chore: merge with dev

This commit is contained in:
Chubby Granny Chaser 2025-02-01 18:04:22 +00:00
commit 7c87e121bc
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9 changed files with 269 additions and 403 deletions

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@ -14,12 +14,14 @@ import {
import { routes } from "./routes";
import * as styles from "./sidebar.css";
import "./sidebar.scss";
import { buildGameDetailsPath } from "@renderer/helpers";
import SteamLogo from "@renderer/assets/steam-logo.svg?react";
import { SidebarProfile } from "./sidebar-profile";
import { sortBy } from "lodash-es";
import cn from "classnames";
import { CommentDiscussionIcon } from "@primer/octicons-react";
const SIDEBAR_MIN_WIDTH = 200;
@ -168,9 +170,9 @@ export function Sidebar() {
return (
<aside
ref={sidebarRef}
className={styles.sidebar({
resizing: isResizing,
darwin: window.electron.platform === "darwin",
className={cn("sidebar", {
"sidebar--resizing": isResizing,
"sidebar--darwin": window.electron.platform === "darwin",
})}
style={{
width: sidebarWidth,
@ -183,19 +185,19 @@ export function Sidebar() {
>
<SidebarProfile />
<div className={styles.content}>
<section className={styles.section}>
<ul className={styles.menu}>
<div className="sidebar__content">
<section className="sidebar__section">
<ul className="sidebar__menu">
{routes.map(({ nameKey, path, render }) => (
<li
key={nameKey}
className={styles.menuItem({
active: location.pathname === path,
className={cn("sidebar__menu-item", {
"sidebar__menu-item--active": location.pathname === path,
})}
>
<button
type="button"
className={styles.menuItemButton}
className="sidebar__menu-item-button"
onClick={() => handleSidebarItemClick(path)}
>
{render()}
@ -206,8 +208,8 @@ export function Sidebar() {
</ul>
</section>
<section className={styles.section}>
<small className={styles.sectionTitle}>{t("my_library")}</small>
<section className="sidebar__section">
<small className="sidebar__section-title">{t("my_library")}</small>
<TextField
ref={filterRef}
@ -216,34 +218,35 @@ export function Sidebar() {
theme="dark"
/>
<ul className={styles.menu}>
<ul className="sidebar__menu">
{filteredLibrary.map((game) => (
<li
key={`${game.shop}-${game.objectId}`}
className={styles.menuItem({
active:
key={game.id}
className={cn("sidebar__menu-item", {
"sidebar__menu-item--active":
location.pathname ===
`/game/${game.shop}/${game.objectId}`,
muted: game.download?.status === "removed",
"sidebar__menu-item--muted":
game.download?.status === "removed",
})}
>
<button
type="button"
className={styles.menuItemButton}
className="sidebar__menu-item-button"
onClick={(event) => handleSidebarGameClick(event, game)}
>
{game.iconUrl ? (
<img
className={styles.gameIcon}
className="sidebar__game-icon"
src={game.iconUrl}
alt={game.title}
loading="lazy"
/>
) : (
<SteamLogo className={styles.gameIcon} />
<SteamLogo className="sidebar__game-icon" />
)}
<span className={styles.menuItemButtonLabel}>
<span className="sidebar__menu-item-button-label">
{getGameTitle(game)}
</span>
</button>
@ -257,10 +260,10 @@ export function Sidebar() {
{hasActiveSubscription && (
<button
type="button"
className={styles.helpButton}
className="sidebar__help-button"
data-open-support-chat
>
<div className={styles.helpButtonIcon}>
<div className="sidebar__help-button-icon">
<CommentDiscussionIcon size={14} />
</div>
<span>{t("need_help")}</span>
@ -269,7 +272,7 @@ export function Sidebar() {
<button
type="button"
className={styles.handle}
className="sidebar__handle"
onMouseDown={handleMouseDown}
/>
</aside>

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@ -1,97 +0,0 @@
