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2c98d106a1
* cleanup * buffers * setupDLs and such
35 lines
933 B
C
35 lines
933 B
C
#include "sf64dma.h"
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u8 sFillTimer = 3;
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#include "fox_load_inits.c"
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Scene sCurrentScene = {
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NO_OVERLAY,
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{ /* 0x1 */ NO_SEGMENT,
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/* 0x2 */ NO_SEGMENT,
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/* 0x3 */ NO_SEGMENT,
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/* 0x4 */ NO_SEGMENT,
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/* 0x5 */ NO_SEGMENT,
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/* 0x6 */ NO_SEGMENT,
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/* 0x7 */ NO_SEGMENT,
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/* 0x8 */ NO_SEGMENT,
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/* 0x9 */ NO_SEGMENT,
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/* 0xA */ NO_SEGMENT,
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/* 0xB */ NO_SEGMENT,
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/* 0xC */ NO_SEGMENT,
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/* 0xD */ NO_SEGMENT,
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/* 0xE */ NO_SEGMENT,
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/* 0xF */ NO_SEGMENT },
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};
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#pragma GLOBAL_ASM("asm/jp/rev0/nonmatchings/engine/fox_load/func_800559D0.s")
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#pragma GLOBAL_ASM("asm/jp/rev0/nonmatchings/engine/fox_load/func_80055A98.s")
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#pragma GLOBAL_ASM("asm/jp/rev0/nonmatchings/engine/fox_load/func_80055D64.s")
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#pragma GLOBAL_ASM("asm/jp/rev0/nonmatchings/engine/fox_load/func_800562E8.s")
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#pragma GLOBAL_ASM("asm/jp/rev0/nonmatchings/engine/fox_load/D_800DBF90.s")
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