mirror of
https://github.com/HarbourMasters/Starship.git
synced 2025-01-23 21:45:00 +03:00
c348962cab
* Sector Z Docs initial * Sector Z docs * some other things * correction * Space Junk * SectorZ_SetLevelObjects * rename assets with correct prefix * aSzBackgroundTex * details * pr review * Sector X initials * Meteo Initials * Sector X things I forgot * fox_tr360 & fox_ve1 & fox_so initials * fox_so details * Zones initials * More Zones initials * more zones initials * area 6 initials * fortuna inits * fortuna actors * some more docs * more docs for Fortuna * fix mistake in data incorrectly imported * Fortuna Radars * BossFO * Sector Y Initials * Venom 2 general Docs * Some Corneria Docs * Actor, Scenery and Boss IDs in update and draw functions of gObjectInfo * more docs and this usage * fox_360 this usage * more actor types and this usages * fox_effect type usage * training docs * some Sector X docs * fix incorrect usage of "this" * fix comment * more docs * funcNames * fox_bg spacing * boolean * scenery corneria bumbs * terrain bumps * corneria arch * more corneria objects * hitboxes * more corneria objects * more corneria level objects * more corneria objects * aCoWaterfallDL * corneria docs * more corneria docs * Granga swork start * corneria swork * Corneria * Corneria Granga docs * more granga docs * granga work buffer enum * CarrierParts enum use * option * Corneria Docs * GRANGA_FWK * fox_co.h header * fix Fault_FillRectangle typo * PR reviews * sCsTeamInitialPos * Doodad
73 lines
2.1 KiB
C
73 lines
2.1 KiB
C
#ifndef I6_H
|
|
#define I6_H
|
|
|
|
#include "libc/stdbool.h"
|
|
#include "sf64object.h"
|
|
#include "sf64thread.h"
|
|
#include "sf64player.h"
|
|
#include "sf64mesg.h"
|
|
|
|
extern f32 D_Andross_801A7F58;
|
|
extern f32 D_Andross_801A7F60;
|
|
extern f32 D_Andross_801A7F68;
|
|
extern f32 D_Andross_801A7F70;
|
|
extern f32 D_Andross_801A7F78;
|
|
|
|
void Andross_80187530(Actor*);
|
|
void Andross_80193C4C(Player*);
|
|
void Andross_80195E44(Actor*);
|
|
void Venom2_LevelStart(Player*);
|
|
void Venom2_LevelComplete(Player*);
|
|
void SectorY_LevelComplete(Player*);
|
|
void SectorY_8019FF00(Actor*);
|
|
void SectorY_801A0AC0(Player*);
|
|
|
|
void Andross_8018769C(Actor*);
|
|
void OvlI6_CallFunction(u32 mode, void* ptr);
|
|
void Andross_801878A8(void);
|
|
void Andross_801888F4(Actor *);
|
|
void Andross_80189214(void);
|
|
void Andross_8018BDD8(void);
|
|
void Andross_8018C390(Player*);
|
|
void Andross_Boss320_Init(Boss *);
|
|
void Andross_801961AC(void);
|
|
void Venom2_UpdateEvents(Actor*);
|
|
void Venom2_LoadLevelObjects(void);
|
|
void SectorY_Boss314_Init(Boss *);
|
|
void SectorY_Actor204_Update(Actor*);
|
|
void SectorY_Actor204_Draw(Actor*);
|
|
void Turret_Update(Player*);
|
|
void Turret_UpdateCamera(Player*);
|
|
void Turret_Draw(Player *);
|
|
|
|
void Andross_Actor199_Update(Actor*);
|
|
void Andross_Actor199_Draw(Actor*);
|
|
void Andross_Actor286_Update(Actor*);
|
|
void Andross_Actor286_Draw(Actor*);
|
|
void Andross_Actor290_Update(Actor*);
|
|
void Andross_Actor288_Update(Actor*);
|
|
void Andross_Actor289_Update(Actor*);
|
|
void Andross_Actor287_Update(Actor*);
|
|
void Andross_Boss321_Update(Boss*);
|
|
void Andross_Boss321_Draw(Boss*);
|
|
void Andross_Effect396_Update(Effect*);
|
|
void Andross_Effect396_Draw(Effect*);
|
|
void Andross_Boss320_Update(Boss*);
|
|
void Andross_Boss320_Draw(Boss*);
|
|
void Andross_Actor285_Update(Actor*);
|
|
void Andross_Actor285_Draw(Actor*);
|
|
void Andross_Scenery132_Update(Scenery*);
|
|
void Andross_Scenery132_Draw(Scenery*);
|
|
void Andross_Scenery131_Update(Scenery*);
|
|
void Andross_Scenery131_Draw(Scenery*);
|
|
void Venom2_Boss_Update(Boss*);
|
|
void Venom2_Boss_Draw(Boss*);
|
|
void SectorY_Effect354_Draw(Effect*);
|
|
void SectorY_Scenery156_Draw(Scenery*);
|
|
void SectorY_Boss_Update(Boss*);
|
|
void SectorY_Boss_Draw(Boss*);
|
|
void SectorY_Scenery109_Update(Scenery*);
|
|
void SectorY_Scenery112_Update(Scenery*);
|
|
|
|
#endif
|