mirror of
https://github.com/hydralauncher/hydra.git
synced 2025-01-23 05:24:55 +03:00
Merge pull request #1354 from hydralauncher/feat/game-card-animation
feat: game card stats animation
This commit is contained in:
commit
3bef2633fd
@ -244,7 +244,7 @@ export class DownloadManager {
|
||||
private static async getDownloadPayload(game: Game) {
|
||||
switch (game.downloader) {
|
||||
case Downloader.Gofile: {
|
||||
const id = game!.uri!.split("/").pop();
|
||||
const id = game.uri!.split("/").pop();
|
||||
|
||||
const token = await GofileApi.authorize();
|
||||
const downloadLink = await GofileApi.getDownloadLink(id!);
|
||||
@ -258,7 +258,7 @@ export class DownloadManager {
|
||||
};
|
||||
}
|
||||
case Downloader.PixelDrain: {
|
||||
const id = game!.uri!.split("/").pop();
|
||||
const id = game.uri!.split("/").pop();
|
||||
|
||||
return {
|
||||
action: "start",
|
||||
|
@ -2,14 +2,17 @@ import type { GameShop } from "@types";
|
||||
|
||||
import Color from "color";
|
||||
|
||||
export const formatDownloadProgress = (progress?: number) => {
|
||||
export const formatDownloadProgress = (
|
||||
progress?: number,
|
||||
fractionDigits?: number
|
||||
) => {
|
||||
if (!progress) return "0%";
|
||||
const progressPercentage = progress * 100;
|
||||
|
||||
if (Number(progressPercentage.toFixed(2)) % 1 === 0)
|
||||
if (Number(progressPercentage.toFixed(fractionDigits ?? 2)) % 1 === 0)
|
||||
return `${Math.floor(progressPercentage)}%`;
|
||||
|
||||
return `${progressPercentage.toFixed(2)}%`;
|
||||
return `${progressPercentage.toFixed(fractionDigits ?? 2)}%`;
|
||||
};
|
||||
|
||||
export const getSteamLanguage = (language: string) => {
|
||||
|
@ -228,3 +228,11 @@ export const link = style({
|
||||
cursor: "pointer",
|
||||
},
|
||||
});
|
||||
|
||||
export const gameCardStats = style({
|
||||
width: "100%",
|
||||
height: "100%",
|
||||
transition: "transform 0.5s ease-in-out",
|
||||
flexShrink: "0",
|
||||
flexGrow: "0",
|
||||
});
|
||||
|
@ -1,31 +1,27 @@
|
||||
import { userProfileContext } from "@renderer/context";
|
||||
import { useCallback, useContext, useEffect, useMemo } from "react";
|
||||
import { useContext, useEffect, useMemo, useRef, useState } from "react";
|
||||
import { ProfileHero } from "../profile-hero/profile-hero";
|
||||
import { useAppDispatch, useFormat } from "@renderer/hooks";
|
||||
import { setHeaderTitle } from "@renderer/features";
|
||||
import { steamUrlBuilder } from "@shared";
|
||||
import { SPACING_UNIT, vars } from "@renderer/theme.css";
|
||||
|
||||
import { SPACING_UNIT } from "@renderer/theme.css";
|
||||
import * as styles from "./profile-content.css";
|
||||
import { ClockIcon, TelescopeIcon, TrophyIcon } from "@primer/octicons-react";
|
||||
import { TelescopeIcon } from "@primer/octicons-react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { useNavigate } from "react-router-dom";
|
||||
import { LockedProfile } from "./locked-profile";
|
||||
import { ReportProfile } from "../report-profile/report-profile";
|
||||
import { FriendsBox } from "./friends-box";
|
||||
import { RecentGamesBox } from "./recent-games-box";
|
||||
import type { UserGame } from "@types";
|
||||
import {
|
||||
buildGameAchievementPath,
|
||||
buildGameDetailsPath,
|
||||
formatDownloadProgress,
|
||||
} from "@renderer/helpers";
|
||||
import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
|
||||
import { UserStatsBox } from "./user-stats-box";
|
||||
import HydraIcon from "@renderer/assets/icons/hydra.svg?react";
|
||||
import { UserLibraryGameCard } from "./user-library-game-card";
|
||||
|
||||
const GAME_STATS_ANIMATION_DURATION_IN_MS = 3500;
|
||||
|
||||
export function ProfileContent() {
|
||||
const { userProfile, isMe, userStats } = useContext(userProfileContext);
|
||||
const [statsIndex, setStatsIndex] = useState(0);
|
||||
const [isAnimationRunning, setIsAnimationRunning] = useState(true);
|
||||
