mirror of
https://github.com/hydralauncher/hydra.git
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feat: adding download queue
This commit is contained in:
parent
0b68ddda78
commit
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File diff suppressed because one or more lines are too long
@ -14,12 +14,8 @@
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"paused": "{{title}} (Paused)",
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"downloading": "{{title}} ({{percentage}} - Downloading…)",
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"filter": "Filter library",
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"follow_us": "Follow us",
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"home": "Home",
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"discord": "Join our Discord",
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"telegram": "Join our Telegram",
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"x": "Follow on X",
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"github": "Contribute on GitHub"
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"queued": "{{title}} (Queued)"
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},
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"header": {
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"search": "Search games",
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@ -133,7 +129,11 @@
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"remove_from_list": "Remove",
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"delete_modal_title": "Are you sure?",
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"delete_modal_description": "This will remove all the installation files from your computer",
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"install": "Install"
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"install": "Install",
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"download_in_progress": "In progress",
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"queued_downloads": "Queued downloads",
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"downloads_complete": "Completed",
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"queued": "Queued"
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},
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"settings": {
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"downloads_path": "Downloads path",
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@ -17,10 +17,7 @@
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"filter": "Filtrar biblioteca",
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"home": "Início",
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"follow_us": "Acompanhe-nos",
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"discord": "Entre no nosso Discord",
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"telegram": "Entre no nosso Telegram",
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"x": "Siga-nos no X",
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"github": "Contribua no GitHub"
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"queued": "{{title}} (Na fila)"
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},
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"header": {
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"search": "Buscar jogos",
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@ -130,7 +127,11 @@
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"delete_modal_description": "Isso removerá todos os arquivos de instalação do seu computador",
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"delete_modal_title": "Tem certeza?",
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"deleting": "Excluindo instalador…",
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"install": "Instalar"
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"install": "Instalar",
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"download_in_progress": "Baixando agora",
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"queued_downloads": "Na fila",
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"downloads_complete": "Completo",
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"queued": "Na fila"
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},
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"settings": {
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"downloads_path": "Diretório dos downloads",
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@ -1,5 +1,6 @@
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import { DataSource } from "typeorm";
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import {
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DownloadQueue,
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DownloadSource,
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Game,
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GameShopCache,
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@ -16,7 +17,14 @@ export const createDataSource = (
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) =>
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new DataSource({
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type: "better-sqlite3",
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entities: [Game, Repack, UserPreferences, GameShopCache, DownloadSource],
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entities: [
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Game,
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Repack,
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UserPreferences,
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GameShopCache,
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DownloadSource,
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DownloadQueue,
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],
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synchronize: true,
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database: databasePath,
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...options,
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25
src/main/entity/download-queue.entity.ts
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25
src/main/entity/download-queue.entity.ts
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@ -0,0 +1,25 @@
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import {
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Entity,
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PrimaryGeneratedColumn,
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CreateDateColumn,
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UpdateDateColumn,
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OneToOne,
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JoinColumn,
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} from "typeorm";
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import type { Game } from "./game.entity";
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@Entity("download_queue")
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export class DownloadQueue {
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@PrimaryGeneratedColumn()
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id: number;
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@OneToOne("Game", "downloadQueue")
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@JoinColumn()
