Starship/src/main
Alejandro Asenjo Nitti 921bceb967
[MOD] Level Select & Sound Effects Jukebox (#76)
* level select mod

* map name

* move mod to c file

* Sfx Jukebox

* fix bank boundaries

* fix

* expert modes

* co-authored-by @petrie911

* add sfx
2024-01-12 14:11:40 -03:00
..
dmatable.c fox_map decompiled (#68) 2024-01-04 12:53:38 -03:00
fox_43AC0.c Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
fox_97F80.c fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build (#71) 2024-01-10 11:55:08 -06:00
fox_360.c Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
fox_852F0.c fox_360 and fox_bg decompiled, two more matches, some names. (#62) 2023-12-27 17:14:13 -03:00
fox_A48A0.c fox_play finished, lots of new names for things (#58) 2023-12-24 13:28:35 -06:00
fox_A4290_colheaders.c fox_beam, more use of enum types, some cleanup (#67) 2024-01-02 18:33:26 -03:00
fox_A4290.c fox_beam, more use of enum types, some cleanup (#67) 2024-01-02 18:33:26 -03:00
fox_beam.c Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
fox_bg.c fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build (#71) 2024-01-10 11:55:08 -06:00
fox_demo.c Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
fox_display.c fox_beam, more use of enum types, some cleanup (#67) 2024-01-02 18:33:26 -03:00
fox_edata_1C.c Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
fox_edata.c file splits, renames, more functions in play (#53) 2023-12-19 11:54:50 -03:00
fox_edisplay.c fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build (#71) 2024-01-10 11:55:08 -06:00
fox_enmy2.c Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
fox_enmy.c Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
fox_fade.c file splits, renames, more functions in play (#53) 2023-12-19 11:54:50 -03:00
fox_game.c Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
fox_load_inits.c fox_map decompiled (#68) 2024-01-04 12:53:38 -03:00
fox_load.c fox_play finished, lots of new names for things (#58) 2023-12-24 13:28:35 -06:00
fox_message.c fox_play finished, lots of new names for things (#58) 2023-12-24 13:28:35 -06:00
fox_play.c Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
fox_radio.c Decompiled fox_demo (#61) 2024-01-05 13:19:25 -06:00
fox_rcp_setup.c a bunch of graphics related functions and data importation (#31) 2023-11-26 18:27:05 -03:00
fox_rcp.c 97F80, A4290, and A48B0 matching, started bss import on engine. (#47) 2023-12-09 15:53:24 -03:00
fox_reset.c Making the name changes discussed (#54) 2023-12-20 16:32:50 -03:00
fox_save.c a bunch of graphics related functions and data importation (#31) 2023-11-26 18:27:05 -03:00
fox_std_lib.c fox_beam, more use of enum types, some cleanup (#67) 2024-01-02 18:33:26 -03:00
fox_versus.c fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build (#71) 2024-01-10 11:55:08 -06:00
gfx_data.c Sf_bb360, also major data import (#35) 2023-11-28 17:03:47 -03:00
note_data.c wip on sf_A4B50 (probably fox_play), also names and cleanup (#43) 2023-12-04 15:50:52 -03:00
sf_43E80.c Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
sf_77E40.c Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
sf_hud.c [MOD] Level Select & Sound Effects Jukebox (#76) 2024-01-12 14:11:40 -03:00
sys_1FA60.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_audio_1EB50.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_audio_8CC0.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_audio_14AA0.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_audio_12490.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_audio_17650.c fox_play finished, lots of new names for things (#58) 2023-12-24 13:28:35 -06:00
sys_audio_C870.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_audio_F0A0.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_fault.c Making the name changes discussed (#54) 2023-12-20 16:32:50 -03:00
sys_joybus.c Making the name changes discussed (#54) 2023-12-20 16:32:50 -03:00
sys_lib.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_lights.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_main.c fox_play finished, lots of new names for things (#58) 2023-12-24 13:28:35 -06:00
sys_math64.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_math.c fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build (#71) 2024-01-10 11:55:08 -06:00
sys_matrix.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_memory.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_save.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_sprintf.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
sys_timer.c Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
wave_samples.c Sf_bb360, also major data import (#35) 2023-11-28 17:03:47 -03:00