mirror of
https://github.com/hydralauncher/hydra.git
synced 2025-01-23 13:34:54 +03:00
feat: adding wine prefix
This commit is contained in:
parent
a498f9dd80
commit
0e5d37a3a0
@ -39,6 +39,9 @@ export class Game {
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@Column("text", { nullable: true })
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executablePath: string | null;
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@Column("text", { nullable: true })
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winePrefixPath: string | null;
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@Column("int", { default: 0 })
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playTimeInMilliseconds: number;
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@ -10,8 +10,13 @@ import os from "node:os";
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import { backupsPath } from "@main/constants";
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import { app } from "electron";
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import { normalizePath } from "@main/helpers";
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import { gameRepository } from "@main/repository";
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const bundleBackup = async (shop: GameShop, objectId: string) => {
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const bundleBackup = async (
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shop: GameShop,
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objectId: string,
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winePrefix: string | null
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) => {
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const backupPath = path.join(backupsPath, `${shop}-${objectId}`);
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// Remove existing backup
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@ -19,7 +24,7 @@ const bundleBackup = async (shop: GameShop, objectId: string) => {
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fs.rmSync(backupPath, { recursive: true });
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}
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await Ludusavi.backupGame(shop, objectId, backupPath);
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await Ludusavi.backupGame(shop, objectId, backupPath, winePrefix);
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const tarLocation = path.join(backupsPath, `${crypto.randomUUID()}.tar`);
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@ -38,9 +43,21 @@ const bundleBackup = async (shop: GameShop, objectId: string) => {
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const uploadSaveGame = async (
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_event: Electron.IpcMainInvokeEvent,
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objectId: string,
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shop: GameShop
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shop: GameShop,
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downloadOptionTitle: string | null
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) => {
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const bundleLocation = await bundleBackup(shop, objectId);
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const game = await gameRepository.findOne({
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where: {
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objectID: objectId,
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shop,
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},
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});
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const bundleLocation = await bundleBackup(
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shop,
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objectId,
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game?.winePrefixPath ?? null
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);
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fs.stat(bundleLocation, async (err, stat) => {
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if (err) {
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@ -57,6 +74,7 @@ const uploadSaveGame = async (
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objectId,
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hostname: os.hostname(),
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homeDir: normalizePath(app.getPath("home")),
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downloadOptionTitle,
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platform: os.platform(),
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});
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@ -25,6 +25,7 @@ import "./library/update-executable-path";
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import "./library/verify-executable-path";
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import "./library/remove-game";
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import "./library/remove-game-from-library";
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import "./library/select-game-wine-prefix";
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import "./misc/open-external";
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import "./misc/show-open-dialog";
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import "./torrenting/cancel-game-download";
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13
src/main/events/library/select-game-wine-prefix.ts
Normal file
13
src/main/events/library/select-game-wine-prefix.ts
Normal file
@ -0,0 +1,13 @@
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import { gameRepository } from "@main/repository";
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import { registerEvent } from "../register-event";
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const selectGameWinePrefix = async (
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_event: Electron.IpcMainInvokeEvent,
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id: number,
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winePrefixPath: string
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) => {
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return gameRepository.update({ id }, { winePrefixPath });
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};
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registerEvent("selectGameWinePrefix", selectGameWinePrefix);
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@ -10,6 +10,7 @@ import { CreateGameAchievement } from "./migrations/20240919030940_create_game_a
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import { AddAchievementNotificationPreference } from "./migrations/20241013012900_add_achievement_notification_preference";
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import { CreateUserSubscription } from "./migrations/20241015235142_create_user_subscription";
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import { AddBackgroundImageUrl } from "./migrations/20241016100249_add_background_image_url";
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import { AddWinePrefixToGame } from "./migrations/20241019081648_add_wine_prefix_to_game";
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export type HydraMigration = Knex.Migration & { name: string };
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@ -25,6 +26,7 @@ class MigrationSource implements Knex.MigrationSource<HydraMigration> {
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AddAchievementNotificationPreference,
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CreateUserSubscription,
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AddBackgroundImageUrl,
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AddWinePrefixToGame,
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]);
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}
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getMigrationName(migration: HydraMigration): string {
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@ -1,4 +1,9 @@
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import { DownloadManager, PythonInstance, startMainLoop } from "./services";
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import {
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DownloadManager,
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Ludusavi,
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PythonInstance,
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startMainLoop,
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} from "./services";
