Starship/src/main
Alejandro Asenjo Nitti a56edcf8e8
Several functions (#18)
* func_800BA760

* func_800BA7BC

* func_800B8F48 & func_800B8F78

* func_800B8FA8

* func_800B8FD8

* func_800B9120

* func_800B9150

* func_800B9298

* func_800B92F8

* func_800B9328 & func_800B9358

* func_800B94A0

* func_800B9730

* func_800BA808

* fix func_8002E4F8 args

* func_800B9388
2023-11-11 19:08:26 -06:00
..
1EB50.c Header fix (#9) 2023-10-23 17:02:01 -03:00
1FA60.c Libultra headers and some decomp (#14) 2023-10-29 18:19:30 -03:00
3A80.c Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
5A20.c Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
7B20.c Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
7D30.c Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
7FC0.c Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
8CC0.c rodata 2023-10-06 11:11:48 -03:00
14AA0.c 14AA0 2023-10-07 10:29:49 -03:00
41D0.c Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
3440.c Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
4650.c Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
6280.c Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
12490.c 12490 2023-10-07 10:29:20 -03:00
17650.c 1EB50 2023-10-07 11:16:47 -03:00
C870.c move files 2023-10-10 08:11:38 -03:00
F0A0.c F0A0 2023-10-06 11:26:44 -03:00
math64.c Identified and organized libultra (#15) 2023-11-02 20:36:13 -03:00
sf_2EFE0.c Several functions (#18) 2023-11-11 19:08:26 -06:00
sf_2F300.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_5A2C0.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_6B3B0.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_9A580.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_43AC0.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_43E80.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_61B30.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_77E40.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_84F70.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_97F80.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_496C0.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_36930.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_52730.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_59780.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_A4B50.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_A24B0.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_A48A0.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_A4290.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sf_B99D0.c Several functions (#18) 2023-11-11 19:08:26 -06:00
sf_BB360.c Several functions (#18) 2023-11-11 19:08:26 -06:00
sf_C3BB0.c Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
sf_C3430.c Several functions (#18) 2023-11-11 19:08:26 -06:00
sf_hud.c Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
sf_versus.c Split game engine files and rodata, fix some rodata offsets (#4) 2023-10-19 10:57:03 -05:00
sprintf.c Identified and organized libultra (#15) 2023-11-02 20:36:13 -03:00