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game: Game;
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@CreateDateColumn()
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createdAt: Date;
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@UpdateDateColumn()
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updatedAt: Date;
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}
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@ -6,7 +6,8 @@ import {
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UpdateDateColumn,
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OneToMany,
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} from "typeorm";
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import { Repack } from "./repack.entity";
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import type { Repack } from "./repack.entity";
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import { DownloadSourceStatus } from "@shared";
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@Entity("download_source")
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@ -26,7 +27,7 @@ export class DownloadSource {
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@Column("text", { default: DownloadSourceStatus.UpToDate })
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status: DownloadSourceStatus;
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@OneToMany(() => Repack, (repack) => repack.downloadSource, { cascade: true })
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@OneToMany("Repack", "downloadSource", { cascade: true })
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repacks: Repack[];
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@CreateDateColumn()
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@ -12,6 +12,7 @@ import { Repack } from "./repack.entity";
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import type { GameShop } from "@types";
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import { Downloader } from "@shared";
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import type { Aria2Status } from "aria2";
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import type { DownloadQueue } from "./download-queue.entity";
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@Entity("game")
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export class Game {
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@ -66,10 +67,16 @@ export class Game {
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@Column("text", { nullable: true })
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uri: string | null;
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@OneToOne(() => Repack, { nullable: true })
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/**
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* @deprecated
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*/
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@OneToOne("Repack", "game", { nullable: true })
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@JoinColumn()
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repack: Repack;
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@OneToOne("DownloadQueue", "game")
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downloadQueue: DownloadQueue;
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@Column("boolean", { default: false })
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isDeleted: boolean;
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@ -3,3 +3,4 @@ export * from "./repack.entity";
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export * from "./user-preferences.entity";
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export * from "./game-shop-cache.entity";
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export * from "./download-source.entity";
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export * from "./download-queue.entity";
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@ -19,6 +19,9 @@ export class Repack {
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@Column("text", { unique: true })
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magnet: string;
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/**
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* @deprecated
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*/
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@Column("int", { nullable: true })
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page: number;
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@ -4,7 +4,8 @@ import { registerEvent } from "../register-event";
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import type { GameShop } from "@types";
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import { getFileBase64, getSteamAppAsset } from "@main/helpers";
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import { stateManager } from "@main/state-manager";
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import { steamGamesWorker } from "@main/workers";
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const addGameToLibrary = async (
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_event: Electron.IpcMainInvokeEvent,
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@ -27,9 +28,9 @@ const addGameToLibrary = async (
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)
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.then(async ({ affected }) => {
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if (!affected) {
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const steamGame = stateManager
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.getValue("steamGames")
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.find((game) => game.id === Number(objectID));
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const steamGame = await steamGamesWorker.run(Number(objectID), {
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name: "getById",
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});
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const iconUrl = steamGame?.clientIcon
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? getSteamAppAsset("icon", objectID, steamGame.clientIcon)
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@ -6,8 +6,11 @@ const getLibrary = async () =>
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where: {
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isDeleted: false,
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},
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relations: {
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downloadQueue: true,
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},
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order: {
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updatedAt: "desc",
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createdAt: "desc",
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},
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});
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@ -1,25 +1,31 @@
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import { gameRepository } from "@main/repository";
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import { registerEvent } from "../register-event";
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import { DownloadManager } from "@main/services";
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import { dataSource } from "@main/data-source";
