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https://github.com/hydralauncher/hydra.git
synced 2025-01-24 05:54:55 +03:00
Fixing downloads by replacing the torrent client
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ccef34c15c
commit
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@ -63,6 +63,7 @@
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"jsonwebtoken": "^9.0.2",
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"lodash-es": "^4.17.21",
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"lottie-react": "^2.4.0",
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"node-torrent": "^0.2.2",
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"parse-torrent": "^11.0.16",
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"piscina": "^4.5.1",
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"ps-list": "^8.1.1",
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@ -70,9 +71,9 @@
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"react-loading-skeleton": "^3.4.0",
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"react-redux": "^9.1.1",
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"react-router-dom": "^6.22.3",
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"torrent-stream": "^1.2.1",
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"typeorm": "^0.3.20",
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"user-agents": "^1.1.193",
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"webtorrent": "^2.4.2",
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"yaml": "^2.4.1",
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"zod": "^3.23.8"
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},
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@ -7,14 +7,31 @@ export const startAria2 = () => {
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? path.join(process.resourcesPath, "aria2", "aria2c")
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: path.join(__dirname, "..", "..", "aria2", "aria2c");
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return spawn(
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const aria2Process = spawn(
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binaryPath,
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[
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"--enable-rpc",
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"--rpc-listen-all",
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"--file-allocation=none",
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"--allow-overwrite=true",
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"--log-level=debug",
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"--no-conf",
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"--disk-cache=128M"
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],
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{ stdio: "inherit", windowsHide: true }
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);
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aria2Process.on("error", (err) => {
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console.error("Aria2 process error:", err);
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});
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aria2Process.on("exit", (code, signal) => {
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if (code !== 0) {
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console.error(`Aria2 process exited with code ${code} and signal ${signal}`);
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} else {
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console.log("Aria2 process exited successfully");
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}
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});
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return aria2Process;
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};
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@ -1,22 +1,58 @@
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import WebTorrent, { Torrent } from "webtorrent";
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import Aria2, { StatusResponse } from "aria2";
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import path from "node:path";
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import { downloadQueueRepository, gameRepository } from "@main/repository";
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import { WindowManager } from "./window-manager";
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import { RealDebridClient } from "./real-debrid";
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import { Downloader } from "@shared";
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import { DownloadProgress } from "@types";
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import { QueryDeepPartialEntity } from "typeorm/query-builder/QueryPartialEntity";
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import { Game } from "@main/entity";
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import { startAria2 } from "./aria2c";
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import { sleep } from "@main/helpers";
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import { logger } from "./logger";
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import type { ChildProcess } from "node:child_process";
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import { publishDownloadCompleteNotification } from "./notifications";
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export class DownloadManager {
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private static downloads = new Map<number, Torrent>();
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private static client = new WebTorrent();
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private static downloads = new Map<number, string>();
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private static connected = false;
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private static gid: string | null = null;
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private static game: Game | null = null;
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private static realDebridTorrentId: string | null = null;
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private static statusUpdateInterval: NodeJS.Timeout | null = null;
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private static aria2c: ChildProcess | null = null;
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private static aria2 = new Aria2({});
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private static async connect() {
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this.aria2c = startAria2();
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let retries = 0;
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while (retries < 4 && !this.connected) {
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try {
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await this.aria2.open();
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logger.log("Connected to aria2");
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this.connected = true;
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} catch (err) {
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await sleep(100);
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logger.log("Failed to connect to aria2, retrying...");
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retries++;
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}
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}
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}
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public static disconnect() {
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if (this.aria2c) {
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this.aria2c.kill();
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this.connected = false;
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}
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}
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private static getETA(
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totalLength: number,
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@ -24,22 +60,29 @@ export class DownloadManager {
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speed: number
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) {
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const remainingBytes = totalLength - completedLength;
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if (remainingBytes >= 0 && speed > 0) {
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return (remainingBytes / speed) * 1000;
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}
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return -1;
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}
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private static getFolderName(torrent: Torrent) {
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return torrent.name;
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private static getFolderName(status: StatusResponse) {
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if (status.bittorrent?.info) return status.bittorrent.info.name;
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const [file] = status.files;
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if (file) return path.win32.basename(file.path);
