEC4 = 0;
}
Lib_Texture_Mottle(aMapVenomCloudEffectTex, D_MAP_6048F80, 5);
}
s32 Map_801A05B4(void) {
s32 i;
s32 j;
s32 sp30[10];
s32 ret;
s32 var_a3;
s32 temp_a0;
for (i = 0; i < RANKING_MAX; i++) {
sp30[i] = 0;
}
for (i = 0; i < RANKING_MAX; i++) {
temp_a0 = gSaveFile.save.data.rankingRoute[i];
for (j = 0; j < temp_a0; j++) {
var_a3 = gSaveFile.save.data.stats[i][j].hitCount;
if (gSaveFile.save.data.stats[i][j].hitCountOver256 != 0) {
var_a3 += 256;
}
sp30[i] += var_a3;
}
}
ret = sp30[0];
for (i = 1; i < RANKING_MAX; i++) {
if (ret < sp30[i]) {
ret = sp30[i];
}
}
return ret;
}
void Map_Starfield_Setup(void) {
gStarCount = 800;
Memory_FreeAll();
Play_GenerateStarfield();
gStarfieldX = SCREEN_WIDTH;
gStarfieldY = SCREEN_HEIGHT;
gStarfieldScrollX = 0.0f;
gStarfieldScrollY = 0.0f;
}
void Map_Texture_Sphere(u8* textureDest, u8* textureSrc, f32* offset) {
s32* var_v0 = D_menu_801B0004;
s32 temp;
s32 i;
s32 j;
s32 k;
textureSrc = LOAD_ASSET(textureSrc);
for (i = 1; i < 48; i++, var_v0++) {
for (k = 0, j = *var_v0; j < (95 - *var_v0); j++, k++) {
temp = sMapQuarterCircleTex[i - 1][k] + (s32) *offset;
if (temp > 95) {
temp -= 95;
}
if (temp < 0) {
temp += 95;
}
*(textureDest + ((i * 96) + j)) = *(textureSrc + ((i * 96) + temp));
*(textureDest + ((95 - i) * 96) + j) = *(textureSrc + ((95 - i) * 96) + temp);
}
}
*offset -= 1.0f;
if (*offset <= 0.0f) {
*offset = 95.0f;
}
if (*offset > 95.0f) {
*offset = 0.0f;
}
}
void Map_Prologue_Update(void) {
PlanetId planetId;
static f32 D_menu_801B6934[] = {
99.0f, 24, -90.0f, -150.0f, -208.0f, -276.0f,
};
switch (sMapSubState) {
case 100:
break;
case 0:
sPrologueTexIdx = 0;
sPrologueTextXpos = 30.0f;
sPrologueTextYpos = 230.0f;
sPrologueCurrentTexAlpha = 0;
sPrologueNextTexAlpha = 0;
D_menu_801CD9EC = 0.29f;
gStarCount = 800;
sMapTimer3 = 5;
sMapSubState++;
break;
case 1:
if ((sMapTimer3 == 0) && (gFillScreenAlpha == 0)) {
if ((s32) sPrologueTextYpos == 205) {
Audio_PlayVoiceWithoutBGM(1000);
}
if (sPrologueTextYpos > -355.0f) {
sPrologueTextYpos -= D_menu_801CD9EC;
}
if ((sPrologueTextYpos < 200.0f) && (sPrologueCurrentTexAlpha != 255)) {
sPrologueCurrentTexAlpha += 8;
if (sPrologueCurrentTexAlpha > 255) {
sPrologueCurrentTexAlpha = 255;
}
}
if (sPrologueTextYpos < D_menu_801B6934[sPrologueTexIdx]) {
sPrologueNextTexAlpha += 8;
if (sPrologueNextTexAlpha > 255) {
sPrologueNextTexAlpha = 255;
}
}
if (sPrologueTextYpos <= -355.0f) {
sMapSubState++;
}
}
break;
case 2:
sPrologueCurrentTexAlpha -= 16;
if (sPrologueCurrentTexAlpha < 0) {
sPrologueCurrentTexAlpha = 0;
sMapSubState++;
sMapTimer3 = 20;
}
break;
case 3:
if (sMapTimer3 == 0) {
sMapSubState = 0;
sMapState = MAP_LYLAT_CARD;
}
break;
}
if ((gControllerPress[gMainController].button & START_BUTTON) || gBackToMap) {
gBackToMap = false;
AUDIO_PLAY_BGM(NA_BGM_MAP);
AUDIO_PLAY_SFX(NA_SE_MAP_MOVE_STOP, gDefaultSfxSource, 4);
for (planetId = 0; planetId < PLANET_MAX; planetId++) {
if ((planetId == PLANET_SECTOR_Z) || (planetId == PLANET_SECTOR_X) || (planetId == PLANET_SECTOR_Y)) {
sPlanets[planetId].alpha = 144;
} else {
sPlanets[planetId].alpha = 255;
}
D_menu_801CD900[planetId] = 255;
}
D_menu_801CD970 = 255;
Audio_ClearVoice();
D_menu_801CD974 = 1;
D_menu_801CD97C = 1;
sMapSubState = 0;
sMapState = MAP_IDLE;
}
}
void Map_Prologue_Draw(void) {
s32 i;
static f32 sPrologueTextFadeTexUpperYpos = 71.0f;
static f32 sPrologueTextFadeTexBottomYpos = 205.0f;
static u8* sPrologueTextures[] = {
aMapPrologue1Tex, aMapPrologue2Tex, aMapPrologue3Tex, aMapPrologue4Tex,
aMapPrologue5Tex, aMapPrologue6Tex, aMapPrologue7Tex,
};
Map_PrologueArwing_Draw();
RCP_SetupDL(&gMasterDisp, SETUPDL_81_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, 180, 180, 180, 255);
// Prologue text
Message_DisplayScrollingText(&gMasterDisp, gMsg_ID_1, sPrologueTextXpos, sPrologueTextYpos, 218, 70,
Message_GetCharCount(gMsg_ID_1));
RCP_SetupDL(&gMasterDisp, SETUPDL_76_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
// Vertical Fade Margins for prologue text
Lib_TextureRect_IA8(&gMasterDisp, aMapPrologueTextFadeTex, 8, 16, 0.0f, sPrologueTextFadeTexUpperYpos, 40.0f,
1.66f);
Lib_TextureRect_IA8_MirY(&gMasterDisp, aMapPrologueTextFadeTex, 8, 16, 0.0f, sPrologueTextFadeTexBottomYpos, 40.0f,
1.68f);
Background_DrawPartialStarfield(71, 118);
Background_DrawPartialStarfield(205, 239);
RCP_SetupDL(&gMasterDisp, SETUPDL_76_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, sPrologueCurrentTexAlpha);
Lib_TextureRect_RGBA16(&gMasterDisp, sPrologueTextures[sPrologueTexIdx], 96, 52, 109.0f, 24.0f, 1.0f, 1.0f);
// Next Prologue texture
if ((sPrologueNextTexAlpha != 0) && ((sPrologueTexIdx + 1) < 7)) {
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, sPrologueNextTexAlpha);
Lib_TextureRect_RGBA16(&gMasterDisp, sPrologueTextures[sPrologueTexIdx + 1], 96, 52, 109.0f, 24.0f, 1.0f, 1.0f);
if (sPrologueNextTexAlpha == 255) {
sPrologueNextTexAlpha = 0;
sPrologueTexIdx++;
}
}
}
void Map_PrologueArwing_Draw(void) {
static f32 sMapArwingXrot = 35.0f;
ArwingInfo arwing;
Vec3f dest;
Vec3f src;
s32 colR = 30, colG = 9, colB = 5;
s32 pad[5];
src.x = 0.0f;
src.y = 0.0f;
src.z = 100.0f;
Matrix_RotateY(gCalcMatrix, M_DTOR * 22.0f, MTXF_NEW);
Matrix_RotateX(gCalcMatrix, M_DTOR * -70.0f, MTXF_APPLY);
Matrix_MultVec3f(gCalcMatrix, &src, &dest);
if (sMapSubState >= 2) {
colR -= 10;
if (colR < 0) {
colR = 0;
}
colG -= 3;
if (colG < 0) {
colG = 0;
}
colB -= 2;
if (colB < 0) {
colB = 0;
}
RCP_SetupDL(&gMasterDisp, SETUPDL_46);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, sPrologueCurrentTexAlpha);
} else {
RCP_SetupDL(&gMasterDisp, SETUPDL_23);
}
if ((sMapSubState < 2) || (sPrologueCurrentTexAlpha != 0)) {
Matrix_Push(&gGfxMatrix);
Matrix_LookAt(gGfxMatrix, 0.0f, 0.0f, 430.0f, 0.0f, 180.0f, 0.0f, 0.0f, 1.0f, 0.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
Lights_SetOneLight(&gMasterDisp, dest.x, dest.y, dest.z, colR, colG, colB, 0, 0, 0);
Matrix_Push(&gGfxMatrix);
Matrix_Translate(gGfxMatrix, -60.0f, 293.0f, -360.0f, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 3.0f, 3.0f, 3.0f, MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, M_DTOR * -15.0f, MTXF_APPLY);
Matrix_RotateX(gGfxMatrix, M_DTOR * sMapArwingXrot, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * -90.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
arwing.rightWingState = arwing.leftWingState = WINGSTATE_INTACT;
// clang-format off
arwing.laserGunsXpos = arwing.wingsXrot = arwing.wingsYrot = arwing.wingsZrot = arwing.upperRightFlapYrot =
arwing.bottomRightFlapYrot = arwing.upperLeftFlapYrot = arwing.bottomLeftFlapYrot = arwing.unk_28 = 0.0f;
// clang-format on
arwing.laserGunsYpos = 0.0f;
arwing.drawFace = true;
arwing.teamFaceXrot = 0.0f;
arwing.teamFaceYrot = 0.0f;
arwing.cockpitGlassXrot = 0.0f;
Display_ArwingWings(&arwing);
Matrix_Pop(&gGfxMatrix);
Matrix_Pop(&gGfxMatrix);
}
sMapArwingXrot += 0.6f;
}
f32 D_menu_801B6974[8] = { -248.0f, -76.0f, 84.0f, 248.0f, -242.0f, -79.0f, 82.0f, 245.0f };
f32 D_menu_801B6994[8] = { 80.0f, 80.0f, 80.0f, 80.0f, -30.0f, -30.0f, -30.0f, -30.0f };
f32 D_menu_801B69B4[8] = { -455.0f, -455.0f, -455.0f, -455.0f, -455.0f, -455.0f, -455.0f, -455.0f };
f32 D_menu_801B69D4[8] = { -248.0f, -76.0f, 84.0f, 248.0f, -242.0f, -79.0f, 82.0f, 245.0f };
f32 D_menu_801B69F4[8] = { 80.0f, 80.0f, 80.0f, 80.0f, -30.0f, -30.0f, -30.0f, -30.0f };
f32 D_menu_801B6A14[8] = { 1000.0f, 1000.0f, 1000.0f, 1000.0f, 1000.0f, 1000.0f, 1000.0f, 1000.0f };
f32* D_menu_801B6A34[2] = { D_menu_801B69D4, D_menu_801B6974 };
f32* D_menu_801B6A3C[2] = { D_menu_801B69F4, D_menu_801B6994 };
f32* D_menu_801B6A44[2] = { D_menu_801B6A14, D_menu_801B69B4 };
void Map_LylatCard_Update(void) {
PlanetId planetId;
f32 temp;
switch (sMapSubState) {
case 0:
temp = Math_SmoothStepToF(&D_menu_801CEA9C, 255.0f, D_menu_801CD9B0, 10.0f, 1.0f);
D_menu_801CD9B0 *= 1.06f;
if (temp == 0.0f) {
D_menu_801CEAA0 = 0.0f;
D_menu_801CEAA4 = 0.0f;
D_menu_801CD9B0 = 0.002f;
sMapTimer1 = 10;
sMapTimer2 = 45;
sMapSubState++;
}
break;
case 1:
if (sMapTimer1 != 0) {
break;
}
Math_SmoothStepToF(&D_menu_801CEA9C, 0.0f, D_menu_801CD9B4, 50.0f, 0.1f);
D_menu_801CD9B4 *= 1.06f;
if (sMapTimer2 != 0) {
break;
}
Math_SmoothStepToF(&D_menu_801CEAA0, 144.0f, D_menu_801CD9B0, 50.0f, 0.1f);
temp = Math_SmoothStepToF(&D_menu_801CEAA4, 255.0f, D_menu_801CD9B0, 50.0f, 0.1f);
D_menu_801CD9B0 *= 1.09f;
for (planetId = 0; planetId < PLANET_MAX; planetId++) {
if ((planetId == PLANET_SECTOR_Z) || (planetId == PLANET_SECTOR_X) || (planetId == PLANET_SECTOR_Y)) {
sPlanets[planetId].alpha = D_menu_801CEAA0;
} else {
sPlanets[planetId].alpha = D_menu_801CEAA4;
D_menu_801CD970 = D_menu_801CEAA4;
}
D_menu_801CD900[planetId] = D_menu_801CEAA4;
}
if (D_menu_801CEAA0 > 32) {
D_menu_801CD974 = 1;
}
if (temp == 0.0f) {
AUDIO_PLAY_SFX(NA_SE_MAP_MOVE_STOP, gDefaultSfxSource, 4);
sMapSubState = 0;
D_menu_801CD97C = 1;
sMapState = MAP_IDLE;
}
break;
}
if (gControllerPress[gMainController].button & START_BUTTON) {
AUDIO_PLAY_SFX(NA_SE_MAP_MOVE_STOP, gDefaultSfxSource, 4);
for (planetId = 0; planetId < PLANET_MAX; planetId++) {
if ((planetId == PLANET_SECTOR_Z) || (planetId == PLANET_SECTOR_X) || (planetId == PLANET_SECTOR_Y)) {
sPlanets[planetId].alpha = 144;
} else {
sPlanets[planetId].alpha = 255;
}
D_menu_801CD900[planetId] = 255;
}
D_menu_801CD970 = 255;
sMapState = MAP_IDLE;
D_menu_801CD97C = 1;
}
}
void Map_LylatCard_Draw(void) {
s32 i;
RCP_SetupDL(&gMasterDisp, SETUPDL_83_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, (s32) D_menu_801CEA9C);
Lib_TextureRect_IA8(&gMasterDisp, D_MAP_600D590, 168, 19, 72.0f, 104.0f, 1.0f, 1.0f);
}
void Map_ZoomPlanet_Setup(void) {
f32 x;
f32 y;
f32 z;
D_menu_801CEA64 = 0.04f;
sCurrentPlanetCamZDist = Map_GetPlanetCamZDist(sCurrentPlanetId);
sZoomPlanetCamAt.x = sPlanets[sCurrentPlanetId].pos.x;
sZoomPlanetCamAt.y = sPlanets[sCurrentPlanetId].pos.y;
sZoomPlanetCamAt.z = sPlanets[sCurrentPlanetId].pos.z;
sZoomPlanetCamEye.x = sPlanets[sCurrentPlanetId].pos.x;
sZoomPlanetCamEye.y = sPlanets[sCurrentPlanetId].pos.y;
sZoomPlanetCamEye.z = sZoomPlanetCamAt.z + sCurrentPlanetCamZDist;
sPathFollowCamAtX = sMapCamAtX;
sPathFollowCamAtY = sMapCamAtY;
sPathFollowCamEyeX = sMapCamEyeX;
sPathFollowCamEyeY = sMapCamEyeY;
x = sZoomPlanetCamEye.x - sMapCamEyeX;
y = sZoomPlanetCamEye.y - sMapCamEyeY;
z = sZoomPlanetCamEye.z - sMapCamEyeZ;
D_menu_801CEA68 = sqrtf(SQ(x) + SQ(y) + SQ(z));
}
// Camera zooms into planet before briefing starts
void Map_ZoomPlanet_Update(void) {
s32 i;
switch (sMapSubState) {
case 0:
Map_ZoomPlanet_Setup();
D_menu_801CD94C = 0;
D_menu_801CD9C4 = 0;
D_menu_801CEA88 = 0.0f;
D_menu_801CEA8C = 0.0f;
D_menu_801CEA90 = -400.0f;
D_menu_801CEA78 = 0.05f;
D_menu_801CEA7C = 0.05f;
D_menu_801CEA80 = 0.05f;
D_menu_801CEA84 = 0.05f;
D_menu_801CEA94 = 0.0f;
D_menu_801CEA98 = 0;
D_menu_801CD95C = 10;
D_menu_801CD97C = 0;
if (sCurrentPlanetId == PLANET_CORNERIA) {
D_menu_801CD95C = 5;
}
D_menu_801CD9D8 = 0;
for (i = 0; i < 24; i++) {
sPaths[i].alpha = 0;
}
gStarCount = 0;
gFillScreenRed = 255;
gFillScreenGreen = 255;
gFillScreenBlue = 255;
gFillScreenAlpha = 0;
sMapCorneriaExplosionScale = 0.0f;
D_menu_801CEB38 = 255;
sMapSubState++;
break;
case 1:
if (D_menu_801CD95C == 0) {
if (sCurrentPlanetId == PLANET_CORNERIA) {
gFillScreenAlpha = 0;
sMapSubState = 10;
AUDIO_PLAY_SFX(NA_SE_BACKUP_CLEAR, gDefaultSfxSource, 4);
} else {
AUDIO_PLAY_SFX(NA_SE_MAP_ZOOM_START, gDefaultSfxSource, 4);
sMapSubState++;
}
} else {
if (sCurrentPlanetId == PLANET_CORNERIA) {
gFillScreenAlpha ^= 0xFF;
if (D_menu_801CD95C == 2) {
D_menu_801CEB34 = 0;
}
}
D_menu_801CD95C--;
}
break;
case 10:
if (D_menu_801CEB34 == 4) {
AUDIO_PLAY_SFX(NA_SE_MAP_ZOOM_START, gDefaultSfxSource, 4);
sMapSubState = 2;
}
break;
case 2:
Map_801A2674();
if ((sMapCamEyeZ == sZoomPlanetCamEye.z) && (D_menu_801CD9D8 == 0)) {
AUDIO_PLAY_SFX(NA_SE_MAP_ZOOM_END, gDefaultSfxSource, 4);
D_menu_801CD9D8 = 1;
if (sCurrentPlanetId == PLANET_CORNERIA) {
sPlanetExplosions[EXPLOSIONS_CORNERIA] = true;
for (i = 0; i < 10; i++) {
D_menu_801CEB58[0][i] = RAND_INT(3.0f);
D_menu_801CEBD0[0][i] = 255;
D_menu_801CEC48[0][i] = 0.0f;
D_menu_801CECC0[0][i] = 0.5f + RAND_FLOAT(0.3f);
D_menu_801CEE28[0][i] = 1 + RAND_INT(4.0f);
D_menu_801CED38[0][i] = 110.0f + RAND_INT(30.0f);
D_menu_801CEDB0[0][i] = -10.0f + RAND_FLOAT(-60.0f);
}
}
}
if ((sPathFollowCamEyeX == sZoomPlanetCamEye.x) && (sPathFollowCamEyeY == sZoomPlanetCamEye.y) &&
(sMapCamEyeZ == sZoomPlanetCamEye.z) && (sMapCamAtZ == sZoomPlanetCamAt.z)) {
D_menu_801CD964 = 1;
D_menu_801CD96C = true;
// clang-format off
for (i = 0; i < 15; i++) {D_menu_801CD900[i] = 0;}
// clang-format on
D_menu_801CD970 = 0;
if (Map_GralPepper_Talk()) {
sMapSubState = 3;
}
}
break;
case 20:
if (gControllerPress[gMainController].button & START_BUTTON) {
sMapSubState = 21;
}
if (gControllerHold[gMainController].button & R_TRIG) {
sMapCamEyeZ += 10.0f;
}
if (gControllerHold[gMainController].button & Z_TRIG) {
if (sMapCamEyeZ - 10.0f > sMapCamAtZ) {
sMapCamEyeZ -= 10.0f;
}
}
break;
case 21:
D_menu_801CD964 = 1;
D_menu_801CD96C = true;
// clang-format off
for (i = 0; i < 15; i++) { D_menu_801CD900[i] = 0; }
// clang-format on
D_menu_801CD970 = 0;
if (Map_GralPepper_Talk()) {
sMapSubState = 3;
}
break;
case 3:
sMapSubState = 0;
sMapState = MAP_LEVEL_START;
break;
}
D_menu_801CD9C4++;
}
bool Map_GralPepper_Talk(void) {