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import { DownloadQueue, Game } from "@main/entity";
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const cancelGameDownload = async (
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_event: Electron.IpcMainInvokeEvent,
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gameId: number
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) => {
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await DownloadManager.cancelDownload(gameId);
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await dataSource.transaction(async (transactionalEntityManager) => {
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await DownloadManager.cancelDownload(gameId);
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await gameRepository.update(
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{
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id: gameId,
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},
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{
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status: "removed",
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bytesDownloaded: 0,
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progress: 0,
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}
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);
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await transactionalEntityManager.getRepository(DownloadQueue).delete({
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game: { id: gameId },
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});
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await transactionalEntityManager.getRepository(Game).update(
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{
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id: gameId,
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},
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{
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status: "removed",
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bytesDownloaded: 0,
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progress: 0,
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}
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);
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});
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};
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registerEvent("cancelGameDownload", cancelGameDownload);
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@ -1,13 +1,24 @@
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import { registerEvent } from "../register-event";
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import { gameRepository } from "../../repository";
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import { DownloadManager } from "@main/services";
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import { dataSource } from "@main/data-source";
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import { DownloadQueue, Game } from "@main/entity";
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const pauseGameDownload = async (
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_event: Electron.IpcMainInvokeEvent,
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gameId: number
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) => {
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await DownloadManager.pauseDownload();
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await gameRepository.update({ id: gameId }, { status: "paused" });
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await dataSource.transaction(async (transactionalEntityManager) => {
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await DownloadManager.pauseDownload();
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await transactionalEntityManager.getRepository(DownloadQueue).delete({
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game: { id: gameId },
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});
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await transactionalEntityManager
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.getRepository(Game)
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.update({ id: gameId }, { status: "paused" });
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});
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};
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registerEvent("pauseGameDownload", pauseGameDownload);
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@ -5,7 +5,7 @@ import { gameRepository } from "../../repository";
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import { DownloadManager } from "@main/services";
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import { dataSource } from "@main/data-source";
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import { Game } from "@main/entity";
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import { DownloadQueue, Game } from "@main/entity";
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const resumeGameDownload = async (
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_event: Electron.IpcMainInvokeEvent,
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@ -30,6 +30,14 @@ const resumeGameDownload = async (
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await DownloadManager.resumeDownload(game);
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await transactionalEntityManager
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.getRepository(DownloadQueue)
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.delete({ game: { id: gameId } });
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await transactionalEntityManager
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.getRepository(DownloadQueue)
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.insert({ game: { id: gameId } });
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await transactionalEntityManager
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.getRepository(Game)
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.update({ id: gameId }, { status: "active" });
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@ -1,12 +1,17 @@
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import { gameRepository, repackRepository } from "@main/repository";
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import {
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downloadQueueRepository,
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gameRepository,
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repackRepository,
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} from "@main/repository";
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import { registerEvent } from "../register-event";
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import type { StartGameDownloadPayload } from "@types";
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import { getFileBase64, getSteamAppAsset } from "@main/helpers";
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import { DownloadManager } from "@main/services";
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import { stateManager } from "@main/state-manager";
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import { Not } from "typeorm";
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import { steamGamesWorker } from "@main/workers";