const statsAnimation = useRef(-1);
|
||||
|
||||
const dispatch = useAppDispatch();
|
||||
|
||||
@ -39,6 +35,35 @@ export function ProfileContent() {
|
||||
}
|
||||
}, [userProfile, dispatch]);
|
||||
|
||||
const handleOnMouseEnterGameCard = () => {
|
||||
setIsAnimationRunning(false);
|
||||
};
|
||||
|
||||
const handleOnMouseLeaveGameCard = () => {
|
||||
setIsAnimationRunning(true);
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
let zero = performance.now();
|
||||
if (!isAnimationRunning) return;
|
||||
|
||||
statsAnimation.current = requestAnimationFrame(
|
||||
function animateGameStats(time) {
|
||||
if (time - zero <= GAME_STATS_ANIMATION_DURATION_IN_MS) {
|
||||
statsAnimation.current = requestAnimationFrame(animateGameStats);
|
||||
} else {
|
||||
setStatsIndex((index) => index + 1);
|
||||
zero = performance.now();
|
||||
statsAnimation.current = requestAnimationFrame(animateGameStats);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
return () => {
|
||||
cancelAnimationFrame(statsAnimation.current);
|
||||
};
|
||||
}, [setStatsIndex, isAnimationRunning]);
|
||||
|
||||
const { numberFormatter } = useFormat();
|
||||
|
||||
const navigate = useNavigate();
|
||||
@ -47,42 +72,6 @@ export function ProfileContent() {
|
||||
return userProfile?.relation?.status === "ACCEPTED";
|
||||
}, [userProfile]);
|
||||
|
||||
const buildUserGameDetailsPath = useCallback(
|
||||
(game: UserGame) => {
|
||||
if (!userProfile?.hasActiveSubscription || game.achievementCount === 0) {
|
||||
return buildGameDetailsPath({
|
||||
...game,
|
||||
objectId: game.objectId,
|
||||
});
|
||||
}
|
||||
|
||||
const userParams = userProfile
|
||||
? {
|
||||
userId: userProfile.id,
|
||||
}
|
||||
: undefined;
|
||||
|
||||
return buildGameAchievementPath({ ...game }, userParams);
|
||||
},
|
||||
[userProfile]
|
||||
);
|
||||
|
||||
const formatPlayTime = useCallback(
|
||||
(playTimeInSeconds = 0) => {
|
||||
const minutes = playTimeInSeconds / 60;
|
||||
|
||||
if (minutes < MAX_MINUTES_TO_SHOW_IN_PLAYTIME) {
|
||||
return t("amount_minutes", {
|
||||
amount: minutes.toFixed(0),
|
||||
});
|
||||
}
|
||||
|
||||
const hours = minutes / 60;
|
||||
return t("amount_hours", { amount: numberFormatter.format(hours) });
|
||||
},
|
||||
[numberFormatter, t]
|
||||
);
|
||||
|
||||
const content = useMemo(() => {
|
||||
if (!userProfile) return null;
|
||||
|
||||
@ -129,137 +118,13 @@ export function ProfileContent() {
|
||||
|
||||
<ul className={styles.gamesGrid}>
|
||||
{userProfile?.libraryGames?.map((game) => (
|
||||
<li
|
||||
<UserLibraryGameCard
|
||||
game={game}
|
||||
key={game.objectId}
|
||||
style={{
|
||||
borderRadius: 4,
|
||||
overflow: "hidden",
|
||||
position: "relative",
|
||||
display: "flex",
|
||||
}}
|
||||
title={game.title}
|
||||
className={styles.game}
|
||||
>
|
||||
<button
|
||||
type="button"
|
||||
style={{
|
||||
cursor: "pointer",
|
||||
}}
|
||||
className={styles.gameCover}
|
||||
onClick={() => navigate(buildUserGameDetailsPath(game))}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
alignItems: "flex-start",
|
||||
justifyContent: "space-between",
|
||||
height: "100%",
|
||||
width: "100%",
|
||||
background:
|
||||
"linear-gradient(0deg, rgba(0, 0, 0, 0.75) 25%, transparent 100%)",
|
||||
padding: 8,
|
||||
}}
|
||||
>
|
||||
<small
|
||||
style={{
|
||||
backgroundColor: vars.color.background,
|
||||
color: vars.color.muted,
|
||||
border: `solid 1px ${vars.color.border}`,
|
||||
borderRadius: 4,
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 4,
|
||||
padding: "4px",
|
||||
}}
|
||||
>
|
||||
<ClockIcon size={11} />
|
||||
{formatPlayTime(game.playTimeInSeconds)}
|
||||
</small>
|
||||
|
||||
{userProfile.hasActiveSubscription &&
|
||||
game.achievementCount > 0 && (
|
||||
<div
|
||||
style={{
|
||||
color: "#fff",
|
||||
width: "100%",
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
}}
|
||||
>
|
||||