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import {
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downloadQueueRepository,
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userPreferencesRepository,
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@ -15,6 +20,8 @@ const loadState = async (userPreferences: UserPreferences | null) => {
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RealDebridClient.authorize(userPreferences?.realDebridApiToken);
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}
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Ludusavi.addManifestToLudusaviConfig();
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HydraApi.setupApi().then(() => {
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uploadGamesBatch();
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});
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@ -0,0 +1,17 @@
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import type { HydraMigration } from "@main/knex-client";
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import type { Knex } from "knex";
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export const AddWinePrefixToGame: HydraMigration = {
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name: "AddWinePrefixToGame",
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up: (knex: Knex) => {
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return knex.schema.alterTable("game", (table) => {
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return table.text("winePrefixPath").nullable();
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});
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},
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down: async (knex: Knex) => {
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return knex.schema.alterTable("game", (table) => {
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return table.dropColumn("winePrefixPath");
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});
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},
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};
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@ -50,7 +50,7 @@ export const searchHowLongToBeat = async (gameName: string) => {
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const response = await axios
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.post(
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"https://howlongtobeat.com/api/search/8fbd64723a8204dd",
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`https://howlongtobeat.com/api/search/${state.apiKey}`,
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{
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searchType: "games",
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searchTerms: formatName(gameName).split(" "),
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@ -1,20 +1,27 @@
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import { GameShop, LudusaviBackup } from "@types";
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import type { GameShop, LudusaviBackup, LudusaviConfig } from "@types";
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import Piscina from "piscina";
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import { app } from "electron";
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import fs from "node:fs";
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import path from "node:path";
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import YAML from "yaml";
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import ludusaviWorkerPath from "../workers/ludusavi.worker?modulePath";
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const binaryPath = app.isPackaged
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? path.join(process.resourcesPath, "ludusavi", "ludusavi")
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: path.join(__dirname, "..", "..", "ludusavi", "ludusavi");
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export class Ludusavi {
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private static ludusaviPath = path.join(app.getPath("appData"), "ludusavi");
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private static ludusaviConfigPath = path.join(
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this.ludusaviPath,
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"config.yaml"
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);
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private static binaryPath = app.isPackaged
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? path.join(process.resourcesPath, "ludusavi", "ludusavi")
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: path.join(__dirname, "..", "..", "ludusavi", "ludusavi");
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private static worker = new Piscina({
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filename: ludusaviWorkerPath,
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workerData: {
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binaryPath,
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binaryPath: this.binaryPath,
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},
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});
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@ -27,16 +34,29 @@ export class Ludusavi {
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return games;
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}
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static async getConfig() {
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if (!fs.existsSync(this.ludusaviConfigPath)) {
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await this.worker.run(undefined, { name: "generateConfig" });
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}
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const config = YAML.parse(
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fs.readFileSync(this.ludusaviConfigPath, "utf-8")
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) as LudusaviConfig;
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return config;
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}
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static async backupGame(
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shop: GameShop,
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objectId: string,
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backupPath: string
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backupPath: string,
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winePrefix?: string | null
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): Promise<LudusaviBackup> {
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const games = await this.findGames(shop, objectId);
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if (!games.length) throw new Error("Game not found");
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return this.worker.run(
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{ title: games[0], backupPath },
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{ title: games[0], backupPath, winePrefix },
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{ name: "backupGame" }
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);
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}
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@ -60,4 +80,31 @@ export class Ludusavi {
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static async restoreBackup(backupPath: string) {
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return this.worker.run(backupPath, { name: "restoreBackup" });
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}
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static async addManifestToLudusaviConfig() {
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const config = await this.getConfig();
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config.manifest.enable = false;
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config.manifest.secondary = [
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{ url: "https://cdn.losbroxas.org/manifest.yaml", enable: true },
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];
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fs.writeFileSync(this.ludusaviConfigPath, YAML.stringify(config));
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}
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static async addCustomGame(title: string, savePath: string) {
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const config = await this.getConfig();
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const filteredGames = config.customGames.filter(