import { keyframes, style } from "@vanilla-extract/css";
import { SPACING_UNIT, vars } from "../../theme.css";
import { recipe } from "@vanilla-extract/recipes";
export const enter = keyframes({
"0%": {
opacity: 0,
transform: "translateY(100%)",
},
"100%": {
opacity: 1,
transform: "translateY(0)",
},
});
export const exit = keyframes({
"0%": {
opacity: 1,
transform: "translateY(0)",
},
"100%": {
opacity: 0,
transform: "translateY(100%)",
},
});
export const toast = recipe({
base: {
animationDuration: "0.15s",
animationTimingFunction: "ease-in-out",
maxWidth: "420px",
position: "absolute",
backgroundColor: vars.color.background,
borderRadius: "4px",
border: `solid 1px ${vars.color.border}`,
right: "0",
bottom: "0",
overflow: "hidden",
display: "flex",
flexDirection: "column",
justifyContent: "space-between",
zIndex: vars.zIndex.toast,
},
variants: {
closing: {
true: {
animationName: exit,
transform: "translateY(100%)",
},
false: {
animationName: enter,
transform: "translateY(0)",
},
},
},
});
export const toastContent = style({
display: "flex",
gap: `${SPACING_UNIT * 2}px`,
padding: `${SPACING_UNIT * 2}px ${SPACING_UNIT * 2}px`,
justifyContent: "center",
alignItems: "center",
});
export const progress = style({
width: "100%",
height: "3px",
"::-webkit-progress-bar": {
backgroundColor: vars.color.darkBackground,
},
"::-webkit-progress-value": {
backgroundColor: vars.color.muted,
},
});
export const closeButton = style({
color: vars.color.body,
cursor: "pointer",
transition: "all ease 0.15s",
":hover": {
color: vars.color.muted,
},
});
export const successIcon = style({
color: vars.color.success,
});
export const errorIcon = style({
color: vars.color.danger,
});
export const warningIcon = style({
color: vars.color.warning,
});

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@ -6,12 +6,13 @@ import {
XIcon,
} from "@primer/octicons-react";
import * as styles from "./toast.css";
import { SPACING_UNIT } from "@renderer/theme.css";
import "./toast.scss";
import cn from "classnames";
export interface ToastProps {
visible: boolean;
message: string;
title: string;
message?: string;
type: "success" | "error" | "warning";
duration?: number;
onClose: () => void;
@ -21,9 +22,10 @@ const INITIAL_PROGRESS = 100;
export function Toast({
visible,
title,
message,
type,
duration = 5000,
duration = 2500,
onClose,
}: Readonly<ToastProps>) {
const [isClosing, setIsClosing] = useState(false);
@ -79,12 +81,16 @@ export function Toast({
if (!visible) return null;
return (
<div className={styles.toast({ closing: isClosing })}>
<div className={styles.toastContent}>
<div
className={cn("toast", {
"toast--closing": isClosing,
})}
>
<div className="toast__content">
<div
style={{
display: "flex",
gap: `${SPACING_UNIT}px`,
gap: `8px`,
flexDirection: "column",
}}
>
@ -93,24 +99,26 @@ export function Toast({
display: "flex",
justifyContent: "space-between",
alignItems: "center",
gap: `${SPACING_UNIT}px`,
gap: `8px`,
}}
>
{type === "success" && (
<CheckCircleFillIcon className={styles.successIcon} />
<CheckCircleFillIcon className="toast__icon--success" />
)}
{type === "error" && (
<XCircleFillIcon className={styles.errorIcon} />
<XCircleFillIcon className="toast__icon--error" />
)}
{type === "warning" && <AlertIcon className={styles.warningIcon} />}
{type === "warning" && (
<AlertIcon className="toast__icon--warning" />
)}
<span style={{ fontWeight: "bold", flex: 1 }}>{message}</span>
<span style={{ fontWeight: "bold", flex: 1 }}>{title}</span>
<button
type="button"
className={styles.closeButton}
className="toast__close-button"