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const startGameDownload = async (
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_event: Electron.IpcMainInvokeEvent,
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@ -53,9 +58,9 @@ const startGameDownload = async (
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}
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);
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} else {
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const steamGame = stateManager
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.getValue("steamGames")
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.find((game) => game.id === Number(objectID));
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const steamGame = await steamGamesWorker.run(Number(objectID), {
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name: "getById",
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});
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const iconUrl = steamGame?.clientIcon
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? getSteamAppAsset("icon", objectID, steamGame.clientIcon)
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@ -89,6 +94,9 @@ const startGameDownload = async (
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},
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});
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await downloadQueueRepository.delete({ game: { id: updatedGame!.id } });
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await downloadQueueRepository.insert({ game: { id: updatedGame!.id } });
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await DownloadManager.startDownload(updatedGame!);
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};
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@ -1,8 +1,10 @@
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import { DownloadManager, RepacksManager, startMainLoop } from "./services";
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import { gameRepository, userPreferencesRepository } from "./repository";
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import {
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downloadQueueRepository,
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userPreferencesRepository,
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} from "./repository";
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import { UserPreferences } from "./entity";
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import { RealDebridClient } from "./services/real-debrid";
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import { Not } from "typeorm";
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import { fetchDownloadSourcesAndUpdate } from "./helpers";
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startMainLoop();
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@ -15,15 +17,17 @@ const loadState = async (userPreferences: UserPreferences | null) => {
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if (userPreferences?.realDebridApiToken)
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RealDebridClient.authorize(userPreferences?.realDebridApiToken);
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const game = await gameRepository.findOne({
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where: {
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status: "active",
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progress: Not(1),
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isDeleted: false,
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const [nextQueueItem] = await downloadQueueRepository.find({
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order: {
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id: "DESC",
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},
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relations: {
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game: true,
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},
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});
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if (game) DownloadManager.startDownload(game);
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if (nextQueueItem?.game.status === "active")
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DownloadManager.startDownload(nextQueueItem.game);
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fetchDownloadSourcesAndUpdate();
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};
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|
@ -1,5 +1,6 @@
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import { dataSource } from "./data-source";
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import {
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DownloadQueue,
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DownloadSource,
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Game,
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GameShopCache,
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@ -18,3 +19,5 @@ export const gameShopCacheRepository = dataSource.getRepository(GameShopCache);
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export const downloadSourceRepository =
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dataSource.getRepository(DownloadSource);
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export const downloadQueueRepository = dataSource.getRepository(DownloadQueue);
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|
@ -1,6 +1,10 @@
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import Aria2, { StatusResponse } from "aria2";
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import { gameRepository, userPreferencesRepository } from "@main/repository";
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import {
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downloadQueueRepository,
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gameRepository,
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userPreferencesRepository,
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} from "@main/repository";
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import { WindowManager } from "./window-manager";
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import { RealDebridClient } from "./real-debrid";
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@ -194,19 +198,6 @@ export class DownloadManager {
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where: { id: this.game.id, isDeleted: false },
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});
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if (progress === 1 && this.game && !isDownloadingMetadata) {
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await this.publishNotification();
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/*
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Only cancel bittorrent downloads to stop seeding
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*/
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if (status.bittorrent) {
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await this.cancelDownload(this.game.id);
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} else {
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this.clearCurrentDownload();
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}
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}