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(game) => game.name !== title
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);
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filteredGames.push({
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name: title,
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files: [savePath],
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registry: [],
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});
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config.customGames = filteredGames;
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fs.writeFileSync(this.ludusaviConfigPath, YAML.stringify(config));
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}
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}
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@ -58,4 +58,8 @@ export const restoreBackup = (backupPath: string) => {
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return JSON.parse(result.toString("utf-8")) as LudusaviBackup;
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};
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// --wine-prefix
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export const generateConfig = () => {
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const result = cp.execFileSync(binaryPath, ["schema", "config"]);
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return JSON.parse(result.toString("utf-8")) as LudusaviBackup;
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};
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@ -107,6 +107,8 @@ contextBridge.exposeInMainWorld("electron", {
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ipcRenderer.invoke("createGameShortcut", id),
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updateExecutablePath: (id: number, executablePath: string) =>
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ipcRenderer.invoke("updateExecutablePath", id, executablePath),
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selectGameWinePrefix: (id: number, winePrefixPath: string) =>
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ipcRenderer.invoke("selectGameWinePrefix", id, winePrefixPath),
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verifyExecutablePathInUse: (executablePath: string) =>
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ipcRenderer.invoke("verifyExecutablePathInUse", executablePath),
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getLibrary: () => ipcRenderer.invoke("getLibrary"),
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@ -148,8 +150,12 @@ contextBridge.exposeInMainWorld("electron", {
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ipcRenderer.invoke("getDiskFreeSpace", path),
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/* Cloud save */
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uploadSaveGame: (objectId: string, shop: GameShop) =>
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ipcRenderer.invoke("uploadSaveGame", objectId, shop),
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uploadSaveGame: (
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objectId: string,
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shop: GameShop,
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downloadOptionTitle: string | null
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) =>
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ipcRenderer.invoke("uploadSaveGame", objectId, shop, downloadOptionTitle),
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downloadGameArtifact: (
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objectId: string,
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shop: GameShop,
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@ -183,7 +189,7 @@ contextBridge.exposeInMainWorld("electron", {
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ipcRenderer.on(`on-backup-download-progress-${objectId}-${shop}`, listener);
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return () =>
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ipcRenderer.removeListener(
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`on-backup-download-complete-${objectId}-${shop}`,
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`on-backup-download-progress-${objectId}-${shop}`,
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listener
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);
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},
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@ -26,7 +26,7 @@ export interface CloudSyncContext {
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backupState: CloudSyncState;
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setShowCloudSyncModal: React.Dispatch<React.SetStateAction<boolean>>;
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downloadGameArtifact: (gameArtifactId: string) => Promise<void>;
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uploadSaveGame: () => Promise<void>;
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uploadSaveGame: (downloadOptionTitle: string | null) => Promise<void>;
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deleteGameArtifact: (gameArtifactId: string) => Promise<void>;
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setShowCloudSyncFilesModal: React.Dispatch<React.SetStateAction<boolean>>;
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getGameBackupPreview: () => Promise<void>;
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@ -108,10 +108,13 @@ export function CloudSyncContextProvider({
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]);
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}, [objectId, shop]);
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const uploadSaveGame = useCallback(async () => {
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setUploadingBackup(true);
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window.electron.uploadSaveGame(objectId, shop);
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}, [objectId, shop]);
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const uploadSaveGame = useCallback(
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async (downloadOptionTitle: string | null) => {
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setUploadingBackup(true);
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window.electron.uploadSaveGame(objectId, shop, downloadOptionTitle);
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},
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[objectId, shop]
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);
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useEffect(() => {
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const removeUploadCompleteListener = window.electron.onUploadComplete(
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@ -3,6 +3,7 @@ import {
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useCallback,
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useContext,
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useEffect,
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useMemo,
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useRef,
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useState,
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} from "react";
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@ -45,6 +46,7 @@ export const gameDetailsContext = createContext<GameDetailsContext>({
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stats: null,
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achievements: null,
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hasNSFWContentBlocked: false,
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lastDownloadedOption: null,
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setGameColor: () => {},
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selectGameExecutable: async () => null,
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updateGame: async () => {},
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@ -199,6 +201,19 @@ export function GameDetailsContextProvider({
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};
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}, [game?.id, isGameRunning, updateGame]);
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const lastDownloadedOption = useMemo(() => {
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if (game?.uri) {
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const repack = repacks.find((repack) =>
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repack.uris.some((uri) => uri.includes(game.uri!))