onClick={startAnimateClosing}
aria-label="Close toast"
>
@ -118,14 +126,11 @@ export function Toast({
</button>
</div>
<p>
This is a really really long message that should wrap to the next
line
</p>
{message && <p>{message}</p>}
</div>
</div>
<progress className={styles.progress} value={progress} max={100} />
<progress className="toast__progress" value={progress} max={100} />
</div>
);
}

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@ -1,43 +1,38 @@
import { useDate } from "@renderer/hooks";
import type { UserAchievement } from "@types";
import { useTranslation } from "react-i18next";
import * as styles from "./achievements.css";
import "./achievements.scss";
import { EyeClosedIcon } from "@primer/octicons-react";
import HydraIcon from "@renderer/assets/icons/hydra.svg?react";
import { useSubscription } from "@renderer/hooks/use-subscription";
import { vars } from "@renderer/theme.css";
interface AchievementListProps {
achievements: UserAchievement[];
}
export function AchievementList({ achievements }: AchievementListProps) {
export function AchievementList({
achievements,
}: Readonly<AchievementListProps>) {
const { t } = useTranslation("achievement");
const { showHydraCloudModal } = useSubscription();
const { formatDateTime } = useDate();
return (
<ul className={styles.list}>
<ul className="achievements__list">
{achievements.map((achievement) => (
<li
key={achievement.name}
className={styles.listItem}
style={{ display: "flex" }}
>
<li key={achievement.name} className="achievements__item">
<img
className={styles.listItemImage({
unlocked: achievement.unlocked,
})}
className={`achievements__item-image ${!achievement.unlocked ? "achievements__item-image--locked" : ""}`}
src={achievement.icon}
alt={achievement.displayName}
loading="lazy"
/>
<div style={{ flex: 1 }}>
<h4 style={{ display: "flex", alignItems: "center", gap: "4px" }}>
<div className="achievements__item-content">
<h4 className="achievements__item-title">
{achievement.hidden && (
<span
style={{ display: "flex" }}
className="achievements__item-hidden-icon"
title={t("hidden_achievement_tooltip")}
>
<EyeClosedIcon size={12} />
@ -47,48 +42,36 @@ export function AchievementList({ achievements }: AchievementListProps) {
</h4>
<p>{achievement.description}</p>
</div>
<div
style={{
display: "flex",
flexDirection: "column",
gap: "8px",
alignItems: "flex-end",
}}
>
<div className="achievements__item-meta">
{achievement.points != undefined ? (
<div
style={{ display: "flex", alignItems: "center", gap: "4px" }}
className="achievements__item-points"
title={t("achievement_earn_points", {
points: achievement.points,
})}
>
<HydraIcon width={20} height={20} />
<p style={{ fontSize: "1.1em" }}>{achievement.points}</p>
<HydraIcon className="achievements__item-points-icon" />
<p className="achievements__item-points-value">
{achievement.points}
</p>
</div>
) : (
<button
onClick={() => showHydraCloudModal("achievements")}
style={{
display: "flex",
alignItems: "center",
gap: "4px",
cursor: "pointer",
color: vars.color.warning,
}}
title={t("achievement_earn_points", {
points: "???",
})}
className="achievements__item-points achievements__item-points--locked"
title={t("achievement_earn_points", { points: "???" })}
>
<HydraIcon width={20} height={20} />
<p style={{ fontSize: "1.1em" }}>???</p>
<HydraIcon className="achievements__item-points-icon" />
<p className="achievements__item-points-value">???</p>
</button>
)}
{achievement.unlockTime != null && (
<div
className="achievements__item-unlock-time"
title={t("unlocked_at", {
date: formatDateTime(achievement.unlockTime),
})}
