Starship/include/i3.h
Alejandro Asenjo Nitti cc970381c8
fox_hud & fox_me Decompiled (#95)
* func_80092D48

* func_800927A0

* TempComp.bin.mio0 git ignored

* func_800924E0

* func_80094D20

* func_80096A74

* func_80095604

* all functions done

* symbols for segmented addresses

* move symbols to c file for now

* failed attempt to import data

* fix

* Import data

* move data below

* ready for BSS attempt

* fix warnings

* ordering

* symbols for some segmented addresses

* rename to fox_hud

* clear mess

* .

* .

* space

* .

* func_i2_80187530

* func_i2_8018756C

* func_i2_80187650

* func_i2_801877C4

* func_i2_8018795C

* func_i2_80187B08

* func_i2_80187C68

* bss again (#98)

* func_i2_80187D08

* func_i2_80187D98

* func_i2_80187FF8

* func_i2_801881A8

* func_i2_80188228

* func_i2_80188298

* ARRAY_COUNT

* func_i2_80188344

* func_i2_80188B84

* func_i2_80188C2C

* func_i2_80188E8C

* func_i2_80188F2C

* func_i2_80188CAC

* func_i2_80189114

* func_i2_8018B7C4

* func_i2_8018C77C

* func_i2_8018C8F4

* func_i2_8018CA10

* func_i2_8018CB50

* func_i2_8018BACC co-authored-by: @inspectredc

* func_i2_8018CCF8

* func_i2_8018CB50

* func_i2_8018CD8C co-authored-by: @inspectredc & @petrie911

* func_i2_8018D9EC

* func_i2_8018DA6C

* func_i2_8018DAEC

* func_i2_8018DB6C

* func_i2_8018DBEC

* func_i2_8018DCE4

* func_i2_8018DE14

* func_i2_8018DF08 co-authored-by @inspectredc & @petrie911

* func_i2_8018E084

* func_i2_8018ED9C

* func_i2_80188088

* func_i2_801892F0

* func_i2_8018978C co-authored-by @KiritoDv & inspectredc

* fox_me DATA IMPORTED

* resolve conflicts

* func_i6_80197B30

* func_i6_80197CC4

* func_i6_80197F84

* func_i6_80198244

* merge and solve bss

* func_i6_801983E4

* PR review

---------

Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
2024-01-21 13:27:47 -03:00

155 lines
4.8 KiB
C

#ifndef I3_H
#define I3_H
#include "libc/stdbool.h"
#include "structs.h"
#include "sf64object.h"
#include "sf64thread.h"
#include "sf64player.h"
#include "sf64mesg.h"
// extern f32 D_i3_801C4188; Currently externed in relevant files for bss ordering
void func_i3_801BE034(Actor*, Player*);
void func_i3_8018DA58(Actor*);
void func_i3_8019E5F0(Actor*);
void func_i3_801A8BE8(Actor*);
void func_i3_801AB9B0(Player*);
void func_i3_801BE0F0(Actor*);
void func_i3_80187520(s32, void*);
void func_i3_80187754(Boss *);
void func_i3_80187944(Boss*);
void func_i3_8018C54C(Boss*);
void func_i3_8018DF74(Player *player);
void func_i3_8018ED78(Player*);
void func_i3_801900FC(Vec3f*, Vec3f*, f32, f32, f32, s32, f32, s32, s32);
void func_i3_80190430(Actor* actor);
void func_i3_801904CC(Actor* actor);
void func_i3_80190A00(Actor* actor);
void func_i3_80190F08(Actor* actor);
void func_i3_80191010(Actor* actor);
void func_i3_801914C4(Actor* actor);
void func_i3_801915A4(Actor* actor);
void func_i3_80191680(Actor* actor);
void func_i3_80191B4C(Actor* actor);
void func_i3_80191BB8(Actor* actor);
void func_i3_80191BC4(Actor* actor);
void func_i3_80191DB0(Actor* actor);
void func_i3_80191DB0(Actor* actor);
void func_i3_80191FFC(Actor* actor);
void func_i3_80192094(Actor* actor);
void func_i3_80192834(Actor* actor);
void func_i3_80192C18(Actor* actor);
void func_i3_80192E64(Actor* actor);
void func_i3_80193240(Actor* actor);
void func_i3_801932AC(Boss* bossZO);
void func_i3_801949DC(Boss* bossZO);