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);
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if (!repack) return null;
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return repack;
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}
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return null;
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}, [game?.uri, repacks]);
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useEffect(() => {
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const unsubscribe = window.electron.onUpdateAchievements(
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objectId,
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@ -259,6 +274,7 @@ export function GameDetailsContextProvider({
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stats,
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achievements,
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hasNSFWContentBlocked,
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lastDownloadedOption,
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setHasNSFWContentBlocked,
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setGameColor,
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selectGameExecutable,
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|
@ -22,6 +22,7 @@ export interface GameDetailsContext {
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stats: GameStats | null;
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achievements: UserAchievement[] | null;
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hasNSFWContentBlocked: boolean;
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lastDownloadedOption: GameRepack | null;
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setGameColor: React.Dispatch<React.SetStateAction<string>>;
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selectGameExecutable: () => Promise<string | null>;
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updateGame: () => Promise<void>;
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|
7
src/renderer/src/declaration.d.ts
vendored
7
src/renderer/src/declaration.d.ts
vendored
@ -91,6 +91,7 @@ declare global {
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) => Promise<void>;
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createGameShortcut: (id: number) => Promise<boolean>;
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updateExecutablePath: (id: number, executablePath: string) => Promise<void>;
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selectGameWinePrefix: (id: number, winePrefixPath: string) => Promise<void>;
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verifyExecutablePathInUse: (executablePath: string) => Promise<Game>;
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getLibrary: () => Promise<LibraryGame[]>;
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openGameInstaller: (gameId: number) => Promise<boolean>;
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@ -125,7 +126,11 @@ declare global {
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getDiskFreeSpace: (path: string) => Promise<DiskSpace>;
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/* Cloud save */
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uploadSaveGame: (objectId: string, shop: GameShop) => Promise<void>;
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uploadSaveGame: (
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objectId: string,
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shop: GameShop,
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downloadOptionTitle: string | null
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) => Promise<void>;
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downloadGameArtifact: (
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objectId: string,
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shop: GameShop,
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|
@ -134,9 +134,11 @@ export const achievementsProgressBar = style({
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transition: "all ease 0.2s",
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"::-webkit-progress-bar": {
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backgroundColor: "rgba(255, 255, 255, 0.15)",
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borderRadius: "4px",
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},
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"::-webkit-progress-value": {
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backgroundColor: vars.color.muted,