{game.achievementsPointsEarnedSum > 0 && (
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
justifyContent: "start",
|
||||
gap: 8,
|
||||
marginBottom: 4,
|
||||
color: vars.color.muted,
|
||||
}}
|
||||
>
|
||||
<HydraIcon width={16} height={16} />
|
||||
{numberFormatter.format(
|
||||
game.achievementsPointsEarnedSum
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
justifyContent: "space-between",
|
||||
marginBottom: 8,
|
||||
color: vars.color.muted,
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 8,
|
||||
}}
|
||||
>
|
||||
<TrophyIcon size={13} />
|
||||
<span>
|
||||
{game.unlockedAchievementCount} /{" "}
|
||||
{game.achievementCount}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<span>
|
||||
{formatDownloadProgress(
|
||||
game.unlockedAchievementCount /
|
||||
game.achievementCount
|
||||
)}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<progress
|
||||
max={1}
|
||||
value={
|
||||
game.unlockedAchievementCount /
|
||||
game.achievementCount
|
||||
}
|
||||
className={styles.achievementsProgressBar}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<img
|
||||
src={steamUrlBuilder.cover(game.objectId)}
|
||||
alt={game.title}
|
||||
style={{
|
||||
objectFit: "cover",
|
||||
borderRadius: 4,
|
||||
width: "100%",
|
||||
height: "100%",
|
||||
minWidth: "100%",
|
||||
minHeight: "100%",
|
||||
}}
|
||||
/>
|
||||
</button>
|
||||
</li>
|
||||
statIndex={statsIndex}
|
||||
onMouseEnter={handleOnMouseEnterGameCard}
|
||||
onMouseLeave={handleOnMouseLeaveGameCard}
|
||||
/>
|
||||
))}
|
||||
</ul>
|
||||
</>
|
||||
@ -271,7 +136,6 @@ export function ProfileContent() {
|
||||
<UserStatsBox />
|
||||
<RecentGamesBox />
|
||||
<FriendsBox />
|
||||
|
||||
<ReportProfile />
|
||||
</div>
|
||||
)}
|
||||
@ -284,9 +148,8 @@ export function ProfileContent() {
|
||||
userStats,
|
||||
numberFormatter,
|
||||
t,
|
||||
buildUserGameDetailsPath,
|
||||
formatPlayTime,
|
||||
navigate,
|
||||
statsIndex,
|
||||
]);
|
||||
|
||||
return (
|
||||
|
@ -0,0 +1,227 @@
|
||||
import { UserGame } from "@types";
|
||||
import * as styles from "./profile-content.css";
|
||||
import HydraIcon from "@renderer/assets/icons/hydra.svg?react";
|
||||
import { useFormat } from "@renderer/hooks";
|
||||
import { useNavigate } from "react-router-dom";
|
||||
import { useCallback, useContext } from "react";
|
||||
import {
|
||||
buildGameAchievementPath,
|
||||
buildGameDetailsPath,
|
||||
formatDownloadProgress,
|
||||
} from "@renderer/helpers";
|
||||
import { userProfileContext } from "@renderer/context";
|
||||
import { vars } from "@renderer/theme.css";
|
||||
import { ClockIcon, TrophyIcon } from "@primer/octicons-react";
|
||||
import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { steamUrlBuilder } from "@shared";
|
||||
|
||||
interface UserLibraryGameCardProps {
|
||||
game: UserGame;
|
||||
statIndex: number;
|
||||
onMouseEnter: () => void;
|
||||
onMouseLeave: () => void;
|
||||
}
|
||||
|
||||
export function UserLibraryGameCard({
|
||||
game,
|
||||
statIndex,
|
||||
onMouseEnter,
|
||||
onMouseLeave,
|
||||
}: UserLibraryGameCardProps) {
|
||||
const { userProfile } = useContext(userProfileContext);
|
||||
const { t } = useTranslation("user_profile");
|
||||
const { numberFormatter } = useFormat();
|
||||
const navigate = useNavigate();
|
||||
|
||||
const getStatsItemCount = useCallback(() => {
|
||||
let statsCount = 1;
|
||||
if (game.achievementsPointsEarnedSum > 0) statsCount++;
|
||||
return statsCount;
|
||||
}, [game]);
|
||||
|
||||
const buildUserGameDetailsPath = useCallback(
|
||||
(game: UserGame) => {
|
||||
if (!userProfile?.hasActiveSubscription || game.achievementCount === 0) {
|
||||
return buildGameDetailsPath({
|
||||
...game,
|
||||
objectId: game.objectId,
|
||||
});
|
||||
}
|
||||
|
||||
const userParams = userProfile
|
||||
? {
|
||||
userId: userProfile.id,
|
||||
}
|
||||
: undefined;
|
||||
|
||||