style={{ whiteSpace: "nowrap", gap: "4px", display: "flex" }}
>
<small>{formatDateTime(achievement.unlockTime)}</small>
</div>

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@ -12,9 +12,8 @@ import { Downloader, formatBytes, steamUrlBuilder } from "@shared";
import { DOWNLOADER_NAME } from "@renderer/constants";
import { useAppSelector, useDownload } from "@renderer/hooks";
import * as styles from "./download-group.css";
import "./download-group.scss";
import { useTranslation } from "react-i18next";
import { SPACING_UNIT, vars } from "@renderer/theme.css";
import { useMemo } from "react";
import {
DropdownMenu,
@ -260,44 +259,26 @@ export function DownloadGroup({
if (!library.length) return null;
return (
<div className={styles.downloadGroup}>
<div
style={{
display: "flex",
alignItems: "center",
justifyContent: "space-between",
gap: `${SPACING_UNIT * 2}px`,
}}
>
<div className="download-group">
<div className="download-group__header">
<h2>{title}</h2>
<div
style={{
flex: 1,
backgroundColor: vars.color.border,
height: "1px",
}}
/>
<h3 style={{ fontWeight: "400" }}>{library.length}</h3>
<div className="download-group__header-divider" />
<h3 className="download-group__header-count">{library.length}</h3>
</div>
<ul className={styles.downloads}>
<ul className="download-group__downloads">
{library.map((game) => {
return (
<li
key={game.id}
className={styles.download}
style={{ position: "relative" }}
>
<div className={styles.downloadCover}>
<div className={styles.downloadCoverBackdrop}>
<li key={game.id} className="download-group__item">
<div className="download-group__cover">
<div className="download-group__cover-backdrop">
<img
src={steamUrlBuilder.library(game.objectId)}
className={styles.downloadCoverImage}
className="download-group__cover-image"
alt={game.title}
/>
<div className={styles.downloadCoverContent}>
<div className="download-group__cover-content">
<Badge>
{
DOWNLOADER_NAME[
@ -308,12 +289,12 @@ export function DownloadGroup({
</div>
</div>
</div>
<div className={styles.downloadRightContent}>
<div className={styles.downloadDetails}>
<div className={styles.downloadTitleWrapper}>
<div className="download-group__right-content">
<div className="download-group__details">
<div className="download-group__title-wrapper">
<button
type="button"
className={styles.downloadTitle}
className="download-group__title"
onClick={() =>
navigate(
buildGameDetailsPath({
@ -337,15 +318,7 @@ export function DownloadGroup({
sideOffset={-75}
>
<Button
style={{
position: "absolute",
top: "12px",
right: "12px",
borderRadius: "50%",
border: "none",
padding: "8px",
minHeight: "unset",
}}
className="download-group__menu-button"
theme="outline"
>
<ThreeBarsIcon />

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@ -1,24 +1,18 @@
import { useContext, useEffect, useMemo, useState } from "react";
import { useTranslation } from "react-i18next";
import * as styles from "./hero-panel.css";
import { formatDownloadProgress } from "@renderer/helpers";
import { useDate, useDownload, useFormat } from "@renderer/hooks";
import { Link } from "@renderer/components";
import { gameDetailsContext } from "@renderer/context";
import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
import "./hero-panel-playtime.scss";
export function HeroPanelPlaytime() {
const [lastTimePlayed, setLastTimePlayed] = useState("");
const { game, isGameRunning } = useContext(gameDetailsContext);
const { t } = useTranslation("game_details");
const { numberFormatter } = useFormat();
const { progress, lastPacket } = useDownload();
const { formatDistance } = useDate();
useEffect(() => {