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borderRadius: "4px",
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},
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});
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|
@ -1,6 +1,7 @@
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import { Modal, ModalProps } from "@renderer/components";
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import { Button, Modal, ModalProps, TextField } from "@renderer/components";
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import { useContext, useMemo } from "react";
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import { cloudSyncContext } from "@renderer/context";
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import { useTranslation } from "react-i18next";
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export interface CloudSyncFilesModalProps
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extends Omit<ModalProps, "children" | "title"> {}
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@ -11,6 +12,8 @@ export function CloudSyncFilesModal({
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}: CloudSyncFilesModalProps) {
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const { backupPreview } = useContext(cloudSyncContext);
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const { t } = useTranslation("game_details");
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const files = useMemo(() => {
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if (!backupPreview) {
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return [];
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@ -24,6 +27,24 @@ export function CloudSyncFilesModal({
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});
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}, [backupPreview]);
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const handleChangeExecutableLocation = async () => {
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const path = await selectGameExecutable();
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if (path) {
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const gameUsingPath =
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await window.electron.verifyExecutablePathInUse(path);
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if (gameUsingPath) {
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showErrorToast(
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t("executable_path_in_use", { game: gameUsingPath.title })
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);
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return;
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}
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window.electron.updateExecutablePath(game.id, path).then(updateGame);
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}
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};
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return (
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<Modal
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visible={visible}
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@ -31,11 +52,11 @@ export function CloudSyncFilesModal({
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description="Escolha quais diretórios serão sincronizados"
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onClose={onClose}
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>
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{/* <div className={styles.downloaders}>
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{/* <div>
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{["AUTOMATIC", "CUSTOM"].map((downloader) => (
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<Button
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key={downloader}
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className={styles.downloaderOption}
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// className={styles.downloaderOption}
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theme={selectedDownloader === downloader ? "primary" : "outline"}
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disabled={
|
||||
downloader === Downloader.RealDebrid &&
|
||||
@ -51,6 +72,23 @@ export function CloudSyncFilesModal({
|
||||
))}
|
||||
</div> */}
|
||||
|
||||
<TextField
|
||||
// value={game.executablePath || ""}
|
||||
readOnly
|
||||
theme="dark"
|
||||
disabled
|
||||
placeholder={t("no_directory_selected")}
|
||||
rightContent={
|
||||