void func_i3_80194A84(Boss* bossZO);
void func_i3_8019969C(Actor* actor);
void func_i3_8019983C(Actor* actor);
void func_i3_80199A28(Actor* actor);
void func_i3_80199E24(Actor* actor);
void func_i3_80199F10(Actor* actor);
void func_i3_8019A1FC(Actor* actor);
void func_i3_8019A5D4(Actor* actor);
void func_i3_8019ACCC(Actor* actor);
void func_i3_8019B1F0(Actor* actor);
void func_i3_8019B548(Actor* actor);
void func_i3_8019B7DC(Actor* actor);
void func_i3_8019B810(Actor* actor);
void func_i3_8019B854(Actor* actor);
void func_i3_8019BDE0(Actor* actor);
void func_i3_8019BE48(Actor* actor);
void func_i3_8019C1CC(Actor* actor);
void func_i3_8019C200(Actor* actor);
void func_i3_8019C454(Actor* actor);
void func_i3_8019C83C(Actor* actor);
void func_i3_8019CBEC(Actor* actor);
void func_i3_8019CE58(Actor* actor);
void func_i3_8019D060(Actor* actor);
void func_i3_8019D15C(Actor* actor);
void func_i3_8019D3C4(Actor* actor);
void func_i3_8019D428(Player* player);
void func_i3_8019D76C(Player* player);
void func_i3_8019E8B8(f32, f32, f32, f32);
void func_i3_8019E9F4(f32, f32, f32, f32, f32, f32, f32, s32);
void func_i3_8019EA7C(Actor*);
void func_i3_8019F20C(Actor*);
void func_i3_8019F7AC(Actor*);
void func_i3_801A003C(Actor*);
void func_i3_801A0120(Effect*);
void func_i3_801A0AF0(Effect*);
void func_i3_801A10F4(Player* player);
void func_i3_801A5B3C(Boss*);
void func_i3_801A71B8(Boss*);
void func_i3_801A8BE8(Actor*);
void func_i3_801A7930(Player* player);
void func_i3_801A9824(void);
void func_i3_801AA20C(void);
void func_i3_801AA8E8(Player*);
void func_i3_801AACF8(Player*);
void func_i3_801ABA40(PlayerShot*);
void func_i3_801AC274(Player*);
void func_i3_801AC8A8(f32, f32, f32, f32, s32);
void func_i3_801AC918(Effect*);
void func_i3_801ACBB4(void);
void func_i3_801ACE50(Player*);
void func_i3_801AD328(Player*);
void func_i3_801AD688(Actor *);
void func_i3_801AD6C0(Actor*);
void func_i3_801AE168(Actor*);
void func_i3_801AE3AC(Actor *);
void func_i3_801AE3D8(Actor*);
void func_i3_801AEB44(Actor*);
void func_i3_801AF9FC(Actor *);
void func_i3_801AFA5C(Actor*);
void func_i3_801B099C(Actor*);
void func_i3_801B0B60(Actor*);
void func_i3_801B0EC0(Actor*);
void func_i3_801B10F8(Boss*);
void func_i3_801B134C(Boss*);
void func_i3_801B4D84(Boss*);
void func_i3_801B504C(Actor*);
void func_i3_801B50E8(Actor*);
void func_i3_801B619C(Actor*);
void func_i3_801B6344(Actor *);
void func_i3_801B638C(Actor*);
void func_i3_801B6E54(Actor *);
void func_i3_801B6FF8(Actor*);
void func_i3_801B7A24(Actor*);
void func_i3_801B7AF0(Actor *);
void func_i3_801B7C78(Actor*);
void func_i3_801B90DC(Actor*);
void func_i3_801B91A4(Actor*);
void func_i3_801BA108(Actor*);
void func_i3_801BA26C(Actor*);
void func_i3_801BA4E4(Actor*);
void func_i3_801BA57C(Actor *);
void func_i3_801BA6A4(Actor*);
void func_i3_801BAD7C(Actor*);
void func_i3_801BADF8(Actor*);
void func_i3_801BB204(Actor*);
void func_i3_801BB26C(Actor *);
void func_i3_801BB79C(Actor*);
void func_i3_801BC930(Actor*);
void func_i3_801BC9A0(Actor*);
void func_i3_801BD264(Actor*);
void func_i3_801BD54C(Actor*);
void func_i3_801BDE6C(Actor*);
void func_i3_801BDF14(void);
void func_i3_801BE1FC(Object_80*);
void func_i3_801BE3F8(Actor*);
void func_i3_801BEB1C(Actor*);
void func_i3_801BEC50(Boss*);
void func_i3_801BEC5C(Boss*);
void func_i3_801BEC68(Actor*);
void func_i3_801BEC74(Actor*);
void func_i3_801BEC80(Player*);
#endif