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return null;
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}
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private static async getRealDebridDownloadUrl() {
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try {
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if (this.realDebridTorrentId) {
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const torrentInfo = await RealDebridClient.getTorrentInfo(
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this.realDebridTorrentId
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);
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const { status, links } = torrentInfo;
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if (status === "waiting_files_selection") {
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@ -57,9 +100,7 @@ export class DownloadManager {
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const progress = torrentInfo.progress / 100;
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const totalDownloaded = progress * torrentInfo.bytes;
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WindowManager.mainWindow.setProgressBar(
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progress === 1 ? -1 : progress
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);
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WindowManager.mainWindow.setProgressBar(progress === 1 ? -1 : progress);
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const payload = {
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numPeers: 0,
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@ -84,58 +125,76 @@ export class DownloadManager {
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);
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}
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}
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} catch (error) {
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logger.error("Error getting RealDebrid download URL:", error);
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}
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return null;
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}
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private static async updateDownloadStatus() {
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public static async watchDownloads() {
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if (!this.game) return;
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if (!this.downloads.has(this.game.id) && this.realDebridTorrentId) {
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if (!this.gid && this.realDebridTorrentId) {
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const options = { dir: this.game.downloadPath! };
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const downloadUrl = await this.getRealDebridDownloadUrl();
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if (downloadUrl) {
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this.startDownloadFromUrl(downloadUrl);
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this.gid = await this.aria2.call("addUri", [downloadUrl], options);
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this.downloads.set(this.game.id, this.gid);
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this.realDebridTorrentId = null;
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}
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}
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if (!this.downloads.has(this.game.id)) return;
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if (!this.gid) return;
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const torrent = this.downloads.get(this.game.id)!;
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const progress = torrent.progress;
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const status = torrent.done ? "complete" : "downloading";
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const status = await this.aria2.call("tellStatus", this.gid);
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const isDownloadingMetadata = status.bittorrent && !status.bittorrent?.info;
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if (status.followedBy?.length) {
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this.gid = status.followedBy[0];
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this.downloads.set(this.game.id, this.gid);
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return;
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}
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const progress =
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Number(status.completedLength) / Number(status.totalLength);
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if (!isDownloadingMetadata) {
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const update: QueryDeepPartialEntity<Game> = {
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bytesDownloaded: torrent.downloaded,
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fileSize: torrent.length,
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status: status,
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progress: progress,
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bytesDownloaded: Number(status.completedLength),
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fileSize: Number(status.totalLength),
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status: status.status,
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};
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if (!isNaN(progress)) update.progress = progress;
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await gameRepository.update(
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{ id: this.game.id },
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{ ...update, status, folderName: this.getFolderName(torrent) }
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{
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...update,
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status: status.status,
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folderName: this.getFolderName(status),
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}
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);
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}
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const game = await gameRepository.findOne({
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where: { id: this.game.id, isDeleted: false },
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});
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if (WindowManager.mainWindow && game) {
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if (!isNaN(progress))
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WindowManager.mainWindow.setProgressBar(progress === 1 ? -1 : progress);
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const payload = {
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numPeers: torrent.numPeers,
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numSeeds: torrent.numPeers, // WebTorrent doesn't differentiate between seeds and peers
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downloadSpeed: torrent.downloadSpeed,
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numPeers: Number(status.connections),
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numSeeds: Number(status.numSeeders ?? 0),
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downloadSpeed: Number(status.downloadSpeed),
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timeRemaining: this.getETA(
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torrent.length,
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torrent.downloaded,
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torrent.downloadSpeed
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Number(status.totalLength),
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Number(status.completedLength),
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Number(status.downloadSpeed)
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),
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isDownloadingMetadata: false,
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isDownloadingMetadata: !!isDownloadingMetadata,
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game,
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} as DownloadProgress;
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@ -145,14 +204,27 @@ export class DownloadManager {
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);
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}
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if (progress === 1 && this.game) {
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if (progress === 1 && this.game && !isDownloadingMetadata) {
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publishDownloadCompleteNotification(this.game);
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await downloadQueueRepository.delete({ game: this.game });
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/*
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Only cancel bittorrent downloads to stop seeding
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*/
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if (status.bittorrent) {
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await this.cancelDownload(this.game.id);