@ -56,8 +50,8 @@ export function HeroPanelPlaytime() {
game.download?.status === "active" && lastPacket?.gameId === game.id;
const downloadInProgressInfo = (
<div className={styles.downloadDetailsRow}>
<Link to="/downloads" className={styles.downloadsLink}>
<div className="hero-panel-playtime__download-details">
<Link to="/downloads" className="hero-panel-playtime__downloads-link">
{game.download?.status === "active"
? t("download_in_progress")
: t("download_paused")}
@ -84,7 +78,6 @@ export function HeroPanelPlaytime() {
return (
<>
<p>{t("playing_now")}</p>
{hasDownload && downloadInProgressInfo}
</>
);

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@ -4,10 +4,10 @@ import { useTranslation } from "react-i18next";
import { useDate, useDownload } from "@renderer/hooks";
import { HeroPanelActions } from "./hero-panel-actions";
import * as styles from "./hero-panel.css";
import { HeroPanelPlaytime } from "./hero-panel-playtime";
import { gameDetailsContext } from "@renderer/context";
import "./hero-panel.scss";
export interface HeroPanelProps {
isHeaderStuck: boolean;
@ -54,30 +54,28 @@ export function HeroPanel({ isHeaderStuck }: HeroPanelProps) {
game?.download?.status === "paused";
return (
<>
<div
style={{ backgroundColor: gameColor }}
className={styles.panel({ stuck: isHeaderStuck })}
>
<div className={styles.content}>{getInfo()}</div>
<div className={styles.actions}>
<HeroPanelActions />
</div>
{showProgressBar && (
<progress
max={1}
value={
isGameDownloading
? lastPacket?.progress
: game?.download?.progress
}
className={styles.progressBar({
disabled: game?.download?.status === "paused",
})}
/>
)}
<div
style={{ backgroundColor: gameColor }}
className={`hero-panel ${isHeaderStuck ? "hero-panel--stuck" : ""}`}
>
<div className="hero-panel__content">{getInfo()}</div>
<div className="hero-panel__actions">
<HeroPanelActions />
</div>
</>
{showProgressBar && (
<progress
max={1}
value={
isGameDownloading ? lastPacket?.progress : game?.download?.progress
}
className={`hero-panel__progress-bar ${
game?.download?.status === "paused"
? "hero-panel__progress-bar--disabled"
: ""
}`}
/>
)}
</div>
);
}

View File

@ -2,7 +2,6 @@ import { useContext, useRef, useState } from "react";
import { useTranslation } from "react-i18next";
import { Button, Modal, TextField } from "@renderer/components";
import type { LibraryGame } from "@types";
import * as styles from "./game-options-modal.css";
import { gameDetailsContext } from "@renderer/context";
import { DeleteGameModal } from "@renderer/pages/downloads/delete-game-modal";
import { useDownload, useToast, useUserDetails } from "@renderer/hooks";
@ -10,6 +9,7 @@ import { RemoveGameFromLibraryModal } from "./remove-from-library-modal";
import { ResetAchievementsModal } from "./reset-achievements-modal";
import { FileDirectoryIcon, FileIcon } from "@primer/octicons-react";
import { debounce } from "lodash-es";
import "./game-options-modal.scss";
export interface GameOptionsModalProps {
visible: boolean;
@ -21,7 +21,7 @@ export function GameOptionsModal({
visible,
game,
onClose,
}: GameOptionsModalProps) {
}: Readonly<GameOptionsModalProps>) {
const { t } = useTranslation("game_details");
const { showSuccessToast, showErrorToast } = useToast();
@ -192,14 +192,12 @@ export function GameOptionsModal({
onClose={() => setShowDeleteModal(false)}
deleteGame={handleDeleteGame}
/>
<RemoveGameFromLibraryModal
visible={showRemoveGameModal}
onClose={() => setShowRemoveGameModal(false)}
removeGameFromLibrary={handleRemoveGameFromLibrary}
game={game}
/>
<ResetAchievementsModal
visible={showResetAchievementsModal}