return buildGameAchievementPath({ ...game }, userParams);
|
||||
},
|
||||
[userProfile]
|
||||
);
|
||||
|
||||
const formatAchievementPoints = (number: number) => {
|
||||
if (number < 100_000) return numberFormatter.format(number);
|
||||
|
||||
if (number < 1_000_000) return `${(number / 1000).toFixed(1)}K`;
|
||||
|
||||
return `${(number / 1_000_000).toFixed(1)}M`;
|
||||
};
|
||||
|
||||
const formatPlayTime = useCallback(
|
||||
(playTimeInSeconds = 0) => {
|
||||
const minutes = playTimeInSeconds / 60;
|
||||
|
||||
if (minutes < MAX_MINUTES_TO_SHOW_IN_PLAYTIME) {
|
||||
return t("amount_minutes", {
|
||||
amount: minutes.toFixed(0),
|
||||
});
|
||||
}
|
||||
|
||||
const hours = minutes / 60;
|
||||
return t("amount_hours", { amount: numberFormatter.format(hours) });
|
||||
},
|
||||
[numberFormatter, t]
|
||||
);
|
||||
|
||||
return (
|
||||
<li
|
||||
onMouseEnter={onMouseEnter}
|
||||
onMouseLeave={onMouseLeave}
|
||||
style={{
|
||||
borderRadius: 4,
|
||||
overflow: "hidden",
|
||||
position: "relative",
|
||||
display: "flex",
|
||||
}}
|
||||
title={game.title}
|
||||
className={styles.game}
|
||||
>
|
||||
<button
|
||||
type="button"
|
||||
style={{
|
||||
cursor: "pointer",
|
||||
}}
|
||||
className={styles.gameCover}
|
||||
onClick={() => navigate(buildUserGameDetailsPath(game))}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
alignItems: "flex-start",
|
||||
justifyContent: "space-between",
|
||||
height: "100%",
|
||||
width: "100%",
|
||||
background:
|
||||
"linear-gradient(0deg, rgba(0, 0, 0, 0.70) 20%, transparent 100%)",
|
||||
padding: 8,
|
||||
}}
|
||||
>
|
||||
<small
|
||||
style={{
|
||||
backgroundColor: vars.color.background,
|
||||
color: vars.color.muted,
|
||||
border: `solid 1px ${vars.color.border}`,
|
||||
borderRadius: 4,
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 4,
|
||||
padding: "4px",
|
||||
}}
|
||||
>
|
||||
<ClockIcon size={11} />
|
||||
{formatPlayTime(game.playTimeInSeconds)}
|
||||
</small>
|
||||
|
||||
{userProfile?.hasActiveSubscription && game.achievementCount > 0 && (
|
||||
<div
|
||||
style={{
|
||||
width: "100%",
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
justifyContent: "space-between",
|
||||
marginBottom: 8,
|
||||
color: vars.color.muted,
|
||||
overflow: "hidden",
|
||||
height: 18,
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
}}
|
||||
>
|
||||
<div
|
||||
className={styles.gameCardStats}
|
||||
style={{
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 8,
|
||||
transform: `translateY(${-100 * (statIndex % getStatsItemCount())}%)`,
|
||||
}}
|
||||
>
|
||||
<TrophyIcon size={13} />
|
||||
<span>
|
||||
{game.unlockedAchievementCount} / {game.achievementCount}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
{game.achievementsPointsEarnedSum > 0 && (
|
||||
<div
|
||||
className={styles.gameCardStats}
|
||||
style={{
|
||||
display: "flex",
|
||||
gap: 5,
|
||||
transform: `translateY(${-100 * (statIndex % getStatsItemCount())}%)`,
|
||||
alignItems: "center",
|
||||
}}
|
||||
>
|
||||
<HydraIcon width={16} height={16} />
|
||||
{formatAchievementPoints(
|
||||
game.achievementsPointsEarnedSum
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<span>
|
||||
{formatDownloadProgress(
|
||||
game.unlockedAchievementCount / game.achievementCount,
|
||||
1
|
||||
)}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<progress
|
||||
max={1}
|
||||
value={game.unlockedAchievementCount / game.achievementCount}
|
||||
className={styles.achievementsProgressBar}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<img
|
||||
src={steamUrlBuilder.cover(game.objectId)}
|
||||
alt={game.title}
|
||||
style={{
|
||||
objectFit: "cover",
|
||||
borderRadius: 4,
|
||||
width: "100%",
|
||||
height: "100%",
|
||||
minWidth: "100%",
|
||||
minHeight: "100%",
|
||||
}}
|
||||
/>
|
||||
</button>
|
||||
</li>
|
||||
);
|
||||
}
|
Loading…
Reference in New Issue
Block a user