bool ret = false;
f32 sp28;
f32 sp24;
f32 sp20;
f32 temp_fv0;
switch (D_menu_801CD94C) {
case 0:
Audio_PlayVoice(3);
D_menu_801CEA78 += 2.9f;
D_menu_801CEA80 += 2.9f;
if (D_menu_801CEA78 > 5.5f) {
D_menu_801CEA78 = 5.5f;
D_menu_801CEA80 = 4.6f;
D_menu_801CD94C++;
sMapTimer1 = 13;
}
break;
case 1:
D_menu_801CEA78 -= 2.5f;
D_menu_801CEA98 += 10;
D_menu_801CEA80 -= 2.5f;
if (D_menu_801CEA78 < 5.0f) {
D_menu_801CEA78 = 5.0f;
}
if (D_menu_801CEA80 < 3.9f) {
D_menu_801CEA80 = 3.9f;
}
D_menu_801CEA7C += 2.5f;
D_menu_801CEA84 += 2.5f;
if (D_menu_801CEA7C > 5.0f) {
D_menu_801CEA7C = 5.0f;
}
if (D_menu_801CEA84 > 3.9f) {
D_menu_801CEA84 = 3.9f;
}
if (sMapTimer1 == 0) {
D_menu_801CEA98 = 255;
D_menu_801CD94C = 100;
}
break;
case 100:
sp28 = Math_SmoothStepToF(&D_menu_801CEA88, -206.0f, 0.4f, 100.0f, 1.0f);
sp24 = Math_SmoothStepToF(&D_menu_801CEA8C, 51.0f, 0.4f, 100.0f, 1.0f);
sp20 = Math_SmoothStepToF(&D_menu_801CEA90, -627.0f, 0.4f, 100.0f, 1.0f);
temp_fv0 = Math_SmoothStepToF(&D_menu_801CEA94, 42.8f, 0.4f, 100.0f, 1.0f);
if ((sp28 == 0.0f) && (sp24 == 0.0f) && (sp20 == 0.0f) && (temp_fv0 == 0.0f)) {
ret = true;
}
break;
}
return ret;
}
f32 Map_GetPlanetCamZDist(PlanetId planetId) {
f32 camZdist;
switch (planetId) {
case PLANET_AREA_6:
camZdist = 900.0f;
break;
case PLANET_BOLSE:
camZdist = 800.0f;
break;
case PLANET_METEO:
camZdist = 650.0f;
break;
case PLANET_KATINA:
case PLANET_MACBETH:
case PLANET_ZONESS:
case PLANET_TITANIA:
case PLANET_AQUAS:
case PLANET_FORTUNA:
camZdist = 550.0f;
break;
case PLANET_CORNERIA:
camZdist = 1100.0f;
break;
case PLANET_VENOM:
camZdist = 2100.0f;
break;
case PLANET_SOLAR:
camZdist = 850.0f;
break;
case PLANET_SECTOR_Z:
case PLANET_SECTOR_X:
case PLANET_SECTOR_Y:
camZdist = 650.0f;
break;
default:
break;
}
return camZdist;
}
void Map_801A2674(void) {
s32 i;
Map_801A48C0(D_menu_801CEA64);
Map_801A4A38(D_menu_801CEA64);
D_menu_801CEA64 *= 1.03f;
for (i = 0; i < 15; i++) {
D_menu_801CD900[i] -= 16;
if (D_menu_801CD900[i] < 0) {
D_menu_801CD900[i] = 0;
}
if (i == sCurrentPlanetId) {
continue;
}
sPlanets[i].alpha -= 16;
if (sPlanets[i].alpha < 0) {
sPlanets[i].alpha = 0;
}
}
for (i = 0; i < 24; i++) {
if (gPlanetPathStatus[i] == 0) {
continue;
}
sPaths[i].alpha -= 16;
if (sPaths[i].alpha < 0) {
sPaths[i].alpha = 0;
}
}
if (sCurrentPlanetId == PLANET_BOLSE) {
Math_SmoothStepToF(&D_menu_801AFFF8, 20.0f, 0.05f, 100.0f, 0.1f);
}
if (sCurrentPlanetId == PLANET_AREA_6) {
Math_SmoothStepToF(&D_menu_801B0000, 15.0f, 0.05f, 100.0f, 0.1f);
}
D_menu_801CD970 -= 16;
if (D_menu_801CD970 < 0) {
D_menu_801CD970 = 0;
}
SEQCMD_STOP_SEQUENCE(SEQ_PLAYER_BGM, 45);
SEQCMD_STOP_SEQUENCE(SEQ_PLAYER_FANFARE, 45);
}
void Map_801A281C(void) {
gFillScreenRed = 0;
gFillScreenGreen = 0;
gFillScreenBlue = 0;
gFillScreenAlpha = 255;
D_menu_801CD988 = 5;
D_menu_801CEED8 = 0;
D_menu_801CEEDC = 0.0f;
D_menu_801CEEE0 = 0.04f;
D_menu_801CEEE8[0].x = D_menu_801CEEE8[1].x = sMapCamEyeX;
D_menu_801CEEE8[0].y = D_menu_801CEEE8[1].y = sMapCamEyeY;
D_menu_801CEEE8[0].z = D_menu_801CEEE8[1].z = sMapCamEyeZ;
D_menu_801CEF58[0].x = D_menu_801CEF58[1].x = sMapCamAtX;
D_menu_801CEF58[0].y = D_menu_801CEF58[1].y = sMapCamAtY;
D_menu_801CEF58[0].z = D_menu_801CEF58[1].z = sMapCamAtZ;
D_menu_801CEF58[5].x = D_menu_801CEF58[4].x = D_menu_801CEF58[3].x = D_menu_801CEF58[2].x =
sPlanets[sNextPlanetId].pos.x;
D_menu_801CEF58[5].y = D_menu_801CEF58[4].y = D_menu_801CEF58[3].y = D_menu_801CEF58[2].y =
sPlanets[sNextPlanetId].pos.y;
D_menu_801CEF58[5].z = D_menu_801CEF58[4].z = D_menu_801CEF58[3].z = D_menu_801CEF58[2].z =
sPlanets[sNextPlanetId].pos.z;
D_menu_801CDA0C = -46.5f;
D_menu_801CDA10 = 0.0f;
D_menu_801CDA14 = 500.0f;
Map_SetCamRot(D_menu_801CEF58[2].x, D_menu_801CEF58[2].y, D_menu_801CEF58[2].z, &D_menu_801CEEE8[2].x,
&D_menu_801CEEE8[2].y, &D_menu_801CEEE8[2].z, D_menu_801CDA14, D_menu_801CDA0C, D_menu_801CDA10);
D_menu_801CEEE8[5].x = D_menu_801CEEE8[4].x = D_menu_801CEEE8[3].x = D_menu_801CEEE8[2].x;
D_menu_801CEEE8[5].y = D_menu_801CEEE8[4].y = D_menu_801CEEE8[3].y = D_menu_801CEEE8[2].y;
D_menu_801CEEE8[5].z = D_menu_801CEEE8[4].z = D_menu_801CEEE8[3].z = D_menu_801CEEE8[2].z;
D_menu_801CEF58[7].x = D_menu_801CEF58[6].x = -150.55215f;
D_menu_801CEF58[7].y = D_menu_801CEF58[6].y = -489.68f;
D_menu_801CEF58[7].z = D_menu_801CEF58[6].z = 0.0f;
D_menu_801CDA0C = -42.750008f;
D_menu_801CDA10 = -9.849999f;
D_menu_801CDA14 = 3375.0f; // 15^3
Map_SetCamRot(D_menu_801CEF58[6].x, D_menu_801CEF58[6].y, D_menu_801CEF58[6].z, &D_menu_801CEEE8[6].x,
&D_menu_801CEEE8[6].y, &D_menu_801CEEE8[6].z, D_menu_801CDA14, D_menu_801CDA0C, D_menu_801CDA10);
D_menu_801CEEE8[7].x = D_menu_801CEEE8[6].x;
D_menu_801CEEE8[7].y = D_menu_801CEEE8[6].y;
D_menu_801CEEE8[7].z = D_menu_801CEEE8[6].z;
D_menu_801CEECC = Map_GetPathId(sCurrentPlanetId, sNextPlanetId);
if (sPrevMissionStatus == MISSION_WARP) {
gPlanetPathStatus[D_menu_801CEECC] = 5;
sPaths[D_menu_801CEECC].unk_14 = 5;
} else {
gPlanetPathStatus[D_menu_801CEECC] = 2;
sPaths[D_menu_801CEECC].unk_14 = 1;
}
}
void Map_ZoomPlanetPath_Update(void) {
s32 i;
switch (D_menu_801CD94C) {
case 0:
Map_801A281C();
D_menu_801CD94C = 100;
break;
case 100:
if (gFillScreenAlpha != 0) {
gFillScreenAlpha -= 64;
if (gFillScreenAlpha < 0) {
gFillScreenAlpha = 0;
}
} else {
sMapTimer3 = 30;
if ((D_menu_801CD98C == true) || (D_menu_801CD980 == true)) {
gFillScreenRed = 255;
gFillScreenGreen = 255;
gFillScreenBlue = 255;
gFillScreenAlpha = 0;
D_menu_801CD984 = 0;
D_menu_801CD94C = 10;
break;
}
D_menu_801CD9C4 = 0;
D_menu_801CD94C = 1;
}
break;
case 10:
if (sMapTimer3 != 0) {
break;
}
if ((D_menu_801CD984 == 255) && (gFillScreenAlpha == 0)) {
D_menu_801CD980 = false;
sMapTimer3 = 30;
D_menu_801CD94C = 20;
} else if (D_menu_801CD988 != 0) {
gFillScreenAlpha ^= 255;
D_menu_801CD988--;
} else {
D_menu_801CD988 = 0;
if (gFillScreenAlpha != 0) {
gFillScreenAlpha -= 21;
if (gFillScreenAlpha < 0) {
gFillScreenAlpha = 0;
}
}
D_menu_801CD984 += 8;
if (D_menu_801CD984 > 255) {
gFillScreenAlpha = 0;
D_menu_801CD984 = 255;
}
}
break;
case 20:
if (sMapTimer3 != 0) {
break;
}
if ((D_menu_801CD98C == true) || (D_menu_801CD980 == true)) {
break;
}
D_menu_801CD9C4 = 0;
sMapTimer3 = 30;
D_menu_801CD94C = 1;
break;
case 1:
if (sMapTimer3 != 0) {
break;
}
Map_801A2EB8();
break;
case 2:
if (sMapTimer3 != 0) {
break;
}
for (i = 0; i < 15; i++) {
D_menu_801CD900[i] = 255;
}
sMapTimer3 = 0;
D_menu_801CD94C++;
break;
case 3:
if (sMapTimer3 != 0) {
break;
}
D_menu_801CEFC8 = 1;
D_menu_801CD97C = 1;
D_menu_801CD94C = 0;
sMapState = MAP_IDLE;
break;
}
Camera_SetStarfieldPos(sMapCamEyeX, sMapCamEyeY, sMapCamEyeZ, sMapCamAtX, sMapCamAtY, sMapCamAtZ);
D_menu_801CD9C4++;
}
void Map_801A2EB8(void) {
s32 i;
s32 temp1;
s32 temp2;
if (D_menu_801CD9C4 == 30) {
if (sPrevMissionStatus == MISSION_WARP) {
AUDIO_PLAY_SFX(NA_SE_MAP_ARWING_WARP_DASH, gDefaultSfxSource, 4);
} else {
AUDIO_PLAY_SFX(NA_SE_MAP_ARWING_DASH, gDefaultSfxSource, 4);
}
}
Map_801A3440(D_menu_801CEEE0);
if (D_menu_801CD9C4 == 80) {
sCurrentPlanetId = sNextPlanetId;
gMissionPlanet[gMissionNumber] = sCurrentPlanetId;
Map_CurrentLevel_Setup();
}
if (D_menu_801CD9C4 < 80) {
sPaths[D_menu_801CEECC].alpha += 16;
if (sPaths[D_menu_801CEECC].alpha > 255) {
sPaths[D_menu_801CEECC].alpha = 255;
}
sPlanets[sNextPlanetId].alpha += 16;
if ((sNextPlanetId == PLANET_SECTOR_Z) || (sNextPlanetId == PLANET_SECTOR_X) ||
(sNextPlanetId == PLANET_SECTOR_Y)) {
if (sPlanets[sNextPlanetId].alpha > 144) {
sPlanets[sNextPlanetId].alpha = 144;
}
} else if (sPlanets[sNextPlanetId].alpha > 255) {
sPlanets[sNextPlanetId].alpha = 255;
}
} else {
D_menu_801CD970 += 16;
if (D_menu_801CD970 > 255) {
D_menu_801CD970 = 255;
}
for (i = 0; i < 24; i++) {
if (gPlanetPathStatus[i] == 0) {
continue;
}
sPaths[i].alpha += 16;
if (sPaths[i].alpha > 255) {
sPaths[i].alpha = 255;
}
}
#define PLANET_ID i
for (PLANET_ID = 0; PLANET_ID < PLANET_MAX; PLANET_ID++) {
if ((PLANET_ID == sCurrentPlanetId) || (PLANET_ID == sNextPlanetId)) {
continue;
}
sPlanets[PLANET_ID].alpha += 16;
if ((PLANET_ID == PLANET_SECTOR_Z) || (PLANET_ID == PLANET_SECTOR_X) || (PLANET_ID == PLANET_SECTOR_Y)) {
if (sPlanets[PLANET_ID].alpha > 144) {
sPlanets[PLANET_ID].alpha = 144;
}
} else {
if (sPlanets[PLANET_ID].alpha > 255) {
sPlanets[PLANET_ID].alpha = 255;
}
}
}
#undef PLANET_ID
}
if ((D_menu_801CEED8 == 4) && (D_menu_801CEEDC == 0.0f)) {
AUDIO_PLAY_SFX(NA_SE_MAP_ZOOM_OUT, gDefaultSfxSource, 4);
}
if ((D_menu_801CEED8 == 5) && (D_menu_801CEEDC == 0.0f)) {
if (sPrevMissionStatus != MISSION_WARP) {
sPaths[D_menu_801CEECC].unk_14 = 2;
D_menu_801CEEA0 = 0;
D_menu_801CEEA4 = 100;
D_menu_801CEEA8 = 255;
D_menu_801CEEAC = 255;
}
}
if (D_menu_801CEED8 == -1) {
D_menu_801CEED4 = -1;
if (sPlanets[sNextPlanetId].dest1 != PLANET_NONE) {
temp1 = Map_GetPathId(sNextPlanetId, sPlanets[sNextPlanetId].dest1);
gPlanetPathStatus[temp1] = 1;
sPaths[temp1].alpha = 255;
D_menu_801CEED4 = temp1;
}
D_menu_801CEED0 = -1;
if (sPlanets[sNextPlanetId].dest2 != PLANET_NONE) {
temp2 = Map_GetPathId(sNextPlanetId, sPlanets[sNextPlanetId].dest2);
gPlanetPathStatus[temp2] = 1;
sPaths[temp2].alpha = 255;
D_menu_801CEED0 = temp2;
}
sMapTimer3 = 50;
D_menu_801CD94C++;
}
}
void Map_801A3440(f32 arg0) {
Vec3f vec[2];
if (D_menu_801CEED8 != -1) {
Map_801A3550(vec, &D_menu_801CEEE8[D_menu_801CEED8], &D_menu_801CEF58[D_menu_801CEED8], D_menu_801CEEDC);
sMapCamEyeX = vec[0].x;
sMapCamEyeY = vec[0].y;
sMapCamEyeZ = vec[0].z;
sMapCamAtX = vec[1].x;
sMapCamAtY = vec[1].y;
sMapCamAtZ = vec[1].z;
D_menu_801CEEDC += arg0;
if (D_menu_801CEEDC > 1.0f) {
D_menu_801CEED8++;
D_menu_801CEEDC = 0.0f;
if (D_menu_801CEED8 >= 6) {
D_menu_801CEED8 = -1;
}
}
}
}
// Camera related
void Map_801A3550(Vec3f* arg0, Vec3f* arg1, Vec3f* arg2, f32 arg3) {
f32 temp_fa1;
f32 temp_fs0;
f32 temp_ft5;
temp_fa1 = 0.5f * ((1.0f - arg3) * (1.0f - arg3));
temp_fs0 = (-arg3 + 1.0f) * arg3 + 0.5f;
temp_ft5 = SQ(arg3) * 0.5f;
arg0->x = (temp_fa1 * arg1->x) + (temp_fs0 * (arg1 + 1)->x) + (temp_ft5 * (arg1 + 2)->x);
arg0->y = (temp_fa1 * arg1->y) + (temp_fs0 * (arg1 + 1)->y) + (temp_ft5 * (arg1 + 2)->y);
arg0->z = (temp_fa1 * arg1->z) + (temp_fs0 * (arg1 + 1)->z) + (temp_ft5 * (arg1 + 2)->z);
(arg0 + 1)->x = (temp_fa1 * arg2->x) + (temp_fs0 * (arg2 + 1)->x) + (temp_ft5 * (arg2 + 2)->x);
(arg0 + 1)->y = (temp_fa1 * arg2->y) + (temp_fs0 * (arg2 + 1)->y) + (temp_ft5 * (arg2 + 2)->y);
(arg0 + 1)->z = (temp_fa1 * arg2->z) + (temp_fs0 * (arg2 + 1)->z) + (temp_ft5 * (arg2 + 2)->z);
}
void Map_GameOver_Update(void) {
s32 i;
f32 temp;
switch (sMapSubState) {
case 0:
gFillScreenRed = 0;
gFillScreenGreen = 0;
gFillScreenBlue = 0;
gFillScreenAlpha = 255;
for (i = 0; i < 8; i++) {
s3DFontXpos[i] = D_menu_801B69D4[i];
s3DFontYpos[i] = D_menu_801B69F4[i];
s3DFontZpos[i] = D_menu_801B6A14[i];
}
D_menu_801CF0C8 = D_menu_801B6A34[1];
D_menu_801CF0CC = D_menu_801B6A3C[1];
D_menu_801CF0D0 = D_menu_801B6A44[1];
D_menu_801CF120 = false;
D_menu_801CEA9C = 255.0f;
s3DFontScale = 1.0f;
sMapSubState = 10;
AUDIO_PLAY_BGM(NA_BGM_GAME_OVER);
break;
case 10:
temp = Math_SmoothStepToF(&D_menu_801CEA9C, 0.0f, 1.0f, 100.0f, 1.0f);
gFillScreenAlpha = D_menu_801CEA9C;
if (temp == 0.0f) {
gFillScreenAlpha = 0;
sMapTimer3 = 0;
sMapSubState = 20;
}
break;
case 20:
if (sMapTimer3 != 0) {
break;
}
D_menu_801CD94C = 0;
sMapTimer3 = 0;
sMapSubState = 1;
break;
case 1:
if (D_menu_801CF120) {
D_menu_801CDA1C += 0.03f;
}
if (sMapTimer3 == 0) {
Map_GameOver_3DFont();
}
break;
case 2:
Map_801A4394();
break;
case 3:
gFillScreenAlpha += 32;
if (gFillScreenAlpha > 255) {
gFillScreenAlpha = 255;
sMapSubState++;
}
break;
case 4:
gGameState = GSTATE_MENU;
gNextGameStateTimer = 2;
gOptionMenuStatus = OPTION_WAIT;
gDrawMode = DRAW_NONE;
gStarCount = 0;
break;
}
if (gControllerPress[gMainController].button & (A_BUTTON | START_BUTTON)) {
AUDIO_PLAY_SFX(NA_SE_DECIDE, gDefaultSfxSource, 4);
sMapSubState = 3;
}
}
void Map_GameOver_3DFont(void) {
s32 i;
bool boolTemp;
f32 temp1[8];
f32 temp2[8];
f32 temp3[8];
switch (D_menu_801CD94C) {
case 0:
for (i = 0; i < 8; i++) {
if (!D_menu_801CF120) {
D_menu_801CF0D8[i] = i * 4;
} else {
D_menu_801CF0D8[i] = i * 3;
}
s3DFontXrot[i] = 0.0f;
s3DFontYrot[i] = 0.0f;
D_menu_801CF0F8[i] = 0;
}
D_menu_801CD94C++;
break;
case 1:
for (i = 0; i < 8; i++) {
if (D_menu_801CF0D8[i] != 0) {
D_menu_801CF0D8[i]--;
continue;
}
temp1[i] = Math_SmoothStepToF(&s3DFontXpos[i], D_menu_801CF0C8[i], 0.05f, 100.0f, 10.0f);
temp2[i] = Math_SmoothStepToF(&s3DFontYpos[i], D_menu_801CF0CC[i], 0.05f, 100.0f, 10.0f);
temp3[i] = Math_SmoothStepToF(&s3DFontZpos[i], D_menu_801CF0D0[i], 0.1f, 100.0f, 0.1f);
if (temp1[i] == 0.0f && temp2[i] == 0.0f && temp3[i] == 0.0f) {
s3DFontXrot[i] = 0.0f;
if (temp3[i] == 0.0f) {
D_menu_801CF0F8[i] = 1;
}
} else {
s3DFontXrot[i] += 10.0f;
}
}
boolTemp = true;
for (i = 0; i < 8; i++) {
if (D_menu_801CF0F8[i] == 0) {
boolTemp = false;
break;
}
}
if (boolTemp == true) {
D_menu_801CF118 = 0;
for (i = 0; i < 8; i++) {
s3DFontXrot[i] = 0.0f;
D_menu_801CF0D8[i] = i * 10;
D_menu_801CF0F8[i] = 0;
}
sMapTimer3 = 60;
sMapTimer2 = 85;
D_menu_801CD94C = 11;
}
break;
case 11:
if (sMapTimer3 == 0) {
if (sMapTimer2) {
for (i = 0; i < 8; i++) {
Math_SmoothStepToF(&s3DFontXrot[i], 360.0f, 0.3f, 100.0f, 1.0f);
Math_SmoothStepToF(&s3DFontYrot[i], 360.0f, 0.3f, 100.0f, 1.0f);
}
} else {
D_menu_801CD94C = 10;
