Starship/linker_scripts/us
Alejandro Asenjo Nitti ec1d3da564
export configuration for ast_great_fox & ast_sector_z & ast_sector_y (#175)
* Matchpoint

* remove symbols from undef

* remove header

* comments

* var rename

* remove header

* first asset

* progress

* progress

* progress, should be matching. Torch bug?

* comments

* update torch with Peter's fix

* PRINTF

* replace symbol usage

* todo comment

* D_SX_6000000 usage

* progress

* Matchpoint

* progress replacing symbol usage (apo apo ahora)

* remove headers

* va bene

* format

* remove header
2024-03-27 01:07:41 -03:00
..
hardware_regs.ld linker scripts 2023-10-03 04:25:46 -03:00
pif_syms.ld pif_syms.ld 2023-10-03 04:31:55 -03:00
symbol_addrs_assets.txt titania boss assets, cleanup pads, update torch, split remaining segments other than 6 (#173) 2024-03-21 15:45:13 -03:00
symbol_addrs_audio.txt In my nightmares, I see audio_synthesis (#146) 2024-03-05 19:51:52 -03:00
symbol_addrs_EBFBE0.txt Decomp audio_load. Add names for audio context fields and audio_heap (#143) 2024-02-23 22:56:08 -03:00
symbol_addrs_engine.txt export configuration for ast_great_fox & ast_sector_z & ast_sector_y (#175) 2024-03-27 01:07:41 -03:00
symbol_addrs_libultra.txt Splitted buffers to a new file (#126) 2024-02-14 15:32:33 -03:00
symbol_addrs_mesg.txt fox_play finished, lots of new names for things (#58) 2023-12-24 13:28:35 -06:00
symbol_addrs_nlib_funcs.txt Match Matrix_Scale, change some file names (#52) 2023-12-15 17:09:49 -03:00
symbol_addrs_nlib_vars.txt Decomp audio_load. Add names for audio context fields and audio_heap (#143) 2024-02-23 22:56:08 -03:00
symbol_addrs_overlays.txt Decomp audio_load. Add names for audio context fields and audio_heap (#143) 2024-02-23 22:56:08 -03:00
symbol_addrs.txt Remove assets.h from global.h, some other header adjustments (#174) 2024-03-21 17:19:38 -03:00
undefined_syms.ld export configuration for ast_great_fox & ast_sector_z & ast_sector_y (#175) 2024-03-27 01:07:41 -03:00