onClose={() => setShowResetAchievementsModal(false)}
@ -213,59 +211,66 @@ export function GameOptionsModal({
onClose={onClose}
large={true}
>
<div className={styles.optionsContainer}>
<div className={styles.gameOptionHeader}>
<h2>{t("executable_section_title")}</h2>
<h4 className={styles.gameOptionHeaderDescription}>
{t("executable_section_description")}
</h4>
<div className="game-options-modal__container">
<div className="game-options-modal__section">
<div className="game-options-modal__header">
<h2>{t("executable_section_title")}</h2>
<h4 className="game-options-modal__header-description">
{t("executable_section_description")}
</h4>
</div>
<div className="game-options-modal__executable-field">
<TextField
value={game.executablePath || ""}
readOnly
theme="dark"
disabled
placeholder={t("no_executable_selected")}
rightContent={
<>
<Button
type="button"
theme="outline"
onClick={handleChangeExecutableLocation}
>
<FileIcon />
{t("select_executable")}
</Button>
{game.executablePath && (
<Button
onClick={handleClearExecutablePath}
theme="outline"
>
{t("clear")}
</Button>
)}
</>
}
/>
{game.executablePath && (
<div className="game-options-modal__executable-field-buttons">
<Button
type="button"
theme="outline"
onClick={handleOpenGameExecutablePath}
>
{t("open_folder")}
</Button>
<Button onClick={handleCreateShortcut} theme="outline">
{t("create_shortcut")}
</Button>
</div>
)}
</div>
</div>
<TextField
value={game.executablePath || ""}
readOnly
theme="dark"
disabled
placeholder={t("no_executable_selected")}
rightContent={
<>
<Button
type="button"
theme="outline"
onClick={handleChangeExecutableLocation}
>
<FileIcon />
{t("select_executable")}
</Button>
{game.executablePath && (
<Button onClick={handleClearExecutablePath} theme="outline">
{t("clear")}
</Button>
)}
</>
}
/>
{game.executablePath && (
<div className={styles.gameOptionRow}>
<Button
type="button"
theme="outline"
onClick={handleOpenGameExecutablePath}
>
{t("open_folder")}
</Button>
<Button onClick={handleCreateShortcut} theme="outline">
{t("create_shortcut")}
</Button>
</div>
)}
{shouldShowWinePrefixConfiguration && (
<div className={styles.optionsContainer}>
<div className={styles.gameOptionHeader}>
<div className="game-options-modal__wine-prefix">
<div className="game-options-modal__header">
<h2>{t("wine_prefix")}</h2>
<h4 className={styles.gameOptionHeaderDescription}>
<h4 className="game-options-modal__header-description">
{t("wine_prefix_description")}
</h4>
</div>
@ -300,11 +305,13 @@ export function GameOptionsModal({
)}
{shouldShowLaunchOptionsConfiguration && (
<div className={styles.gameOptionHeader}>
<h2>{t("launch_options")}</h2>
<h4 className={styles.gameOptionHeaderDescription}>
{t("launch_options_description")}
</h4>
<div className="game-options-modal__launch-options">
<div className="game-options-modal__header">
<h2>{t("launch_options")}</h2>
<h4 className="game-options-modal__header-description">
{t("launch_options_description")}
</h4>
</div>
<TextField
value={launchOptions}
theme="dark"
@ -321,72 +328,76 @@ export function GameOptionsModal({
</div>
)}
<div className={styles.gameOptionHeader}>
<h2>{t("downloads_secion_title")}</h2>
<h4 className={styles.gameOptionHeaderDescription}>
{t("downloads_section_description")}
</h4>
<div className="game-options-modal__downloads">
<div className="game-options-modal__header">
<h2>{t("downloads_secion_title")}</h2>
<h4 className="game-options-modal__header-description">
{t("downloads_section_description")}
</h4>
</div>
<div className="game-options-modal__row">
<Button
onClick={() => setShowRepacksModal(true)}
theme="outline"