}
}
break;
case 10:
if (!sMapTimer1) {
if (!D_menu_801CF120) {
D_menu_801CEAA0 = 0.0f;
sMapTimer1 = 25;
D_menu_801CD94C = 3;
} else {
for (i = 0; i < 8; i++) {
s3DFontXrot[i] = 0.0f;
s3DFontYrot[i] = 0.0f;
D_menu_801CF0F8[i] = 0;
}
D_menu_801CEFCC = 0;
D_menu_801CF0D8[0] = 4;
D_menu_801CD94C = 2;
}
}
break;
case 2:
if (D_menu_801CF0D8[0] != 0) {
D_menu_801CF0D8[0]--;
} else {
D_menu_801CEFCC++;
if (D_menu_801CEFCC > 8) {
D_menu_801CEFCC = 8;
boolTemp = true;
for (i = 0; i < 8; i++) {
if (D_menu_801CF0F8[i] == 0) {
boolTemp = false;
break;
}
}
if (boolTemp) {
D_menu_801CEFCC = 0;
D_menu_801CF11C ^= 1;
D_menu_801CF0C8 = D_menu_801B6A34[D_menu_801CF11C];
D_menu_801CF0CC = D_menu_801B6A3C[D_menu_801CF11C];
D_menu_801CF0D0 = D_menu_801B6A44[D_menu_801CF11C];
sMapTimer3 = 15;
if (D_menu_801CF11C) {
sMapTimer3 = 240;
}
D_menu_801CD94C = 0;
}
} else {
D_menu_801CF0D8[0] = 4;
}
}
for (i = 0; i < D_menu_801CEFCC; i++) {
if (D_menu_801CF0F8[i] == 1) {
continue;
}
if (s3DFontYrot[i] > 360.0f) {
s3DFontYrot[i] = 0.0f;
D_menu_801CF0F8[i] = 1;
} else {
s3DFontYrot[i] += 10.0f;
}
}
break;
case 3:
if (sMapTimer1 != 0) {
break;
}
for (i = 0; i < 8; i++) {
s3DFontXrot[i] += 30.0f;
s3DFontZpos[i] += -300.0f;
if (s3DFontZpos[i] <= -120000.0f) {
s3DFontZpos[i] = -12000.0f;
}
}
if (s3DFontZpos[0] <= -11000.0f) {
D_menu_801CEAA0 += 32.0f;
if (D_menu_801CEAA0 > 255.0f) {
D_menu_801CEAA0 = 255.0f;
}
#define PLANET_ID i
for (PLANET_ID = 0; PLANET_ID < PLANET_MAX; PLANET_ID++) {
sPlanets[PLANET_ID].alpha = D_menu_801CEAA0;
D_menu_801CD970 = D_menu_801CEAA0;
if ((PLANET_ID == PLANET_SECTOR_Z) || (PLANET_ID == PLANET_SECTOR_X) ||
(PLANET_ID == PLANET_SECTOR_Y)) {
if (sPlanets[PLANET_ID].alpha > 144) {
sPlanets[PLANET_ID].alpha = 144;
}
}
}
#undef PLANET_ID
}
if (D_menu_801CEAA0 == 255.0f) {
s3DFontScale = 0.0f;
sMapSubState = 2;
D_menu_801CD94C = 0;
}
break;
}
}
void Map_801A4394(void) {
s32 i;
switch (D_menu_801CD94C) {
case 0:
if (gMissionNumber == 0) {
sMapTimer3 = 45;
D_menu_801CD94C = 3;
} else {
D_menu_801CD94C++;
}
break;
case 1:
if (gMissionNumber == D_menu_801CD9AC) {
D_menu_801CD94C = 3;
sMapTimer3 = 45;
break;
}
if ((sPaths[D_menu_801CD8E0[D_menu_801CD9AC]].type == 3) ||
(sPaths[D_menu_801CD8E0[D_menu_801CD9AC]].type == 4)) {
gPlanetPathStatus[D_menu_801CD8E0[D_menu_801CD9AC]] = 5;
sPaths[D_menu_801CD8E0[D_menu_801CD9AC]].unk_14 = 5;
} else {
gPlanetPathStatus[D_menu_801CD8E0[D_menu_801CD9AC]] = 2;
sPaths[D_menu_801CD8E0[D_menu_801CD9AC]].unk_14 = 0;
}
sPaths[D_menu_801CD8E0[D_menu_801CD9AC]].alpha = 255;
D_menu_801CEEAC = 255;
D_menu_801CEEA8 = 255;
D_menu_801CD94C++;
break;
case 2:
if ((gPlanetPathStatus[D_menu_801CD8E0[D_menu_801CD9AC]] == 3) ||
(gPlanetPathStatus[D_menu_801CD8E0[D_menu_801CD9AC]] == 6)) {
D_menu_801CD9AC++;
D_menu_801CD94C = 1;
}
break;
case 3:
if (sMapTimer3 != 0) {
break;
}
for (i = 0; i < 8; i++) {
s3DFontXpos[i] = D_menu_801B69D4[i];
s3DFontYpos[i] = D_menu_801B69F4[i];
s3DFontZpos[i] = D_menu_801B6A14[i];
}
D_menu_801CD978 = 1;
D_menu_801CF120 = true;
D_menu_801CF11C = 1;
D_menu_801CF0C8 = D_menu_801B6A34[1];
D_menu_801CF0CC = D_menu_801B6A3C[1];
D_menu_801CF0D0 = D_menu_801B6A44[1];
s3DFontScale = 1.0f;
sMapTimer3 = 450;
D_menu_801CD94C = 0;
sMapSubState = 1;
break;
}
}
void Map_GameOver_Draw(void) {
s32 i;
static Gfx* sMap3DFontDLs[] = {
aFont3D_G, aFont3D_A, aFont3D_M, aFont3D_E, aFont3D_O, aFont3D_V, aFont3D_E, aFont3D_R,
};
Lights_SetOneLight(&gMasterDisp, 0, 0, 127, 28, 58, 105, 65, 70, 48);
RCP_SetupDL(&gMasterDisp, SETUPDL_23);
gSPTexture(gMasterDisp++, 2500, 200, 0, G_TX_RENDERTILE, G_ON);
gSPSetGeometryMode(gMasterDisp++, G_TEXTURE_GEN);
Matrix_Push(&gGfxMatrix);
Matrix_LookAt(gGfxMatrix, 0.0f, 0.0f, 500.0f, 0.0f, 0.0f, -500.0f, 0.0f, 1.0f, 0.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
for (i = 0; i < ARRAY_COUNT(sMap3DFontDLs); i++) {
Matrix_Push(&gGfxMatrix);
Matrix_Translate(gGfxMatrix, s3DFontXpos[i], s3DFontYpos[i], s3DFontZpos[i], MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * s3DFontYrot[i], MTXF_APPLY);
Matrix_RotateX(gGfxMatrix, M_DTOR * s3DFontXrot[i], MTXF_APPLY);
Matrix_Scale(gGfxMatrix, s3DFontScale, s3DFontScale, s3DFontScale, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sMap3DFontDLs[i]);
Matrix_Pop(&gGfxMatrix);
}
Matrix_Pop(&gGfxMatrix);
}
void Map_801A48C0(f32 speed) {
f32 x;
f32 y;
f32 z;
f32 temp;
f32 angle;
Math_SmoothStepToF(&sPathFollowCamEyeX, sZoomPlanetCamEye.x, speed, 100.0f, 0.1f);
Math_SmoothStepToF(&sPathFollowCamEyeY, sZoomPlanetCamEye.y, speed, 100.0f, 0.1f);
Math_SmoothStepToF(&sMapCamEyeZ, sZoomPlanetCamEye.z, speed, 100.0f, 0.1f);
x = sZoomPlanetCamEye.x - sPathFollowCamEyeX;
y = sZoomPlanetCamEye.y - sPathFollowCamEyeY;
z = sZoomPlanetCamEye.z - sMapCamEyeZ;
temp = sqrtf(SQ(x) + SQ(y) + SQ(z));
angle = M_DTOR * ((1 - (temp / D_menu_801CEA68)) * 180.0f);
sMapCamEyeX = sPathFollowCamEyeX * (1 + __sinf(angle) * 1.1f);
sMapCamEyeY = sPathFollowCamEyeY * (1 + __sinf(angle) * 1.3f);
}
void Map_801A4A38(f32 arg0) {
Math_SmoothStepToF(&sPathFollowCamAtX, sZoomPlanetCamAt.x, arg0, 100.0f, 0.1f);
Math_SmoothStepToF(&sPathFollowCamAtY, sZoomPlanetCamAt.y, arg0, 100.0f, 0.1f);
Math_SmoothStepToF(&sMapCamAtZ, sZoomPlanetCamAt.z, arg0, 100.0f, 0.1f);
sMapCamAtX = sPathFollowCamAtX;
sMapCamAtY = sPathFollowCamAtY;
}
// Player selecting the next destination after Mission Accomplised
void Map_PathChange_Update(void) {
s32 var_a0;
s32 i;
switch (D_menu_801CD94C) {
case 0:
Map_PathChange_Input();
break;
case 1:
if (D_menu_801CF000[D_menu_801CEFDC] == 0) {
if (D_menu_801CEFD0) {
if (gLifeCount[gPlayerNum] != 0) {
Audio_PlayDeathSequence();
sRestartLevelStates = 1;
sExplosionAnimIdx = 0;
sMapTimer1 = 120;
} else {
D_menu_801CD9D4 = 1;
sMapTimer1 = 0;
}
} else {
sMapTimer1 = 0;
}
D_menu_801CEFC4 = 0;
D_menu_801CD94C = 2;
}
break;
case 2:
if ((sRestartLevelStates != 0) && (sMapTimer1 == 110)) {
gLifeCount[gPlayerNum]--;
}
if (sMapTimer1 == 0) {
sRestartLevelStates = 0;
var_a0 = D_menu_801CEFDC;
if (sPrevMissionStatus != MISSION_COMPLETE) {
var_a0 += 2;
}
Map_PathChange_UpdateEntry(var_a0);
if (D_menu_801CEFDC == 0) {
for (i = 0; i < TEAM_ID_MAX; i++) {
D_ctx_80177C58[i] = gTeamShields[i];
}
D_menu_801CEFC8 = 0;
sMapSubState = 0;
sMapState = MAP_ZOOM_PLANET;
} else {
sMapState = MAP_IDLE;
}
D_menu_801CD94C = 0;
}
break;
}
}
void Map_PathChange_UpdateEntry(u32 arg0) {
switch (arg0) {
case 1:
case 4:
if (D_menu_801CD9D4 != 0) {
Map_GoToGameOver();
} else {
Map_RetryCourse();
}
break;
case 3:
Map_ChangePath();
case 0:
case 2:
break;
}
}
void Map_PathChange_Input(void) {
f32 temp;
if (Map_Input_CursorY() != 0) {
D_menu_801CEFE8[D_menu_801CEFDC] = 255.0f;
if (sPrevMissionStatus != MISSION_COMPLETE) {
if (D_menu_801CEFD4 < 0) {
D_menu_801CEFDC++;
if (D_menu_801CEFDC >= 3) {
D_menu_801CEFDC = 0;
}
} else {
D_menu_801CEFDC--;
if (D_menu_801CEFDC < 0) {
D_menu_801CEFDC = 2;
}
}
} else {
D_menu_801CEFDC ^= 1;
}
}
temp = Math_SmoothStepToF(&D_menu_801CEFE8[D_menu_801CEFDC], D_menu_801CEFE0, 0.5f, 100.0f, 1.0f);
if (temp == 0.0f) {
if (D_menu_801CEFE0 == 32.0f) {
D_menu_801CEFE0 = 255.0f;
} else {
D_menu_801CEFE0 = 32.0f;
}
}
if (gControllerPress[gMainController].button & (B_BUTTON | START_BUTTON)) {
Audio_PlayMapMenuSfx(0);
D_menu_801CEFC4 = 0;
sMapState = MAP_IDLE;
} else if (gControllerPress[gMainController].button & A_BUTTON) {
Audio_PlayMapMenuSfx(0);
AUDIO_PLAY_SFX(NA_SE_DECIDE, gDefaultSfxSource, 4);
D_menu_801CF000[D_menu_801CEFDC] = 10;
if (((sPrevMissionStatus != MISSION_COMPLETE) && (D_menu_801CEFDC == 2)) ||
((sPrevMissionStatus == MISSION_COMPLETE) && (D_menu_801CEFDC == 1))) {
D_menu_801CEFD0 = true;
D_menu_801CF00C = 10;
}
D_menu_801CD94C = 1;
}
}
void Map_GoToGameOver(void) {
gStarCount = 0;
gGameState = GSTATE_GAME_OVER;
D_ctx_80177868 = 0;
gNextGameStateTimer = 2;
gDrawMode = DRAW_NONE;
}
void Map_RetryCourse(void) {
s32 i;
s32 temp;
s32 temp2;
gPlayerNum = 0;
for (i = 0; i < TEAM_ID_MAX; i++) {
gSavedTeamShields[i] = D_ctx_80177C58[i];
gTeamShields[i] = D_ctx_80177C58[i];
gPrevPlanetTeamShields[i] = D_ctx_80177C58[i];
}
for (i = TEAM_ID_FALCO; i <= TEAM_ID_PEPPY; i++) {
if (gPrevPlanetTeamShields[i] == 0) {
gPrevPlanetTeamShields[i] = 255;
}
}
gLaserStrength[gPlayerNum] = 0;
gBombCount[gPlayerNum] = 3;
if (sPlanets[sCurrentPlanetId].dest1 != PLANET_NONE) {
temp2 = Map_GetPathId(sCurrentPlanetId, sPlanets[sCurrentPlanetId].dest1);
gPlanetPathStatus[temp2] = 0;
sPaths[temp2].alpha = 0;
}
if (sPlanets[sCurrentPlanetId].dest2 != PLANET_NONE) {
temp = Map_GetPathId(sCurrentPlanetId, sPlanets[sCurrentPlanetId].dest2);
gPlanetPathStatus[temp] = 0;
sPaths[temp].alpha = 0;
}
if (sPlanets[sCurrentPlanetId].warp != PLANET_NONE) {
temp = Map_GetPathId(sCurrentPlanetId, sPlanets[sCurrentPlanetId].warp);
gPlanetPathStatus[temp] = 0;
sPaths[temp].alpha = 0;
}
sPaths[D_menu_801CEECC].unk_14 = 0;
D_menu_801CEEA0 = 0;
D_menu_801CEEA4 = 0;
D_menu_801CEEA8 = 255;
D_menu_801CEEAC = 255;
gTotalHits -= gMissionHitCount[gMissionNumber - 1];
gMissionPlanet[gMissionNumber] = PLANET_NONE;
gMissionHitCount[gMissionNumber - 1] = 0;
gMissionMedal[gMissionNumber - 1] = 0;
gMissionTeamStatus[gMissionNumber - 1] = TEAMSTATUS_ALIVE;
gHitCount = 0;
gMissionNumber--;
D_menu_801CD83C = Map_801A05B4();
sCurrentPlanetId = sPrevPlanetId;
if (sPlanets[sCurrentPlanetId].dest1 != PLANET_NONE) {
temp2 = Map_GetPathId(sCurrentPlanetId, sPlanets[sCurrentPlanetId].dest1);
gPlanetPathStatus[temp2] = 1;
sPaths[temp2].alpha = 255;
}
if (sPlanets[sCurrentPlanetId].dest2 != PLANET_NONE) {
temp = Map_GetPathId(sCurrentPlanetId, sPlanets[sCurrentPlanetId].dest2);
gPlanetPathStatus[temp] = 1;
sPaths[temp].alpha = 255;
}
if (sPlanets[sCurrentPlanetId].warp != PLANET_NONE) {
temp = Map_GetPathId(sCurrentPlanetId, sPlanets[sCurrentPlanetId].warp);
gPlanetPathStatus[temp] = 0;
sPaths[temp].alpha = 0;
}
Map_CurrentLevel_Setup();
}
void Map_ChangePath(void) {
s32 temp;
s32 temp2;
D_menu_801CEFD8 ^= 1;
if (sPlanets[sCurrentPlanetId].dest1 != PLANET_NONE) {
temp2 = Map_GetPathId(sCurrentPlanetId, sPlanets[sCurrentPlanetId].dest1);
gPlanetPathStatus[temp2] = 0;
sPaths[temp2].alpha = 0;
}
if (sPlanets[sCurrentPlanetId].dest2 != PLANET_NONE) {
temp = Map_GetPathId(sCurrentPlanetId, sPlanets[sCurrentPlanetId].dest2);
gPlanetPathStatus[temp] = 0;
sPaths[temp].alpha = 0;
}
gPlanetPathStatus[D_menu_801CEECC] = 0;
sPaths[D_menu_801CEECC].alpha = 0;
sPaths[D_menu_801CEECC].unk_14 = 0;
sCurrentPlanetId = sPrevPlanetId;
if (!D_menu_801CEFD8) {
sNextPlanetId = sPlanets[sCurrentPlanetId].dest1;
} else if (sPrevMissionStatus != MISSION_WARP) {
if (sPlanets[sCurrentPlanetId].dest2 != PLANET_NONE) {
sNextPlanetId = sPlanets[sCurrentPlanetId].dest2;
} else {
sNextPlanetId = sPlanets[sCurrentPlanetId].dest1;
}
} else if (sPlanets[sCurrentPlanetId].warp != PLANET_NONE) {
sNextPlanetId = sPlanets[sCurrentPlanetId].warp;
} else {
sNextPlanetId = sPlanets[sCurrentPlanetId].dest1;
}
D_menu_801CEECC = Map_GetPathId(sCurrentPlanetId, sNextPlanetId);
sPaths[D_menu_801CEECC].alpha = 255;
gPlanetPathStatus[D_menu_801CEECC] = 3;
sPaths[D_menu_801CEECC].unk_14 = 2;
if ((sPaths[D_menu_801CEECC].type == PL_WARP_YLW) || (sPaths[D_menu_801CEECC].type == PL_WARP_RED)) {
gPlanetPathStatus[D_menu_801CEECC] = 5;
sPaths[D_menu_801CEECC].unk_14 = 5;
}
D_menu_801CEEA0 = 0;
D_menu_801CEEA4 = 100;
D_menu_801CEEA8 = 255;
D_menu_801CEEAC = 255;
sCurrentPlanetId = sNextPlanetId;
gMissionPlanet[gMissionNumber] = sCurrentPlanetId;
Map_CurrentLevel_Setup();
if (sPlanets[sNextPlanetId].dest1 != PLANET_NONE) {
temp2 = Map_GetPathId(sNextPlanetId, sPlanets[sNextPlanetId].dest1);
gPlanetPathStatus[temp2] = 1;
sPaths[temp2].alpha = 255;
}
if (sPlanets[sNextPlanetId].dest2 != PLANET_NONE) {
temp = Map_GetPathId(sNextPlanetId, sPlanets[sNextPlanetId].dest2);
gPlanetPathStatus[temp] = 1;
sPaths[temp].alpha = 255;
}
}
bool Map_Input_CursorY(void) {
bool ret = false;
s8 stickY = gControllerPress[gMainController].stick_y;
if ((stickY > -40) && (stickY < 40)) {
stickY = 0;
}
if (gControllerPress[gMainController].button & D_JPAD) {
stickY = -30;
} else if (gControllerPress[gMainController].button & U_JPAD) {
stickY = +30;
}
if (stickY != 0) {
if (D_menu_801CEFD4 == 0) {
ret = true;
}
D_menu_801CEFD4 = stickY;
} else {
D_menu_801CEFD4 = 0;
}
if (ret) {
AUDIO_PLAY_SFX(NA_SE_CURSOR, gDefaultSfxSource, 4);
}
return ret;
}
void Map_PathChange_DrawOptions(void) {
s32 i;
f32 x;
f32 y;
f32 z;
u8* texture;
s32 colorIndex;
s32 optionBgScaleIdx;
s32 mask;
s32 r[3];
s32 g[3];
s32 b[3];
static f32 sMapOptionBgTexScales[] = { 3.05f, 4.15f };
x = 101.0f;
y = 92.0f;
z = 0.0f;
colorIndex = 0;
for (i = 0; i < 3; i++) {
r[i] = 64;
g[i] = 64;
b[i] = 64;
if (i == D_menu_801CEFDC) {
r[i] = 255;
g[i] = D_menu_801CEFE8[i];
b[i] = D_menu_801CEFE8[i];
}
}
optionBgScaleIdx = 1;
if (sPrevMissionStatus == MISSION_COMPLETE) {
optionBgScaleIdx = 0;
}
if (gLifeCount[gPlayerNum] != 0) {
texture = aMapRetryCourseLose1UPTex;
} else {
texture = aMapRetryCourseGameOverTex;
}
RCP_SetupDL(&gMasterDisp, SETUPDL_76);
gDPSetPrimColor(gMasterDisp++, 0, 0, 60, 60, 255, 170);
Lib_TextureRect_IA8(&gMasterDisp, aMapOptionBgTex, 24, 17, x, y, 4.6f, sMapOptionBgTexScales[optionBgScaleIdx]);
mask = 0xFFFFFFFF;
if (D_menu_801CF000[colorIndex] != 0) {
mask = 0x00000001;
D_menu_801CF000[colorIndex]--;
}
if (gGameFrameCount & mask) { // can't be != 0?
