diff --git a/src/main/services/download/download-manager.ts b/src/main/services/download/download-manager.ts index 710d6bb2..c02d6d68 100644 --- a/src/main/services/download/download-manager.ts +++ b/src/main/services/download/download-manager.ts @@ -218,7 +218,7 @@ export class DownloadManager { action: "pause", game_id: gameId, } as PauseDownloadPayload) - .catch(() => { }); + .catch(() => {}); } static async resumeSeeding( @@ -235,7 +235,7 @@ export class DownloadManager { action: "pause", game_id: this.downloadingGameId, } as PauseDownloadPayload) - .catch(() => { }); + .catch(() => {}); WindowManager.mainWindow?.setProgressBar(-1); diff --git a/src/main/services/seed.ts b/src/main/services/seed.ts index d751db2a..26ac7fc6 100644 --- a/src/main/services/seed.ts +++ b/src/main/services/seed.ts @@ -3,21 +3,21 @@ import { DownloadManager } from "./download/download-manager"; import { sleep } from "@main/helpers"; export const startSeedProcess = async () => { - const seedList = await gameRepository.find({ - where: { - shouldSeed: true, - downloader: 1, - progress: 1, - }, - }); + const seedList = await gameRepository.find({ + where: { + shouldSeed: true, + downloader: 1, + progress: 1, + }, + }); - if (seedList.length === 0) return; + if (seedList.length === 0) return; - await sleep(1000); - // wait for python process to start + await sleep(1000); + // wait for python process to start - seedList.map(async (game) => { - await DownloadManager.startDownload(game); - await sleep(100); - }); + seedList.map(async (game) => { + await DownloadManager.startDownload(game); + await sleep(100); + }); };