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feat: adding cooldown to randomize button
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@ -150,6 +150,12 @@ export const randomizerButton = style({
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":active": {
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transform: "scale(0.98)",
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},
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":disabled": {
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boxShadow: "none",
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transform: "none",
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opacity: "0.8",
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backgroundColor: vars.color.background,
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},
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});
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export const heroPanelSkeleton = style({
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@ -27,6 +27,7 @@ import { Downloader } from "@shared";
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export function GameDetails() {
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const [randomGame, setRandomGame] = useState<Steam250Game | null>(null);
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const [randomizerLocked, setRandomizerLocked] = useState(false);
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const { objectID } = useParams();
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const [searchParams] = useSearchParams();
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@ -54,6 +55,18 @@ export function GameDetails() {
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{ fromRandomizer: "1" }
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)
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);
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setRandomizerLocked(true);
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const zero = performance.now();
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requestAnimationFrame(function animateLock(time) {
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if (time - zero <= 1000) {
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requestAnimationFrame(animateLock);
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} else {
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setRandomizerLocked(false);
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}
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});
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}
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};
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@ -118,7 +131,7 @@ export function GameDetails() {
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className={styles.randomizerButton}
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onClick={handleRandomizerClick}
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theme="outline"
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disabled={!randomGame}
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disabled={!randomGame || randomizerLocked}
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>
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<div style={{ width: 16, height: 16, position: "relative" }}>
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<Lottie
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