RCP_SetupDL(&gMasterDisp, SETUPDL_83_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, r[colorIndex], g[colorIndex], b[colorIndex], 255);
Lib_TextureRect_IA8(&gMasterDisp, aMapProceedNextCourseTex, 96, 22, x + 11.0f, y + 3.0f, 1.0f, 1.0f);
}
z = 24.0f;
colorIndex++;
if (sPrevMissionStatus != MISSION_COMPLETE) {
mask = 0xFFFFFFFF;
if (D_menu_801CF000[colorIndex] != 0) {
mask = 0x00000001;
D_menu_801CF000[colorIndex]--;
}
if (gGameFrameCount & mask) { // can't be != 0?
gDPSetPrimColor(gMasterDisp++, 0, 0, r[colorIndex], g[colorIndex], b[colorIndex], 255);
Lib_TextureRect_IA8(&gMasterDisp, aMapChangeCourseTex, 96, 10, x + 10.0f, y + z + 8.0f, 1.0f, 1.0f);
}
z += 18.0f;
colorIndex++;
}
mask = 0xFFFFFFFF;
if (D_menu_801CF000[colorIndex] != 0) {
mask = 0x00000001;
D_menu_801CF000[colorIndex]--;
}
if ((gGameFrameCount & mask) != 0) {
gDPSetPrimColor(gMasterDisp++, 0, 0, r[colorIndex], g[colorIndex], b[colorIndex], 255);
Lib_TextureRect_IA8(&gMasterDisp, texture, 96, 22, x + 9.0f, y + z + 5.0f, 1.0f, 1.0f);
}
}
void Map_RestartLevelLifeDown_Draw(void) {
s32 pad[3];
f32 scale;
if (sRestartLevelStates != 0) {
if (gLifeCount[gPlayerNum] < 10) {
scale = 0.13f;
} else {
scale = 0.18f;
}
switch (sRestartLevelStates) {
case 1:
sMapTimer3 = 2;
sRestartLevelStates = 2;
break;
case 2:
if (sMapTimer3 != 0) {
break;
}
if ((sExplosionAnimIdx + 1) > 3) {
sExplosionAnimIdx = 0;
sRestartLevelStates = 0;
} else {
sExplosionAnimIdx++;
sRestartLevelStates = 1;
}
break;
}
Matrix_Push(&gGfxMatrix);
Matrix_LookAt(gGfxMatrix, 0.0f, 0.0f, 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
RCP_SetupDL(&gMasterDisp, SETUPDL_53);
Matrix_Push(&gGfxMatrix);
Matrix_Translate(gGfxMatrix, 45.0f, 32.0f, 0.01f, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, scale, scale, scale, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sExplosionAnimDLs[sExplosionAnimIdx]);
Matrix_Pop(&gGfxMatrix);
}
}
void Map_LevelStart_Update(void) {
switch (sLevelStartState) {
case 0:
sWipeHeight = 0;
D_menu_801CD9A0 = true;
Map_CurrentLevel_Setup();
sLevelPlayed = Map_LevelPlayedStatus_Check(sCurrentPlanetId);
Map_BriefingRadio_Setup();
sLevelStartState++;
break;
case 1:
if ((gControllerPress[gMainController].button & START_BUTTON) && !sLevelPlayed) {
Audio_KillSfxById(NA_SE_COMPUTER_NOISE);
Audio_ClearVoice();
D_menu_801CF018 = 0;
sLevelStartState = 2;
sMapTimer1 = 0;
}
if ((gControllerPress[gMainController].button & A_BUTTON) && (D_menu_801CD9A0 == false) && !sLevelPlayed) {
Audio_ClearVoice();
gRadioStateTimer = 0;
}
if ((gControllerPress[gMainController].button & A_BUTTON) && (D_menu_801CD9A0 == true) && !sLevelPlayed) {
D_menu_801CD9A0 = false;
}
if (D_menu_801CF018 == 7) {
sMapTimer1 = 5;
sLevelStartState++;
}
break;
case 2:
if (sMapTimer1 != 0) {
break;
}
if (sWipeHeight < 120) {
sWipeHeight += 15;
if (sCurrentPlanetId == PLANET_CORNERIA) {
sPlanetExplosions[EXPLOSIONS_CORNERIA] = false;
}
} else {
sMapTimer1 = 5;
D_menu_801CF018 = 0;
sLevelStartState++;
}
break;
case 3:
if (sMapTimer1 == 0) {
sMapTimer1 = 5;
D_menu_801CD968 = 1;
sLevelStartState++;
}
break;
case 4:
if (sMapTimer1 == 0) {
AUDIO_PLAY_SFX(NA_SE_GOOD_LUCK, gDefaultSfxSource, 4);
sMapTimer1 = 75;
sLevelStartState++;
}
break;
case 5:
if (sMapTimer1 == 0) {
Map_LevelStart_AudioSpecSetup(gCurrentLevel);
sLevelStartState = 0;
D_menu_801CD968 = 0;
Map_PlayLevel();
}
break;
}
}
void Map_LevelStart_AudioSpecSetup(LevelId level) {
switch (level) {
case LEVEL_CORNERIA:
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_CO);
break;
case LEVEL_METEO:
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_ME);
break;
case LEVEL_TITANIA:
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_TI);
break;
case LEVEL_AQUAS:
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_AQ);
break;
case LEVEL_BOLSE:
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_BO);
break;
case LEVEL_KATINA:
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_KA);
break;
case LEVEL_AREA_6:
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_A6);
break;
case LEVEL_SECTOR_Z:
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_SZ);
break;
case LEVEL_FORTUNA:
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_FO);
break;
case LEVEL_SECTOR_X:
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_SX);
break;
case LEVEL_MACBETH:
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_MA);
break;
case LEVEL_ZONESS:
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_ZO);
break;
case LEVEL_SECTOR_Y:
AUDIO_SET_SPEC(SFXCHAN_0, AUDIOSPEC_SY);
break;
case LEVEL_SOLAR:
AUDIO_SET_SPEC(SFXCHAN_2, AUDIOSPEC_SO);
default:
break;
}
}
bool Map_LevelPlayedStatus_Check(PlanetId planet) {
u32 planetSaveSlot;
s32 played = true;
switch (planet) {
case PLANET_METEO:
case PLANET_AREA_6:
case PLANET_BOLSE:
case PLANET_SECTOR_Z:
case PLANET_SECTOR_X:
case PLANET_SECTOR_Y:
case PLANET_KATINA:
case PLANET_MACBETH:
case PLANET_ZONESS:
case PLANET_CORNERIA:
case PLANET_TITANIA:
case PLANET_AQUAS:
case PLANET_FORTUNA:
planetSaveSlot = planet;
break;
case PLANET_SOLAR:
planetSaveSlot = SAVE_SLOT_SOLAR;
break;
default:
planetSaveSlot = planet;
break;
}
if (CVarGetInteger("gLevelSelector", 0) && gMissionNumber == 6) {
return false;
}
if (gSaveFile.save.data.planet[planetSaveSlot].played & 1) {
played = false;
}
return played;
}
void Map_CurrentLevel_Setup(void) {
switch (sCurrentPlanetId) {
case PLANET_CORNERIA:
gCurrentLevel = LEVEL_CORNERIA;
break;
case PLANET_METEO:
gCurrentLevel = LEVEL_METEO;
break;
case PLANET_TITANIA:
gCurrentLevel = LEVEL_TITANIA;
break;
case PLANET_AQUAS:
gCurrentLevel = LEVEL_AQUAS;
break;
case PLANET_BOLSE:
gCurrentLevel = LEVEL_BOLSE;
break;
case PLANET_KATINA:
gCurrentLevel = LEVEL_KATINA;
break;
case PLANET_AREA_6:
gCurrentLevel = LEVEL_AREA_6;
break;
case PLANET_SECTOR_Z:
gCurrentLevel = LEVEL_SECTOR_Z;
break;
case PLANET_FORTUNA:
gCurrentLevel = LEVEL_FORTUNA;
break;
case PLANET_SECTOR_X:
gCurrentLevel = LEVEL_SECTOR_X;
break;
case PLANET_MACBETH:
gCurrentLevel = LEVEL_MACBETH;
break;
case PLANET_ZONESS:
gCurrentLevel = LEVEL_ZONESS;
break;
case PLANET_SECTOR_Y:
gCurrentLevel = LEVEL_SECTOR_Y;
break;
case PLANET_VENOM:
gCurrentLevel = LEVEL_VENOM_1;
break;
case PLANET_SOLAR:
gCurrentLevel = LEVEL_SOLAR;
default:
break;
}
}
PlanetId Map_GetPlanetId(LevelId level) {
PlanetId planet;
switch (level) {
case LEVEL_CORNERIA:
planet = PLANET_CORNERIA;
break;
case LEVEL_METEO:
planet = PLANET_METEO;
break;
case LEVEL_TITANIA:
planet = PLANET_TITANIA;
break;
case LEVEL_AQUAS:
planet = PLANET_AQUAS;
break;
case LEVEL_BOLSE:
planet = PLANET_BOLSE;
break;
case LEVEL_KATINA:
planet = PLANET_KATINA;
break;
case LEVEL_AREA_6:
planet = PLANET_AREA_6;
break;
case LEVEL_SECTOR_Z:
planet = PLANET_SECTOR_Z;
break;
case LEVEL_FORTUNA:
planet = PLANET_FORTUNA;
break;
case LEVEL_SECTOR_X:
planet = PLANET_SECTOR_X;
break;
case LEVEL_MACBETH:
planet = PLANET_MACBETH;
break;
case LEVEL_ZONESS:
planet = PLANET_ZONESS;
break;
case LEVEL_SECTOR_Y:
planet = PLANET_SECTOR_Y;
break;
case LEVEL_VENOM_1:
case LEVEL_VENOM_ANDROSS:
case LEVEL_VENOM_2:
planet = PLANET_VENOM;
break;
case LEVEL_SOLAR:
planet = PLANET_SOLAR;
}
return planet;
}
s32 Map_GetPathId(PlanetId start, PlanetId end) {
s32 i;
for (i = 0; i < 24; i++) {
if ((sPaths[i].start == start) && (sPaths[i].end == end)) {
break;
}
}
return i;
}
void Map_SetState_ZoomPlanet(void) {
Audio_KillSfxById(NA_SE_MAP_MOVE);
Audio_KillSfxById(NA_SE_MAP_ROLL);
if (sCurrentPlanetId != PLANET_CORNERIA) {
AUDIO_PLAY_SFX(NA_SE_DECIDE, gDefaultSfxSource, 4);
}
D_menu_801CEFC8 = 0;
sMapState = MAP_ZOOM_PLANET;
sMapSubState = 0;
}
void Map_PlayLevel(void) {
gGameState = GSTATE_PLAY;
gNextGameStateTimer = 2;
gPlayState = PLAY_STANDBY;
gDrawMode = DRAW_NONE;
gHitCount = 0;
Play_Setup();
gSavedObjectLoadIndex = 0;
gSavedPathProgress = 0.0f;
D_ctx_8017782C = true;
}
void Map_PositionPlanets(void) {
PlanetId planetId;
Vec3f dest;
Vec3f src;
src.x = 0.0f;
src.y = 0.0f;
src.z = 0.0f;
for (planetId = 0; planetId < PLANET_MAX; planetId++) {
Matrix_Push(&gGfxMatrix);
Matrix_RotateY(gGfxMatrix, M_DTOR * sPlanets[planetId].longitude, MTXF_APPLY);
Matrix_Translate(gGfxMatrix, sPlanets[planetId].orbit.radius, sPlanets[planetId].orbit.incl, 0.0f, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * -sPlanets[planetId].longitude, MTXF_APPLY);
Map_CamMatrixRot();
Matrix_SetGfxMtx(&gMasterDisp);
Matrix_Copy(&D_menu_801CDA60[planetId], gGfxMatrix);
Matrix_MultVec3f(gGfxMatrix, &src, &dest);
sPlanets[planetId].pos.x = dest.x;
sPlanets[planetId].pos.y = dest.y;
sPlanets[planetId].pos.z = dest.z;
Matrix_Pop(&gGfxMatrix);
Matrix_Push(&gGfxMatrix);
Matrix_LookAt(gGfxMatrix, sMapCamEyeX, sMapCamEyeY, sMapCamEyeZ, sMapCamAtX, sMapCamAtY, sMapCamAtZ, sMapCamUpX,
sMapCamUpY, sMapCamUpZ, MTXF_APPLY);
Matrix_Translate(gGfxMatrix, D_menu_801CEA58, D_menu_801CEA5C, D_menu_801CEA60, MTXF_APPLY);
Matrix_Mult(gGfxMatrix, &D_menu_801CDA60[planetId], MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
Matrix_MultVec3f(gGfxMatrix, &src, &sPlanetPositions[planetId]);
Matrix_Pop(&gGfxMatrix);
}
}
void Map_PlanetOrderZpos(void) {
s32 i;
s32 j;
s32 var_a0;
for (i = 0; i < 14; i++) {
for (j = i; j < 15; j++) {
if (sPlanetPositions[D_menu_801CD8A0[i]].z > sPlanetPositions[D_menu_801CD8A0[j]].z) {
var_a0 = D_menu_801CD8A0[i];
D_menu_801CD8A0[i] = D_menu_801CD8A0[j];
D_menu_801CD8A0[j] = var_a0;
}
}
}
}
void Map_Fade_Update(void) {
switch (D_menu_801CD960) {
case 0:
if (gFillScreenAlpha != 0) {
gFillScreenAlpha -= 5;
} else {
D_menu_801CD960 = 255;
}
break;
case 1:
if (gFillScreenAlpha != 255) {
gFillScreenAlpha += 15;
} else {
D_menu_801CD960 = 255;
}
break;
}
}
void Map_Planet_Draw(PlanetId planetId) {
s32 mask;
PlanetStatus planetStatus;
if ((sPlanets[planetId].alpha == 0) && (planetId != sCurrentPlanetId)) {
return;
}
if ((planetId == sCurrentPlanetId) && (sMapState == MAP_ZOOM_PLANET) && (D_menu_801CD95C != 0)) {
mask = 0x00000001;
} else {
mask = 0xFFFFFFFF;
}
planetStatus = Map_CheckPlanetMedal(planetId);
Map_PlanetAnim2(planetId);
Map_PlanetCleared2_Draw(planetId);
Matrix_Push(&gGfxMatrix);
if ((gGameFrameCount & mask) != 0) {
if (planetId == PLANET_TITANIA) {
Map_Titania_DrawRings1(planetId);
}
if ((planetStatus == PLANET_CLEARED) && (sPlanetPositions[planetId].z > D_menu_801CEA18[planetId]) &&
(planetId != PLANET_AREA_6) && (planetId != PLANET_BOLSE)) {
Map_PlanetCleared_Draw(planetId);
}
Map_PlanetAnim(planetId);
if (planetId == PLANET_SOLAR) {
Map_SolarRays_Draw(planetId);
}
if (sPlanets[planetId].anim == PL_ANIM_SPIN) {
if (planetId != PLANET_VENOM) {
if ((planetId != PLANET_AQUAS) && (planetId != PLANET_TITANIA)) {
Map_VenomCloud2_Draw(planetId);
}
Map_PlanetShadow_Draw(planetId);
}
if (planetId == PLANET_VENOM) {
Map_VenomCloud_Draw(&D_menu_801CEEBC, +0.1f, 3.1f);
Map_VenomCloud_Draw(&D_menu_801CEEC0, -0.1f, 2.9f);
}
}
if (planetId == PLANET_TITANIA) {
Map_Titania_DrawRings2(planetId);
}
if ((planetId == PLANET_CORNERIA) && sPlanetExplosions[EXPLOSIONS_CORNERIA]) {
Map_PlanetExplosions_Draw(PLANET_CORNERIA, EXPLOSIONS_CORNERIA);
}
if ((planetId == PLANET_KATINA) && sPlanetExplosions[EXPLOSIONS_KATINA]) {
Map_PlanetExplosions_Draw(PLANET_KATINA, EXPLOSIONS_KATINA);
}
if ((planetId == PLANET_SECTOR_Y) && sPlanetExplosions[EXPLOSIONS_SECTOR_Y]) {
Map_PlanetExplosions_Draw(PLANET_SECTOR_Y, EXPLOSIONS_SECTOR_Y);
}
if ((planetStatus == PLANET_CLEARED) && (sPlanetPositions[planetId].z <= D_menu_801CEA18[planetId]) &&
(planetId != PLANET_AREA_6) && (planetId != PLANET_BOLSE)) {
Map_PlanetCleared_Draw(planetId);
}
if ((planetStatus == PLANET_CLEARED) && ((planetId == PLANET_AREA_6) || (planetId == PLANET_BOLSE))) {
Map_PlanetCleared_Draw(planetId);
}
if (planetStatus == PLANET_MEDAL) {
Map_PlanetMedal_Draw(planetId);
}
}
Matrix_Pop(&gGfxMatrix);
}
s32 Map_CheckPlanetMedal(PlanetId planetId) {
s32 ret;
s32 planetSaveSlot;
bool medal;
bool clear;
if (planetId == PLANET_VENOM) {
if (gExpertMode) {
medal = gSaveFile.save.data.planet[SAVE_SLOT_VENOM_2].expertMedal & 1;
clear = gSaveFile.save.data.planet[SAVE_SLOT_VENOM_1].expertClear & 1 |
gSaveFile.save.data.planet[SAVE_SLOT_VENOM_2].expertClear & 1;
} else {
medal = gSaveFile.save.data.planet[SAVE_SLOT_VENOM_2].normalMedal & 1;
clear = gSaveFile.save.data.planet[SAVE_SLOT_VENOM_1].normalClear & 1 |
gSaveFile.save.data.planet[SAVE_SLOT_VENOM_2].normalClear & 1;
}
} else {
planetSaveSlot = planetId;
if (planetId == PLANET_SOLAR) {
planetSaveSlot = SAVE_SLOT_SOLAR;
}
if (gExpertMode) {
medal = gSaveFile.save.data.planet[planetSaveSlot].expertMedal & 1;
clear = gSaveFile.save.data.planet[planetSaveSlot].expertClear & 1;
} else {
medal = gSaveFile.save.data.planet[planetSaveSlot].normalMedal & 1;
clear = gSaveFile.save.data.planet[planetSaveSlot].normalClear & 1;
}
}
ret = 0; // Has no medal or hasn't been cleared
if (medal) {
ret = 2; // Has medal
} else if (clear) {
ret = 1; // Has been cleared
}
return ret;
}
void Map_PlanetAnim2(PlanetId planetId) {
f32 dirX;
f32 dirY;
f32 dirZ;
Vec3f dst;
Vec3f src;
f32 x1;
f32 y1;
f32 x2;
f32 y2;
f32 z2;
src.x = 0.0f;
src.y = 0.0f;
src.z = 0.0f;
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_PlanetAnim2", planetId);
Matrix_Mult(gGfxMatrix, &D_menu_801CDA60[planetId], MTXF_APPLY);
if (sPlanets[planetId].anim == PL_ANIM_ROTATE_Y) {
if (planetId == PLANET_BOLSE) {
Matrix_RotateX(gGfxMatrix, M_DTOR * D_menu_801AFFF8, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * D_menu_801AFFF4, MTXF_APPLY);
} else {
Matrix_RotateX(gGfxMatrix, M_DTOR * D_menu_801B0000, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * D_menu_801AFFFC, MTXF_APPLY);
}
}
Matrix_RotateZ(gGfxMatrix, M_DTOR * (sPlanets[planetId].orbit.tilt), MTXF_APPLY);
Matrix_Scale(gGfxMatrix, sPlanets[planetId].scale, sPlanets[planetId].scale, sPlanets[planetId].scale, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
if (sPlanets[planetId].anim == PL_ANIM_ROTATE_Y) {
x2 = sPlanetPositions[PLANET_SOLAR].x - sPlanetPositions[planetId].x;
y2 = sPlanetPositions[PLANET_SOLAR].y - sPlanetPositions[planetId].y;
z2 = sPlanetPositions[PLANET_SOLAR].z - sPlanetPositions[planetId].z;
x1 = Math_Atan2F(y2, sqrtf(SQ(x2) + SQ(z2)));
y1 = -Math_Atan2F(x2, z2);
src.x = 0.0f;
src.y = 0.0f;
src.z = 100.0f;
Matrix_RotateY(gCalcMatrix, M_DTOR * (-D_menu_801CDA10 - y1), MTXF_NEW);