<Button
|
||||
type="button"
|
||||
theme="outline"
|
||||
onClick={handleChangeExecutableLocation}
|
||||
>
|
||||
{t("select_directory")}
|
||||
</Button>
|
||||
}
|
||||
/>
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
|
@ -38,3 +38,14 @@ export const syncIcon = style({
|
||||
animationIterationCount: "infinite",
|
||||
animationTimingFunction: "linear",
|
||||
});
|
||||
|
||||
export const progress = style({
|
||||
width: "100%",
|
||||
height: "5px",
|
||||
"::-webkit-progress-bar": {
|
||||
backgroundColor: vars.color.darkBackground,
|
||||
},
|
||||
"::-webkit-progress-value": {
|
||||
backgroundColor: vars.color.muted,
|
||||
},
|
||||
});
|
||||
|
@ -1,4 +1,9 @@
|
||||
import { Button, Modal, ModalProps } from "@renderer/components";
|
||||
import {
|
||||
Button,
|
||||
ConfirmationModal,
|
||||
Modal,
|
||||
ModalProps,
|
||||
} from "@renderer/components";
|
||||
import { useContext, useEffect, useMemo, useState } from "react";
|
||||
import { cloudSyncContext, gameDetailsContext } from "@renderer/context";
|
||||
|
||||
@ -10,6 +15,7 @@ import {
|
||||
ClockIcon,
|
||||
DeviceDesktopIcon,
|
||||
HistoryIcon,
|
||||
InfoIcon,
|
||||
SyncIcon,
|
||||
TrashIcon,
|
||||
UploadIcon,
|
||||
@ -43,7 +49,8 @@ export function CloudSyncModal({ visible, onClose }: CloudSyncModalProps) {
|
||||
setShowCloudSyncFilesModal,
|
||||
} = useContext(cloudSyncContext);
|
||||
|
||||
const { objectId, shop, gameTitle } = useContext(gameDetailsContext);
|
||||
const { objectId, shop, gameTitle, lastDownloadedOption } =
|
||||
useContext(gameDetailsContext);
|
||||
|
||||
const { showSuccessToast, showErrorToast } = useToast();
|
||||
|
||||
@ -140,112 +147,137 @@ export function CloudSyncModal({ visible, onClose }: CloudSyncModalProps) {
|
||||
const disableActions = uploadingBackup || restoringBackup || deletingArtifact;
|
||||
|
||||
return (
|
||||
<Modal
|
||||
visible={visible}
|
||||
title={t("cloud_save")}
|
||||
description={t("cloud_save_description")}
|
||||
onClose={onClose}
|
||||
large
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
marginBottom: 24,
|
||||
display: "flex",
|
||||
justifyContent: "space-between",
|
||||
alignItems: "center",
|
||||
}}
|
||||
>
|
||||
<div style={{ display: "flex", gap: 4, flexDirection: "column" }}>
|
||||
<h2>{gameTitle}</h2>
|
||||
<p>{backupStateLabel}</p>
|
||||
<>
|
||||
{/* <ConfirmationModal
|
||||
confirmButtonLabel="confirm"
|
||||
cancelButtonLabel="cancel"
|
||||
descriptionText="description"
|
||||
title="title"
|
||||
onConfirm={() => {}}
|
||||
onClose={() => {}}
|
||||
visible
|
||||
/> */}
|
||||
|
||||
<button
|
||||
<Modal
|
||||
visible={visible}
|
||||
title={t("cloud_save")}
|
||||
description={t("cloud_save_description")}
|
||||
onClose={onClose}
|
||||
large
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
marginBottom: 24,
|
||||
display: "flex",
|
||||
justifyContent: "space-between",
|
||||
alignItems: "center",
|
||||
}}
|
||||
>
|
||||
<div style={{ display: "flex", gap: 4, flexDirection: "column" }}>
|
||||
<h2>{gameTitle}</h2>
|
||||
<p>{backupStateLabel}</p>
|
||||
|
||||
<button
|
||||
type="button"
|
||||
style={{
|
||||
margin: 0,
|
||||
padding: 0,
|
||||
alignSelf: "flex-start",
|
||||
fontSize: 14,
|
||||
cursor: "pointer",
|
||||
textDecoration: "underline",
|
||||
color: vars.color.body,
|
||||
}}
|
||||
onClick={() => setShowCloudSyncFilesModal(true)}
|
||||
>
|
||||
Gerenciar arquivos
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<Button
|
||||
type="button"
|
||||
style={{
|
||||
margin: 0,
|
||||
padding: 0,
|
||||
alignSelf: "flex-start",
|
||||
fontSize: 14,
|
||||
cursor: "pointer",
|
||||
textDecoration: "underline",
|
||||
color: vars.color.body,
|
||||
}}
|
||||
onClick={() => setShowCloudSyncFilesModal(true)}
|
||||
onClick={() => uploadSaveGame(lastDownloadedOption?.title ?? null)}
|
||||
disabled={disableActions || !backupPreview}
|
||||
>
|
||||
Gerenciar arquivos
|
||||
</button>
|
||||
<UploadIcon />
|
||||
{t("create_backup")}
|
||||
</Button>
|
||||
</div>
|
||||
|
||||
<Button
|
||||
type="button"
|
||||
onClick={uploadSaveGame}
|
||||
disabled={disableActions || !backupPreview}
|
||||
>
|
||||
<UploadIcon />
|
||||
{t("create_backup")}
|
||||
</Button>
|
||||
</div>
|
||||
<div style={{ display: "flex", justifyContent: "space-between" }}>
|
||||
<div
|
||||
style={{
|
||||
marginBottom: 16,
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: SPACING_UNIT,
|
||||
}}
|
||||
>
|
||||
<h2>{t("backups")}</h2>
|
||||
<small>{artifacts.length} / 2</small>
|
||||
</div>
|
||||
|
||||
<div
|
||||
style={{
|
||||
marginBottom: 16,
