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refactor: remove commented-out code in download-manager.ts
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@ -84,7 +84,7 @@ export class DownloadManager {
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public static async watchDownloads() {
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const status = await this.getDownloadStatus();
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// // status = await RealDebridDownloader.getStatus();
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// status = await RealDebridDownloader.getStatus();
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if (status) {
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const { gameId, progress } = status;
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@ -180,61 +180,6 @@ export class DownloadManager {
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"on-seeding-status",
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JSON.parse(JSON.stringify(seedStatus.data))
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);
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// const gamesToSeed = await gameRepository.find({
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// where: { shouldSeed: true, isDeleted: false },
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// });
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// if (gamesToSeed.length === 0) return;
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// const seedStatus = await PythonRPC.rpc
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// .get<LibtorrentPayload[] | null>("/seed-status")
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// .then((results) => {
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// if (results === null) return [];
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// return results.data;
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// });
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// if (!seedStatus.length === 0) {
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// for (const game of gamesToSeed) {
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// if (game.uri && game.downloadPath) {
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// await this.resumeSeeding(game.id, game.uri, game.downloadPath);
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// }
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// }
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// }
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// const gameIds = seedStatus.map((status) => status.gameId);
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// for (const gameId of gameIds) {
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// const game = await gameRepository.findOne({
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// where: { id: gameId },
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// });
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// if (game) {
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// const isNotDeleted = fs.existsSync(
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// path.join(game.downloadPath!, game.folderName!)
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// );
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// if (!isNotDeleted) {
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// await this.pauseSeeding(game.id);
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// await gameRepository.update(game.id, {
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// status: "complete",
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// shouldSeed: false,
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// });
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// WindowManager.mainWindow?.webContents.send("on-hard-delete");
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// }
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// }
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// }
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// const updateList = await gameRepository.find({
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// where: {
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// id: In(gameIds),
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// status: Not(In(["complete", "seeding"])),
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// shouldSeed: true,
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// isDeleted: false,
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// },
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// });
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// if (updateList.length > 0) {
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// await gameRepository.update(
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// { id: In(updateList.map((game) => game.id)) },
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// { status: "seeding" }
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// );
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// }
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// WindowManager.mainWindow?.webContents.send(
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// "on-seeding-status",
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// JSON.parse(JSON.stringify(seedStatus))
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// );
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}
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static async pauseDownload() {
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