Matrix_RotateX(gCalcMatrix, M_DTOR * (-D_menu_801CDA0C - x1), MTXF_APPLY);
Matrix_MultVec3f(gCalcMatrix, &src, &dst);
dirX = dst.x;
dirY = dst.y;
dirZ = dst.z;
Lights_SetOneLight(&gMasterDisp, dirX, dirY, dirZ, 80, 80, 60, 10, 10, 8);
}
Matrix_Copy(&D_menu_801CDE20[planetId], gGfxMatrix);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
D_menu_801AFFF4 += 0.1f;
D_menu_801AFFFC -= 0.09f;
}
void Map_PlanetAnim(PlanetId planetId) {
switch (sPlanets[planetId].anim) {
case PL_ANIM_STATIC:
if (((sMapState == MAP_IDLE) || (planetId == sCurrentPlanetId) || (planetId == sNextPlanetId)) &&
(sMapState != MAP_LYLAT_CARD) && sMapState != MAP_GAME_OVER) {
RCP_SetupDL(&gMasterDisp, SETUPDL_53);
} else {
RCP_SetupDL(&gMasterDisp, SETUPDL_41);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, sPlanets[planetId].alpha);
}
break;
case PL_ANIM_ROTATE_Y:
if (((sMapState == MAP_IDLE) || (planetId == sCurrentPlanetId) || (planetId == sNextPlanetId)) &&
(sMapState != MAP_LYLAT_CARD) && (sMapState != MAP_GAME_OVER)) {
RCP_SetupDL(&gMasterDisp, SETUPDL_23);
} else {
RCP_SetupDL(&gMasterDisp, SETUPDL_46);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, sPlanets[planetId].alpha);
}
break;
case PL_ANIM_BILLBOARD:
case PL_ANIM_SPIN:
RCP_SetupDL(&gMasterDisp, SETUPDL_64);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, sPlanets[planetId].alpha);
break;
case PL_ANIM_ROTATE_Z:
RCP_SetupDL(&gMasterDisp, SETUPDL_67);
gDPSetPrimColor(gMasterDisp++, 0, 0, 240, 0, 0, sPlanets[planetId].alpha);
gDPSetEnvColor(gMasterDisp++, 31, 0, 0, 0);
sPlanets[planetId].orbit.tilt += 0.1f;
break;
}
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("TAG_PLANET_ANIM", planetId);
Matrix_Copy(gGfxMatrix, &D_menu_801CDE20[planetId]);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sMapPlanets[sPlanets[planetId].id]);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
void Map_SolarRays_Draw(PlanetId planetId) {
static f32 D_menu_801B6A74 = 0.0f;
s32 alpha = sPlanets[PLANET_VENOM].alpha;
if (sPlanets[planetId].alpha > 128) {
alpha = 128;
}
RCP_SetupDL(&gMasterDisp, SETUPDL_67);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, alpha);
gDPSetEnvColor(gMasterDisp++, 31, 0, 0, 0);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("TAG_SOLAR_RAYS", planetId);
Matrix_Copy(gGfxMatrix, &D_menu_801CDE20[planetId]);
Matrix_RotateZ(gGfxMatrix, M_DTOR * D_menu_801B6A74, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 0.8f, 0.8f, 0.8f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sMapPlanets[sPlanets[planetId].id]);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
D_menu_801B6A74 -= 0.2f;
}
void Map_VenomCloud2_Draw(PlanetId planetId) {
s32 r;
s32 g;
s32 b;
r = g = b = 255;
if (planetId == PLANET_MACBETH) {
r = g = b = 64;
}
RCP_SetupDL(&gMasterDisp, SETUPDL_64);
gDPSetPrimColor(gMasterDisp++, 0, 0, r, g, b, sPlanets[planetId].alpha);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("TAG_VENOM_CLOUD_2", planetId);
Matrix_Copy(gGfxMatrix, &D_menu_801CDE20[planetId]);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, gMapVenomCloudDL);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
void Map_PlanetShadow_Draw(PlanetId planetId) {
RCP_SetupDL(&gMasterDisp, SETUPDL_64);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, sPlanets[planetId].alpha);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("TAG_PLANET_SHADOW", planetId);
Matrix_Copy(gGfxMatrix, &D_menu_801CDE20[planetId]);
if ((planetId == PLANET_TITANIA) || (planetId == PLANET_MACBETH) || (planetId == PLANET_ZONESS)) {
Matrix_RotateY(gGfxMatrix, M_DTOR * 180.0f, MTXF_APPLY);
}
Matrix_RotateZ(gGfxMatrix, M_DTOR * sPlanets[planetId].orbit.tilt, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 1.6f, 1.6f, 1.6f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, D_MAP_605C230);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
void Map_Titania_DrawRings1(PlanetId planetId) {
RCP_SetupDL(&gMasterDisp, SETUPDL_67);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 175, 175, sPlanets[planetId].alpha);
gDPSetEnvColor(gMasterDisp++, 73, 31, 15, 0);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("TAG_TITANIA_RINGS", planetId);
Matrix_Copy(gGfxMatrix, &D_menu_801CDE20[planetId]);
Matrix_RotateZ(gGfxMatrix, M_DTOR * -sPlanets[planetId].orbit.tilt, MTXF_APPLY);
Matrix_RotateX(gGfxMatrix, M_DTOR * 20.0f, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 3.0f, 3.0f, 3.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, aMapTitaniaRings1DL);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
void Map_Titania_DrawRings2(PlanetId planetId) {
RCP_SetupDL(&gMasterDisp, SETUPDL_67);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 175, 175, sPlanets[planetId].alpha);
gDPSetEnvColor(gMasterDisp++, 73, 31, 15, 0);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("TAG_TITANIA_RINGS", planetId);
Matrix_Copy(gGfxMatrix, &D_menu_801CDE20[planetId]);
Matrix_RotateZ(gGfxMatrix, M_DTOR * -sPlanets[planetId].orbit.tilt, MTXF_APPLY);
Matrix_RotateX(gGfxMatrix, M_DTOR * 20.0f, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 3.0f, 3.0f, 3.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, aMapTitaniaRings2DL);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
void Map_VenomCloud_Draw(f32* zAngle, f32 next, f32 scale) {
s32 alpha = sPlanets[PLANET_VENOM].alpha;
if (sPlanets[PLANET_VENOM].alpha > 128) {
alpha = 128;
}
RCP_SetupDL(&gMasterDisp, SETUPDL_67);
gDPSetPrimColor(gMasterDisp++, 0, 0, 63, 95, 30, alpha);
gDPSetEnvColor(gMasterDisp++, 0, 0, 0, 0);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("TAG_VENOM_CLOUD_1", 0);
Matrix_Copy(gGfxMatrix, &D_menu_801CDE20[PLANET_VENOM]);
Matrix_RotateZ(gGfxMatrix, M_DTOR * (*zAngle), MTXF_APPLY);
Matrix_Scale(gGfxMatrix, scale, scale, scale, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
// @port This should be aMapVenomCloudDL but torch is stupid sometimes
u8* buffer = SEGMENTED_TO_VIRTUAL(aMapVenomCloudEffectTex);
gSPVertex(gMasterDisp++, ast_map_seg6_vtx_47F00, 8, 0);
gDPLoadTextureBlock(gMasterDisp++, buffer, G_IM_FMT_IA, G_IM_SIZ_8b, 64, 33, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gSP2Triangles(gMasterDisp++, 1, 2, 3, 0, 1, 3, 0, 0);
gDPLoadTextureBlock(gMasterDisp++, buffer + 64 * 32, G_IM_FMT_IA, G_IM_SIZ_8b, 64, 32, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gSP2Triangles(gMasterDisp++, 5, 6, 7, 0, 5, 7, 4, 0);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
*zAngle += next;
}
void Map_PlanetCleared2_Draw(PlanetId planetId) {
Vec3f src;
Vec3f dest;
f32 scale;
src.x = 0.0f;
src.y = 0.0f;
src.z = 0.0f;
scale = 7.0f + RAND_FLOAT(8.0f);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_PlanetCleared2_Draw", planetId);
Matrix_Mult(gGfxMatrix, &D_menu_801CDA60[planetId], MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * D_menu_801CEAF8[planetId], MTXF_APPLY);
Matrix_Translate(gGfxMatrix, D_menu_801AFFB8[planetId], 0.0f, 0.0f, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * -D_menu_801CEAF8[planetId], MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
Matrix_Copy(&D_menu_801CE5A0[planetId], gGfxMatrix);
Matrix_RotateZ(gGfxMatrix, M_DTOR * D_menu_801CEAB8[planetId], MTXF_APPLY);
Matrix_Scale(gGfxMatrix, scale, scale, scale, MTXF_APPLY);
Matrix_MultVec3f(gGfxMatrix, &src, &dest);
D_menu_801CEA18[planetId] = dest.z;
Matrix_SetGfxMtx(&gMasterDisp);
Matrix_Copy(&D_menu_801CE1E0[planetId], gGfxMatrix);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
void Map_PlanetCleared_Draw(PlanetId planetId) {
s32 alpha;
if (D_menu_801CD980 != true) {
alpha = D_menu_801CD900[planetId];
} else {
alpha = D_menu_801CD984;
D_menu_801CD900[planetId] = 255;
}
if (alpha != 0) {
RCP_SetupDL(&gMasterDisp, SETUPDL_67);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, alpha);
gDPSetEnvColor(gMasterDisp++, 80, 80, 0, 0);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_PlanetCleared_Draw", planetId);
Matrix_Copy(gGfxMatrix, &D_menu_801CE1E0[planetId]);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, D_MAP_604D680);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
D_menu_801CEAB8[planetId] += 45.0f;
if (D_menu_801CD980 == false) {
D_menu_801CEAF8[planetId] += 5.0f;
}
}
}
void Map_PlanetMedal_Draw(PlanetId planetId) {
static f32 D_menu_801B6A78 = 0.0f;
s32 i;
s32 alpha;
f32 scale;
if (D_menu_801CD98C != 1) {
alpha = D_menu_801CD900[planetId];
} else {
alpha = D_menu_801CD984;
D_menu_801CD900[planetId] = 255;
}
if (alpha == 0) {
return;
}
if (D_menu_801CD98C == 1) {
switch (D_menu_801CD990) {
case 0:
RCP_SetupDL(&gMasterDisp, SETUPDL_67);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, alpha);
gDPSetEnvColor(gMasterDisp++, 80, 80, 0, 0);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("TAG_MEDAL", planetId);
Matrix_Copy(gGfxMatrix, &D_menu_801CE1E0[planetId]);
Matrix_Translate(gGfxMatrix, 0.0f, -30.0f, 0.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, D_MAP_604D680);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
D_menu_801CEAB8[planetId] += 45.0f;
if (alpha == 255) {
D_menu_801CD9C8 = 15;
D_menu_801CD998 = 0;
D_menu_801CD994 = 255;
D_menu_801CD99C = 0.0f;
D_menu_801CD990++;
}
break;
case 1:
scale = 5.0f + RAND_FLOAT(4.0f);
Math_SmoothStepToF(&D_menu_801CD99C, 150.0f, 0.09f, 100.0f, 0.1f);
RCP_SetupDL(&gMasterDisp, SETUPDL_67);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, D_menu_801CD994);
gDPSetEnvColor(gMasterDisp++, 80, 80, 0, 0);
for (i = 0; i < 8; i++) {
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("TAG_MEDAL_1", planetId + i);
Matrix_Copy(gGfxMatrix, &D_menu_801CE5A0[planetId]);
Matrix_Translate(gGfxMatrix, 0.0f, -30.0f, 0.0f, MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, M_DTOR * (i * -45.0f), MTXF_APPLY);
Matrix_Translate(gGfxMatrix, 0.0f, D_menu_801CD99C, 0.0f, MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, M_DTOR * (D_menu_801B6A78), MTXF_APPLY);
Matrix_Scale(gGfxMatrix, scale, scale, scale, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, D_MAP_604D680);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
D_menu_801B6A78 += 45.0f;
D_menu_801CD994 -= 16;
if (D_menu_801CD994 <= 0) {
D_menu_801CD994 = 0;
}
RCP_SetupDL(&gMasterDisp, SETUPDL_64);
gDPSetTextureFilter(gMasterDisp++, G_TF_POINT);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, D_menu_801CD998);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("TAG_MEDAL_2", planetId);
Matrix_Copy(gGfxMatrix, &D_menu_801CE5A0[planetId]);
Matrix_Translate(gGfxMatrix, 0.0f, -30.0f, 0.0f, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 3.0f, 3.0f, 3.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, aMapMedalDL);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
D_menu_801CEAF8[planetId] = -90.0f;
D_menu_801CD998 += 8;
if (D_menu_801CD998 == 8) {
AUDIO_PLAY_SFX(NA_SE_GET_EMBLEM, gDefaultSfxSource, 4);
}
if (D_menu_801CD998 >= 255) {
D_menu_801CD998 = 255;
}
if (D_menu_801CD998 == 255) {
if (!D_menu_801CD9C8) {
D_menu_801CD98C = 0;
} else {
D_menu_801CD9C8--;
}
}
break;
}
} else {
RCP_SetupDL(&gMasterDisp, SETUPDL_64);
gDPSetTextureFilter(gMasterDisp++, G_TF_POINT);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, alpha);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("TAG_MEDAL_3", planetId);
Matrix_Copy(gGfxMatrix, &D_menu_801CE5A0[planetId]);
Matrix_Translate(gGfxMatrix, 0.0f, -30.0f, 0.0f, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 3.0f, 3.0f, 3.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, aMapMedalDL);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
D_menu_801CEAF8[planetId] = -90.0f;
}
}
void Map_CorneriaExplosion_Draw(void) {
if (D_menu_801CEB34 >= 0) {
RCP_SetupDL(&gMasterDisp, SETUPDL_67);
gDPSetEnvColor(gMasterDisp++, 255, 0, 0, 0);
switch (D_menu_801CEB34) {
case 0:
sMapCorneriaExplosionScale += 0.15f;
if (sMapCorneriaExplosionScale >= 0.7f) {
sMapCorneriaExplosionScale = 0.8f;
D_menu_801CEB34 = 2;
D_menu_801CEB40 = 2.0f;
}
break;
case 2:
D_menu_801CEB40--;
if (D_menu_801CEB40 <= 0.0f) {
D_menu_801CEB34 = 3;
sMapCorneriaExplosionScale = 0.7f;
}
break;
case 3:
D_menu_801CEB38 -= 8;
sMapCorneriaExplosionScale -= 0.001f;
if (D_menu_801CEB38 < 0) {
D_menu_801CEB38 = 0;
}
if (D_menu_801CEB38 == 0) {
D_menu_801CEB34 = 4;
}
break;
}
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 200, 200, D_menu_801CEB38);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("CORNERIA_EXPLOSION", 0);
Matrix_Copy(gGfxMatrix, &D_menu_801CDE20[PLANET_CORNERIA]);
Matrix_RotateZ(gGfxMatrix, M_DTOR * -50.0f, MTXF_APPLY);
Matrix_Translate(gGfxMatrix, 0.0f, 25.0f, 0.0f, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, sMapCorneriaExplosionScale, sMapCorneriaExplosionScale, sMapCorneriaExplosionScale,
MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, aMapPlanetExplosionDL);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
}
void Map_PlanetExplosions_Draw(PlanetId planetId, PlanetExplosions explosionIdx) {
s32 i;
s32 temp2;
f32 temp;
if (sPlanets[planetId].alpha == 0) {
return;
}
if (!sPlanetExplosions[explosionIdx]) {
return;
}
temp2 = 10;
if (planetId != PLANET_CORNERIA) {
temp2 = 5;
}
RCP_SetupDL(&gMasterDisp, SETUPDL_67);
gDPSetEnvColor(gMasterDisp++, 255, 0, 0, 0);
for (i = 0; i < temp2; i++) {
switch (D_menu_801CEB58[explosionIdx][i]) {
case 0:
D_menu_801CEC48[explosionIdx][i] += 0.1f;
if (D_menu_801CEC48[explosionIdx][i] >= D_menu_801CECC0[explosionIdx][i]) {
D_menu_801CEC48[explosionIdx][i] = D_menu_801CECC0[explosionIdx][i];
D_menu_801CEB58[explosionIdx][i] = 1;
}
break;
case 1:
D_menu_801CEE28[explosionIdx][i]--;
if (D_menu_801CEE28[explosionIdx][i] <= 0) {
D_menu_801CEB58[explosionIdx][i] = 2;
}
break;
case 2:
D_menu_801CEBD0[explosionIdx][i] -= 48;
if (D_menu_801CEBD0[explosionIdx][i] < 0) {
D_menu_801CEBD0[explosionIdx][i] = 0;
D_menu_801CEB58[explosionIdx][i] = 3;
}
break;
case 3:
D_menu_801CEB58[explosionIdx][i] = RAND_INT(3.0f);
D_menu_801CEBD0[explosionIdx][i] = 255;
D_menu_801CEC48[explosionIdx][i] = 0.0f;
D_menu_801CECC0[explosionIdx][i] = 0.5f + RAND_FLOAT(0.3f);
D_menu_801CEE28[explosionIdx][i] = 1 + RAND_INT(4.0f);
temp = 110.0f;
if (explosionIdx == EXPLOSIONS_KATINA) {
temp = 50.0f;
}
D_menu_801CED38[explosionIdx][i] = temp + RAND_INT(30.0f);
D_menu_801CEDB0[explosionIdx][i] = -10.0f + RAND_FLOAT(-60.0f);
break;
}
