Starship/include/structs.h
Lywx cbe2ad4546
Documentation of fox_option (#80)
* Renamed functions and variables related to the option cards

* Fixed format

* Renamed OptionLabel to OptionTexture

* Added more types on fox_option

* Reverted note_data

* Renamed OptionEntryId to OptionId

* Renamed ranking menu

* Added OPTION_COUNT

* Renamed missing declarations on option cards

* Added vars on symbol_addrs_overlays

* Removed hardcoded option count

* Fixed format

* Added missing option state assingments

* Fixed fox_game format
2024-01-13 22:33:38 -03:00

105 lines
2.4 KiB
C

#ifndef STRUCTS_H
#define STRUCTS_H
#include "libultra/ultra64.h"
#include "sf64math.h"
#define UNK_TYPE s32
typedef struct {
/* bit 0 */ u8 unk_0 : 3;
/* bit 3 */ u8 expertMedal : 1;
/* bit 4 */ u8 expertClear : 1;
/* bit 5 */ u8 played : 1;
/* bit 6 */ u8 normalMedal : 1;
/* bit 7 */ u8 normalClear : 1;
} PlanetData; // size = 0x1
typedef struct {
/* bit 0 */ u16 unk_0 : 8;
/* bit 8 */ u16 unk_8 : 4;
/* bit C */ u16 unk_C : 1;
/* bit D */ u16 unk_D : 1;
/* bit E */ u16 unk_E : 1;
/* bit F */ u16 unk_F : 1;
} Save_SubStruct_5E; // size = 0x10
typedef struct{
/* 0x00 */ PlanetData planet[16];
/* 0x10 */ char pad10[0x4];
/* 0x14 */ u8 soundMode;
/* 0x15 */ u8 musicVolume;
/* 0x16 */ u8 voiceVolume;
/* 0x17 */ u8 sfxVolume;
/* 0x18 */ u8 unk_18[10][3];
/* 0x36 */ u8 unk_36[10];
/* 0x40 */ u8 unk_40[10];
/* 0x4A */ u16 unk_4A[10];
/* 0x5E */ Save_SubStruct_5E unk_5E[10][7];
/* 0xEA */ u8 unk_EA;
/* 0xEB */ char padEB[0x3];
/* 0xEE */ char padEE[0x10];
} SaveData; // size = 0xFE
typedef struct {
/* 0x00 */ union {
u8 raw[sizeof(SaveData)];
SaveData data;
};
/* 0xFE */ u16 checksum;
} Save; // size = 0x100
typedef struct {
/* 0x000 */ Save save;
/* 0x100 */ Save backup;
} SaveFile; // size = 0x200
typedef struct {
/* 0x00 */ u8 unk_00;
/* 0x01 */ char pad01[0x1];
/* 0x02 */ u16 unk_02;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ char pad14[0x14];
} UnkEntity28; // size = 0x28
typedef struct {
/* 0x00 */ u8 mode;
/* 0x02 */ u16 timer;
/* 0x04 */ Vec3f unk_04;
/* 0x10 */ Vec3f unk_10;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ u8 unk_2C; // possibly a color struct
/* 0x2D */ u8 unk_2D;
/* 0x2E */ u8 unk_2E;
/* 0x2F */ u8 unk_2F;
} UnkEntity30; // size = 0x30
typedef struct {
/* 0x00 */ u8 hits;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ char pad14[0x4];
/* 0x18 */ u16 timer;
} UnkEntity1C; // size = 0x1C
typedef struct {
/* 0x00 */ f32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
} UnkStruct_D_EBFBE0_801B8294; // size = 0x18
typedef enum OptionState {
OPTION_WAIT,
OPTION_SETUP,
OPTION_UPDATE
} OptionState;
#endif