disabled={deleting || isGameDownloading || !repacks.length}
>
{t("open_download_options")}
</Button>
{game.download?.downloadPath && (
<Button
onClick={handleOpenDownloadFolder}
theme="outline"
disabled={deleting}
>
{t("open_download_location")}
</Button>
)}
</div>
</div>
<div className={styles.gameOptionRow}>
<Button
onClick={() => setShowRepacksModal(true)}
theme="outline"
disabled={deleting || isGameDownloading || !repacks.length}
>
{t("open_download_options")}
</Button>
{game.download?.downloadPath && (
<div className="game-options-modal__danger-zone">
<div className="game-options-modal__header">
<h2>{t("danger_zone_section_title")}</h2>
<h4 className="game-options-modal__danger-zone-description">
{t("danger_zone_section_description")}
</h4>
</div>
<div className="game-options-modal__danger-zone-buttons">
<Button
onClick={handleOpenDownloadFolder}
theme="outline"
onClick={() => setShowRemoveGameModal(true)}
theme="danger"
disabled={deleting}
>
{t("open_download_location")}
{t("remove_from_library")}
</Button>
)}
</div>
<div className={styles.gameOptionHeader}>
<h2>{t("danger_zone_section_title")}</h2>
<h4 className={styles.gameOptionHeaderDescription}>
{t("danger_zone_section_description")}
</h4>
</div>
<Button
onClick={() => setShowResetAchievementsModal(true)}
theme="danger"
disabled={
deleting ||
isDeletingAchievements ||
!hasAchievements ||
!userDetails
}
>
{t("reset_achievements")}
</Button>
<div className={styles.gameOptionRow}>
<Button
onClick={() => setShowRemoveGameModal(true)}
theme="danger"
disabled={deleting}
>
{t("remove_from_library")}
</Button>
<Button
onClick={() => setShowResetAchievementsModal(true)}
theme="danger"
disabled={
deleting ||
isDeletingAchievements ||
!hasAchievements ||
!userDetails
}
>
{t("reset_achievements")}
</Button>
<Button
onClick={() => {
setShowDeleteModal(true);
}}
theme="danger"
disabled={
isGameDownloading || deleting || !game.download?.downloadPath
}
>
{t("remove_files")}
</Button>
<Button
onClick={() => {
setShowDeleteModal(true);
}}
theme="danger"
disabled={
isGameDownloading || deleting || !game.download?.downloadPath
}
>
{t("remove_files")}
</Button>
</div>
</div>
</div>
</Modal>

View File

@ -7,7 +7,6 @@ import type {
import { useTranslation } from "react-i18next";
import { Button, Link } from "@renderer/components";
import * as styles from "./sidebar.css";
import { gameDetailsContext } from "@renderer/context";
import { useDate, useFormat, useUserDetails } from "@renderer/hooks";
import {
@ -20,8 +19,8 @@ import { HowLongToBeatSection } from "./how-long-to-beat-section";
import { howLongToBeatEntriesTable } from "@renderer/dexie";
import { SidebarSection } from "../sidebar-section/sidebar-section";
import { buildGameAchievementPath } from "@renderer/helpers";
import { SPACING_UNIT } from "@renderer/theme.css";
import { useSubscription } from "@renderer/hooks/use-subscription";
import "./sidebar.scss";
const achievementsPlaceholder: UserAchievement[] = [
{
@ -64,7 +63,6 @@ export function Sidebar() {
}>({ isLoading: true, data: null });
const { userDetails, hasActiveSubscription } = useUserDetails();
const [activeRequirement, setActiveRequirement] =
useState<keyof SteamAppDetails["pc_requirements"]>("minimum");
@ -72,10 +70,8 @@ export function Sidebar() {
useContext(gameDetailsContext);
const { showHydraCloudModal } = useSubscription();
const { t } = useTranslation("game_details");
const { formatDateTime } = useDate();
const { numberFormatter } = useFormat();
useEffect(() => {
@ -118,7 +114,7 @@ export function Sidebar() {
}, [objectId, shop, gameTitle]);
return (
<aside className={styles.contentSidebar}>