if ((D_menu_801CECC0[explosionIdx][i] == 0.0f) || (D_menu_801CEBD0[explosionIdx][i] == 0)) {
continue;
}
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 200, 200, D_menu_801CEBD0[explosionIdx][i]);
Matrix_Push(&gGfxMatrix);
// @port Skip interpolation
FrameInterpolation_ShouldInterpolateFrame(false);
Matrix_Mult(gGfxMatrix, &D_menu_801CDA60[planetId], MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, M_DTOR * D_menu_801CEDB0[explosionIdx][i], MTXF_APPLY);
Matrix_Translate(gGfxMatrix, 0.0f, D_menu_801CED38[explosionIdx][i], 0.0f, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, D_menu_801CEC48[explosionIdx][i], D_menu_801CEC48[explosionIdx][i],
D_menu_801CEC48[explosionIdx][i], MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, aMapPlanetExplosionDL);
// @port renable interpolation
FrameInterpolation_ShouldInterpolateFrame(true);
Matrix_Pop(&gGfxMatrix);
}
}
void Map_Cursor_draw(void) {
static f32 D_menu_801B6A7C = 0.0f;
s32 temp;
if (D_menu_801CD97C != 0) {
Lights_SetOneLight(&gMasterDisp, 0, 0, 127, 80, 80, 60, 50, 50, 50);
RCP_SetupDL(&gMasterDisp, SETUPDL_23);
temp = Math_SmoothStepToF(&sCursorYpos, D_menu_801CEAB0, 0.1f, 100.0f, 1.0f);
if (temp == 0.0f) {
if (D_menu_801CEAB0 == D_menu_801CEAAC) {
sCursorYpos = D_menu_801CEAAC + 50.0f;
}
}
Matrix_Push(&gGfxMatrix);
// @port Skip interpolation
FrameInterpolation_ShouldInterpolateFrame(false);
Matrix_Mult(gGfxMatrix, &D_menu_801CDA60[sCurrentPlanetId], MTXF_APPLY);
Matrix_Translate(gGfxMatrix, 0.0f, sCursorYpos, 0.0f, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * D_menu_801B6A7C, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 3.0f, 3.0f, 3.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, aMapCursorDL);
// @port renable interpolation
FrameInterpolation_ShouldInterpolateFrame(true);
Matrix_Pop(&gGfxMatrix);
D_menu_801B6A7C += 6.0f;
}
}
void Map_PositionCursor(void) {
sCursorYpos = 140.0f;
if (sCurrentPlanetId == PLANET_CORNERIA) {
sCursorYpos = 230.0f;
}
if (sCurrentPlanetId == PLANET_AREA_6) {
sCursorYpos = 210.0f;
}
if (sCurrentPlanetId == PLANET_SOLAR) {
sCursorYpos = 250.0f;
}
if (sCurrentPlanetId == PLANET_SECTOR_X) {
sCursorYpos = 150.0f;
}
if (sCurrentPlanetId == PLANET_SECTOR_Y) {
sCursorYpos = 150.0f;
}
if (sCurrentPlanetId == PLANET_SECTOR_Z) {
sCursorYpos = 150.0f;
}
if (sCurrentPlanetId == PLANET_VENOM) {
sCursorYpos = 300.0f;
}
D_menu_801CEAAC = sCursorYpos;
D_menu_801CEAB0 = sCursorYpos;
}
void Map_MeteoMeteors_Draw(void) {
s32 i;
s32 mask;
if ((sPlanets[PLANET_METEO].alpha != 0) || (sCurrentPlanetId == PLANET_METEO)) {
if ((sCurrentPlanetId == PLANET_METEO) && (sMapState == MAP_ZOOM_PLANET) && (D_menu_801CD95C != 0)) {
mask = 0x00000001;
} else {
mask = 0xFFFFFFFF;
}
if ((sMapState == MAP_IDLE) || ((sCurrentPlanetId == PLANET_METEO) && (sMapState != MAP_GAME_OVER))) {
RCP_SetupDL(&gMasterDisp, SETUPDL_53);
} else {
RCP_SetupDL(&gMasterDisp, SETUPDL_64);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, sPlanets[PLANET_METEO].alpha);
}
if ((gGameFrameCount & mask) != 0) {
for (i = 0; i < ARRAY_COUNT(sMapMeteors); i++) {
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("TAG_PLANET_METEOR", i);
Matrix_RotateY(gGfxMatrix, M_DTOR * sMapMeteors[i].angle, MTXF_APPLY);
Matrix_Translate(gGfxMatrix, sMapMeteors[i].x, sMapMeteors[i].y, 0.0f, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * -sMapMeteors[i].angle, MTXF_APPLY);
Map_CamMatrixRot();
Matrix_Scale(gGfxMatrix, sMapMeteors[i].scale, sMapMeteors[i].scale, sMapMeteors[i].scale, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sMapPlanets[PLANET_METEO]);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
}
}
}
void Map_Area6Ships_Draw(void) {
Vec3f src;
Vec3f dest;
f32 x1;
f32 y1;
f32 x;
f32 y;
f32 z;
s32 i;
s32 mask;
static f32 D_menu_801B6A80 = -22.0f;
if ((sPlanets[PLANET_AREA_6].alpha == 0) && (sCurrentPlanetId != PLANET_AREA_6)) {
return;
}
if ((sCurrentPlanetId == PLANET_AREA_6) && (sMapState == MAP_ZOOM_PLANET) && (D_menu_801CD95C != 0)) {
mask = 0x00000001;
} else {
mask = 0xFFFFFFFF;
}
if ((sMapState == MAP_IDLE) || (sCurrentPlanetId == PLANET_AREA_6)) {
RCP_SetupDL(&gMasterDisp, SETUPDL_23);
} else {
RCP_SetupDL(&gMasterDisp, SETUPDL_46);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, sPlanets[PLANET_AREA_6].alpha);
}
dest.x = 0.0f;
dest.y = 0.0f;
dest.z = 0.0f;
if ((gGameFrameCount & mask) != 0) {
for (i = 0; i < ARRAY_COUNT(sMapArea6Ships); i++) {
Matrix_Push(&gGfxMatrix);
// @port Tag the transform.
FrameInterpolation_RecordOpenChild("TAG_AREA6_SHIPS", 0);
Matrix_RotateY(gGfxMatrix, M_DTOR * sMapArea6Ships[i].angle, MTXF_APPLY);
Matrix_Translate(gGfxMatrix, sMapArea6Ships[i].x, sMapArea6Ships[i].y, 0.0f, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * -(sMapArea6Ships[i].angle), MTXF_APPLY);
Map_CamMatrixRot();
Matrix_RotateY(gGfxMatrix, M_DTOR * D_menu_801B6A80, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, sMapArea6Ships[i].scale, sMapArea6Ships[i].scale, sMapArea6Ships[i].scale,
MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
Matrix_MultVec3f(gGfxMatrix, &dest, &src);
x = sPlanetPositions[PLANET_SOLAR].x - src.x;
y = sPlanetPositions[PLANET_SOLAR].y - src.y;
z = sPlanetPositions[PLANET_SOLAR].z - src.z;
x1 = Math_Atan2F(y, sqrtf(SQ(x) + SQ(z)));
y1 = -Math_Atan2F(x, z);
dest.x = 0.0f;
dest.y = 0.0f;
dest.z = 100.0f;
Matrix_RotateY(gCalcMatrix, M_DTOR * (-D_menu_801CDA10 - y1), MTXF_NEW);
Matrix_RotateX(gCalcMatrix, M_DTOR * (-D_menu_801CDA0C - x1), MTXF_APPLY);
Matrix_MultVec3f(gCalcMatrix, &dest, &src);
Lights_SetOneLight(&gMasterDisp, src.x, src.y, src.z, 80, 80, 60, 0, 0, 0);
gSPDisplayList(gMasterDisp++, aMapArea6ShipDL);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
}
}
void Map_Wipe_Draw(void) {
if (sLevelStartState != 0) {
Matrix_Push(&gGfxMatrix);
Matrix_LookAt(gGfxMatrix, sMapCamEyeX, sMapCamEyeY, sMapCamEyeZ, sMapCamAtX, sMapCamAtY, sMapCamAtZ, sMapCamUpX,
sMapCamUpY, sMapCamUpZ, MTXF_APPLY);
Matrix_Translate(gGfxMatrix, D_menu_801CEA58, D_menu_801CEA5C, D_menu_801CEA60, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
Wipe_Draw(WIPE_VERTICAL, sWipeHeight);
Matrix_Pop(&gGfxMatrix);
}
}
void Map_TitleCards_Draw(void) {
static s32 sMapCurPlanetCards[] = { 1, 13, 12, 11, 6, 2, 4, 10, 8, 0, 9, 5, 3, 7, 7 };
s32 i;
s32 planetCardIdx = sMapCurPlanetCards[sCurrentPlanetId];
RCP_SetupDL(&gMasterDisp, SETUPDL_83_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, (s32) sMapPlanetCardAlpha);
Lib_TextureRect_IA8(&gMasterDisp, sPlanetNameCards[planetCardIdx].texture, sPlanetNameCards[planetCardIdx].width,
sPlanetNameCards[planetCardIdx].height, sPlanetNameCards[planetCardIdx].xPos, 20.0f, 1.0f,
1.0f);
Math_SmoothStepToF(&sMapPlanetCardAlpha, 255.0f, sMapPlanetCardAlphaScale, 10.0f, 1.0f);
sMapPlanetCardAlphaScale *= 1.08;
}
void Map_801A9A8C(void) {
s32 i;
s32 planetIdx;
u8* missionNoTex;
static f32 sCardXpos[2] = { 91.0f, 207.0f };
static f32 sCardYpos[2] = { 61.0f, 61.0f };
switch (gCurrentLevel) {
case LEVEL_CORNERIA:
missionNoTex = aLargeText_1;
planetIdx = 0;
break;
case LEVEL_METEO:
missionNoTex = aLargeText_2;
planetIdx = 1;
break;
case LEVEL_SECTOR_Y:
missionNoTex = aLargeText_2;
planetIdx = 2;
break;
case LEVEL_FORTUNA:
missionNoTex = aLargeText_3;
planetIdx = 3;
break;
case LEVEL_KATINA:
missionNoTex = aLargeText_3;
planetIdx = 4;
break;
case LEVEL_AQUAS:
missionNoTex = aLargeText_3;
planetIdx = 5;
break;
case LEVEL_SECTOR_X:
missionNoTex = aLargeText_4;
planetIdx = 6;
break;
case LEVEL_SOLAR:
missionNoTex = aLargeText_4;
planetIdx = 7;
break;
case LEVEL_ZONESS:
missionNoTex = aLargeText_4;
planetIdx = 8;
break;
case LEVEL_TITANIA:
missionNoTex = aLargeText_5;
planetIdx = 9;
break;
case LEVEL_MACBETH:
missionNoTex = aLargeText_5;
planetIdx = 10;
break;
case LEVEL_SECTOR_Z:
missionNoTex = aLargeText_5;
planetIdx = 11;
break;
case LEVEL_BOLSE:
missionNoTex = aLargeText_6;
planetIdx = 12;
break;
case LEVEL_AREA_6:
missionNoTex = aLargeText_6;
planetIdx = 13;
break;
}
RCP_SetupDL(&gMasterDisp, SETUPDL_83_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
if (CVarGetInteger("gLevelSelector", 0) && gMissionNumber == 6) {
return;
}
Lib_TextureRect_IA8(&gMasterDisp, aTextMissionNo, 112, 19, sCardXpos[0], sCardYpos[0], 1.0f, 1.0f);
Lib_TextureRect_IA8(&gMasterDisp, missionNoTex, 16, 15, sCardXpos[1], sCardYpos[1], 1.0f, 1.0f);
Lib_TextureRect_IA8(&gMasterDisp, sPlanetNameCards[planetIdx].texture, sPlanetNameCards[planetIdx].width,
sPlanetNameCards[planetIdx].height, sPlanetNameCards[planetIdx].xPos, 94.0f, 1.0f, 1.0f);
Lib_TextureRect_IA8(&gMasterDisp, sPlanetTitleCards[planetIdx].texture, sPlanetTitleCards[planetIdx].width,
sPlanetTitleCards[planetIdx].height, sPlanetTitleCards[planetIdx].xPos, 140.0f, 1.0f, 1.0f);
}
void Map_801A9DE8(void) {
s32 mask;
if ((D_menu_801CD978 == 0) && !((sMapState == MAP_IDLE) || (sMapState == MAP_PATH_CHANGE) ||
((sMapState == MAP_GAME_OVER) && (sMapSubState == 2)))) {
return;
}
mask = 0xFFFFFFFF;
if (D_menu_801CF00C != 0) {
mask = 0x00000001;
D_menu_801CF00C--;
}
if ((gGameFrameCount & mask) != 0) {
Map_RemainingLives_Draw(254, 16, gLifeCount[gPlayerNum]);
}
if ((gLastGameState == GSTATE_PLAY) || (gLastGameState == GSTATE_GAME_OVER)) {
if (D_menu_801CD83C < gTotalHits) {
D_menu_801CD83C = gTotalHits;
}
Map_TotalHits_Draw();
Map_801A9FD4(false);
}
}
void Map_TotalHits_Draw(void) {
RCP_SetupDL(&gMasterDisp, SETUPDL_83_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255);
Graphics_DisplaySmallText(24, 14, 1.0f, 1.0f, "TOTAL HITS");
Graphics_DisplaySmallNumber(71 - (HUD_CountDigits(gTotalHits) * 8), 24, gTotalHits);
Graphics_DisplaySmallText(143, 14, 1.0f, 1.0f, "TOP");
Graphics_DisplaySmallNumber(167 - (HUD_CountDigits(D_menu_801CD83C) * 8), 24, D_menu_801CD83C);
}
void Map_801A9FD4(bool arg0) {
s32 i;
s32 curMission;
f32 var_fs0, var_fs1;
s32 pad[2];
f32 temp = 16.0f;
if (arg0) {
curMission = gMissionNumber;
} else {
if ((gLastGameState == GSTATE_PLAY) || (gLastGameState == GSTATE_ENDING)) {
curMission = gMissionNumber;
}
if (gLastGameState == GSTATE_GAME_OVER) {
curMission = D_menu_801CD9AC;
}
}
Map_PathLineBox_Draw(curMission);
if ((gLastGameState == GSTATE_PLAY) || (gLastGameState == GSTATE_ENDING)) {
curMission = 7;
}
if (gLastGameState == GSTATE_GAME_OVER) {
curMission++;
}
Matrix_Push(&gGfxMatrix);
Matrix_LookAt(gGfxMatrix, 0.0f, 0.0f, 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
for (var_fs0 = 0.0f, var_fs1 = -41.5f, i = 0; i < curMission; i++, var_fs0 += 24.0f + temp, var_fs1 += 13.8f) {
if (gMissionPlanet[i] != PLANET_NONE) {
Map_PathInfo_Draw(i, 28.0f + var_fs0, 182.0f, gMissionPlanet[i]);
Map_PathPlanet_Draw(i, var_fs1, -25.4f, gMissionPlanet[i]);
}
}
Matrix_Pop(&gGfxMatrix);
}
void Map_PathLineBox_Draw(s32 curMission) {
s32 i;
f32 x;
s32 r;
s32 g;
s32 b;
s32 pathId;
f32 y = 182.0f;
f32 x2 = 16.0f;
PlanetId* ptr = &gMissionPlanet[0];
for (x = 0.0f, i = 0; i < 7; i++, x += 24.0f + x2, ptr++) {
RCP_SetupDL(&gMasterDisp, SETUPDL_83_OPTIONAL);
if (i < 6) {
r = g = b = 255;
if (i < curMission) {
pathId = Map_GetPathId(*ptr, *(ptr + 1));
switch (sPaths[pathId].type) {
case 0:
r = 16;
g = 64;
b = 255;
break;
case 1:
case 3:
r = 255;
g = 175;
b = 0;
break;
case 2:
case 4:
g = b = 0;
break;
}
gDPSetPrimColor(gMasterDisp++, 0, 0, r, g, b, 255);
} else {
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
}
Lib_TextureRect_RGBA16(&gMasterDisp, aMapWhiteSquareTex, 8, 8, 28.0f + x + 24.0f, y + 11.0f, 2.0f, 0.2f);
}
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
Lib_TextureRect_RGBA16(&gMasterDisp, aMapPathBoxTex, 24, 24, 28.0f + x, y, 1.0f, 1.0f);
}
}
void Map_PathInfo_Draw(s32 missionIdx, f32 x, f32 y, s32 idx) {
s32 i;
f32 x2;
s32 pad;
s32 mask;
s32 curMission;
static char* D_menu_801B6AD0[] = { "P", "S", "F" };
static s32 D_menu_801B6ADC[] = { 255, 0, 30 };
static s32 D_menu_801B6AE8[] = { 30, 179, 30 };
static s32 D_menu_801B6AF4[] = { 0, 67, 255 };
RCP_SetupDL(&gMasterDisp, SETUPDL_83_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255);
Graphics_DisplaySmallText(x + 12.0f - Graphics_GetSmallTextWidth(sPlanetNames[idx]) * 0.5f, y - 8.0f, 1.0f, 1.0f,
sPlanetNames[idx]);
Graphics_DisplaySmallNumber(x + 15.0f - ((HUD_CountDigits(gMissionHitCount[missionIdx]) - 1) * 8), y + 24.0f + 1.0f,
gMissionHitCount[missionIdx]);
if (gLastGameState == GSTATE_PLAY) {
curMission = gMissionNumber;
}
if ((gLastGameState == GSTATE_GAME_OVER) || (gLastGameState == GSTATE_ENDING)) {
curMission = gMissionNumber + 1;
}
if (missionIdx < curMission) {
mask = 0x00FF0000;
x2 = 0.0f;
for (i = 0; i < 3; i++, x2 += 9.0f) {
if ((gMissionTeamStatus[missionIdx] & mask) != 0) {
RCP_SetupDL(&gMasterDisp, SETUPDL_83_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, D_menu_801B6ADC[i], D_menu_801B6AE8[i], D_menu_801B6AF4[i], 255);
Graphics_DisplaySmallText((s32) x + x2 - 1.0f, (s32) y + 24.0f + 8.0f + 2.0f, 1.0f, 1.0f,
D_menu_801B6AD0[i]);
}
mask >>= 8;
}
}
}
void Map_PathPlanet_Draw(s32 missionIdx, f32 x, f32 y, PlanetId planetId) {
s32 mask = 0xFFFFFFFF;
if ((gGameState == GSTATE_MAP) && (planetId == sCurrentPlanetId)) {
mask = 0x00000010;
}
switch (planetId) {
case PLANET_SOLAR:
if ((gGameFrameCount & mask) != 0) {
RCP_SetupDL(&gMasterDisp, SETUPDL_67);
gDPSetPrimColor(gMasterDisp++, 0, 0, 240, 0, 0, 255);
gDPSetEnvColor(gMasterDisp++, 31, 0, 0, 0);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_PathPlanet_Draw", planetId);
Matrix_Translate(gGfxMatrix, x, y, 0.0f, MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, M_DTOR * (sPlanets[planetId].orbit.tilt), MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 0.11f, 0.11f, 0.11f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sMapPlanets[sPlanets[planetId].id]);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 128);
gDPSetEnvColor(gMasterDisp++, 31, 0, 0, 0);
Matrix_Scale(gGfxMatrix, 0.8f, 0.8f, 0.8f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sMapPlanets[sPlanets[planetId].id]);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
break;
case PLANET_METEO:
if ((gGameFrameCount & mask) != 0) {
RCP_SetupDL(&gMasterDisp, SETUPDL_62);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_PathPlanet_Draw", planetId);
