Starship/linker_scripts/us/symbol_addrs_overlays.txt
petrie911 3fbfdf01d2
names and namespaces cleaned up (#23)
* threads galore

* something's up

* try this

* I don't even

* who knows

* I can't stop it

* let's try data for fun

* ok I think I've gone far enough

* well maybe a little more

* visual assets somewhat documented

* just keeps going

* forgot formatting

* let
's try bss

* too much?

* one fix

* even more things

* one quick thing

* oh come on

* graph complete?

* format and such

* decomp and such

* small cleanup

* 6 and such

* more overlay fixes

* more of them

* again

* and done
2023-11-15 23:14:33 -03:00

37 lines
935 B
Plaintext

D_DF4260_8019B6C0 = 0x8019B6C0;
D_E08400_80195D70 = 0x80195D70;
D_E16C50_801C2240 = 0x801C2240;
D_E51970_801A03C0 = 0x801A03C0;
D_E6A810_801BBEE0 = 0x801BBEE0;
D_E9F1D0_801A7F30 = 0x801A7F30;
D_EFFA40_801875C0 = 0x801875C0;
D_E6A810_801BA1E8 = 0x801BA1E8;
D_E51970_8019EE80 = 0x8019EE80;
D_E51970_801A03DC = 0x801A03DC;
D_E16C50_801C4188 = 0x801C4188;
D_E9F1D0_801A7F58 = 0x801A7F58;
D_E9F1D0_801A7F60 = 0x801A7F60;
D_E9F1D0_801A7F68 = 0x801A7F68;
D_E9F1D0_801A7F70 = 0x801A7F70;
D_E9F1D0_801A7F78 = 0x801A7F78;
D_DF4260_8019A008 = 0x8019A008;
D_E6A810_801B7584 = 0x801B7584;
D_E6A810_801B7608 = 0x801B7608;
D_E6A810_801B769C = 0x801B769C;
D_E6A810_801BE250 = 0x801BE250;
D_E6A810_801BE258 = 0x801BE258;
D_E6A810_801BE25C = 0x801BE25C;
D_E6A810_801BE274 = 0x801BE274;
D_E6A810_801BE280 = 0x801BE280;
D_E6A810_801BE284 = 0x801BE284;
D_E6A810_801BE29C = 0x801BE29C;
D_E6A810_801BE2FA = 0x801BE2FA;
D_E6A810_801BE2A4 = 0x801BE2A4;