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if (WindowManager.mainWindow && game) {
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if (!isNaN(progress))
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WindowManager.mainWindow.setProgressBar(progress === 1 ? -1 : progress);
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@ -229,6 +220,32 @@ export class DownloadManager {
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JSON.parse(JSON.stringify(payload))
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);
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}
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if (progress === 1 && this.game && !isDownloadingMetadata) {
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await this.publishNotification();
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await downloadQueueRepository.delete({ game: this.game });
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/*
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Only cancel bittorrent downloads to stop seeding
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*/
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if (status.bittorrent) {
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await this.cancelDownload(this.game.id);
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} else {
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this.clearCurrentDownload();
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}
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const [nextQueueItem] = await downloadQueueRepository.find({
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order: {
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id: "DESC",
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},
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relations: {
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game: true,
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},
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});
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this.resumeDownload(nextQueueItem!.game);
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}
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}
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private static clearCurrentDownload() {
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|
@ -1,30 +0,0 @@
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import type { Repack } from "@main/entity";
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import type { SteamGame } from "@types";
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interface State {
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repacks: Repack[];
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steamGames: SteamGame[];
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}
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const initialState: State = {
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repacks: [],
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steamGames: [],
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};
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export class StateManager {
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private state = initialState;
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public setValue<T extends keyof State>(key: T, value: State[T]) {
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this.state = { ...this.state, [key]: value };
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}
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public getValue<T extends keyof State>(key: T) {
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return this.state[key];
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}
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public clearValue<T extends keyof State>(key: T) {
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this.state = { ...this.state, [key]: initialState[key] };
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}
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}
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export const stateManager = new StateManager();
|
@ -7,7 +7,7 @@ import { formatName } from "@shared";
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import { workerData } from "node:worker_threads";
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const steamGamesIndex = new flexSearch.Index({
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tokenize: "forward",
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tokenize: "reverse",
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});
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const { steamGamesPath } = workerData;
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|
@ -40,6 +40,8 @@ export function Sidebar() {
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updateLibrary();
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}, [lastPacket?.game.id, updateLibrary]);
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|
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console.log(library);
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const isDownloading = library.some(
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(game) => game.status === "active" && game.progress !== 1
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);
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@ -100,8 +102,6 @@ export function Sidebar() {
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}, [isResizing]);
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const getGameTitle = (game: LibraryGame) => {
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if (game.status === "paused") return t("paused", { title: game.title });
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if (lastPacket?.game.id === game.id) {
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return t("downloading", {
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title: game.title,
|
||||
@ -109,6 +109,12 @@ export function Sidebar() {
|
||||
});
|
||||
}
|
||||
|
||||
if (game.downloadQueue !== null) {
|
||||
return t("queued", { title: game.title });
|
||||
}
|
||||
|
||||
if (game.status === "paused") return t("paused", { title: game.title });
|
||||
|
||||
return game.title;
|
||||
};
|
||||
|
||||
|
113
src/renderer/src/pages/downloads/download-list.css.ts
Normal file
113
src/renderer/src/pages/downloads/download-list.css.ts
Normal file
@ -0,0 +1,113 @@
|
||||
import { SPACING_UNIT, vars } from "../../theme.css";
|
||||
import { style } from "@vanilla-extract/css";
|
||||
import { recipe } from "@vanilla-extract/recipes";
|
||||
|
||||
export const downloadTitleWrapper = style({
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
marginBottom: `${SPACING_UNIT}px`,
|
||||
gap: `${SPACING_UNIT}px`,
|
||||
});
|
||||
|
||||
export const downloadTitle = style({
|
||||
fontWeight: "bold",
|
||||
cursor: "pointer",
|
||||
color: vars.color.body,
|
||||
textAlign: "left",
|
||||
fontSize: "16px",
|
||||
display: "block",
|
||||
":hover": {
|
||||
textDecoration: "underline",
|
||||
},
|
||||
});
|
||||
|
||||
export const downloads = style({
|
||||
width: "100%",
|
||||
gap: `${SPACING_UNIT * 2}px`,
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
margin: "0",
|
||||
padding: "0",
|
||||
});
|
||||
|
||||
export const downloadCover = style({
|
||||
width: "280px",
|
||||
minWidth: "280px",
|
||||
height: "auto",