Matrix_Translate(gGfxMatrix, x - 0.4f, y + 0.9f, 0.0f, MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, M_DTOR * sPlanets[planetId].orbit.tilt, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 0.1f, 0.1f, 0.1f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sMapPlanets[sPlanets[planetId].id]);
Matrix_Translate(gGfxMatrix, 18.0f, -20.0f, 0.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sMapPlanets[sPlanets[planetId].id]);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
break;
case PLANET_SECTOR_X:
case PLANET_SECTOR_Y:
case PLANET_SECTOR_Z:
if ((gGameFrameCount & mask) != 0) {
RCP_SetupDL(&gMasterDisp, SETUPDL_62);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 144);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_PathPlanet_Draw", planetId);
Matrix_Translate(gGfxMatrix, x, y, 0.0f, MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, M_DTOR * sPlanets[planetId].orbit.tilt, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 0.09f, 0.09f, 0.09f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sMapPlanets[sPlanets[planetId].id]);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
break;
case PLANET_BOLSE:
if ((gGameFrameCount & mask) != 0) {
RCP_SetupDL(&gMasterDisp, SETUPDL_23);
Lights_SetOneLight(&gMasterDisp, 0, 0, 100, 50, 50, 40, 100, 100, 100);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_PathPlanet_Draw", planetId);
Matrix_Translate(gGfxMatrix, x, y, 0.0f, MTXF_APPLY);
Matrix_RotateX(gGfxMatrix, M_DTOR * 20.0f, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * D_menu_801AFFF4, MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, M_DTOR * sPlanets[planetId].orbit.tilt, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 0.004f, 0.004f, 0.004f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sMapPlanets[sPlanets[planetId].id]);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
break;
case PLANET_AREA_6:
if ((gGameFrameCount & mask) != 0) {
RCP_SetupDL(&gMasterDisp, SETUPDL_23);
Lights_SetOneLight(&gMasterDisp, 0, 0, 100, 50, 50, 40, 100, 100, 100);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_PathPlanet_Draw", planetId);
Matrix_Translate(gGfxMatrix, x, y, 0.0f, MTXF_APPLY);
Matrix_RotateX(gGfxMatrix, M_DTOR * 20.0f, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * D_menu_801AFFFC, MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, M_DTOR * sPlanets[planetId].orbit.tilt, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 0.003f, 0.003f, 0.003f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sMapPlanets[sPlanets[planetId].id]);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
break;
default:
if ((gGameFrameCount & mask) != 0) {
RCP_SetupDL(&gMasterDisp, SETUPDL_62);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_PathPlanet_Draw", planetId);
Matrix_Translate(gGfxMatrix, x, y, 0.0f, MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, M_DTOR * sPlanets[planetId].orbit.tilt, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 0.1f, 0.1f, 0.1f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sMapPlanets[sPlanets[planetId].id]);
if (sPlanets[planetId].anim == PL_ANIM_SPIN) {
if (planetId != PLANET_VENOM && planetId != PLANET_AQUAS) {
Matrix_SetGfxMtx(&gMasterDisp);
if (planetId == PLANET_MACBETH) {
gDPSetPrimColor(gMasterDisp++, 0, 0, 64, 64, 64, 255);
} else {
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
}
gSPDisplayList(gMasterDisp++, gMapVenomCloudDL);
}
Matrix_Scale(gGfxMatrix, 1.6f, 1.6f, 1.6f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, D_MAP_605C230);
}
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
break;
}
if (gMissionMedal[missionIdx] != 0) {
Map_PathPlanetMedal_Draw(x, y, 0.0f);
}
}
void Map_PathPlanetMedal_Draw(f32 x, f32 y, f32 z) {
static f32 scale = 0.23f;
static f32 xPos = 4.4f;
static f32 yPos = 1.0f;
RCP_SetupDL(&gMasterDisp, SETUPDL_53);
gDPSetTextureFilter(gMasterDisp++, G_TF_POINT);
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_PathPlanetMedal_Draw", (int) (x + y + z));
Matrix_Translate(gGfxMatrix, x - xPos, y + yPos, z, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, scale, scale, scale, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, aMapMedalDL);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
void Map_BriefingRadio_Setup(void) {
D_menu_801CD940 = 0;
gRadioMsg = SEGMENTED_TO_VIRTUAL(sBriefingMsg[sCurrentPlanetId][D_menu_801CD940]);
gRadioMsgRadioId = D_menu_801AF420[D_menu_801CD940];
D_menu_801CF018 = 100;
gRadioPrintPosX = 78;
gRadioPrintPosY = 166;
}
void Map_BriefingRadio_Update(void) {
if (gRadioStateTimer > 0) {
gRadioStateTimer--;
}
if (gRadioMouthTimer > 0) {
gRadioMouthTimer--;
}
switch (D_menu_801CF018) {
case 0:
break;
case 100:
sTeamStatusAlpha = 0;
gCurrentRadioPortrait = 0 + gRadioMsgRadioId;
D_menu_801CF018 = 1;
gRadioTextBoxScaleY = 0.0f;
gRadioMsgCharIndex = 0;
D_menu_801CF124 = 0.0f;
D_menu_801CEAB4 = 0;
break;
case 200:
D_menu_801CF018 = 210;
gRadioStateTimer = 30;
break;
case 210:
if (gRadioStateTimer != 0) {
break;
}
D_menu_801CD940 = 1;
gRadioMsg = SEGMENTED_TO_VIRTUAL(sBriefingMsg[sCurrentPlanetId][D_menu_801CD940]);
Audio_PlayVoice(Message_IdFromPtr(gRadioMsg));
gRadioMsgRadioId = D_menu_801AF420[D_menu_801CD940];
gRadioStateTimer = Message_GetCharCount(gRadioMsg) * 2;
gCurrentRadioPortrait = gRadioMsgRadioId;
D_menu_801CF018 = 4;
D_menu_801CD9A0 = true;
break;
case 1:
sTeamStatusAlpha += 8;
if (sTeamStatusAlpha > 255) {
sTeamStatusAlpha = 255;
gRadioTextBoxScaleY = 1.3f;
AUDIO_PLAY_SFX(NA_SE_COMPUTER_NOISE, gDefaultSfxSource, 4);
Audio_PlayVoice(Message_IdFromPtr(gRadioMsg));
gRadioStateTimer = Message_GetCharCount(gRadioMsg) * 2;
D_menu_801CD9A4 = 0;
D_menu_801CF018 = 4;
}
break;
case 4:
if (!gRadioStateTimer && !Audio_GetCurrentVoice()) {
gCurrentRadioPortrait = gRadioMsgRadioId;
Audio_ClearVoice();
if (D_menu_801CD940 == 0) {
gRadioMsgCharIndex = 0;
gRadioStateTimer = 30;
} else {
gRadioStateTimer = 20;
}
D_menu_801CF018 = 41;
break;
}
gCurrentRadioPortrait = gRadioMsgRadioId;
if (gRadioMouthTimer > 0) {
gCurrentRadioPortrait = 1 + gRadioMsgRadioId;
}
if (gRadioMsgCharIndex >= Message_GetCharCount(gRadioMsg)) {
D_menu_801CD9A4 = 1;
}
if (D_menu_801CD9A0 == true) {
D_menu_801CF124 += 0.7f;
gRadioMsgCharIndex = D_menu_801CF124;
} else {
gRadioMsgCharIndex += 2;
}
if (D_menu_801CEAB4) {
if (Audio_GetCurrentVoiceStatus() == 1) {
gRadioMouthTimer = 2;
} else {
gRadioMouthTimer = 0;
}
}
D_menu_801CEAB4 ^= 1;
break;
case 41:
if (gRadioStateTimer != 0) {
break;
}
if (D_menu_801CD940 == 1) {
D_menu_801CF018 = 5;
break;
} else {
D_menu_801CD940 = 1;
gRadioMsg = SEGMENTED_TO_VIRTUAL(sBriefingMsg[sCurrentPlanetId][D_menu_801CD940]);
Audio_PlayVoice(Message_IdFromPtr(gRadioMsg));
gRadioMsgRadioId = D_menu_801AF420[D_menu_801CD940];
gCurrentRadioPortrait = gRadioMsgRadioId;
gRadioMsgCharIndex = 0;
D_menu_801CF124 = 0.0f;
gRadioStateTimer = Message_GetCharCount(gRadioMsg) * 2;
D_menu_801CD9A0 = true;
D_menu_801CD9A4 = 0;
D_menu_801CF018 = 4;
}
break;
case 5:
gRadioStateTimer = 5;
gCurrentRadioPortrait = gRadioMsgRadioId;
D_menu_801CF018++;
break;
case 6:
if (gRadioStateTimer == 0) {
Audio_KillSfxById(NA_SE_COMPUTER_NOISE);
Audio_PlayVoice(0);
gRadioTextBoxScaleY = 0.0f;
D_menu_801CF018++;
D_menu_801CF018 = 7;
}
break;
case 7:
break;
case 8:
gCurrentRadioPortrait = gRadioMsgRadioId;
gRadioTextBoxScaleY = 1.3f;
sTeamStatusAlpha = 255;
break;
}
if ((D_menu_801CF018 > 0) && (D_menu_801CF018 != 100)) {
Map_BriefingRadio_Draw(gCurrentRadioPortrait);
Map_BriefingRadio_Draw(D_menu_801AF420[!D_menu_801CD940]);
if (CVarGetInteger("gLevelSelector", 0) && (gMissionNumber == 6)) {
return;
}
func_radio_800BB388();
}
}
void Map_BriefingRadio_Draw(s32 arg0) {
s32 i;
f32 xPos;
f32 yPos;
s32 alpha[3];
static f32 sTeamStatusPos[3] = { 205.0f, 237.0f, 269.0f };
static u16* sRadioCharacterFaces[3] = { aMapRadioCharPeppyTex, aMapRadioCharSlippyTex, aMapRadioCharFalcoTex };
switch (arg0) {
case 10:
case 11:
D_menu_801CD810 = arg0 - 10;
break;
case 20:
case 21:
if (sTeamStatusAlpha != 0) {
RCP_SetupDL(&gMasterDisp, SETUPDL_76_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, sTeamStatusAlpha);
xPos = 205.0f;
yPos = 77.0f;
Lib_TextureRect_RGBA16(&gMasterDisp, D_MAP_6044820, 92, 51, xPos, yPos, 1.0f, 1.0f);
if (arg0 == 21) {
Lib_TextureRect_RGBA16(&gMasterDisp, D_MAP_6046CD0, 32, 34, xPos + 47.0, yPos, 1.0f, 1.0f);
}
for (i = 0; i < 3; i++) {
switch (gSavedTeamShields[3 - i]) {
case -1:
case -2:
if (sTeamStatusAlpha > 32) {
alpha[i] = 32;
} else {
alpha[i] = sTeamStatusAlpha;
}
break;
case 0:
RCP_SetupDL(&gMasterDisp, SETUPDL_83_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255);
if ((gGameFrameCount & 0x10) != 0) {
Graphics_DisplaySmallText(sTeamStatusPos[i], 131 + 28, 1.0f, 1.0f, "OK !");
}
alpha[i] = sTeamStatusAlpha;
break;
default:
alpha[i] = sTeamStatusAlpha;
break;
}
RCP_SetupDL(&gMasterDisp, SETUPDL_76_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, alpha[i]);
Lib_TextureRect_RGBA16(&gMasterDisp, sRadioCharacterFaces[i], 28, 28, sTeamStatusPos[i], 131.0f,
1.0f, 1.0f);
if ((gSavedTeamShields[3 - i] < 0) && (gSavedTeamShields[3 - i] != -2)) {
Map_TeamDownWrench_Draw(i, sTeamStatusAlpha);
}
}
}
}
}
void Map_TeamDownWrench_Draw(s32 teamIdx, s32 alpha) {
static s32 sTeamDownXpos[] = { 81.0f, 125.0f, 170.0f };
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_TeamDownWrench_Draw", teamIdx);
Matrix_LookAt(gGfxMatrix, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, -400.0f, 0.0f, 1.0f, 0.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
RCP_SetupDL(&gMasterDisp, SETUPDL_41);
gDPSetTextureFilter(gMasterDisp++, G_TF_POINT);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, alpha);
Matrix_Push(&gGfxMatrix);
Matrix_Translate(gGfxMatrix, sTeamDownXpos[teamIdx], -35.0f, -400.0f, MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, M_DTOR * -40.0f, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 0.3f, 0.3f, 1.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, aDownWrenchDL);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_TeamDownWrench_Draw", teamIdx + 10);
Matrix_Translate(gGfxMatrix, sTeamDownXpos[teamIdx], -35.0f, -400.0f, MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, M_DTOR * 40.0f, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 0.3f, 0.3f, 1.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, aDownWrenchDL);
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
Matrix_Pop(&gGfxMatrix);
}
void Map_GralPepperFace_Draw(void) {
Matrix_Push(&gGfxMatrix);
{
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_GralPepperFace_Draw", 0);
Matrix_LookAt(gGfxMatrix, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, -400.0f, 0.0f, 1.0f, 0.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
RCP_SetupDL(&gMasterDisp, SETUPDL_21);
Matrix_Push(&gGfxMatrix);
{
Matrix_Translate(gGfxMatrix, D_menu_801CEA88, D_menu_801CEA8C, D_menu_801CEA90, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * D_menu_801CEA94, MTXF_APPLY);
Map_CamMatrixRot();
Matrix_Scale(gGfxMatrix, D_menu_801CEA78, D_menu_801CEA7C, 1.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, sMapGralPepperFaceDLs[D_menu_801CD810]);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, D_MAP_605A120);
}
Matrix_Pop(&gGfxMatrix);
RCP_SetupDL(&gMasterDisp, SETUPDL_67);
gDPSetPrimColor(gMasterDisp++, 0, 0, 32, 32, 255, D_menu_801CEA98);
gDPSetEnvColor(gMasterDisp++, 207, 207, 255, 0);
Matrix_Push(&gGfxMatrix);
{
Matrix_Translate(gGfxMatrix, D_menu_801CEA88, D_menu_801CEA8C - 1.5f, D_menu_801CEA90, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, M_DTOR * D_menu_801CEA94, MTXF_APPLY);
Map_CamMatrixRot();
Matrix_Scale(gGfxMatrix, D_menu_801CEA80, D_menu_801CEA84, 3.3f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPClearGeometryMode(gMasterDisp++, G_CULL_BACK);
gSPDisplayList(gMasterDisp++, aMapTvScreenGlowDL);
gSPSetGeometryMode(gMasterDisp++, G_CULL_BACK);
}
Matrix_Pop(&gGfxMatrix);
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
Matrix_Pop(&gGfxMatrix);
}
void Map_Path_Draw(s32 index) {
Vec3f v;
f32 r;
f32 r2;
Vec3f vec;
v.x = gTexturedLines[index].posBB.x - gTexturedLines[index].posAA.x;
v.y = gTexturedLines[index].posBB.y - gTexturedLines[index].posAA.y;
v.z = gTexturedLines[index].posBB.z - gTexturedLines[index].posAA.z;
r = VEC3F_MAG(&v);
if (r == 0.0f) {
r = 1.0f;
}
if (sPaths[index].unk_14 == 2) {
vec.x = (v.x / r) * (r / (sPaths[index].length - 1));
vec.y = (v.y / r) * (r / (sPaths[index].length - 1));
vec.z = (v.z / r) * (r / (sPaths[index].length - 1));
D_menu_801CEEB0.x = gTexturedLines[index].posAA.x + (vec.x * D_menu_801CEEA0);
D_menu_801CEEB0.y = gTexturedLines[index].posAA.y + (vec.y * D_menu_801CEEA0);
D_menu_801CEEB0.z = gTexturedLines[index].posAA.z + (vec.z * D_menu_801CEEA0);
switch (D_menu_801CEEA4) {
case 0:
break;
case 100:
sMapTimer2 = 5;
D_menu_801CEEA4 = 10;
break;
case 10:
if (sMapTimer2 != 0) {
break;
}
sMapTimer2 = 5;
D_menu_801CEEA4 = 20;
break;
case 20:
if (sMapTimer2 != 0) {
break;
}
D_menu_801CEEA0++;
if (D_menu_801CEEA0 > sPaths[index].length - 1) {
D_menu_801CEEA0 = 0;
}
D_menu_801CEEA4 = 100;
break;
}
if (D_menu_801CEEA4 != 10) {
return;
}
} else {
vec.x = (v.x / r) * gTexturedLines[index].zScale;
vec.y = (v.y / r) * gTexturedLines[index].zScale;
vec.z = (v.z / r) * gTexturedLines[index].zScale;
D_menu_801CEEB0.x = gTexturedLines[index].posAA.x + vec.x;
D_menu_801CEEB0.y = gTexturedLines[index].posAA.y + vec.y;
D_menu_801CEEB0.z = gTexturedLines[index].posAA.z + vec.z;
v.x = D_menu_801CEEB0.x - gTexturedLines[index].posAA.x;
v.y = D_menu_801CEEB0.y - gTexturedLines[index].posAA.y;
v.z = D_menu_801CEEB0.z - gTexturedLines[index].posAA.z;
r2 = VEC3F_MAG(&v);
if (((r / 9.0f) * 8.0f) < r2) {
D_menu_801CEEAC -= 16;
if (D_menu_801CEEAC < 0) {
D_menu_801CEEAC = 0;
}
}
}
if (sPaths[index].unk_14 == 5) {
Map_PathLine_Draw(sPaths[index].type);
} else {
Map_Arwing_Draw(index);
}
}
void Map_Arwing_Draw(s32 index) {
f32 dirX;
f32 dirY;
f32 dirZ;
Vec3f dest;
Vec3f src;
f32 x1;
f32 y1;
f32 x;
f32 y;
f32 z;
src.x = 0.0f;
src.y = 0.0f;
src.z = 0.0f;
if (D_menu_801CEEA8 == 255) {
RCP_SetupDL(&gMasterDisp, SETUPDL_23);
} else {
RCP_SetupDL(&gMasterDisp, SETUPDL_46);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, D_menu_801CEEA8);
}
Matrix_Push(&gGfxMatrix);
if (sPaths[index].unk_14 == 2) {
// @port Skip interpolation
FrameInterpolation_ShouldInterpolateFrame(false);
} else {
