feat: adjustments on clear button

This commit is contained in:
Zamitto 2024-12-09 17:18:37 -03:00
parent 56247eaf7b
commit 0dea700479
8 changed files with 62 additions and 40 deletions

View File

@ -167,7 +167,8 @@
"manage_files_description": "Manage which files will be backed up and restored",
"select_folder": "Select folder",
"backup_from": "Backup from {{date}}",
"custom_backup_location_set": "Custom backup location set"
"custom_backup_location_set": "Custom backup location set",
"no_directory_selected": "No directory selected"
},
"activation": {
"title": "Activate Hydra",

View File

@ -100,7 +100,7 @@
"open_screenshot": "Abrir captura {{number}}",
"download_settings": "Ajustes de descarga",
"downloader": "Método de descarga",
"select_executable": "Seleccionar ejecutable",
"select_executable": "Seleccionar",
"no_executable_selected": "No se seleccionó un ejecutable",
"open_folder": "Abrir carpeta",
"open_download_location": "Ver archivos descargados",
@ -166,7 +166,9 @@
"manage_files_description": "Gestiona los archivos que serán respaldados y restaurados",
"select_folder": "Seleccionar carpeta",
"backup_from": "Copia de seguridad de {{date}}",
"custom_backup_location_set": "Se configuró la carpeta de copia de seguridad"
"custom_backup_location_set": "Se configuró la carpeta de copia de seguridad",
"clear": "Limpiar",
"no_directory_selected": "No se seleccionó un directório"
},
"activation": {
"title": "Activar Hydra",

View File

@ -162,7 +162,9 @@
"backup_from": "Backup de {{date}}",
"custom_backup_location_set": "Localização customizada selecionada",
"select_folder": "Selecione a pasta",
"manage_files_description": "Gerencie quais arquivos serão feitos backup"
"manage_files_description": "Gerencie quais arquivos serão feitos backup",
"clear": "Limpar",
"no_directory_selected": "Nenhum diretório selecionado"
},
"activation": {
"title": "Ativação",

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@ -5,9 +5,9 @@ import { registerEvent } from "../register-event";
const selectGameWinePrefix = async (
_event: Electron.IpcMainInvokeEvent,
id: number,
winePrefixPath: string
winePrefixPath: string | null
) => {
return gameRepository.update({ id }, { winePrefixPath });
return gameRepository.update({ id }, { winePrefixPath: winePrefixPath });
};
registerEvent("selectGameWinePrefix", selectGameWinePrefix);

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@ -6,14 +6,18 @@ import { parseExecutablePath } from "../helpers/parse-executable-path";
const updateExecutablePath = async (
_event: Electron.IpcMainInvokeEvent,
id: number,
executablePath: string
executablePath: string | null
) => {
const parsedPath = executablePath
? parseExecutablePath(executablePath)
: null;
return gameRepository.update(
{
id,
},
{
executablePath: parseExecutablePath(executablePath),
executablePath: parsedPath,
}
);
};

View File

@ -87,9 +87,9 @@ contextBridge.exposeInMainWorld("electron", {
ipcRenderer.invoke("addGameToLibrary", objectId, title, shop),
createGameShortcut: (id: number) =>
ipcRenderer.invoke("createGameShortcut", id),
updateExecutablePath: (id: number, executablePath: string) =>
updateExecutablePath: (id: number, executablePath: string | null) =>
ipcRenderer.invoke("updateExecutablePath", id, executablePath),
selectGameWinePrefix: (id: number, winePrefixPath: string) =>
selectGameWinePrefix: (id: number, winePrefixPath: string | null) =>
ipcRenderer.invoke("selectGameWinePrefix", id, winePrefixPath),
verifyExecutablePathInUse: (executablePath: string) =>
ipcRenderer.invoke("verifyExecutablePathInUse", executablePath),

View File

@ -80,8 +80,14 @@ declare global {
shop: GameShop
) => Promise<void>;
createGameShortcut: (id: number) => Promise<boolean>;
updateExecutablePath: (id: number, executablePath: string) => Promise<void>;
selectGameWinePrefix: (id: number, winePrefixPath: string) => Promise<void>;
updateExecutablePath: (
id: number,
executablePath: string | null
) => Promise<void>;
selectGameWinePrefix: (
id: number,
winePrefixPath: string | null
) => Promise<void>;
verifyExecutablePathInUse: (executablePath: string) => Promise<Game>;
getLibrary: () => Promise<LibraryGame[]>;
openGameInstaller: (gameId: number) => Promise<boolean>;

View File

@ -96,7 +96,7 @@ export function GameOptionsModal({
};
const handleClearExecutablePath = async () => {
await window.electron.updateExecutablePath(game.id, "");
await window.electron.updateExecutablePath(game.id, null);
updateGame();
};
@ -112,7 +112,7 @@ export function GameOptionsModal({
};
const handleClearWinePrefixPath = async () => {
await window.electron.selectGameWinePrefix(game.id, "");
await window.electron.selectGameWinePrefix(game.id, null);
updateGame();
};
@ -155,6 +155,7 @@ export function GameOptionsModal({
disabled
placeholder={t("no_executable_selected")}
rightContent={
<>
<Button
type="button"
theme="outline"
@ -163,6 +164,12 @@ export function GameOptionsModal({
<FileIcon />
{t("select_executable")}
</Button>
{game.executablePath && (
<Button onClick={handleClearExecutablePath} theme="outline">
{t("clear")}
</Button>
)}
</>
}
/>
@ -178,9 +185,6 @@ export function GameOptionsModal({
<Button onClick={handleCreateShortcut} theme="outline">
{t("create_shortcut")}
</Button>
<Button onClick={handleClearExecutablePath} theme="outline">
{t("clear")}
</Button>
</div>
)}
@ -199,6 +203,7 @@ export function GameOptionsModal({
disabled
placeholder={t("no_directory_selected")}
rightContent={
<>
<Button
type="button"
theme="outline"
@ -207,15 +212,17 @@ export function GameOptionsModal({
<FileDirectoryIcon />
{t("select_executable")}
</Button>
}
/>
{game.winePrefixPath && (
<div className={styles.gameOptionRow}>
<Button onClick={handleClearWinePrefixPath} theme="outline">
<Button
onClick={handleClearWinePrefixPath}
theme="outline"
>
{t("clear")}
</Button>
</div>
)}
</>
}
/>
</div>
)}