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: SPACING_UNIT,
|
||||
}}
|
||||
>
|
||||
<h2>{t("backups")}</h2>
|
||||
<small>{artifacts.length} / 2</small>
|
||||
</div>
|
||||
<div style={{ display: "flex", flexDirection: "column" }}>
|
||||
<small>Espaço usado</small>
|
||||
<progress className={styles.progress} />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<ul className={styles.artifacts}>
|
||||
{artifacts.map((artifact) => (
|
||||
<li key={artifact.id} className={styles.artifactButton}>
|
||||
<div style={{ display: "flex", flexDirection: "column", gap: 4 }}>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 8,
|
||||
}}
|
||||
>
|
||||
<h3>Backup do dia {format(artifact.createdAt, "dd/MM")}</h3>
|
||||
<small>{formatBytes(artifact.artifactLengthInBytes)}</small>
|
||||
<ul className={styles.artifacts}>
|
||||
{artifacts.map((artifact) => (
|
||||
<li key={artifact.id} className={styles.artifactButton}>
|
||||
<div style={{ display: "flex", flexDirection: "column", gap: 4 }}>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 8,
|
||||
marginBottom: 4,
|
||||
}}
|
||||
>
|
||||
<h3>Backup do dia {format(artifact.createdAt, "dd/MM")}</h3>
|
||||
<small>{formatBytes(artifact.artifactLengthInBytes)}</small>
|
||||
</div>
|
||||
|
||||
<span style={{ display: "flex", alignItems: "center", gap: 8 }}>
|
||||
<DeviceDesktopIcon size={14} />
|
||||
{artifact.hostname}
|
||||
</span>
|
||||
|
||||
<span style={{ display: "flex", alignItems: "center", gap: 8 }}>
|
||||
<InfoIcon size={14} />
|
||||
{artifact.downloadOptionTitle ?? t("no_download_option_info")}
|
||||
</span>
|
||||
|
||||
<span style={{ display: "flex", alignItems: "center", gap: 8 }}>
|
||||
<ClockIcon size={14} />
|
||||
{format(artifact.createdAt, "dd/MM/yyyy HH:mm:ss")}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<span style={{ display: "flex", alignItems: "center", gap: 8 }}>
|
||||
<DeviceDesktopIcon size={14} />
|
||||
{artifact.hostname}
|
||||
</span>
|
||||
|
||||
<span style={{ display: "flex", alignItems: "center", gap: 8 }}>
|
||||
<ClockIcon size={14} />
|
||||
{format(artifact.createdAt, "dd/MM/yyyy HH:mm:ss")}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<div style={{ display: "flex", gap: 8, alignItems: "center" }}>
|
||||
<Button
|
||||
type="button"
|
||||
onClick={() => handleBackupInstallClick(artifact.id)}
|
||||
disabled={disableActions}
|
||||
>
|
||||
<HistoryIcon />
|
||||
{t("install_backup")}
|
||||
</Button>
|
||||
<Button
|
||||
type="button"
|
||||
onClick={() => handleDeleteArtifactClick(artifact.id)}
|
||||
theme="danger"
|
||||
disabled={disableActions}
|
||||
>
|
||||
<TrashIcon />
|
||||
{t("delete_backup")}
|
||||
</Button>
|
||||
</div>
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
</Modal>
|
||||
<div style={{ display: "flex", gap: 8, alignItems: "center" }}>
|
||||
<Button
|
||||
type="button"
|
||||
onClick={() => handleBackupInstallClick(artifact.id)}
|
||||
disabled={disableActions}
|
||||
>
|
||||
<HistoryIcon />
|
||||
{t("install_backup")}
|
||||
</Button>
|
||||
<Button
|
||||
type="button"
|
||||
onClick={() => handleDeleteArtifactClick(artifact.id)}
|
||||
theme="danger"
|
||||
disabled={disableActions}
|
||||
>
|
||||
<TrashIcon />
|
||||
{t("delete_backup")}
|
||||
</Button>
|
||||
</div>
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
</Modal>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
@ -7,6 +7,7 @@ import { gameDetailsContext } from "@renderer/context";
|
||||
import { DeleteGameModal } from "@renderer/pages/downloads/delete-game-modal";
|
||||
import { useDownload, useToast } from "@renderer/hooks";
|
||||
import { RemoveGameFromLibraryModal } from "./remove-from-library-modal";
|
||||
import { FileDirectoryIcon, FileIcon } from "@primer/octicons-react";
|
||||
|
||||
export interface GameOptionsModalProps {
|
||||
visible: boolean;
|
||||
@ -94,6 +95,20 @@ export function GameOptionsModal({
|
||||
await window.electron.openGameExecutablePath(game.id);
|
||||
};
|
||||
|
||||
const handleChangeWinePrefixPath = async () => {
|
||||
const { filePaths } = await window.electron.showOpenDialog({
|
||||
properties: ["openDirectory"],
|
||||
});
|
||||
|
||||
if (filePaths && filePaths.length > 0) {
|
||||
await window.electron.selectGameWinePrefix(game.id, filePaths[0]);
|
||||
await updateGame();
|
||||
}
|
||||
};
|
||||
|
||||
const shouldShowWinePrefixConfiguration =
|
||||
window.electron.platform === "darwin";
|
||||
|
||||
return (
|
||||
<>
|
||||
<DeleteGameModal
|
||||
@ -135,6 +150,7 @@ export function GameOptionsModal({
|
||||
theme="outline"
|
||||