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_Arwing_Draw", 0);
}
Matrix_Translate(gGfxMatrix, D_menu_801CEEB0.x, D_menu_801CEEB0.y, D_menu_801CEEB0.z, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, gTexturedLines[index].yRot, MTXF_APPLY);
Matrix_RotateX(gGfxMatrix, M_DTOR * -90.0f, MTXF_APPLY);
Matrix_RotateX(gGfxMatrix, gTexturedLines[index].xRot, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 0.8f, 0.8f, 0.8f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
Matrix_MultVec3f(gGfxMatrix, &src, &dest);
x = sPlanetPositions[PLANET_SOLAR].x - dest.x;
y = sPlanetPositions[PLANET_SOLAR].y - dest.y;
z = sPlanetPositions[PLANET_SOLAR].z - dest.z;
x1 = Math_Atan2F(y, sqrtf(SQ(x) + SQ(z)));
y1 = -Math_Atan2F(x, z);
src.x = 0.0f;
src.y = 0.0f;
src.z = 10.0f;
Matrix_RotateY(gCalcMatrix, M_DTOR * (-D_menu_801CDA10 - y1), MTXF_NEW);
Matrix_RotateX(gCalcMatrix, M_DTOR * (-D_menu_801CDA0C - x1), MTXF_APPLY);
Matrix_MultVec3f(gCalcMatrix, &src, &dest);
dirX = dest.x;
dirY = dest.y;
dirZ = dest.z;
Lights_SetOneLight(&gMasterDisp, dirX, dirY, dirZ, 50, 50, 40, 0, 0, 0);
gSPDisplayList(gMasterDisp++, aMapArwingDL);
// @port renable interpolation
FrameInterpolation_ShouldInterpolateFrame(true);
Matrix_Pop(&gGfxMatrix);
}
void Map_PathLine_Draw(PathType pathType) {
static f32 D_menu_801B6B30 = 0.0f;
s32 r;
s32 g;
s32 b;
if (pathType == PL_WARP_YLW) {
r = 240;
g = 160;
b = 0;
} else {
r = 128;
g = 0;
b = 0;
}
RCP_SetupDL(&gMasterDisp, SETUPDL_67);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 80, D_menu_801CEEAC);
gDPSetEnvColor(gMasterDisp++, r, g, b, 0);
Matrix_Push(&gGfxMatrix);
static f32 prevPosX = 0.0f;
bool shouldSkipInterpolation = ABS(D_menu_801CEEB0.x) - ABS(prevPosX) > 30;
if (shouldSkipInterpolation) {
// @port Skip interpolation
FrameInterpolation_ShouldInterpolateFrame(false);
} else {
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Map_PathLine_Draw", 0);
}
Matrix_Translate(gGfxMatrix, D_menu_801CEEB0.x, D_menu_801CEEB0.y, D_menu_801CEEB0.z, MTXF_APPLY);
Map_CamMatrixRot();
Matrix_RotateZ(gGfxMatrix, M_DTOR * D_menu_801B6B30, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 10.0f, 10.0f, 10.0f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, D_MAP_604D680);
Matrix_Pop(&gGfxMatrix);
if (shouldSkipInterpolation) {
// @port Skip interpolation
FrameInterpolation_ShouldInterpolateFrame(true);
} else {
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
}
prevPosX = D_menu_801CEEB0.x;
D_menu_801B6B30 -= 45.0f;
}
void Map_PathLines_Draw(s32 index) {
Vec3f srcPos;
Vec3f destPos;
f32 x;
f32 y;
f32 z;
f32 target;
f32 temp;
Map_PathLinePos(index, &srcPos, &destPos);
x = srcPos.x - destPos.x;
y = srcPos.y - destPos.y;
z = srcPos.z - destPos.z;
target = sqrtf(SQ(x) + SQ(y) + SQ(z));
gTexturedLines[index].mode = 4;
gTexturedLines[index].posAA.x = srcPos.x;
gTexturedLines[index].posAA.y = srcPos.y;
gTexturedLines[index].posAA.z = srcPos.z;
gTexturedLines[index].posBB.x = destPos.x;
gTexturedLines[index].posBB.y = destPos.y;
gTexturedLines[index].posBB.z = destPos.z;
gTexturedLines[index].yRot = Math_Atan2F(x, z);
gTexturedLines[index].xRot = -Math_Atan2F(y, sqrtf(SQ(x) + SQ(z)));
switch (gPlanetPathStatus[index]) {
case 1:
AUDIO_PLAY_SFX(NA_SE_MAP_LINE_DRAW, gDefaultSfxSource, 4);
gPlanetPathStatus[index] = 11;
break;
case 11:
Math_SmoothStepToF(&gTexturedLines[index].zScale, target, 0.1f, 100.0f, 4.0f);
gTexturedLines[index].prim.a = 255;
if (gTexturedLines[index].zScale == target) {
Audio_KillSfxById(NA_SE_MAP_LINE_DRAW);
gPlanetPathStatus[index] = 4;
}
break;
case 5:
case 6:
Math_SmoothStepToF(&gTexturedLines[index].zScale, target, 0.1f, 100.0f, 1.0f);
if (gTexturedLines[index].zScale == target) {
gTexturedLines[index].zScale = 0.0f;
gPlanetPathStatus[index] = 6;
D_menu_801CEEAC = 255;
}
break;
case 2:
temp = 0.04f;
if (sMapState == MAP_GAME_OVER) {
temp = 0.25f;
}
Math_SmoothStepToF(&gTexturedLines[index].zScale, target, temp, 100.0f, 4.0f);
gTexturedLines[index].prim.a = 255;
if (gTexturedLines[index].zScale == target) {
gPlanetPathStatus[index] = 3;
}
break;
case 3:
case 4:
gTexturedLines[index].zScale = target;
gTexturedLines[index].prim.a = sPaths[index].alpha;
break;
}
if ((gPlanetPathStatus[index] == 1) || (gPlanetPathStatus[index] == 11) || (gPlanetPathStatus[index] == 4)) {
gTexturedLines[index].prim.r = 32;
gTexturedLines[index].prim.g = 32;
gTexturedLines[index].prim.b = 32;
gTexturedLines[index].xyScale = 4.0f;
} else {
switch (sPaths[index].type) {
case PL_PATH_BLU:
gTexturedLines[index].prim.r = 16;
gTexturedLines[index].prim.g = 64;
gTexturedLines[index].prim.b = 255;
gTexturedLines[index].xyScale = 8.0f;
break;
case PL_PATH_YLW:
gTexturedLines[index].prim.r = 255;
gTexturedLines[index].prim.g = 175;
gTexturedLines[index].prim.b = 0;
gTexturedLines[index].xyScale = 8.0f;
break;
case PL_PATH_RED:
gTexturedLines[index].prim.r = 255;
gTexturedLines[index].prim.g = 0;
gTexturedLines[index].prim.b = 0;
gTexturedLines[index].xyScale = 8.0f;
break;
case PL_WARP_YLW:
case PL_WARP_RED:
gTexturedLines[index].prim.r = 0;
gTexturedLines[index].prim.g = 0;
gTexturedLines[index].prim.b = 0;
gTexturedLines[index].prim.a = 0;
gTexturedLines[index].xyScale = 0.1f;
break;
}
}
}
void Map_PathLinePos(s32 index, Vec3f* src, Vec3f* dest) {
f32 x1;
f32 y1;
f32 z1;
f32 x2;
f32 y2;
f32 z2;
Vec3f v0;
f32 r;
f32 temp1;
f32 temp2;
temp1 = 40.0f;
if (sPaths[index].start == PLANET_FORTUNA) {
temp1 = 50.0f;
}
if (sPaths[index].start == PLANET_TITANIA) {
temp1 = 60.0f;
}
if (sPaths[index].start == PLANET_SOLAR) {
temp1 = 20.0f;
}
if (sPaths[index].start == PLANET_METEO) {
temp1 = 60.0f;
}
if (sPaths[index].start == PLANET_SECTOR_X) {
temp1 = 20.0f;
}
if (sPaths[index].start == PLANET_SECTOR_Y) {
temp1 = 20.0f;
}
if (sPaths[index].start == PLANET_SECTOR_Z) {
temp1 = 20.0f;
}
if (sPaths[index].start == PLANET_AREA_6) {
temp1 = 1200.0f;
}
if (sPaths[index].start == PLANET_BOLSE) {
temp1 = 1200.0f;
}
temp2 = 40.0f;
if (sPaths[index].end == PLANET_TITANIA) {
temp2 = 60.0f;
}
if (sPaths[index].end == PLANET_FORTUNA) {
temp2 = 50.0f;
}
if (sPaths[index].end == PLANET_SOLAR) {
temp2 = 20.0f;
}
if (sPaths[index].end == PLANET_METEO) {
temp2 = 60.0f;
}
if (sPaths[index].end == PLANET_SECTOR_X) {
temp2 = 20.0f;
}
if (sPaths[index].end == PLANET_SECTOR_Y) {
temp2 = 20.0f;
}
if (sPaths[index].end == PLANET_SECTOR_Z) {
temp2 = 20.0f;
}
if (sPaths[index].end == PLANET_AREA_6) {
temp2 = 1200.0f;
}
if (sPaths[index].end == PLANET_BOLSE) {
temp2 = 1200.0f;
}
if (sPaths[index].end == PLANET_VENOM) {
temp2 = 30.0f;
}
v0.x = sPlanets[sPaths[index].end].pos.x - sPlanets[sPaths[index].start].pos.x;
v0.y = sPlanets[sPaths[index].end].pos.y - sPlanets[sPaths[index].start].pos.y;
v0.z = sPlanets[sPaths[index].end].pos.z - sPlanets[sPaths[index].start].pos.z;
r = VEC3F_MAG(&v0);
x1 = sPlanets[sPaths[index].start].pos.x + (temp1 * sPlanets[sPaths[index].start].scale * (v0.x / r));
y1 = sPlanets[sPaths[index].start].pos.y + (temp1 * sPlanets[sPaths[index].start].scale * (v0.y / r));
z1 = sPlanets[sPaths[index].start].pos.z + (temp1 * sPlanets[sPaths[index].start].scale * (v0.z / r));
x2 = sPlanets[sPaths[index].end].pos.x + (temp2 * sPlanets[sPaths[index].end].scale * (-v0.x / r));
y2 = sPlanets[sPaths[index].end].pos.y + (temp2 * sPlanets[sPaths[index].end].scale * (-v0.y / r));
z2 = sPlanets[sPaths[index].end].pos.z + (temp2 * sPlanets[sPaths[index].end].scale * (-v0.z / r));
src->x = x1;
src->y = y1;
src->z = z1;
dest->x = x2;
dest->y = y2;
dest->z = z2;
}
void Map_CamMatrixRot(void) {
f32 xRot =
Math_Atan2F(sMapCamEyeY - sMapCamAtY, sqrtf(SQ(sMapCamEyeX - sMapCamAtX) + SQ(sMapCamEyeZ - sMapCamAtZ)));
f32 yRot = -Math_Atan2F(sMapCamEyeX - sMapCamAtX, sMapCamEyeZ - sMapCamAtZ);
Matrix_RotateY(gGfxMatrix, -yRot, MTXF_APPLY);
Matrix_RotateX(gGfxMatrix, -xRot, MTXF_APPLY);
}
void Map_Idle_Update(void) {
s32 i;
bool movingCamera;
bool movingCameraStick;
u8 var_a1 = 0;
u8 var_a2 = 0;
u8 var_a0;
f32 stickX;
f32 stickY;
movingCameraStick = false;
movingCamera = false;
if (gControllerPress[gMainController].button & A_BUTTON) {
if (CVarGetInteger("gLevelSelector", 0) == 1) {
goto loadLevel;
}
if ((gLastGameState == GSTATE_PLAY) && (sPrevMissionStatus != MISSION_COMPLETE) && !D_menu_801CEFD0) {
Audio_PlayMapMenuSfx(1);
D_menu_801CEFC4 = 1;
D_menu_801CEFD4 = 0;
D_menu_801CEFDC = 0;
sMapState = MAP_PATH_CHANGE;
D_menu_801CD94C = 0;
} else {
loadLevel:
for (i = 0; i < TEAM_ID_MAX; i++) {
D_ctx_80177C58[i] = gTeamShields[i];
}
Map_SetState_ZoomPlanet();
}
return;
}
if (gControllerPress[gMainController].button & START_BUTTON) {
if ((sMapState == MAP_IDLE) && (gLastGameState == GSTATE_PLAY)) {
if (D_menu_801CEFD0) {
AUDIO_PLAY_SFX(NA_SE_ERROR, gDefaultSfxSource, 4);
} else {
Audio_PlayMapMenuSfx(1);
D_menu_801CEFC4 = 1;
D_menu_801CEFD4 = 0;
D_menu_801CEFDC = 0;
sMapState = MAP_PATH_CHANGE;
D_menu_801CD94C = 0;
}
return;
}
}
stickX = gControllerPress[gMainController].stick_x;
stickY = gControllerPress[gMainController].stick_y;
if (stickY != 0.0f) {
if (D_menu_801CDA0C - (stickY * 0.05f) < -80.0f) {
D_menu_801CDA0C = -80.0f;
stickY = 0.0f;
} else if (D_menu_801CDA0C - (stickY * 0.05f) > 80.0f) {
D_menu_801CDA0C = 80.0f;
stickY = 0.0f;
} else {
D_menu_801CDA0C -= stickY * 0.05f;
movingCameraStick = true;
var_a1 = (s32) fabsf(((stickY * 0.05f) / 0.27f));
}
}
if (stickX != 0.0f) {
D_menu_801CDA10 += stickX * 0.05f;
var_a2 = (s32) fabsf((stickX * 0.05f) / 0.27f);
movingCameraStick = true;
}
if (D_menu_801CF014 == 1) {
var_a0 = var_a1;
if (var_a1 < var_a2) {
var_a0 = var_a2;
}
Audio_SetSfxMapModulation(var_a0);
}
if ((D_menu_801CF014 == 0) && (movingCameraStick == true)) {
Audio_PlaySfxModulated(gDefaultSfxSource, NA_SE_MAP_ROLL);
D_menu_801CF014 = 1;
}
if ((D_menu_801CF014 == 1) && (movingCameraStick == false) && (stickY == 0.0f) && (stickX == 0.0f)) {
var_a1 = 0;
var_a2 = 0;
Audio_KillSfxById(NA_SE_MAP_ROLL);
D_menu_801CF014 = 0;
}
if (gControllerHold[gMainController].button & R_TRIG) {
if ((D_menu_801CDA14 - 20.0f) > 2475.0f) {
D_menu_801CDA14 -= 20.0f;
movingCamera = true;
}
}
if (gControllerHold[gMainController].button & Z_TRIG) {
if ((D_menu_801CDA14 + 20.0f) < 7695.0f) {
D_menu_801CDA14 += 20.0f;
movingCamera = true;
}
}
if (gControllerHold[gMainController].button & U_CBUTTONS) {
if ((sMapCamAtY - 10.0f) >= -1200.0f) {
sMapCamAtY -= 10.0f;
movingCamera = true;
}
}
if (gControllerHold[gMainController].button & D_CBUTTONS) {
if ((sMapCamAtY + 10.0f) <= 1200.0f) {
sMapCamAtY += 10.0f;
movingCamera = true;
}
}
if (gControllerHold[gMainController].button & L_CBUTTONS) {
if ((sMapCamAtX + 10.0f) <= 1200.0f) {
sMapCamAtX += 10.0f;
movingCamera = true;
}
}
if (gControllerHold[gMainController].button & R_CBUTTONS) {
if ((sMapCamAtX - 10.0f) >= -1200.0f) {
sMapCamAtX -= 10.0f;
movingCamera = true;
}
}
if ((D_menu_801CF010 == 0) && (movingCamera == true)) {
AUDIO_PLAY_SFX(NA_SE_MAP_MOVE, gDefaultSfxSource, 4);
D_menu_801CF010 = 1;
}
if ((D_menu_801CF010 == 1) && (movingCamera == false)) {
Audio_KillSfxById(NA_SE_MAP_MOVE);
D_menu_801CF010 = 0;
}
}
void func_dummy_() {
}
void Map_SetCamRot(f32 camAtX, f32 camAtY, f32 camAtZ, f32* camEyeX, f32* camEyeY, f32* camEyeZ, f32 srcZ, f32 xRot,
f32 yRot) {
Vec3f dest;
Vec3f src;
src.x = 0.0f;
src.y = 0.0f;
src.z = srcZ;
Matrix_Translate(gCalcMatrix, camAtX, camAtY, camAtZ, MTXF_NEW);
Matrix_RotateY(gCalcMatrix, M_DTOR * yRot, MTXF_APPLY);
Matrix_RotateX(gCalcMatrix, M_DTOR * xRot, MTXF_APPLY);
Matrix_MultVec3f(gCalcMatrix, &src, &dest);
*camEyeX = dest.x;
*camEyeY = dest.y;
*camEyeZ = dest.z;
}
void Map_RemainingLives_Draw(s32 xPos, s32 yPos, s32 number) {
RCP_SetupDL(&gMasterDisp, SETUPDL_85_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
Lib_TextureRect_CI4(&gMasterDisp, aMapArwingIconTex, aMapArwingIconTLUT, 16, 16, xPos, yPos, 1.0f, 1.0f);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255);
Lib_TextureRect_CI4(&gMasterDisp, aMapXTex, aMapXTLUT, 16, 7, xPos + 18.0f, yPos + 9.0f, 1.0f, 1.0f);
RCP_SetupDL(&gMasterDisp, SETUPDL_83_OPTIONAL);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255);
if (number >= 10) {
Graphics_DisplaySmallNumber(xPos + 33.0f - ((HUD_CountDigits(number) - 1) * 8) + 3, yPos + 8.0f, number);
} else {
Graphics_DisplaySmallNumber(xPos + 33.0f, yPos + 8.0f, number);
}
}
// these probably belong to fox_title data
u32 padding_801B6B34[3] = { 0, 0, 0 };
CameraPoint D_menu_801B6B40[] = {
{ { 0.0f, 260.47226f, 1477.2115f }, { 0.0f, -17.364819f, -98.480774f } },
{ { 0.0f, 20.159666f, 759.7326f }, { 0.0f, -2.652588f, -99.96481f } },
{ { -45.790363f, 0.712088f, 336.90164f }, { 13.467754f, -0.209438f, -99.08872f } },
{ { -59.033607f, -7.952868f, 104.171906f }, { 49.19467f, 6.62739f, -86.80992f } },
{ { -39.374687f, 50.69824f, 40.264343f }, { 65.62447f, -4.497063f, -67.10724f } },
{ { -57.28257f, 48.529156f, -34.806377f }, { 95.470955f, 7.118073f, -11.322705f } },
{ { -64.80925f, 53.131527f, -77.35162f }, { 81.011566f, 3.335592f, 15.689522f } },
{ { -32.061317f, 30.244366f, -127.72071f }, { 32.061317f, 29.755634f, 61.72071f } },
{ { -62.32031f, 25.741756f, -222.99486f }, { 31.160154f, 32.12912f, 61.99743f } },
{ { -105.85609f, 14.339533f, -355.72162f }, { 31.134144f, 34.606018f, 61.91813f } },
{ { -136.99023f, 9.733513f, -450.63974f }, { 31.134144f, 34.606018f, 61.91813f } },
{ { -189.91827f, 1.90328f, -612.00055f }, { 31.134144f, 34.606018f, 61.91813f } },
};
CameraPoint D_menu_801B6C60[] = {
{ { 230.0f, -20.0f, -0.000004f }, { 90.0f, -20.0f, 0.000002f } },
{ { 217.92657f, 45.0272f, -0.006961f }, { 96.70746f, -25.01511f, 0.003867f } },
{ { 161.75992f, 66.4626f, 50.403748f }, { 73.1124f, -6.102585f, -28.316711f } },
{ { 117.362366f, 2.619884f, 27.208603f }, { 84.39606f, -4.366472f, -45.34767f } },
{ { 19.168537f, 2.445203f, 27.57978f }, { 7.556181f, -4.366434f, -49.249607f } },
{ { -116.45978f, 1.270139f, 27.862812f }, { -109.60754f, -2.268106f, -49.75502f } },
{ { -117.43788f, 1.272571f, 27.864624f }, { -110.646645f, -2.272449f, -49.758255f } },
{ { -118.43771f, 1.314066f, 27.862713f }, { -111.646935f, -2.346546f, -49.754845f } },
{ { -118.44501f, 1.314066f, 27.862074f }, { -111.63391f, -2.346546f, -49.753704f } },
{ { -118.46446f, 1.314066f, 27.860361f }, { -111.59918f, -2.346546f, -49.750645f } },
};
#include "../../mods/levelselect.c"