|
||||
borderRight: `solid 1px ${vars.color.border}`,
|
||||
position: "relative",
|
||||
zIndex: "1",
|
||||
});
|
||||
|
||||
export const downloadCoverContent = style({
|
||||
width: "100%",
|
||||
height: "100%",
|
||||
padding: `${SPACING_UNIT}px`,
|
||||
display: "flex",
|
||||
alignItems: "flex-end",
|
||||
justifyContent: "flex-end",
|
||||
});
|
||||
|
||||
export const downloadCoverBackdrop = style({
|
||||
width: "100%",
|
||||
height: "100%",
|
||||
background: "linear-gradient(0deg, rgba(0, 0, 0, 0.8) 5%, transparent 100%)",
|
||||
display: "flex",
|
||||
overflow: "hidden",
|
||||
zIndex: "1",
|
||||
});
|
||||
|
||||
export const downloadCoverImage = style({
|
||||
width: "100%",
|
||||
height: "100%",
|
||||
position: "absolute",
|
||||
zIndex: "-1",
|
||||
});
|
||||
|
||||
export const download = recipe({
|
||||
base: {
|
||||
width: "100%",
|
||||
backgroundColor: vars.color.background,
|
||||
display: "flex",
|
||||
borderRadius: "8px",
|
||||
border: `solid 1px ${vars.color.border}`,
|
||||
overflow: "hidden",
|
||||
boxShadow: "0px 0px 15px 0px #000000",
|
||||
transition: "all ease 0.2s",
|
||||
height: "140px",
|
||||
minHeight: "140px",
|
||||
maxHeight: "140px",
|
||||
},
|
||||
variants: {
|
||||
cancelled: {
|
||||
true: {
|
||||
opacity: vars.opacity.disabled,
|
||||
":hover": {
|
||||
opacity: "1",
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
export const downloadDetails = style({
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
flex: "1",
|
||||
justifyContent: "center",
|
||||
gap: `${SPACING_UNIT / 2}px`,
|
||||
fontSize: "14px",
|
||||
});
|
||||
|
||||
export const downloadRightContent = style({
|
||||
display: "flex",
|
||||
padding: `${SPACING_UNIT * 2}px`,
|
||||
flex: "1",
|
||||
gap: `${SPACING_UNIT}px`,
|
||||
});
|
||||
|
||||
export const downloadActions = style({
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: `${SPACING_UNIT}px`,
|
||||
});
|
244
src/renderer/src/pages/downloads/download-list.tsx
Normal file
244
src/renderer/src/pages/downloads/download-list.tsx
Normal file
@ -0,0 +1,244 @@
|
||||
import { useNavigate } from "react-router-dom";
|
||||
|
||||
import type { LibraryGame } from "@types";
|
||||
|
||||
import { Badge, Button } from "@renderer/components";
|
||||
import {
|
||||
buildGameDetailsPath,
|
||||
formatDownloadProgress,
|
||||
steamUrlBuilder,
|
||||
} from "@renderer/helpers";
|
||||
|
||||
import { Downloader, formatBytes } from "@shared";
|
||||
import { DOWNLOADER_NAME } from "@renderer/constants";
|
||||
import { useAppSelector, useDownload } from "@renderer/hooks";
|
||||
|
||||
import * as styles from "./download-list.css";
|
||||
import { useTranslation } from "react-i18next";
|
||||
|
||||
export interface DownloadListProps {
|
||||
library: LibraryGame[];
|
||||
}
|
||||
|
||||
export function DownloadList({ library }: DownloadListProps) {
|
||||
const navigate = useNavigate();
|
||||
|
||||
const { t } = useTranslation("downloads");
|
||||
|
||||
const userPreferences = useAppSelector(
|
||||
(state) => state.userPreferences.value
|
||||
);
|
||||
|
||||
const {
|
||||
lastPacket,
|
||||
progress,
|
||||
pauseDownload,
|
||||
resumeDownload,
|
||||
removeGameFromLibrary,
|
||||
cancelDownload,
|
||||
removeGameInstaller,
|
||||
isGameDeleting,
|
||||
} = useDownload();
|
||||
|
||||
const openGameInstaller = (gameId: number) =>
|
||||
window.electron.openGameInstaller(gameId).then((isBinaryInPath) => {
|
||||
// if (!isBinaryInPath) setShowBinaryNotFoundModal(true);
|
||||
// updateLibrary();
|
||||
});
|
||||
|
||||
const getFinalDownloadSize = (game: LibraryGame) => {
|
||||
const isGameDownloading = lastPacket?.game.id === game.id;
|
||||
|
||||
if (game.fileSize) return formatBytes(game.fileSize);
|
||||
|
||||
if (lastPacket?.game.fileSize && isGameDownloading)
|
||||
return formatBytes(lastPacket?.game.fileSize);
|
||||
|
||||
return "N/A";
|
||||
};
|
||||
|
||||
const getGameInfo = (game: LibraryGame) => {
|
||||
const isGameDownloading = lastPacket?.game.id === game.id;
|
||||
const finalDownloadSize = getFinalDownloadSize(game);
|
||||
|
||||
if (isGameDeleting(game.id)) {
|
||||
return <p>{t("deleting")}</p>;
|
||||
}
|
||||
|
||||
if (isGameDownloading) {
|
||||
return (
|
||||
<>
|
||||
<p>{progress}</p>
|
||||
|
||||
<p>
|
||||
{formatBytes(lastPacket?.game.bytesDownloaded)} /{" "}
|
||||
{finalDownloadSize}
|
||||
</p>
|
||||
|
||||
{game.downloader === Downloader.Torrent && (
|
||||
<small>
|
||||
{lastPacket?.numPeers} peers / {lastPacket?.numSeeds} seeds
|
||||
</small>
|
||||
)}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
if (game.progress === 1) {
|
||||
return <p>{t("completed")}</p>;
|
||||
}
|
||||
|
||||
if (game.status === "paused") {
|
||||
return (
|
||||
<>
|
||||
<p>{formatDownloadProgress(game.progress)}</p>
|
||||
<p>{t(game.downloadQueue ? "queued" : "paused")}</p>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
if (game.status === "active") {
|
||||
return (
|
||||
<>
|
||||
<p>{formatDownloadProgress(game.progress)}</p>
|
||||
|
||||
<p>
|
||||
{formatBytes(game.bytesDownloaded)} / {finalDownloadSize}
|
||||
</p>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
return <p>{t(game.status)}</p>;
|
||||
};
|
||||
|
||||
const openDeleteModal = (gameId: number) => {
|
||||
// gameToBeDeleted.current = gameId;
|
||||
// setShowDeleteModal(true);
|
||||
};
|
||||
|
||||
const getGameActions = (game: LibraryGame) => {
|
||||
const isGameDownloading = lastPacket?.game.id === game.id;
|
||||
|
||||
const deleting = isGameDeleting(game.id);
|
||||
|
||||
if (game.progress === 1) {
|
||||
return (
|
||||
<>
|
||||
<Button
|
||||
onClick={() => openGameInstaller(game.id)}
|
||||
theme="outline"
|
||||
disabled={deleting}
|
||||
>
|
||||
{t("install")}
|
||||
</Button>
|
||||
|
||||
<Button onClick={() => openDeleteModal(game.id)} theme="outline">
|
||||
{t("delete")}
|
||||
</Button>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
if (isGameDownloading || game.status === "active") {
|
||||
return (
|
||||
<>
|
||||
<Button onClick={() => pauseDownload(game.id)} theme="outline">
|
||||
{t("pause")}
|
||||
</Button>
|
||||
<Button onClick={() => cancelDownload(game.id)} theme="outline">
|
||||
{t("cancel")}
|
||||
</Button>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
if (game.status === "paused") {
|
||||
return (
|
||||
<>
|
||||
<Button
|
||||
onClick={() => resumeDownload(game.id)}
|
||||
theme="outline"
|
||||
disabled={
|
||||
game.downloader === Downloader.RealDebrid &&
|
||||
!userPreferences?.realDebridApiToken
|
||||
}
|
||||
>
|
||||
{t("resume")}
|
||||
</Button>
|
||||
<Button onClick={() => cancelDownload(game.id)} theme="outline">
|
||||
{t("cancel")}
|
||||
</Button>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<>
|
||||
<Button
|
||||
onClick={() => navigate(buildGameDetailsPath(game))}
|
||||
theme="outline"
|
||||
disabled={deleting}
|
||||
>
|
||||
{t("download_again")}
|
||||
</Button>
|
||||
|
||||
<Button
|
||||
onClick={() => removeGameFromLibrary(game.id)}
|
||||
theme="outline"
|
||||
disabled={deleting}
|
||||
>
|
||||
{t("remove_from_list")}
|
||||
</Button>
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
return (
|
||||
<ul className={styles.downloads}>
|
||||
{library.map((game) => {
|
||||
return (
|
||||
<li
|
||||
key={game.id}
|
||||
className={styles.download({
|
||||
cancelled: game.status === "removed",
|
||||
})}
|
||||
>
|
||||
<div className={styles.downloadCover}>
|
||||
<div className={styles.downloadCoverBackdrop}>