onClick={handleChangeExecutableLocation}
|
||||
>
|
||||
<FileIcon />
|
||||
{t("select_executable")}
|
||||
</Button>
|
||||
}
|
||||
@ -155,12 +171,41 @@ export function GameOptionsModal({
|
||||
</div>
|
||||
)}
|
||||
|
||||
{shouldShowWinePrefixConfiguration && (
|
||||
<div className={styles.optionsContainer}>
|
||||
<div className={styles.gameOptionHeader}>
|
||||
<h2>{t("wine_prefix")}</h2>
|
||||
<h4 className={styles.gameOptionHeaderDescription}>
|
||||
{t("wine_prefix_description")}
|
||||
</h4>
|
||||
</div>
|
||||
<TextField
|
||||
value={game.winePrefixPath || ""}
|
||||
readOnly
|
||||
theme="dark"
|
||||
disabled
|
||||
placeholder={t("no_directory_selected")}
|
||||
rightContent={
|
||||
<Button
|
||||
type="button"
|
||||
theme="outline"
|
||||
onClick={handleChangeWinePrefixPath}
|
||||
>
|
||||
<FileDirectoryIcon />
|
||||
{t("select_executable")}
|
||||
</Button>
|
||||
}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div className={styles.gameOptionHeader}>
|
||||
<h2>{t("downloads_secion_title")}</h2>
|
||||
<h4 className={styles.gameOptionHeaderDescription}>
|
||||
{t("downloads_section_description")}
|
||||
</h4>
|
||||
</div>
|
||||
|
||||
<div className={styles.gameOptionRow}>
|
||||
<Button
|
||||
onClick={() => setShowRepacksModal(true)}
|
||||
@ -179,12 +224,14 @@ export function GameOptionsModal({
|
||||
</Button>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className={styles.gameOptionHeader}>
|
||||
<h2>{t("danger_zone_section_title")}</h2>
|
||||
<h4 className={styles.gameOptionHeaderDescription}>
|
||||
{t("danger_zone_section_description")}
|
||||
</h4>
|
||||
</div>
|
||||
|
||||
<div className={styles.gameOptionRow}>
|
||||
<Button
|
||||
onClick={() => setShowRemoveGameModal(true)}
|
||||
|
@ -196,8 +196,10 @@ export const achievementsProgressBar = style({
|
||||
transition: "all ease 0.2s",
|
||||
"::-webkit-progress-bar": {
|
||||
backgroundColor: "rgba(255, 255, 255, 0.15)",
|
||||
borderRadius: "4px",
|
||||
},
|
||||
"::-webkit-progress-value": {
|
||||
backgroundColor: vars.color.muted,
|
||||
borderRadius: "4px",
|
||||
},
|
||||
});
|
||||
|
@ -70,7 +70,7 @@ export const heroPanel = style({
|
||||
|
||||
export const userInformation = style({
|
||||
display: "flex",
|
||||
padding: `${SPACING_UNIT * 6}px ${SPACING_UNIT * 3}px`,
|
||||
padding: `${SPACING_UNIT * 7}px ${SPACING_UNIT * 3}px`,
|
||||
alignItems: "center",
|
||||
gap: `${SPACING_UNIT * 2}px`,
|
||||
});
|
||||
|
@ -33,7 +33,7 @@ type FriendAction =
|
||||
| ("BLOCK" | "UNDO_FRIENDSHIP" | "SEND");
|
||||
|
||||
const backgroundImageLayer =
|
||||
"linear-gradient(135deg, rgb(0 0 0 / 50%), rgb(0 0 0 / 60%))";
|
||||
"linear-gradient(135deg, rgb(0 0 0 / 40%), rgb(0 0 0 / 30%))";
|
||||
|
||||
export function ProfileHero() {
|
||||
const [showEditProfileModal, setShowEditProfileModal] = useState(false);
|
||||
|
@ -12,7 +12,7 @@ export function UploadBackgroundImageButton() {
|
||||
const { hasActiveSubscription } = useUserDetails();
|
||||
|
||||
const { isMe, setSelectedBackgroundImage } = useContext(userProfileContext);
|
||||
const { patchUser } = useUserDetails();
|
||||
const { patchUser, fetchUserDetails } = useUserDetails();
|
||||
|
||||
const { showSuccessToast } = useToast();
|
||||
|
||||
@ -37,6 +37,7 @@ export function UploadBackgroundImageButton() {
|
||||
await patchUser({ backgroundImageUrl: path });
|
||||
|
||||
showSuccessToast("Background image updated");
|
||||
await fetchUserDetails();
|
||||
}
|
||||
} finally {
|
||||
setIsUploadingBackgorundImage(false);
|
||||
|
@ -115,6 +115,7 @@ export interface Game {
|
||||
bytesDownloaded: number;
|
||||
playTimeInMilliseconds: number;
|
||||
downloader: Downloader;
|
||||
winePrefixPath: string | null;
|
||||
executablePath: string | null;
|
||||
lastTimePlayed: Date | null;
|
||||
uri: string | null;
|
||||
@ -333,6 +334,7 @@ export type GameAchievementFiles = {
|
||||
export interface GameArtifact {
|
||||
id: string;
|
||||
artifactLengthInBytes: number;
|
||||
downloadOptionTitle: string | null;
|
||||
createdAt: string;
|
||||
updatedAt: string;
|
||||
hostname: string;
|
||||
|
@ -25,3 +25,18 @@ export interface LudusaviBackup {
|
||||
export interface LudusaviFindResult {
|
||||
games: Record<string, unknown>;
|
||||
}
|
||||
|
||||
export interface LudusaviConfig {
|
||||
manifest: {
|
||||
enable: boolean;
|
||||
secondary: {
|
||||
url: string;
|
||||
enable: boolean;
|
||||
}[];
|
||||
};
|
||||
customGames: {
|
||||
name: string;
|
||||
files: string[];
|
||||
registry: [];
|
||||
}[];
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user