<aside className="content-sidebar">
{userDetails === null && (
<SidebarSection title={t("achievements")}>
<div
@ -133,21 +129,21 @@ export function Sidebar() {
justifyContent: "center",
alignItems: "center",
flexDirection: "column",
gap: `${SPACING_UNIT}px`,
gap: "8px",
}}
>
<LockIcon size={36} />
<h3>{t("sign_in_to_see_achievements")}</h3>
</div>
<ul className={styles.list} style={{ filter: "blur(4px)" }}>
{achievementsPlaceholder.map((achievement, index) => (
<li key={index}>
<div className={styles.listItem}>
<ul className="list" style={{ filter: "blur(4px)" }}>
{achievementsPlaceholder.map((achievement) => (
<li key={achievement.displayName}>
<div className="list__item">
<img
style={{ filter: "blur(8px)" }}
className={styles.listItemImage({
unlocked: achievement.unlocked,
})}
className={`list__item-image ${
achievement.unlocked ? "" : "list__item-image--locked"
}`}
src={achievement.icon}
alt={achievement.displayName}
/>
@ -164,6 +160,7 @@ export function Sidebar() {
</ul>
</SidebarSection>
)}
{userDetails && achievements && achievements.length > 0 && (
<SidebarSection
title={t("achievements_count", {
@ -171,10 +168,10 @@ export function Sidebar() {
achievementsCount: achievements.length,
})}
>
<ul className={styles.list}>
<ul className="list">
{!hasActiveSubscription && (
<button
className={styles.subscriptionRequiredButton}
className="subscription-required-button"
onClick={() => showHydraCloudModal("achievements")}
>
<CloudOfflineIcon size={16} />
@ -182,21 +179,21 @@ export function Sidebar() {
</button>
)}
{achievements.slice(0, 4).map((achievement, index) => (
<li key={index}>
{achievements.slice(0, 4).map((achievement) => (
<li key={achievement.displayName}>
<Link
to={buildGameAchievementPath({
shop: shop,
objectId: objectId!,
title: gameTitle,
})}
className={styles.listItem}
className="list__item"
title={achievement.description}
>
<img
className={styles.listItemImage({
unlocked: achievement.unlocked,
})}
className={`list__item-image ${
achievement.unlocked ? "" : "list__item-image--locked"
}`}
src={achievement.icon}
alt={achievement.displayName}
/>
@ -226,17 +223,17 @@ export function Sidebar() {
{stats && (
<SidebarSection title={t("stats")}>
<div className={styles.statsSection}>
<div className={styles.statsCategory}>
<p className={styles.statsCategoryTitle}>
<div className="stats__section">
<div className="stats__category">
<p className="stats__category-title">
<DownloadIcon size={18} />
{t("download_count")}
</p>
<p>{numberFormatter.format(stats?.downloadCount)}</p>
</div>
<div className={styles.statsCategory}>
<p className={styles.statsCategoryTitle}>
<div className="stats__category">
<p className="stats__category-title">
<PeopleIcon size={18} />
{t("player_count")}
</p>
@ -252,9 +249,9 @@ export function Sidebar() {
/>
<SidebarSection title={t("requirements")}>
<div className={styles.requirementButtonContainer}>
<div className="requirement__button-container">
<Button
className={styles.requirementButton}
className="requirement__button"
onClick={() => setActiveRequirement("minimum")}
theme={activeRequirement === "minimum" ? "primary" : "outline"}
>
@ -262,7 +259,7 @@ export function Sidebar() {
</Button>
<Button
className={styles.requirementButton}
className="requirement__button"
onClick={() => setActiveRequirement("recommended")}
theme={activeRequirement === "recommended" ? "primary" : "outline"}
>
@ -271,7 +268,7 @@ export function Sidebar() {
</div>
<div
className={styles.requirementsDetails}
className="requirement__details"
dangerouslySetInnerHTML={{
__html:
shopDetails?.pc_requirements?.[activeRequirement] ??