|
||||
<img
|
||||
src={steamUrlBuilder.library(game.objectID)}
|
||||
className={styles.downloadCoverImage}
|
||||
alt={game.title}
|
||||
/>
|
||||
|
||||
<div className={styles.downloadCoverContent}>
|
||||
<Badge>{DOWNLOADER_NAME[game.downloader]}</Badge>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div className={styles.downloadRightContent}>
|
||||
<div className={styles.downloadDetails}>
|
||||
<div className={styles.downloadTitleWrapper}>
|
||||
<button
|
||||
type="button"
|
||||
className={styles.downloadTitle}
|
||||
onClick={() => navigate(buildGameDetailsPath(game))}
|
||||
>
|
||||
{game.title}
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{getGameInfo(game)}
|
||||
</div>
|
||||
|
||||
<div className={styles.downloadActions}>
|
||||
{getGameActions(game)}
|
||||
</div>
|
||||
</div>
|
||||
</li>
|
||||
);
|
||||
})}
|
||||
</ul>
|
||||
);
|
||||
}
|
@ -1,117 +1,5 @@
|
||||
import { SPACING_UNIT, vars } from "../../theme.css";
|
||||
import { SPACING_UNIT } from "../../theme.css";
|
||||
import { style } from "@vanilla-extract/css";
|
||||
import { recipe } from "@vanilla-extract/recipes";
|
||||
|
||||
export const downloadTitleWrapper = style({
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
marginBottom: `${SPACING_UNIT}px`,
|
||||
gap: `${SPACING_UNIT}px`,
|
||||
});
|
||||
|
||||
export const downloadTitle = style({
|
||||
fontWeight: "bold",
|
||||
cursor: "pointer",
|
||||
color: vars.color.body,
|
||||
textAlign: "left",
|
||||
fontSize: "16px",
|
||||
display: "block",
|
||||
":hover": {
|
||||
textDecoration: "underline",
|
||||
},
|
||||
});
|
||||
|
||||
export const downloads = style({
|
||||
width: "100%",
|
||||
gap: `${SPACING_UNIT * 2}px`,
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
margin: "0",
|
||||
padding: "0",
|
||||
marginTop: `${SPACING_UNIT * 3}px`,
|
||||
});
|
||||
|
||||
export const downloadCover = style({
|
||||
width: "280px",
|
||||
minWidth: "280px",
|
||||
height: "auto",
|
||||
borderRight: `solid 1px ${vars.color.border}`,
|
||||
position: "relative",
|
||||
zIndex: "1",
|
||||
});
|
||||
|
||||
export const downloadCoverContent = style({
|
||||
width: "100%",
|
||||
height: "100%",
|
||||
padding: `${SPACING_UNIT}px`,
|
||||
display: "flex",
|
||||
alignItems: "flex-end",
|
||||
justifyContent: "flex-end",
|
||||
});
|
||||
|
||||
export const downloadCoverBackdrop = style({
|
||||
width: "100%",
|
||||
height: "100%",
|
||||
background: "linear-gradient(0deg, rgba(0, 0, 0, 0.8) 5%, transparent 100%)",
|
||||
display: "flex",
|
||||
overflow: "hidden",
|
||||
zIndex: "1",
|
||||
});
|
||||
|
||||
export const downloadCoverImage = style({
|
||||
width: "100%",
|
||||
height: "100%",
|
||||
position: "absolute",
|
||||
zIndex: "-1",
|
||||
});
|
||||
|
||||
export const download = recipe({
|
||||
base: {
|
||||
width: "100%",
|
||||
backgroundColor: vars.color.background,
|
||||
display: "flex",
|
||||
borderRadius: "8px",
|
||||
border: `solid 1px ${vars.color.border}`,
|
||||
overflow: "hidden",
|
||||
boxShadow: "0px 0px 15px 0px #000000",
|
||||
transition: "all ease 0.2s",
|
||||
height: "140px",
|
||||
minHeight: "140px",
|
||||
maxHeight: "140px",
|
||||
},
|
||||
variants: {
|
||||
cancelled: {
|
||||
true: {
|
||||
opacity: vars.opacity.disabled,
|
||||
":hover": {
|
||||
opacity: "1",
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
export const downloadDetails = style({
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
flex: "1",
|
||||
justifyContent: "center",
|
||||
gap: `${SPACING_UNIT / 2}px`,
|
||||
fontSize: "14px",
|
||||
});
|
||||
|
||||
export const downloadRightContent = style({
|
||||
display: "flex",
|
||||
padding: `${SPACING_UNIT * 2}px`,
|
||||
flex: "1",
|
||||
gap: `${SPACING_UNIT}px`,
|
||||
});
|
||||
|
||||
export const downloadActions = style({
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: `${SPACING_UNIT}px`,
|
||||
});
|
||||
|
||||
export const downloadsContainer = style({
|
||||
display: "flex",
|
||||
@ -119,3 +7,15 @@ export const downloadsContainer = style({
|
||||
flexDirection: "column",
|
||||
width: "100%",
|
||||
});
|
||||
|
||||
export const downloadGroups = style({
|
||||
display: "flex",
|
||||
gap: `${SPACING_UNIT * 3}px`,
|
||||
flexDirection: "column",
|
||||
});
|
||||
|
||||
export const downloadGroup = style({
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
gap: `${SPACING_UNIT * 2}px`,
|
||||
});
|
||||
|
@ -1,227 +1,63 @@
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { useNavigate } from "react-router-dom";
|
||||
|
||||
import { Badge, Button, TextField } from "@renderer/components";
|
||||
import {
|
||||
buildGameDetailsPath,
|
||||
formatDownloadProgress,
|
||||
steamUrlBuilder,
|
||||
} from "@renderer/helpers";
|
||||
import { useAppSelector, useDownload, useLibrary } from "@renderer/hooks";
|
||||
import type { LibraryGame } from "@types";
|
||||
import { useDownload, useLibrary } from "@renderer/hooks";
|
||||
|
||||
import { useEffect, useMemo, useRef, useState } from "react";
|
||||
import { useMemo, useRef, useState } from "react";
|
||||
import { BinaryNotFoundModal } from "../shared-modals/binary-not-found-modal";
|
||||
import * as styles from "./downloads.css";
|
||||
import { DeleteGameModal } from "./delete-game-modal";
|
||||
import { Downloader, formatBytes } from "@shared";
|
||||
import { DOWNLOADER_NAME } from "@renderer/constants";
|
||||
import { DownloadList } from "./download-list";
|
||||
import { LibraryGame } from "@types";
|
||||
import { orderBy } from "lodash-es";
|
||||
|
||||
export function Downloads() {
|
||||
const { library, updateLibrary } = useLibrary();
|
||||
|
||||
const { t } = useTranslation("downloads");
|
||||
|
||||
const userPreferences = useAppSelector(
|
||||
(state) => state.userPreferences.value
|
||||
);
|
||||
|
||||
const navigate = useNavigate();
|
||||
|
||||
const gameToBeDeleted = useRef<number | null>(null);
|
||||
|
||||
const [filteredLibrary, setFilteredLibrary] = useState<LibraryGame[]>([]);
|
||||
const [showBinaryNotFoundModal, setShowBinaryNotFoundModal] = useState(false);
|
||||
const [showDeleteModal, setShowDeleteModal] = useState(false);
|
||||
|
||||
const {
|
||||
lastPacket,
|
||||
progress,
|
||||
pauseDownload,
|
||||
resumeDownload,
|
||||
removeGameFromLibrary,
|
||||
cancelDownload,
|
||||
removeGameInstaller,
|
||||
isGameDeleting,
|
||||
} = useDownload();
|
||||
|
||||
const libraryWithDownloadedGamesOnly = useMemo(() => {
|
||||
return library.filter((game) => game.status);
|
||||
}, [library]);
|
||||
|
||||
useEffect(() => {
|
||||
setFilteredLibrary(libraryWithDownloadedGamesOnly);
|
||||
}, [libraryWithDownloadedGamesOnly]);
|
||||
|
||||
const openGameInstaller = (gameId: number) =>
|
||||
window.electron.openGameInstaller(gameId).then((isBinaryInPath) => {
|
||||
if (!isBinaryInPath) setShowBinaryNotFoundModal(true);
|
||||
updateLibrary();
|
||||
});
|
||||
|
||||
const getFinalDownloadSize = (game: LibraryGame) => {
|
||||
const isGameDownloading = lastPacket?.game.id === game.id;
|
||||
|
||||
if (game.fileSize) return formatBytes(game.fileSize);
|
||||
|
||||
if (lastPacket?.game.fileSize && isGameDownloading)
|
||||
return formatBytes(lastPacket?.game.fileSize);
|
||||
|
||||
return "N/A";
|
||||
};
|
||||
|
||||
const getGameInfo = (game: LibraryGame) => {
|
||||
const isGameDownloading = lastPacket?.game.id === game.id;
|
||||
const finalDownloadSize = getFinalDownloadSize(game);
|
||||
|
||||
if (isGameDeleting(game.id)) {