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} else {
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this.clearCurrentDownload();
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}
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const [nextQueueItem] = await downloadQueueRepository.find({
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order: { id: "DESC" },
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relations: { game: true },
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order: {
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id: "DESC",
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},
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relations: {
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game: true,
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},
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});
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if (nextQueueItem) {
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@ -164,98 +236,69 @@ export class DownloadManager {
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private static clearCurrentDownload() {
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if (this.game) {
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this.downloads.delete(this.game.id);
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this.gid = null;
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this.game = null;
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this.realDebridTorrentId = null;
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}
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}
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static async cancelDownload(gameId: number) {
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try {
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const torrent = this.downloads.get(gameId);
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if (torrent) {
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torrent.destroy();
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const gid = this.downloads.get(gameId);
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if (gid) {
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await this.aria2.call("forceRemove", gid);
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if (this.gid === gid) {
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this.clearCurrentDownload();
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WindowManager.mainWindow?.setProgressBar(-1);
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} else {
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this.downloads.delete(gameId);
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}
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} catch (error) {
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logger.error("Error canceling download:", error);
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}
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}
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static async pauseDownload() {
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if (this.game) {
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const torrent = this.downloads.get(this.game.id);
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if (torrent) {
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torrent.pause();
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if (this.gid) {
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await this.aria2.call("forcePause", this.gid);
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this.gid = null;
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}
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this.game = null;
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this.realDebridTorrentId = null;
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WindowManager.mainWindow?.setProgressBar(-1);
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if (this.statusUpdateInterval) {
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clearInterval(this.statusUpdateInterval);
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this.statusUpdateInterval = null;
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}
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}
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}
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static async resumeDownload(game: Game) {
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try {
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if (this.downloads.has(game.id)) {
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const torrent = this.downloads.get(game.id)!;
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torrent.resume();
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const gid = this.downloads.get(game.id)!;
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await this.aria2.call("unpause", gid);
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this.gid = gid;
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this.game = game;
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this.realDebridTorrentId = null;
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this.startStatusUpdateInterval();
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} else {
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return this.startDownload(game);
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}
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} catch (error) {
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logger.error("Error resuming download:", error);
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}
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}
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static async startDownload(game: Game) {
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try {
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const options = { path: game.downloadPath! };
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if (!this.connected) await this.connect();
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const options = {
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dir: game.downloadPath!,
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};
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if (game.downloader === Downloader.RealDebrid) {
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this.realDebridTorrentId = await RealDebridClient.getTorrentId(
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game.uri!
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game!.uri!
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);
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} else {
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this.startDownloadFromUrl(game.uri!, options);
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this.gid = await this.aria2.call("addUri", [game.uri!], options);
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this.downloads.set(game.id, this.gid);
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}
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this.game = game;
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this.startStatusUpdateInterval();
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} catch (error) {
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logger.error("Error starting download:", error);
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}
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}
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private static startDownloadFromUrl(url: string, options?: any) {
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this.client.add(url, options, (torrent) => {
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this.downloads.set(this.game!.id, torrent);
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torrent.on("download", () => {
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// We handle status updates with a setInterval now
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});
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torrent.on("done", () => {
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this.updateDownloadStatus();
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});
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torrent.on("error", (err) => {
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logger.error("Torrent error:", err);
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});
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});
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}
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private static startStatusUpdateInterval() {
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if (this.statusUpdateInterval) {
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clearInterval(this.statusUpdateInterval);
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}
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this.statusUpdateInterval = setInterval(() => {
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this.updateDownloadStatus();
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}, 5000); // Update every 5 seconds
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}
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}
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