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https://github.com/hydralauncher/hydra.git
synced 2025-02-03 00:33:49 +03:00
fix: fixing remove installer button on downloads page
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parent
588cb983c2
commit
4f34743f94
@ -132,7 +132,7 @@
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"install": "Install",
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"download_in_progress": "In progress",
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"queued_downloads": "Queued downloads",
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"downloads_complete": "Completed",
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"downloads_completed": "Completed",
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"queued": "Queued"
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},
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"settings": {
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@ -130,7 +130,7 @@
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"install": "Instalar",
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"download_in_progress": "Baixando agora",
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"queued_downloads": "Na fila",
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"downloads_complete": "Completo",
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"downloads_completed": "Completo",
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"queued": "Na fila"
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},
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"settings": {
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@ -111,3 +111,9 @@ export const downloadActions = style({
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alignItems: "center",
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gap: `${SPACING_UNIT}px`,
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});
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export const downloadGroup = style({
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display: "flex",
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flexDirection: "column",
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gap: `${SPACING_UNIT * 2}px`,
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});
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@ -11,22 +11,28 @@ import {
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import { Downloader, formatBytes } from "@shared";
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import { DOWNLOADER_NAME } from "@renderer/constants";
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import { useAppSelector, useDownload, useLibrary } from "@renderer/hooks";
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import { useAppSelector, useDownload } from "@renderer/hooks";
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import * as styles from "./download-list.css";
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import * as styles from "./download-group.css";
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import { useTranslation } from "react-i18next";
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export interface DownloadListProps {
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export interface DownloadGroupProps {
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library: LibraryGame[];
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title: string;
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openDeleteGameModal: (gameId: number) => void;
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openGameInstaller: (gameId: number) => void;
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}
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export function DownloadList({ library }: DownloadListProps) {
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export function DownloadGroup({
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library,
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title,
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openDeleteGameModal,
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openGameInstaller,
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}: DownloadGroupProps) {
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const navigate = useNavigate();
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const { t } = useTranslation("downloads");
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const { updateLibrary } = useLibrary();
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const userPreferences = useAppSelector(
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(state) => state.userPreferences.value
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);
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@ -38,16 +44,9 @@ export function DownloadList({ library }: DownloadListProps) {
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resumeDownload,
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removeGameFromLibrary,
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cancelDownload,
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removeGameInstaller,
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isGameDeleting,
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} = useDownload();
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const openGameInstaller = (gameId: number) =>
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window.electron.openGameInstaller(gameId).then((isBinaryInPath) => {
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if (!isBinaryInPath) setShowBinaryNotFoundModal(true);
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updateLibrary();
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});
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const getFinalDownloadSize = (game: LibraryGame) => {
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const isGameDownloading = lastPacket?.game.id === game.id;
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@ -114,11 +113,6 @@ export function DownloadList({ library }: DownloadListProps) {
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return <p>{t(game.status)}</p>;
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};
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const openDeleteModal = (gameId: number) => {
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// gameToBeDeleted.current = gameId;
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// setShowDeleteModal(true);
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};
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const getGameActions = (game: LibraryGame) => {
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const isGameDownloading = lastPacket?.game.id === game.id;
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@ -135,7 +129,7 @@ export function DownloadList({ library }: DownloadListProps) {
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{t("install")}
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</Button>
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<Button onClick={() => openDeleteModal(game.id)} theme="outline">
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<Button onClick={() => openDeleteGameModal(game.id)} theme="outline">
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{t("delete")}
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</Button>
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</>
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@ -196,7 +190,12 @@ export function DownloadList({ library }: DownloadListProps) {
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);
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};
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if (!library.length) return null;
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return (
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<div className={styles.downloadGroup}>
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<h2>{title}</h2>
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<ul className={styles.downloads}>
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{library.map((game) => {
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return (
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@ -242,5 +241,6 @@ export function DownloadList({ library }: DownloadListProps) {
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);
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})}
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</ul>
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</div>
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);
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}
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@ -13,9 +13,3 @@ export const downloadGroups = style({
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gap: `${SPACING_UNIT * 3}px`,
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flexDirection: "column",
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});
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export const downloadGroup = style({
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display: "flex",
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flexDirection: "column",
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gap: `${SPACING_UNIT * 2}px`,
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});
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@ -6,12 +6,12 @@ import { useMemo, useRef, useState } from "react";
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import { BinaryNotFoundModal } from "../shared-modals/binary-not-found-modal";
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import * as styles from "./downloads.css";
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import { DeleteGameModal } from "./delete-game-modal";
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import { DownloadList } from "./download-list";
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import { DownloadGroup } from "./download-group";
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import { LibraryGame } from "@types";
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import { orderBy } from "lodash-es";
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export function Downloads() {
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const { library } = useLibrary();
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const { library, updateLibrary } = useLibrary();
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const { t } = useTranslation("downloads");
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@ -29,6 +29,17 @@ export function Downloads() {
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const { lastPacket } = useDownload();
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const handleOpenGameInstaller = (gameId: number) =>
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window.electron.openGameInstaller(gameId).then((isBinaryInPath) => {
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if (!isBinaryInPath) setShowBinaryNotFoundModal(true);
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updateLibrary();
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});
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const handleOpenDeleteGameModal = (gameId: number) => {
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gameToBeDeleted.current = gameId;
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setShowDeleteModal(true);
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};
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const libraryGroup: Record<string, LibraryGame[]> = useMemo(() => {
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const initialValue: Record<string, LibraryGame[]> = {
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downloading: [],
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@ -65,7 +76,20 @@ export function Downloads() {
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};
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}, [library, lastPacket?.game.id]);
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console.log(libraryGroup);
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const downloadGroups = [
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{
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title: t("download_in_progress"),
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library: libraryGroup.downloading,
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},
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{
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title: t("queued_downloads"),
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library: libraryGroup.queued,
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},
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{
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title: t("downloads_completed"),
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library: libraryGroup.complete,
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},
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];
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return (
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<section className={styles.downloadsContainer}>
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@ -81,26 +105,15 @@ export function Downloads() {
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/>
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<div className={styles.downloadGroups}>
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{libraryGroup.downloading.length > 0 && (
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<div className={styles.downloadGroup}>
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<h2>{t("download_in_progress")}</h2>
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<DownloadList library={libraryGroup.downloading} />
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</div>
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)}
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{libraryGroup.queued.length > 0 && (
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<div className={styles.downloadGroup}>
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<h2>{t("queued_downloads")}</h2>
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<DownloadList library={libraryGroup.queued} />
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</div>
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)}
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{libraryGroup.complete.length > 0 && (
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<div className={styles.downloadGroup}>
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<h2>{t("downloads_complete")}</h2>
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<DownloadList library={libraryGroup.complete} />
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</div>
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)}
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{downloadGroups.map((group) => (
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<DownloadGroup
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key={group.title}
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title={group.title}
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library={group.library}
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openDeleteGameModal={handleOpenDeleteGameModal}
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openGameInstaller={handleOpenGameInstaller}
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/>
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))}
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</div>
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</section>
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);
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