|
||||
return <p>{t("deleting")}</p>;
|
||||
}
|
||||
|
||||
if (isGameDownloading) {
|
||||
return (
|
||||
<>
|
||||
<p>{progress}</p>
|
||||
|
||||
<p>
|
||||
{formatBytes(lastPacket?.game.bytesDownloaded)} /{" "}
|
||||
{finalDownloadSize}
|
||||
</p>
|
||||
|
||||
{game.downloader === Downloader.Torrent && (
|
||||
<small>
|
||||
{lastPacket?.numPeers} peers / {lastPacket?.numSeeds} seeds
|
||||
</small>
|
||||
)}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
if (game.progress === 1) {
|
||||
return <p>{t("completed")}</p>;
|
||||
}
|
||||
|
||||
if (game.status === "paused") {
|
||||
return (
|
||||
<>
|
||||
<p>{formatDownloadProgress(game.progress)}</p>
|
||||
<p>{t("paused")}</p>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
if (game.status === "active") {
|
||||
return (
|
||||
<>
|
||||
<p>{formatDownloadProgress(game.progress)}</p>
|
||||
|
||||
<p>
|
||||
{formatBytes(game.bytesDownloaded)} / {finalDownloadSize}
|
||||
</p>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
return <p>{t(game.status)}</p>;
|
||||
};
|
||||
|
||||
const openDeleteModal = (gameId: number) => {
|
||||
gameToBeDeleted.current = gameId;
|
||||
setShowDeleteModal(true);
|
||||
};
|
||||
|
||||
const getGameActions = (game: LibraryGame) => {
|
||||
const isGameDownloading = lastPacket?.game.id === game.id;
|
||||
|
||||
const deleting = isGameDeleting(game.id);
|
||||
|
||||
if (game.progress === 1) {
|
||||
return (
|
||||
<>
|
||||
<Button
|
||||
onClick={() => openGameInstaller(game.id)}
|
||||
theme="outline"
|
||||
disabled={deleting}
|
||||
>
|
||||
{t("install")}
|
||||
</Button>
|
||||
|
||||
<Button onClick={() => openDeleteModal(game.id)} theme="outline">
|
||||
{t("delete")}
|
||||
</Button>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
if (isGameDownloading || game.status === "active") {
|
||||
return (
|
||||
<>
|
||||
<Button onClick={() => pauseDownload(game.id)} theme="outline">
|
||||
{t("pause")}
|
||||
</Button>
|
||||
<Button onClick={() => cancelDownload(game.id)} theme="outline">
|
||||
{t("cancel")}
|
||||
</Button>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
if (game.status === "paused") {
|
||||
return (
|
||||
<>
|
||||
<Button
|
||||
onClick={() => resumeDownload(game.id)}
|
||||
theme="outline"
|
||||
disabled={
|
||||
game.downloader === Downloader.RealDebrid &&
|
||||
!userPreferences?.realDebridApiToken
|
||||
}
|
||||
>
|
||||
{t("resume")}
|
||||
</Button>
|
||||
<Button onClick={() => cancelDownload(game.id)} theme="outline">
|
||||
{t("cancel")}
|
||||
</Button>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<>
|
||||
<Button
|
||||
onClick={() => navigate(buildGameDetailsPath(game))}
|
||||
theme="outline"
|
||||
disabled={deleting}
|
||||
>
|
||||
{t("download_again")}
|
||||
</Button>
|
||||
|
||||
<Button
|
||||
onClick={() => removeGameFromLibrary(game.id)}
|
||||
theme="outline"
|
||||
disabled={deleting}
|
||||
>
|
||||
{t("remove_from_list")}
|
||||
</Button>
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
const handleFilter: React.ChangeEventHandler<HTMLInputElement> = (event) => {
|
||||
setFilteredLibrary(
|
||||
libraryWithDownloadedGamesOnly.filter((game) =>
|
||||
game.title
|
||||
.toLowerCase()
|
||||
.includes(event.target.value.toLocaleLowerCase())
|
||||
)
|
||||
);
|
||||
};
|
||||
const { removeGameInstaller } = useDownload();
|
||||
|
||||
const handleDeleteGame = async () => {
|
||||
if (gameToBeDeleted.current)
|
||||
await removeGameInstaller(gameToBeDeleted.current);
|
||||
};
|
||||
|
||||
const { lastPacket } = useDownload();
|
||||
|
||||
const libraryGroup: Record<string, LibraryGame[]> = useMemo(() => {
|
||||
const initialValue: Record<string, LibraryGame[]> = {
|
||||
downloading: [],
|
||||
queued: [],
|
||||
complete: [],
|
||||
};
|
||||
|
||||
const result = library.reduce((prev, next) => {
|
||||
if (lastPacket?.game.id === next.id) {
|
||||
return { ...prev, downloading: [...prev.downloading, next] };
|
||||
}
|
||||
|
||||
if (next.downloadQueue) {
|
||||
return { ...prev, queued: [...prev.queued, next] };
|
||||
}
|
||||
|
||||
return { ...prev, complete: [...prev.complete, next] };
|
||||
}, initialValue);
|
||||
|
||||
return {
|
||||
...result,
|
||||
queued: orderBy(result.queued, (game) => game.downloadQueue?.id, [
|
||||
"desc",
|
||||
]),
|
||||
};
|
||||
}, [library, lastPacket?.game.id]);
|
||||
|
||||
console.log(libraryGroup);
|
||||
|
||||
return (
|
||||
<section className={styles.downloadsContainer}>
|
||||
<BinaryNotFoundModal
|
||||
@ -235,53 +71,28 @@ export function Downloads() {
|
||||
deleteGame={handleDeleteGame}
|
||||
/>
|
||||
|
||||
<TextField placeholder={t("filter")} onChange={handleFilter} />
|
||||
<div className={styles.downloadGroups}>
|
||||
{libraryGroup.downloading.length > 0 && (
|
||||
<div className={styles.downloadGroup}>
|
||||
<h2>{t("download_in_progress")}</h2>
|
||||
<DownloadList library={libraryGroup.downloading} />
|
||||
</div>
|
||||
)}
|
||||
|
||||
<ul className={styles.downloads}>
|
||||
{filteredLibrary.map((game) => {
|
||||
return (
|
||||
<li
|
||||
key={game.id}
|
||||
className={styles.download({
|
||||
cancelled: game.status === "removed",
|
||||
})}
|
||||
>
|
||||
<div className={styles.downloadCover}>
|
||||
<div className={styles.downloadCoverBackdrop}>
|
||||
<img
|
||||
src={steamUrlBuilder.library(game.objectID)}
|
||||
className={styles.downloadCoverImage}
|
||||
alt={game.title}
|
||||
/>
|
||||
{libraryGroup.queued.length > 0 && (
|
||||
<div className={styles.downloadGroup}>
|
||||
<h2>{t("queued_downloads")}</h2>
|
||||
<DownloadList library={libraryGroup.queued} />
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div className={styles.downloadCoverContent}>
|
||||
<Badge>{DOWNLOADER_NAME[game.downloader]}</Badge>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div className={styles.downloadRightContent}>
|
||||
<div className={styles.downloadDetails}>
|
||||
<div className={styles.downloadTitleWrapper}>
|
||||
<button
|
||||
type="button"
|
||||
className={styles.downloadTitle}
|
||||
onClick={() => navigate(buildGameDetailsPath(game))}
|
||||
>
|
||||
{game.title}
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{getGameInfo(game)}
|
||||
</div>
|
||||
|
||||
<div className={styles.downloadActions}>
|
||||
{getGameActions(game)}
|
||||
</div>
|
||||
</div>
|
||||
</li>
|
||||
);
|
||||
})}
|
||||
</ul>
|
||||
{libraryGroup.complete.length > 0 && (
|
||||
<div className={styles.downloadGroup}>
|
||||
<h2>{t("downloads_complete")}</h2>
|
||||
<DownloadList library={libraryGroup.complete} />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</section>
|
||||
);
|
||||
}
|
||||
|
@ -37,7 +37,6 @@ export function AddDownloadSourceModal({
|
||||
|
||||
try {
|
||||
const result = await window.electron.validateDownloadSource(value);
|
||||
console.log(result);
|
||||
setValidationResult(result);
|
||||
} finally {
|
||||
setIsLoading(false);
|
||||
|
@ -86,6 +86,12 @@ export interface CatalogueEntry {
|
||||
repacks: GameRepack[];
|
||||
}
|
||||
|
||||
export interface DownloadQueue {
|
||||
id: number;
|
||||
createdAt: Date;
|
||||
updatedAt: Date;
|
||||
}
|
||||
|
||||
/* Used by the library */
|
||||
export interface Game {
|
||||
id: number;
|
||||
@ -104,6 +110,7 @@ export interface Game {
|
||||
fileSize: number;
|
||||
objectID: string;
|
||||
shop: GameShop;
|
||||
downloadQueue: DownloadQueue | null;
|
||||
createdAt: Date;
|
||||
updatedAt: Date;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user