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<h1 align="center">Hydra Launcher</h1>
<p align="center">
<strong>Hydra is a game launcher with its own embedded bittorrent client and a self-managed repack scraper.</strong>
<strong>Hydra is a game launcher with its own embedded bittorrent client.</strong>
</p>
[![build](https://img.shields.io/github/actions/workflow/status/hydralauncher/hydra/build.yml)](https://github.com/hydralauncher/hydra/actions)
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## About
**Hydra** is a **Game Launcher** with its own embedded **BitTorrent Client** and a **self-managed repack scraper**.
**Hydra** is a **Game Launcher** with its own embedded **BitTorrent Client**.
<br>
The launcher is written in TypeScript (Electron) and Python, which handles the torrenting system by using libtorrent.
## Features
- Self-Managed repack scraper among all the most reliable websites on the [Megathread]("https://www.reddit.com/r/Piracy/wiki/megathread/")
- Own embedded bittorrent client
- How Long To Beat (HLTB) integration on game page
- Downloads path customization
- Repack list update notifications
- Windows and Linux support
- Constantly updated
- And more ...
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## Environment variables
You'll need an SteamGridDB API Key in order to fetch the game icons on installation.
If you want to have onlinefix as a repacker you'll need to add your credentials to the .env
Once you have it, you can copy or rename the `.env.example` file to `.env` and put it on`STEAMGRIDDB_API_KEY`, `ONLINEFIX_USERNAME`, `ONLINEFIX_PASSWORD`.
Once you have it, you can copy or rename the `.env.example` file to `.env` and put it on`STEAMGRIDDB_API_KEY`.
## Running