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fix: bug after pause seed
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parent
c9be6b6b92
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@ -59,12 +59,15 @@ def seed_status():
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return auth_error
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seed_status = []
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for game_id, downloader in downloads.items():
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if not downloader:
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continue
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response = downloader.get_download_status()
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if response is None:
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continue
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if response.get('status') == 5:
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seed_status.append({
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'gameId': game_id,
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@ -158,13 +158,14 @@ export class DownloadManager {
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}
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public static async getSeedStatus() {
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const seedStatus = await PythonRPC.rpc.get<LibtorrentPayload[] | []>(
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"/seed-status"
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);
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const seedStatus = await PythonRPC.rpc
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.get<LibtorrentPayload[] | []>("/seed-status")
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.then((res) => res.data);
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if (!seedStatus.data.length) return;
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console.log(seedStatus);
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if (!seedStatus.length) return;
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seedStatus.data.forEach(async (status) => {
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seedStatus.forEach(async (status) => {
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const game = await gameRepository.findOne({
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where: { id: status.gameId },
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});
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@ -188,10 +189,7 @@ export class DownloadManager {
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}
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});
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WindowManager.mainWindow?.webContents.send(
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"on-seeding-status",
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JSON.parse(JSON.stringify(seedStatus.data))
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);
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WindowManager.mainWindow?.webContents.send("on-seeding-status", seedStatus);
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}
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static async pauseDownload() {
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@ -77,13 +77,12 @@ export function DownloadGroup({
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};
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const seedingMap = useMemo(() => {
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if (!Array.isArray(seedingStatus) || seedingStatus.length === 0) {
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return new Map<number, SeedingStatus>();
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}
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const map = new Map<number, SeedingStatus>();
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seedingStatus.forEach((seed) => {
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map.set(seed.gameId, seed);
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});
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return map;
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}, [seedingStatus]);
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